75 lines
1.4 KiB
Markdown
75 lines
1.4 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/)
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## [Eventual]
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### Added
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- support for Windows
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- support for actually doing anything
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## [0.2.1] -- 2025-12-16
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### Changed
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- submodule for `RGFW.h` to ensure reproducability
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- add `RGFW` as submodule
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- modify flake to copy self's submodules to the store
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- change include path of `library` in `hs-game.cabal`
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- change include path of `lib/RGFW.hsc`
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### Removed
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- random junk files from `lib`
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- no breaking changes, none were in any way linked
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## [0.2.0] -- 2025-12-16
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### Added
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- example exe
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### Changed
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- probably everything ngl
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- use SemVer instead of PVP
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### Removed
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- probably everything ngl
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## [0.1.0.2] -- 2025-12-11
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### Removed
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- `scripts`
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- `lib/Main.hs`
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## [0.1.0.1] -- 2025-12-11
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- does removing wayland but leaving the API intact count as breaking?
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### Changed
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- no more dependencies on wayland libraries or xkbcommon
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### Removed
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- any semblance of Wayland support; use wayland-satelite or something
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## [0.1.0.0] -- 2025-12-10
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### Removed
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- `main` function and its functionality
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### Changed
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- migrate to Cabal; Nix still works
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- now a library
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- build on Nix with `nix build`. object file is in `result/lib/hs-rgfw.so`
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- build on other platforms with `cabal build` after installing dependencies.
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