adds support for role settings and various fixes

This commit is contained in:
MathMan05 2024-06-30 22:05:14 -05:00
parent 96b2dbb21c
commit 8fe0c9f46b
20 changed files with 1199 additions and 183 deletions

View file

@ -1,11 +1,24 @@
import { User } from "./user.js";
import { Guild } from "./guild.js";
import { Contextmenu } from "./contextmenu.js";
class Member {
static already = {};
owner;
user;
roles;
error;
static contextmenu = new Contextmenu("User Menu");
static setUpContextMenu() {
this.contextmenu.addbutton("Copy user id", function () {
navigator.clipboard.writeText(this.id);
});
this.contextmenu.addbutton("Message user", function () {
fetch(this.info.api.toString() + "/v9/users/@me/channels", { method: "POST",
body: JSON.stringify({ "recipients": [this.id] }),
headers: this.headers
});
});
}
constructor(memberjson, owner, error = false) {
this.error = error;
this.owner = owner;
@ -54,8 +67,13 @@ class Member {
console.error(guild);
}
let user;
let id = "";
if (unkown instanceof User) {
user = unkown;
id = user.id;
}
else if (typeof unkown === typeof "") {
id = unkown;
}
else {
return new Member(unkown, guild);
@ -66,26 +84,26 @@ class Member {
if (!Member.already[guild.id]) {
Member.already[guild.id] = {};
}
else if (Member.already[guild.id][user.id]) {
const memb = Member.already[guild.id][user.id];
else if (Member.already[guild.id][id]) {
const memb = Member.already[guild.id][id];
if (memb instanceof Promise) {
return await memb;
}
return memb;
}
const promoise = fetch(guild.info.api.toString() + "/v9/users/" + user.id + "/profile?with_mutual_guilds=true&with_mutual_friends_count=true&guild_id=" + guild.id, { headers: guild.headers }).then(_ => _.json()).then(json => {
const promoise = fetch(guild.info.api.toString() + "/v9/users/" + id + "/profile?with_mutual_guilds=true&with_mutual_friends_count=true&guild_id=" + guild.id, { headers: guild.headers }).then(_ => _.json()).then(json => {
const memb = new Member(json, guild);
Member.already[guild.id][user.id] = memb;
Member.already[guild.id][id] = memb;
console.log("resolved");
return memb;
});
Member.already[guild.id][user.id] = promoise;
Member.already[guild.id][id] = promoise;
try {
return await promoise;
}
catch (_) {
const memb = new Member(user, guild, true);
Member.already[guild.id][user.id] = memb;
Member.already[guild.id][id] = memb;
return memb;
}
}
@ -115,5 +133,28 @@ class Member {
}
return this.guild.properties.owner_id === this.user.id;
}
bind(html) {
if (html.tagName === "SPAN") {
if (!this) {
return;
}
;
console.log(this.error);
if (this.error) {
const error = document.createElement("span");
error.textContent = "!";
error.classList.add("membererror");
html.after(error);
return;
}
html.style.color = this.getColor();
}
this.profileclick(html);
Member.contextmenu.bind(html);
}
profileclick(html) {
//to be implemented
}
}
Member.setUpContextMenu();
export { Member };