Correcting names, and deleting message
There is a known regresion for the MESSAGE_CREATE event while it's not on screen, though I have not been able to replicate it while I'm looking for it. If you see this bug, please let me know the conditions it happens under
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@@ -2,7 +2,6 @@ import { Guild } from "./guild.js";
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import { Direct } from "./direct.js";
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import { Voice } from "./audio.js";
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import { User } from "./user.js";
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import { Member } from "./member.js";
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import { markdown } from "./markdown.js";
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import { Fullscreen } from "./fullscreen.js";
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import { setTheme } from "./login.js";
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@@ -48,8 +47,12 @@ class Localuser {
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this.channelfocus = null;
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this.lookingguild = null;
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this.guildhtml = {};
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const members = {};
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for (const thing of ready.d.merged_members) {
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members[thing[0].guild_id] = thing[0];
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}
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for (const thing of ready.d.guilds) {
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const temp = new Guild(thing, this);
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const temp = new Guild(thing, this, members[thing.id]);
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this.guilds.push(temp);
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this.guildids[temp.id] = temp;
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}
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@@ -62,11 +65,6 @@ class Localuser {
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for (const thing of ready.d.user_guild_settings.entries) {
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this.guildids[thing.guild_id].notisetting(thing);
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}
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for (const thing of ready.d.merged_members) {
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const guild = this.guildids[thing[0].guild_id];
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const temp = new Member(thing[0], guild);
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guild.giveMember(temp);
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}
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for (const thing of ready.d.read_state.entries) {
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const guild = this.resolveChannelFromID(thing.id).guild;
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if (guild === undefined) {
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@@ -130,6 +128,10 @@ class Localuser {
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this.messageCreate(temp);
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}
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break;
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case "MESSAGE_DELETE":
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console.log(temp.d);
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this.guildids[temp.d.guild_id].channelids[temp.d.channel_id].messageids[temp.d.id].deleteEvent();
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break;
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case "READY":
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this.gottenReady(temp);
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this.genusersettings();
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@@ -193,7 +195,7 @@ class Localuser {
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}
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case "GUILD_CREATE":
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{
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const guildy = new Guild(temp.d, this);
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const guildy = new Guild(temp.d, this, this.user);
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this.guilds.push(guildy);
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this.guildids[guildy.id] = guildy;
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document.getElementById("servers").insertBefore(guildy.generateGuildIcon(), document.getElementById("bottomseperator"));
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@@ -236,7 +238,6 @@ class Localuser {
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return;
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}
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resolveChannelFromID(ID) {
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console.log(this.guilds.find(guild => guild.channelids[ID]).channelids);
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let resolve = this.guilds.find(guild => guild.channelids[ID]).channelids[ID];
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resolve ??= undefined;
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return resolve;
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