semantics, readability, relicense, initResource argument removal

This commit is contained in:
mtgmonkey
2025-12-08 11:21:14 +01:00
parent e767a5ee5b
commit 5585a49393
8 changed files with 200 additions and 133 deletions

View File

@@ -6,20 +6,38 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [Eventual]
### Added
- test suite for non-IO functions
- debug/release outputs of Nix flake
### Changed
- use Rotors rather than Quaternions for rotation; easily extended to 4D
- move Player out of Camera
- make effektiv all fields configurable
## [Unreleased]
### Added
- 100% documentation coverage
- 4 outputs of Nix flake
- debug: compiles fast, no docs
- release: runs fast, no docs
- docs: only docs
- default: release binary with docs
### Changed
- initResources no longer takes a GLFW.Window argument
- BSD 3-clause license adopted rather than WTFPL
- reasoning: More professional, widely recognised, effectively identical
### Fixed
- semantic issues
- semantic issues; no warnings are thrown
## [0.1.0] - 2025-12-07