jank-client-fork/.dist/settings.js
MathMan05 ec6ab101c0 Adds a more proper infinate scroller
It probally does more, but I can't remember what lol
2024-07-20 14:36:19 -05:00

254 lines
7.7 KiB
JavaScript

import { Permissions } from "./permissions.js";
class Buttons {
name;
buttons;
bigtable;
warndiv;
constructor(name) {
this.buttons = [];
this.name = name;
}
add(name, thing = undefined) {
if (!thing) {
thing = new Options(name, this);
}
this.buttons.push([name, thing]);
return thing;
}
generateHTML() {
const bigtable = document.createElement("div");
bigtable.classList.add("Buttons");
bigtable.classList.add("flexltr");
this.bigtable = bigtable;
const htmlarea = document.createElement("div");
const buttonTable = document.createElement("div");
buttonTable.classList.add("flexttb", "settingbuttons");
for (const thing of this.buttons) {
const button = document.createElement("button");
button.classList.add("SettingsButton");
button.textContent = thing[0];
button.onclick = _ => {
this.generateHTMLArea(thing[1], htmlarea);
if (this.warndiv) {
this.warndiv.remove();
}
};
buttonTable.append(button);
}
this.generateHTMLArea(this.buttons[0][1], htmlarea);
bigtable.append(buttonTable);
bigtable.append(htmlarea);
return bigtable;
}
handleString(str) {
const div = document.createElement("div");
div.textContent = str;
return div;
}
generateHTMLArea(genation, htmlarea) {
let html;
if (genation instanceof Options) {
html = genation.generateHTML();
}
else {
html = this.handleString(genation);
}
htmlarea.innerHTML = "";
htmlarea.append(html);
}
changed(html) {
this.warndiv = html;
this.bigtable.append(html);
}
save() { }
}
class PermissionToggle {
rolejson;
permissions;
owner;
constructor(roleJSON, permissions, owner) {
this.rolejson = roleJSON;
this.permissions = permissions;
this.owner = owner;
}
generateHTML() {
const div = document.createElement("div");
div.classList.add("setting");
const name = document.createElement("span");
name.textContent = this.rolejson.readableName;
name.classList.add("settingsname");
div.append(name);
div.append(this.generateCheckbox());
const p = document.createElement("p");
p.textContent = this.rolejson.description;
div.appendChild(p);
return div;
}
generateCheckbox() {
const div = document.createElement("div");
div.classList.add("tritoggle");
const state = this.permissions.getPermission(this.rolejson.name);
const on = document.createElement("input");
on.type = "radio";
on.name = this.rolejson.name;
div.append(on);
if (state === 1) {
on.checked = true;
}
;
on.onclick = _ => {
this.permissions.setPermission(this.rolejson.name, 1);
this.owner.changed();
};
const no = document.createElement("input");
no.type = "radio";
no.name = this.rolejson.name;
div.append(no);
if (state === 0) {
no.checked = true;
}
;
no.onclick = _ => {
this.permissions.setPermission(this.rolejson.name, 0);
this.owner.changed();
};
if (this.permissions.hasDeny) {
const off = document.createElement("input");
off.type = "radio";
off.name = this.rolejson.name;
div.append(off);
if (state === -1) {
off.checked = true;
}
;
off.onclick = _ => {
this.permissions.setPermission(this.rolejson.name, -1);
this.owner.changed();
};
}
return div;
}
}
class RoleList extends Buttons {
permissions;
permission;
guild;
channel;
options;
onchange;
curid;
constructor(permissions, guild, onchange, channel = false) {
super("Roles");
this.guild = guild;
this.permissions = permissions;
this.channel = channel;
this.onchange = onchange;
const options = new Options("", this);
if (channel) {
this.permission = new Permissions("0", "0");
}
else {
this.permission = new Permissions("0");
}
for (const thing of Permissions.info) {
options.addPermissionToggle(thing, this.permission); //
}
for (const i of permissions) {
this.buttons.push([guild.getRole(i[0]).name, i[0]]); //
}
this.options = options;
}
handleString(str) {
this.curid = str;
const perm = this.permissions.find(_ => _[0] === str)[1];
this.permission.deny = perm.deny;
this.permission.allow = perm.allow;
this.options.name = this.guild.getRole(str).name;
this.options.haschanged = false;
return this.options.generateHTML();
}
save() {
this.onchange(this.curid, this.permission);
}
}
class Options {
name;
haschanged = false;
options;
owner;
constructor(name, owner) {
this.name = name;
this.options = [];
this.owner = owner;
}
addPermissionToggle(roleJSON, permissions) {
this.options.push(new PermissionToggle(roleJSON, permissions, this));
}
generateHTML() {
const div = document.createElement("div");
div.classList.add("titlediv");
const title = document.createElement("h2");
title.textContent = this.name;
div.append(title);
title.classList.add("settingstitle");
const table = document.createElement("div");
table.classList.add("flexttb", "flexspace");
for (const thing of this.options) {
table.append(thing.generateHTML());
}
div.append(table);
return div;
}
changed() {
if (!this.haschanged) {
const div = document.createElement("div");
div.classList.add("flexltr", "savediv");
const span = document.createElement("span");
div.append(span);
span.textContent = "Careful, you have unsaved changes";
const button = document.createElement("button");
button.textContent = "Save changes";
div.append(button);
this.haschanged = true;
this.owner.changed(div);
button.onclick = _ => {
this.owner.save();
div.remove();
};
}
}
}
class Settings extends Buttons {
static Buttons = Buttons;
static Options = Options;
html;
constructor(name) {
super(name);
}
addButton(name) {
const options = new Options(name, this);
this.add(name, options);
return options;
}
show() {
const background = document.createElement("div");
background.classList.add("background");
const title = document.createElement("h2");
title.textContent = this.name;
title.classList.add("settingstitle");
background.append(title);
background.append(this.generateHTML());
const exit = document.createElement("span");
exit.textContent = "✖";
exit.classList.add("exitsettings");
background.append(exit);
exit.onclick = _ => { this.hide(); };
document.body.append(background);
this.html = background;
}
hide() {
this.html.remove();
this.html = null;
}
}
export { Settings, RoleList };