/* * * RGFW 2.0.0-dev * Copyright (C) 2022-26 Riley Mabb (@ColleagueRiley) * * libpng license * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * */ /* (MAKE SURE RGFW_IMPLEMENTATION is in exactly one header or you use -D RGFW_IMPLEMENTATION) #define RGFW_IMPLEMENTATION - makes it so source code is included with header */ /* #define RGFW_IMPLEMENTATION - (required) makes it so the source code is included #define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages and errors when they're found #define RGFW_EGL - (optional) compile with OpenGL functions, allowing you to use to use EGL instead of the native OpenGL functions #define RGFW_DIRECTX - (optional) include integration directX functions (windows only) #define RGFW_VULKAN - (optional) include helpful vulkan integration functions and macros #define RGFW_WEBGPU - (optional) use WebGPU for rendering #define RGFW_NATIVE - (optional) define native RGFW types that use native API structures #define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS #define RGFW_WAYLAND (optional) (unix only) use Wayland. (This can be used with X11) #define RGFW_NO_X11 (optional) (unix only) don't fallback to X11 when using Wayland #define RGFW_NO_LOAD_WGL (optional) (windows only) if WGL should be loaded dynamically during runtime #define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor #define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) use XCursor, but don't link it in code, (you'll have to link it with -lXcursor) #define RGFW_NO_X11_EXT_PRELOAD (optional) (unix only) use Xext, but don't link it in code, (you'll have to link it with -lXext) #define RGFW_NO_LOAD_WINMM (optional) (windows only) use winmm (timeBeginPeriod), but don't link it in code, (you'll have to link it with -lwinmm) #define RGFW_NO_WINMM (optional) (windows only) don't use winmm #define RGFW_NO_IOKIT (optional) (macOS) don't use IOKit #define RGFW_NO_UNIX_CLOCK (optional) (unix) don't link unix clock functions #define RGFW_NO_DWM (windows only) - do not use or link dwmapi #define RGFW_USE_XDL (optional) (X11) if XDL (XLib Dynamic Loader) should be used to load X11 dynamically during runtime (must include XDL.h along with RGFW) #define RGFW_COCOA_GRAPHICS_SWITCHING - (optional) (cocoa) use automatic graphics switching (allow the system to choose to use GPU or iGPU) #define RGFW_COCOA_FRAME_NAME (optional) (cocoa) set frame name #define RGFW_NO_DPI - do not calculate DPI and don't use libShcore (win32) #define RGFW_NO_XRANDR - do use not XRandr (X11) #define RGFW_ADVANCED_SMOOTH_RESIZE - use advanced methods for smooth resizing (may result in a spike in memory usage or worse performance) (eg. WM_TIMER and XSyncValue) #define RGFW_NO_INFO - do not define the RGFW_info struct (without RGFW_IMPLEMENTATION) #define RGFW_NO_GLXWINDOW - do not use GLXWindow #define RGFW_ALLOC x - choose the default allocation function (defaults to standard malloc) #define RGFW_FREE x - choose the default deallocation function (defaults to standard free) #define RGFW_USERPTR x - choose the default userptr sent to the malloc call, (NULL by default) #define RGFW_EXPORT - use when building RGFW #define RGFW_IMPORT - use when linking with RGFW (not as a single-header) #define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc)) #define RGFW_bool x - choose what type to use for bool, by default u32 is used */ /* Example to get you started : linux : gcc main.c -lX11 -lXrandr -lm windows : gcc main.c -lgdi32 macos : gcc main.c -framework Cocoa -framework CoreVideo -framework IOKit #define RGFW_IMPLEMENTATION #include "RGFW.h" int main() { RGFW_window* win = RGFW_createWindow("name", 100, 100, 500, 500, 0); while (RGFW_window_shouldClose(win) == RGFW_FALSE) { RGFW_pollEvents(); } RGFW_window_close(win); } compiling : if you wish to compile the library all you have to do is create a new file with this in it rgfw.c #define RGFW_IMPLEMENTATION #include "RGFW.h" You may also want to add `#define RGFW_EXPORT` when compiling and `#define RGFW_IMPORT`when linking RGFW on it's own: this reduces inline functions and prevents bloat in the object file then you can use gcc (or whatever compile you wish to use) to compile the library into object file ex. gcc -c RGFW.c -fPIC after you compile the library into an object file, you can also turn the object file into an static or shared library (commands ar and gcc can be replaced with whatever equivalent your system uses) static : ar rcs RGFW.a RGFW.o shared : windows: gcc -shared RGFW.o -lopengl32 -lgdi32 -o RGFW.dll linux: gcc -shared RGFW.o -lX11 -lGL -lXrandr -o RGFW.so macos: gcc -shared RGFW.o -framework CoreVideo -framework Cocoa -framework OpenGL -framework IOKit */ /* Credits : EimaMei/Sacode : Code review, helped with X11, MacOS and Windows support, Silicon, siliapp.h -> referencing contributors : (feel free to put yourself here if you contribute) krisvers (@krisvers) -> code review EimaMei (@SaCode) -> code review Nycticebus (@Code-Nycticebus) -> bug fixes Rob Rohan (@robrohan) -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs AICDG (@THISISAGOODNAME) -> vulkan support (example) @Easymode -> support, testing/debugging, bug fixes and reviews Joshua Rowe (omnisci3nce) - bug fix, review (macOS) @lesleyrs -> bug fix, review (OpenGL) Nick Porcino (@meshula) - testing, organization, review (MacOS, examples) @therealmarrakesh -> documentation @DarekParodia -> code review (X11) (C++) @NishiOwO -> fix BSD support, fix OSMesa example @BaynariKattu -> code review and documentation Miguel Pinto (@konopimi) -> code review, fix vulkan example @m-doescode -> code review (wayland) Robert Gonzalez (@uni-dos) -> code review (wayland) @TheLastVoyager -> code review @yehoravramenko -> code review (winapi) @halocupcake -> code review (OpenGL) @GideonSerf -> documentation Alexandre Almeida (@M374LX) -> code review (keycodes) Vũ Xuân Trường (@wanwanvxt) -> code review (winapi) Lucas (@lightspeedlucas) -> code review (msvc++) Jeffery Myers (@JeffM2501) -> code review (msvc) Zeni (@zenitsuyo) -> documentation TheYahton (@TheYahton) -> documentation nonexistant_object (@DiarrheaMcgee) AC Gaudette (@acgaudette) */ #if _MSC_VER #pragma comment(lib, "gdi32") #pragma comment(lib, "shell32") #pragma comment(lib, "User32") #pragma comment(lib, "Advapi32") #pragma warning( push ) #pragma warning( disable : 4995 4191 4127) #if _MSC_VER < 600 #define RGFW_C89 #endif #else #if defined(__STDC__) && !defined(__STDC_VERSION__) #define RGFW_C89 #endif #endif #if defined(RGFW_EGL) && !defined(RGFW_OPENGL) #define RGFW_OPENGL #endif /* these OS macros look better & are standardized */ /* plus it helps with cross-compiling */ #ifdef __EMSCRIPTEN__ #define RGFW_WASM #endif #if defined(RGFW_X11) && defined(__APPLE__) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS_X11 #define RGFW_UNIX #endif #if defined(_WIN32) && !defined(RGFW_X11) && !defined(RGFW_UNIX) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) /* (if you're using X11 on windows some how) */ #define RGFW_WINDOWS #endif #if defined(RGFW_WAYLAND) #define RGFW_DEBUG /* wayland will be in debug mode by default for now */ #define RGFW_UNIX #ifdef RGFW_OPENGL #define RGFW_EGL #endif #ifdef RGFW_X11 #define RGFW_DYNAMIC #endif #endif #if (!defined(RGFW_WAYLAND) && !defined(RGFW_X11)) && (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS_X11 #define RGFW_X11 #define RGFW_UNIX #elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS #endif #ifndef RGFW_ASSERT #include #define RGFW_ASSERT assert #endif #if !defined(__STDC_VERSION__) #define RGFW_C89 #endif #if !defined(RGFW_SNPRINTF) && (defined(RGFW_X11) || defined(RGFW_WAYLAND)) /* required for X11 errors */ #include #define RGFW_SNPRINTF snprintf #endif #ifndef RGFW_USERPTR #define RGFW_USERPTR NULL #endif #ifndef RGFW_UNUSED #define RGFW_UNUSED(x) (void)(x) #endif #ifndef RGFW_ROUND #define RGFW_ROUND(x) (i32)((x) >= 0 ? (x) + 0.5f : (x) - 0.5f) #endif #ifndef RGFW_ROUNDF #define RGFW_ROUNDF(x) (float)((i32)((x) + ((x) < 0.0f ? -0.5f : 0.5f))) #endif #ifndef RGFW_MIN #define RGFW_MIN(x, y) ((x < y) ? x : y) #endif #ifndef RGFW_ALLOC #include #define RGFW_ALLOC malloc #define RGFW_FREE free #endif #if !defined(RGFW_MEMCPY) || !defined(RGFW_STRNCMP) || !defined(RGFW_STRNCPY) || !defined(RGFW_MEMZERO) #include #endif #ifndef RGFW_MEMZERO #define RGFW_MEMZERO(ptr, num) memset(ptr, 0, num) #endif #ifndef RGFW_MEMCPY #define RGFW_MEMCPY(dist, src, len) memcpy(dist, src, len) #endif #ifndef RGFW_STRNCMP #define RGFW_STRNCMP(s1, s2, max) strncmp(s1, s2, max) #endif #ifndef RGFW_STRNCPY #define RGFW_STRNCPY(dist, src, len) strncpy(dist, src, len) #endif #ifndef RGFW_STRSTR #define RGFW_STRSTR(str, substr) strstr(str, substr) #endif #ifndef RGFW_STRTOL /* required for X11 XDnD and X11 Monitor DPI */ #include #define RGFW_STRTOL(str, endptr, base) strtol(str, endptr, base) #define RGFW_ATOF(num) atof(num) #endif #if !defined(RGFW_PRINTF) && ( defined(RGFW_DEBUG) || defined(RGFW_WAYLAND) ) /* required when using RGFW_DEBUG */ #include #define RGFW_PRINTF printf #endif #ifndef RGFW_MAX_EVENTS #define RGFW_MAX_EVENTS 32 #endif #ifndef RGFW_MAX_MONITORS #define RGFW_MAX_MONITORS 6 #endif #ifndef RGFW_COCOA_FRAME_NAME #define RGFW_COCOA_FRAME_NAME NULL #endif #ifdef RGFW_WIN95 /* for windows 95 testing (not that it really works) */ #define RGFW_NO_PASSTHROUGH #endif #if defined(RGFW_EXPORT) || defined(RGFW_IMPORT) #if defined(_WIN32) #if defined(__TINYC__) && (defined(RGFW_EXPORT) || defined(RGFW_IMPORT)) #define __declspec(x) __attribute__((x)) #endif #if defined(RGFW_EXPORT) #define RGFWDEF __declspec(dllexport) #else #define RGFWDEF __declspec(dllimport) #endif #else #if defined(RGFW_EXPORT) #define RGFWDEF __attribute__((visibility("default"))) #endif #endif #ifndef RGFWDEF #define RGFWDEF #endif #endif #ifndef RGFWDEF #ifdef RGFW_C89 #define RGFWDEF __inline #else #define RGFWDEF inline #endif #endif #if defined(__cplusplus) && !defined(__EMSCRIPTEN__) extern "C" { #endif /* makes sure the header file part is only defined once by default */ #ifndef RGFW_HEADER #define RGFW_HEADER #include #ifndef RGFW_INT_DEFINED #ifdef RGFW_USE_INT /* optional for any system that might not have stdint.h */ typedef unsigned char u8; typedef signed char i8; typedef unsigned short u16; typedef signed short i16; typedef unsigned long int u32; typedef signed long int i32; typedef unsigned long long u64; typedef signed long long i64; #else /* use stdint standard types instead of c "standard" types */ #include typedef uint8_t u8; typedef int8_t i8; typedef uint16_t u16; typedef int16_t i16; typedef uint32_t u32; typedef int32_t i32; typedef uint64_t u64; typedef int64_t i64; #endif #define RGFW_INT_DEFINED #endif typedef ptrdiff_t RGFW_ssize_t; #ifndef RGFW_BOOL_DEFINED #define RGFW_BOOL_DEFINED typedef u8 RGFW_bool; #endif #define RGFW_BOOL(x) (RGFW_bool)((x) != 0) /* force a value to be 0 or 1 */ #define RGFW_TRUE (RGFW_bool)1 #define RGFW_FALSE (RGFW_bool)0 #define RGFW_ENUM(type, name) type name; enum #define RGFW_BIT(x) (1 << (x)) #ifdef RGFW_VULKAN #if defined(RGFW_WAYLAND) && defined(RGFW_X11) #define VK_USE_PLATFORM_WAYLAND_KHR #define VK_USE_PLATFORM_XLIB_KHR #define RGFW_VK_SURFACE ((RGFW_usingWayland()) ? ("VK_KHR_wayland_surface") : ("VK_KHR_xlib_surface")) #elif defined(RGFW_WAYLAND) #define VK_USE_PLATFORM_WAYLAND_KHR #define VK_USE_PLATFORM_XLIB_KHR #define RGFW_VK_SURFACE "VK_KHR_wayland_surface" #elif defined(RGFW_X11) #define VK_USE_PLATFORM_XLIB_KHR #define RGFW_VK_SURFACE "VK_KHR_xlib_surface" #elif defined(RGFW_WINDOWS) #define VK_USE_PLATFORM_WIN32_KHR #define OEMRESOURCE #define RGFW_VK_SURFACE "VK_KHR_win32_surface" #elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11) #define VK_USE_PLATFORM_MACOS_MVK #define RGFW_VK_SURFACE "VK_MVK_macos_surface" #else #define RGFW_VK_SURFACE NULL #endif #endif /*! @brief The stucture that contains information about the current RGFW instance */ typedef struct RGFW_info RGFW_info; /*! @brief The window stucture for interfacing with the window */ typedef struct RGFW_window RGFW_window; /*! @brief The source window stucture for interfacing with the underlying windowing API (e.g. winapi, wayland, cocoa, etc) */ typedef struct RGFW_window_src RGFW_window_src; /*! @brief The color format for pixel data */ typedef RGFW_ENUM(u8, RGFW_format) { RGFW_formatRGB8 = 0, /*!< 8-bit RGB (3 channels) */ RGFW_formatBGR8, /*!< 8-bit BGR (3 channels) */ RGFW_formatRGBA8, /*!< 8-bit RGBA (4 channels) */ RGFW_formatARGB8, /*!< 8-bit RGBA (4 channels) */ RGFW_formatBGRA8, /*!< 8-bit BGRA (4 channels) */ RGFW_formatABGR8, /*!< 8-bit BGRA (4 channels) */ RGFW_formatCount }; /*! @brief layout struct for mapping out format types */ typedef struct RGFW_colorLayout { i32 r, g, b, a; u32 channels; } RGFW_colorLayout; /*! @brief function type converting raw image data between formats */ typedef void (* RGFW_convertImageDataFunc)(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count); /*! @brief a stucture for interfacing with the underlying native image (e.g. XImage, HBITMAP, etc) */ typedef struct RGFW_nativeImage RGFW_nativeImage; /*! @brief a stucture for interfacing with pixel data as a renderable surface */ typedef struct RGFW_surface RGFW_surface; /*! @brief gamma struct for monitors */ typedef struct RGFW_gammaRamp { u16* red; /*!< array for the red channel */ u16* green; /*!< array for the green channel */ u16* blue; /*!< array for the blue channel */ size_t count; /*! count of elements in each channel */ } RGFW_gammaRamp; /*! @brief monitor mode data | can be changed by the user (with functions)*/ typedef struct RGFW_monitorMode { i32 w, h; /*!< monitor workarea size */ float refreshRate; /*!< monitor refresh rate */ u8 red, blue, green; /*!< sizeof rgb values */ void* src; /*!< source API mode */ } RGFW_monitorMode; /*! @brief structure for monitor node and source monitor data */ typedef struct RGFW_monitorNode RGFW_monitorNode; /*! @brief structure for monitor data */ typedef struct RGFW_monitor { i32 x, y; /*!< x - y of the monitor workarea */ char name[128]; /*!< monitor name */ float scaleX, scaleY; /*!< monitor content scale */ float pixelRatio; /*!< pixel ratio for monitor (1.0 for regular, 2.0 for hiDPI) */ float physW, physH; /*!< monitor physical size in inches */ RGFW_monitorMode mode; /*!< current mode of the monitor */ void* userPtr; /*!< pointer for user data */ RGFW_monitorNode* node; /*!< source node data of the monitor */ } RGFW_monitor; /*! @brief what type of request you are making for the monitor */ typedef RGFW_ENUM(u8, RGFW_modeRequest) { RGFW_monitorScale = RGFW_BIT(0), /*!< scale the monitor size */ RGFW_monitorRefresh = RGFW_BIT(1), /*!< change the refresh rate */ RGFW_monitorRGB = RGFW_BIT(2), /*!< change the monitor RGB bits size */ RGFW_monitorAll = RGFW_monitorScale | RGFW_monitorRefresh | RGFW_monitorRGB }; /*! a raw pointer to the underlying mouse handle for setting and creating custom mouse icons */ typedef void RGFW_mouse; /*! @brief RGFW's abstract keycodes */ typedef RGFW_ENUM(u8, RGFW_key) { RGFW_keyNULL = 0, RGFW_keyEscape = '\033', RGFW_keyBacktick = '`', RGFW_key0 = '0', RGFW_key1 = '1', RGFW_key2 = '2', RGFW_key3 = '3', RGFW_key4 = '4', RGFW_key5 = '5', RGFW_key6 = '6', RGFW_key7 = '7', RGFW_key8 = '8', RGFW_key9 = '9', RGFW_keyMinus = '-', RGFW_keyEqual = '=', RGFW_keyEquals = RGFW_keyEqual, RGFW_keyBackSpace = '\b', RGFW_keyTab = '\t', RGFW_keySpace = ' ', RGFW_keyA = 'a', RGFW_keyB = 'b', RGFW_keyC = 'c', RGFW_keyD = 'd', RGFW_keyE = 'e', RGFW_keyF = 'f', RGFW_keyG = 'g', RGFW_keyH = 'h', RGFW_keyI = 'i', RGFW_keyJ = 'j', RGFW_keyK = 'k', RGFW_keyL = 'l', RGFW_keyM = 'm', RGFW_keyN = 'n', RGFW_keyO = 'o', RGFW_keyP = 'p', RGFW_keyQ = 'q', RGFW_keyR = 'r', RGFW_keyS = 's', RGFW_keyT = 't', RGFW_keyU = 'u', RGFW_keyV = 'v', RGFW_keyW = 'w', RGFW_keyX = 'x', RGFW_keyY = 'y', RGFW_keyZ = 'z', RGFW_keyPeriod = '.', RGFW_keyComma = ',', RGFW_keySlash = '/', RGFW_keyBracket = '[', RGFW_keyCloseBracket = ']', RGFW_keySemicolon = ';', RGFW_keyApostrophe = '\'', RGFW_keyBackSlash = '\\', RGFW_keyReturn = '\n', RGFW_keyEnter = RGFW_keyReturn, RGFW_keyDelete = '\177', /* 127 */ RGFW_keyF1, RGFW_keyF2, RGFW_keyF3, RGFW_keyF4, RGFW_keyF5, RGFW_keyF6, RGFW_keyF7, RGFW_keyF8, RGFW_keyF9, RGFW_keyF10, RGFW_keyF11, RGFW_keyF12, RGFW_keyF13, RGFW_keyF14, RGFW_keyF15, RGFW_keyF16, RGFW_keyF17, RGFW_keyF18, RGFW_keyF19, RGFW_keyF20, RGFW_keyF21, RGFW_keyF22, RGFW_keyF23, RGFW_keyF24, RGFW_keyF25, RGFW_keyCapsLock, RGFW_keyShiftL, RGFW_keyControlL, RGFW_keyAltL, RGFW_keySuperL, RGFW_keyShiftR, RGFW_keyControlR, RGFW_keyAltR, RGFW_keySuperR, RGFW_keyUp, RGFW_keyDown, RGFW_keyLeft, RGFW_keyRight, RGFW_keyInsert, RGFW_keyMenu, RGFW_keyEnd, RGFW_keyHome, RGFW_keyPageUp, RGFW_keyPageDown, RGFW_keyNumLock, RGFW_keyPadSlash, RGFW_keyPadMultiply, RGFW_keyPadPlus, RGFW_keyPadMinus, RGFW_keyPadEqual, RGFW_keyPadEquals = RGFW_keyPadEqual, RGFW_keyPad1, RGFW_keyPad2, RGFW_keyPad3, RGFW_keyPad4, RGFW_keyPad5, RGFW_keyPad6, RGFW_keyPad7, RGFW_keyPad8, RGFW_keyPad9, RGFW_keyPad0, RGFW_keyPadPeriod, RGFW_keyPadReturn, RGFW_keyScrollLock, RGFW_keyPrintScreen, RGFW_keyPause, RGFW_keyWorld1, RGFW_keyWorld2, RGFW_keyLast = 256 /* padding for alignment ~(175 by default) */ }; /*! @brief abstract mouse button codes */ typedef RGFW_ENUM(u8, RGFW_mouseButton) { RGFW_mouseLeft = 0, /*!< left mouse button is pressed */ RGFW_mouseMiddle, /*!< mouse-wheel-button is pressed */ RGFW_mouseRight, /*!< right mouse button is pressed */ RGFW_mouseMisc1, RGFW_mouseMisc2, RGFW_mouseMisc3, RGFW_mouseMisc4, RGFW_mouseMisc5, RGFW_mouseFinal }; /*! abstract key modifier codes */ typedef RGFW_ENUM(u8, RGFW_keymod) { RGFW_modCapsLock = RGFW_BIT(0), RGFW_modNumLock = RGFW_BIT(1), RGFW_modControl = RGFW_BIT(2), RGFW_modAlt = RGFW_BIT(3), RGFW_modShift = RGFW_BIT(4), RGFW_modSuper = RGFW_BIT(5), RGFW_modScrollLock = RGFW_BIT(6) }; /*! types of dnd drag actions */ typedef RGFW_ENUM(u8, RGFW_dndActionType) { RGFW_dndActionNone = 0, RGFW_dndActionEnter, /*!< data has been dragged into the window area */ RGFW_dndActionMove, /*!< the data that was dragged into the window area has moved inside the window */ RGFW_dndActionExit, /*!< the data that was dragged into the window area has left the window */ }; /*! types of transfered data (clipboard, dnd) */ typedef RGFW_ENUM(u8, RGFW_dataTransferType) { RGFW_dataNone = 0, RGFW_dataText, /*!< plain text string */ RGFW_dataFile, /*!< file string */ RGFW_dataURL, /*!< URL string */ RGFW_dataImage, /*!< raw image data */ RGFW_dataUnknown /*!< unknown raw data */ }; /*! internal node for a individual data drop */ typedef struct RGFW_dataDropNode { const char* data; /*!< dropped data */ size_t size; /*!< the size of the data in bytes */ RGFW_dataTransferType type; /*!< the type of data being dropped */ struct RGFW_dataDropNode* next; /*!< the next drop data node if any [when handling callbacks, this will always be NULL because the linked list is built as events are processed] */ } RGFW_dataDropNode; /*! @brief codes for the event types that can be sent */ typedef RGFW_ENUM(u8, RGFW_eventType) { RGFW_eventNone = 0, /*!< no event has been sent */ RGFW_keyPressed, /*!< a key has been pressed */ RGFW_keyReleased, /*!< a key has been released */ RGFW_keyChar, /*!< keyboard character input event specifically for utf8 input */ RGFW_mouseButtonPressed, /*!< a mouse button has been pressed (left,middle,right) */ RGFW_mouseButtonReleased, /*!< a mouse button has been released (left,middle,right) */ RGFW_mouseScroll, /*!< a mouse scroll event */ RGFW_mousePosChanged, /*!< the position of the mouse has been changed */ RGFW_mouseRawMotion, /*!< raw mouse motion */ RGFW_mouseEnter, /*!< mouse entered the window */ RGFW_mouseLeave, /*!< mouse left the window */ RGFW_windowMoved, /*!< the window was moved (by the user) */ RGFW_windowResized, /*!< the window was resized (by the user), [on WASM this means the browser was resized] */ RGFW_windowFocusIn, /*!< window is in focus now */ RGFW_windowFocusOut, /*!< window is out of focus now */ RGFW_windowRefresh, /*!< The window content needs to be refreshed */ RGFW_windowClose, /*!< the user attempts to close the window */ RGFW_windowMaximized, /*!< the window was maximized */ RGFW_windowMinimized, /*!< the window was minimized */ RGFW_windowRestored, /*!< the window was restored */ RGFW_dataDrop, /*!< data has been dropped into the window */ RGFW_dataDrag, /*!< the start of a drag and drop event, when data is being dragged */ RGFW_scaleUpdated, /*!< content scale factor changed */ RGFW_monitorConnected, /*!< a monitor has been connected */ RGFW_monitorDisconnected, /*!< a monitor has been disconnected */ RGFW_eventCount /*!< the number of event types there are */ }; /*! @brief flags for toggling whether or not an event should be processed */ typedef RGFW_ENUM(u32, RGFW_eventFlag) { RGFW_keyPressedFlag = RGFW_BIT(RGFW_keyPressed), RGFW_keyReleasedFlag = RGFW_BIT(RGFW_keyReleased), RGFW_keyCharFlag = RGFW_BIT(RGFW_keyChar), RGFW_mouseScrollFlag = RGFW_BIT(RGFW_mouseScroll), RGFW_mouseButtonPressedFlag = RGFW_BIT(RGFW_mouseButtonPressed), RGFW_mouseButtonReleasedFlag = RGFW_BIT(RGFW_mouseButtonReleased), RGFW_mousePosChangedFlag = RGFW_BIT(RGFW_mousePosChanged), RGFW_mouseRawMotionFlag = RGFW_BIT(RGFW_mouseRawMotion), RGFW_mouseEnterFlag = RGFW_BIT(RGFW_mouseEnter), RGFW_mouseLeaveFlag = RGFW_BIT(RGFW_mouseLeave), RGFW_windowMovedFlag = RGFW_BIT(RGFW_windowMoved), RGFW_windowResizedFlag = RGFW_BIT(RGFW_windowResized), RGFW_windowFocusInFlag = RGFW_BIT(RGFW_windowFocusIn), RGFW_windowFocusOutFlag = RGFW_BIT(RGFW_windowFocusOut), RGFW_windowRefreshFlag = RGFW_BIT(RGFW_windowRefresh), RGFW_windowMaximizedFlag = RGFW_BIT(RGFW_windowMaximized), RGFW_windowMinimizedFlag = RGFW_BIT(RGFW_windowMinimized), RGFW_windowRestoredFlag = RGFW_BIT(RGFW_windowRestored), RGFW_scaleUpdatedFlag = RGFW_BIT(RGFW_scaleUpdated), RGFW_windowCloseFlag = RGFW_BIT(RGFW_windowClose), RGFW_dataDropFlag = RGFW_BIT(RGFW_dataDrop), RGFW_dataDragFlag = RGFW_BIT(RGFW_dataDrag), RGFW_monitorConnectedFlag = RGFW_BIT(RGFW_monitorConnected), RGFW_monitorDisconnectedFlag = RGFW_BIT(RGFW_monitorDisconnected), RGFW_keyEventsFlag = RGFW_keyPressedFlag | RGFW_keyReleasedFlag | RGFW_keyCharFlag, RGFW_mouseEventsFlag = RGFW_mouseButtonPressedFlag | RGFW_mouseButtonReleasedFlag | RGFW_mousePosChangedFlag | RGFW_mouseEnterFlag | RGFW_mouseLeaveFlag | RGFW_mouseScrollFlag | RGFW_mouseRawMotionFlag, RGFW_windowEventsFlag = RGFW_windowMovedFlag | RGFW_windowResizedFlag | RGFW_windowRefreshFlag | RGFW_windowMaximizedFlag | RGFW_windowMinimizedFlag | RGFW_windowRestoredFlag | RGFW_scaleUpdatedFlag, RGFW_windowFocusEventsFlag = RGFW_windowFocusInFlag | RGFW_windowFocusOutFlag, RGFW_dataDragDropEventsFlag = RGFW_dataDropFlag | RGFW_dataDragFlag, RGFW_monitorEventsFlag = RGFW_monitorConnectedFlag | RGFW_monitorDisconnectedFlag, RGFW_allEventFlags = RGFW_keyEventsFlag | RGFW_mouseEventsFlag | RGFW_windowEventsFlag | RGFW_windowFocusEventsFlag | RGFW_dataDragDropEventsFlag | RGFW_windowCloseFlag | RGFW_monitorEventsFlag }; /*! Event structure(s) and union for checking/getting events */ /*! @brief common event data across all events */ typedef struct RGFW_commonEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ } RGFW_commonEvent; /*! @brief event data for all focus events */ typedef struct RGFW_windowFocusEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ RGFW_bool state; /*!< wether or not the window is in focus or not */ } RGFW_windowFocusEvent; /*! @brief event data for any mouse button event (press/release) */ typedef struct RGFW_mouseButtonEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ RGFW_mouseButton value; /* !< which mouse button was pressed */ RGFW_bool state; /*!< if the button was pressed or released */ } RGFW_mouseButtonEvent; /*! @brief event data for any mouse scroll or raw motion event */ typedef struct RGFW_mouseDeltaEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ float x, y; /*!< the raw mouse scroll or motion delta value */ } RGFW_mouseDeltaEvent; /*! @brief event data for a mouse position event (RGFW_mousePosChanged) */ typedef struct RGFW_mousePosEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ i32 x, y; /*!< mouse x, y of event (or drop point) */ RGFW_bool inWindow; /*!< if the mouse is in the window or not */ } RGFW_mousePosEvent; /*! @brief event data for a key press/release event */ typedef struct RGFW_keyEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ RGFW_key value; /*!< the physical key of the event, refers to where key is physically */ RGFW_bool repeat; /*!< key press event repeated (the key is being held) */ RGFW_keymod mod; /*!< state of the key modifier state */ RGFW_bool state; /*!< if the key was pressed or released */ } RGFW_keyEvent; /*! @brief event data for a key character event */ typedef struct RGFW_keyCharEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ u32 value; /*!< the unicode value of the key */ } RGFW_keyCharEvent; /*! @brief event data for any data drop event */ typedef struct RGFW_dataDropEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ const RGFW_dataDropNode* value; } RGFW_dataDropEvent; /*! @brief event data for any data drag event */ typedef struct RGFW_dataDragEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ i32 x, y; /*!< mouse x, y of event (or drop point) */ RGFW_dndActionType action; /*!< the type of drag action, e.g. enter, leave, move */ RGFW_dataTransferType dataType; /*!< the type of data being dragged*/ } RGFW_dataDragEvent; /*! @brief event data for when the window scale (DPI) is updated */ typedef struct RGFW_scaleUpdatedEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ float x, y; /*!< DPI scaling */ } RGFW_scaleUpdatedEvent; /*! @brief event data for when a monitor is connected, disconnected or updated */ typedef struct RGFW_monitorEvent { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_window* win; /*!< the window this event applies to (for event queue events) */ const RGFW_monitor* monitor; /*!< the monitor that this event applies to */ RGFW_bool state; /*!< if the monitor is connected or disconnected */ } RGFW_monitorEvent; /*! @breif event data for when the window is updated, moved, resized or refreshed */ typedef struct RGFW_windowUpdateEvent { RGFW_eventType type; /*!< the specific event type */ RGFW_window* win; /*!< the window that was updated */ i32 x; /*!< the new window x OR the x of the rectanglular refresh area */ i32 y; /*!< the new window y OR the y of the rectanglular refresh area */ i32 w; /*!< the new window width OR the width of the rectanglular refresh area */ i32 h; /*!< the new window height OR the height of the rectanglular refresh area */ } RGFW_windowUpdateEvent; /*! @brief union for all of the event stucture types */ typedef union RGFW_event { RGFW_eventType type; /*!< which event has been sent?*/ RGFW_commonEvent common; /*!< common event data (e.g.) type and win */ RGFW_windowFocusEvent focus; /*!< event data for focus in/out events */ RGFW_windowUpdateEvent update; /*!< data for window update/move/resize/refresh events */ RGFW_mouseButtonEvent button; /*!< data for a button press/release */ RGFW_mouseDeltaEvent delta; /*!< data for a mouse scroll or raw motion */ RGFW_mousePosEvent mouse; /*!< data for mouse motion events */ RGFW_keyEvent key; /*!< data for key press/release/hold events */ RGFW_keyCharEvent keyChar; /*!< data for key character events */ RGFW_dataDropEvent drop; /*!< data dropping events */ RGFW_dataDragEvent drag; /*!< data for data dragging events */ RGFW_scaleUpdatedEvent scale; /*!< data for dpi scaling update events */ RGFW_monitorEvent monitor; /*!< data for monitor events */ } RGFW_event; /*! @!brief codes for for RGFW_the code is stupid and C++ waitForEvent waitMS -> Allows the function to keep checking for events even after there are no more events if waitMS == 0, the loop will not wait for events if waitMS > 0, the loop will wait that many miliseconds after there are no more events until it returns if waitMS == -1 or waitMS == the max size of an unsigned 32-bit int, the loop will not return until it gets another event */ typedef RGFW_ENUM(i32, RGFW_eventWait) { RGFW_eventNoWait = 0, RGFW_eventWaitNext = -1 }; /*! @brief generic event callback function type */ typedef void (*RGFW_genericFunc)(const RGFW_event* e); /*! brief structure that holds an array to callback data*/ typedef struct RGFW_callbacks { RGFW_genericFunc arr[RGFW_eventCount]; /*!< an array of all the callbacks */ } RGFW_callbacks; /*! @brief optional bitwise arguments for making a windows, these can be OR'd together */ typedef RGFW_ENUM(u32, RGFW_windowFlags) { RGFW_windowNoBorder = RGFW_BIT(0), /*!< the window doesn't have a border / frame / decor */ RGFW_windowNoResize = RGFW_BIT(1), /*!< the window cannot be resized by the user */ RGFW_windowAllowDND = RGFW_BIT(2), /*!< the window supports drag and drop */ RGFW_windowHideMouse = RGFW_BIT(3), /*! the window should hide the mouse (can be toggled later on using `RGFW_window_showMouse`) */ RGFW_windowFullscreen = RGFW_BIT(4), /*!< the window is fullscreen by default */ RGFW_windowTranslucent = RGFW_BIT(5), /*!< the window is translucent (only properly works on X11 and MacOS, although it's meant for for windows) */ RGFW_windowTransparent = RGFW_windowTranslucent, /*!< the window is translucent (only properly works on X11 and MacOS, although it's meant for for windows) */ RGFW_windowCenter = RGFW_BIT(6), /*! center the window on the screen */ RGFW_windowRawMouse = RGFW_BIT(7), /*!< use raw mouse mouse on window creation */ RGFW_windowScaleToMonitor = RGFW_BIT(8), /*! scale the window to the screen */ RGFW_windowHide = RGFW_BIT(9), /*! the window is hidden */ RGFW_windowMaximize = RGFW_BIT(10), /*!< maximize the window on creation */ RGFW_windowCenterCursor = RGFW_BIT(11), /*!< center the cursor to the window on creation */ RGFW_windowFloating = RGFW_BIT(12), /*!< create a floating window */ RGFW_windowFocusOnShow = RGFW_BIT(13), /*!< focus the window when it's shown */ RGFW_windowMinimize = RGFW_BIT(14), /*!< focus the window when it's shown */ RGFW_windowFocus = RGFW_BIT(15), /*!< if the window is in focus */ RGFW_windowCaptureMouse = RGFW_BIT(16), /*!< capture the mouse mouse mouse on window creation */ RGFW_windowOpenGL = RGFW_BIT(17), /*!< create an OpenGL context (you can also do this manually with RGFW_window_createContext_OpenGL) */ RGFW_windowEGL = RGFW_BIT(18), /*!< create an EGL context (you can also do this manually with RGFW_window_createContext_EGL) */ RGFW_noDeinitOnClose = RGFW_BIT(19), /*!< do not auto deinit RGFW if the window closes and this is the last window open */ RGFW_windowedFullscreen = RGFW_windowNoBorder | RGFW_windowMaximize, RGFW_windowCaptureRawMouse = RGFW_windowCaptureMouse | RGFW_windowRawMouse }; /*! @brief the types of icon to set */ typedef RGFW_ENUM(u8, RGFW_icon) { RGFW_iconTaskbar = RGFW_BIT(0), RGFW_iconWindow = RGFW_BIT(1), RGFW_iconBoth = RGFW_iconTaskbar | RGFW_iconWindow }; /*! @brief standard mouse icons */ typedef RGFW_ENUM(u8, RGFW_mouseIcon) { RGFW_mouseNormal = 0, RGFW_mouseArrow, RGFW_mouseIbeam, RGFW_mouseText = RGFW_mouseIbeam, RGFW_mouseCrosshair, RGFW_mousePointingHand, RGFW_mouseResizeEW, RGFW_mouseResizeNS, RGFW_mouseResizeNWSE, RGFW_mouseResizeNESW, RGFW_mouseResizeNW, RGFW_mouseResizeN, RGFW_mouseResizeNE, RGFW_mouseResizeE, RGFW_mouseResizeSE, RGFW_mouseResizeS, RGFW_mouseResizeSW, RGFW_mouseResizeW, RGFW_mouseResizeAll, RGFW_mouseNotAllowed, RGFW_mouseWait, RGFW_mouseProgress, RGFW_mouseIconCount, RGFW_mouseIconFinal = 16 /* padding for alignment */ }; /*! @breif flash request type */ typedef RGFW_ENUM(u8, RGFW_flashRequest) { RGFW_flashCancel = 0, RGFW_flashBriefly, RGFW_flashUntilFocused }; /*! @brief the type of debug message */ typedef RGFW_ENUM(u8, RGFW_debugType) { RGFW_typeError = 0, RGFW_typeWarning, RGFW_typeInfo }; /*! @brief error codes for known failure types */ typedef RGFW_ENUM(u8, RGFW_errorCode) { RGFW_noError = 0, /*!< no error */ RGFW_errOutOfMemory, RGFW_errOpenGLContext, RGFW_errEGLContext, /*!< error with the OpenGL context */ RGFW_errWayland, RGFW_errX11, RGFW_errDirectXContext, RGFW_errIOKit, RGFW_errClipboard, RGFW_errFailedFuncLoad, RGFW_errBuffer, RGFW_errMetal, RGFW_errPlatform, RGFW_errEventQueue, RGFW_infoWindow, RGFW_infoBuffer, RGFW_infoGlobal, RGFW_infoOpenGL, RGFW_warningWayland, RGFW_warningOpenGL }; /*! @brief data for debug messages */ typedef struct RGFW_debugInfo { RGFW_debugType type; /*!< the type of message */ RGFW_errorCode code; /*!< the code for the specific type of debug message */ const char* msg; /*!< string message */ } RGFW_debugInfo; /*! @brief callback function type for debug messags */ typedef void (* RGFW_debugFunc)(const RGFW_debugInfo* info); /*! @brief function pointer equivalent of void* */ typedef void (*RGFW_proc)(void); #if defined(RGFW_OPENGL) /*! @brief abstract structure for interfacing with the underlying OpenGL API */ typedef struct RGFW_glContext RGFW_glContext; /*! @brief abstract structure for interfacing with the underlying EGL API */ typedef struct RGFW_eglContext RGFW_eglContext; /*! values for the releaseBehavior hint */ typedef RGFW_ENUM(i32, RGFW_glReleaseBehavior) { RGFW_glReleaseFlush = 0, /*!< flush the pipeline will be flushed when the context is release */ RGFW_glReleaseNone /*!< do nothing on release */ }; /*! values for the profile hint */ typedef RGFW_ENUM(i32, RGFW_glProfile) { RGFW_glCore = 0, /*!< the core OpenGL version, e.g. just support for that version */ RGFW_glForwardCompatibility, /*!< only compatibility for newer versions of OpenGL as well as the requested version */ RGFW_glCompatibility, /*!< allow compatibility for older versions of OpenGL as well as the requested version */ RGFW_glES /*!< use OpenGL ES */ }; /*! values for the renderer hint */ typedef RGFW_ENUM(i32, RGFW_glRenderer) { RGFW_glAccelerated = 0, /*!< hardware accelerated (GPU) */ RGFW_glSoftware /*!< software rendered (CPU) */ }; /*! OpenGL initalization hints */ typedef struct RGFW_glHints { i32 stencil; /*!< set stencil buffer bit size (0 by default) */ i32 samples; /*!< set number of sample buffers (0 by default) */ i32 stereo; /*!< hint the context to use stereoscopic frame buffers for 3D (false by default) */ i32 auxBuffers; /*!< number of aux buffers (0 by default) */ i32 doubleBuffer; /*!< request double buffering (true by default) */ i32 red, green, blue, alpha; /*!< set color bit sizes (all 8 by default) */ i32 depth; /*!< set depth buffer bit size (24 by default) */ i32 accumRed, accumGreen, accumBlue, accumAlpha; /*!< set accumulated RGBA bit sizes (all 0 by default) */ RGFW_bool sRGB; /*!< request sRGA format (false by default) */ RGFW_bool robustness; /*!< request a "robust" (as in memory-safe) context (false by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_robustness.txt */ RGFW_bool debug; /*!< request OpenGL debugging (false by default). */ RGFW_bool noError; /*!< request no OpenGL errors (false by default). This causes OpenGL errors to be undefined behavior. For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_no_error.txt */ RGFW_glReleaseBehavior releaseBehavior; /*!< hint how the OpenGL driver should behave when changing contexts (RGFW_glReleaseNone by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_context_flush_control.txt */ RGFW_glProfile profile; /*!< set OpenGL API profile (RGFW_glCore by default) */ i32 major, minor; /*!< set the OpenGL API profile version (by default RGFW_glMajor is 1, RGFW_glMinor is 0) */ RGFW_glContext* share; /*!< Share this OpenGL context with newly created OpenGL contexts; defaults to NULL. */ RGFW_eglContext* shareEGL; /*!< Share this EGL context with newly created OpenGL contexts; defaults to NULL. */ RGFW_glRenderer renderer; /*!< renderer to use e.g. accelerated or software defaults to accelerated */ } RGFW_glHints; #endif /**! * @brief Allocates memory using the allocator defined by RGFW_ALLOC at compile time. * @param size The size (in bytes) of the memory block to allocate. * @return A pointer to the allocated memory block. */ RGFWDEF void* RGFW_alloc(size_t size); /**! * @brief Frees memory using the deallocator defined by RGFW_FREE at compile time. * @param ptr A pointer to the memory block to free. */ RGFWDEF void RGFW_free(void* ptr); /**! * @brief Returns the size (in bytes) of the RGFW_window structure. * @return The size of the RGFW_window structure. */ RGFWDEF size_t RGFW_sizeofWindow(void); /**! * @brief Returns the size (in bytes) of the RGFW_window_src structure. * @return The size of the RGFW_window_src structure. */ RGFWDEF size_t RGFW_sizeofWindowSrc(void); /**! * @brief (Unix) Toggles the use of Wayland. * This is enabled by default when compiled with `RGFW_WAYLAND`. * If not using `RGFW_WAYLAND`, Wayland functions are not exposed. * This function can be used to force the use of XWayland. * @param wayland A boolean value indicating whether to use Wayland (true) or not (false). */ RGFWDEF void RGFW_useWayland(RGFW_bool wayland); /**! * @brief Checks if Wayland is currently being used. * @return RGFW_TRUE if using Wayland, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_usingWayland(void); /**! * @brief Retrieves the current Cocoa layer (macOS only). * @return A pointer to the Cocoa layer, or NULL if the platform is not in use. */ RGFWDEF void* RGFW_getLayer_OSX(void); /**! * @brief Retrieves the current X11 display connection. * @return A pointer to the X11 display, or NULL if the platform is not in use. */ RGFWDEF void* RGFW_getDisplay_X11(void); /**! * @brief Retrieves the current Wayland display connection. * @return A pointer to the Wayland display (`struct wl_display*`), or NULL if the platform is not in use. */ RGFWDEF struct wl_display* RGFW_getDisplay_Wayland(void); /**! * @brief Sets the class name for X11 and WinAPI windows. * Windows with the same class name will be grouped by the window manager. * By default, the class name matches the root window’s name. * @param name The class name to assign. */ RGFWDEF void RGFW_setClassName(const char* name); /**! * @brief Sets the X11 instance name. * By default, the window name will be used as the instance name. * @param name The X11 instance name to set. */ RGFWDEF void RGFW_setXInstName(const char* name); /**! * @brief (macOS only) Changes the current working directory to the application’s resource folder. */ RGFWDEF void RGFW_moveToMacOSResourceDir(void); /*! copy image to another image, respecting each image's format */ RGFWDEF void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_convertImageDataFunc func); /**! * @brief Returns the size (in bytes) of the RGFW_nativeImage structure. * @return The size of the RGFW_nativeImage structure. */ RGFWDEF size_t RGFW_sizeofNativeImage(void); /**! * @brief Returns the size (in bytes) of the RGFW_surface structure. * @return The size of the RGFW_surface structure. */ RGFWDEF size_t RGFW_sizeofSurface(void); /**! * @brief Returns the native format type for the system * @return the native format type for the system as a RGFW_format enum value */ RGFWDEF RGFW_format RGFW_nativeFormat(void); /**! * @brief Creates a new surface from raw pixel data. * @param data A pointer to the pixel data buffer. * @param w The width of the surface in pixels. * @param h The height of the surface in pixels. * @param format The pixel format of the data. * @return A pointer to the newly created RGFW_surface. * * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual * this means it may fail to render on any other window if the visual does not match * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues * Of course, you can also manually set the root window with RGFW_setRootWindow */ RGFWDEF RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format); /**! * @brief Creates a surface using a pre-allocated RGFW_surface structure. * @param data A pointer to the pixel data buffer. * @param w The width of the surface in pixels. * @param h The height of the surface in pixels. * @param format The pixel format of the data. * @param surface A pointer to a pre-allocated RGFW_surface structure. * @return RGFW_TRUE if successful, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); /**! * @brief Retrieves the native image associated with a surface. * @param surface A pointer to the RGFW_surface. * @return A pointer to the native RGFW_nativeImage associated with the surface. */ RGFWDEF RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface); /**! * @brief Frees the surface pointer and any buffers used for software rendering. * @param surface A pointer to the RGFW_surface to free. */ RGFWDEF void RGFW_surface_free(RGFW_surface* surface); /**! * @brief Frees only the internal buffers used for software rendering, leaving the surface struct intact. * @param surface A pointer to the RGFW_surface whose buffers should be freed. */ RGFWDEF void RGFW_surface_freePtr(RGFW_surface* surface); /**! * @brief create a mouse icon from bitmap data (similar to RGFW_window_setIcon). * @param data A pointer to the bitmap pixel data. * @param w The width of the mouse icon in pixels. * @param h The height of the mouse icon in pixels. * @param format The pixel format of the data. * @return A pointer to the newly loaded RGFW_mouse structure. * * @note The icon is not resized by default. */ RGFWDEF RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format); /**! * @brief create a standard mouse icon * @param mouse The standard cursor type (see RGFW_MOUSE enum). * @return A pointer to the newly loaded RGFW_mouse structure. */ RGFWDEF RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse); /**! * @brief Frees the data associated with an RGFW_mouse structure. * @param mouse A pointer to the RGFW_mouse to free. */ RGFWDEF void RGFW_freeMouse(RGFW_mouse* mouse); /**! * @brief Get an allocated array of the supported modes of a monitor * @param monitor the source monitor object * @param count [OUTPUT] the count of the array * @return the allocated array of supported modes */ RGFWDEF RGFW_monitorMode* RGFW_monitor_getModes(RGFW_monitor* monitor, size_t* count); /**! * @brief Free RGFW allocated modes array * @param monitor the source monitor object * @param modes a pointer to an allocated array of modes */ RGFWDEF void RGFW_freeModes(RGFW_monitorMode* modes); /**! * @brief Get the supported modes of a monitor using a pre-allocated array * @param monitor the source monitor object * @param modes [OUTPUT] a pointer to an allocated array of modes * @return the number of (possible) modes, if [modes == NULL] the possible nodes *may* be less than the actual modes */ RGFWDEF size_t RGFW_monitor_getModesPtr(RGFW_monitor* monitor, RGFW_monitorMode** modes); /**! * @brief find the closest monitor mode based on the give mode with size being the highest priority, format being the second and refreshrate being the third. * @param monitor the source monitor object * @param mode user filled mode to use for comparison * @param modes [OUTPUT] a pointer to be filled with the output closest monitor * @return returns true if a suitable monitor was found and false if no suitable monitor was found at all */ RGFWDEF RGFW_bool RGFW_monitor_findClosestMode(RGFW_monitor* monitor, RGFW_monitorMode* mode, RGFW_monitorMode* closest); /**! * @brief Get the allocated gamma ramp * @param monitor the source monitor object */ RGFWDEF RGFW_gammaRamp* RGFW_monitor_getGammaRamp(RGFW_monitor* monitor); /**! * @brief Free the gamma ramp allocated by RGFW * @param allocated gamma ramp */ RGFWDEF void RGFW_freeGammaRamp(RGFW_gammaRamp* ramp); /**! * @brief Get the monitor's gamma ramp using a pre-allocated struct with allocated data * @param monitor the source monitor object * @param ramp [OUTPUT] a pointer to an allocated gamma ramp (can be NULL to just get the count) * @return the count of the gamma ramp */ RGFWDEF size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp); /**! * @brief Set the monitor's gamma ramp using a pre-allocated struct with allocated data * @param monitor the source monitor object * @param ramp a pointer to an allocated gamma ramp * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp); /**! * @brief Create and set the monitor's gamma ramp with a base gamma exponent * @param monitor the source monitor object * @param the gamma exponent * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_setGamma(RGFW_monitor* monitor, float gamma); /**! * @brief Create and set the monitor's gamma ramp with a base gamma exponent using a pre-allocated array * @param monitor the source monitor object * @param gamma the gamma exponent * @param pre-allocated gammaramp channel * @param count the length of the allocated channel array * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_setGammaPtr(RGFW_monitor* monitor, float gamma, u16* ptr, size_t count); /**! * @brief Get the workarea of a monitor, meaning the parts not occupied by OS graphics (i.e. the taskbar) * @param monitor the source monitor object * @param x [OUTPUT] the x pos of the workarea * @param y [OUTPUT] the y pos of the workarea * @param w [OUTPUT] the width of the workarea * @param h [OUTPUT] the height of the workarea * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height); /**! * @brief Get the position of a monitor (the same as monitor.x / monitor.y) * @param x [OUTPUT] the x position of the monitor * @param y [OUTPUT] the y position of the monitor * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_getPosition(RGFW_monitor* monitor, i32* x, i32* y); /**! * @brief Get the name of a monitor (the same as monitor.name) * @return the cstring of the monitor's name */ RGFWDEF const char* RGFW_monitor_getName(RGFW_monitor* monitor); /**! * @brief Get the scale of a monitor (the same as monitor.scaleX / monitor.scaleY) * @param monitor the source monitor object * @param x [OUTPUT] the x scale of the monitor * @param y [OUTPUT] the y scale of the monitor * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_getScale(RGFW_monitor* monitor, float* x, float* y); /**! * @brief Get the physical size of a monitor (the same as monitor.physW / monitor.physH) * @param monitor the source monitor object * @param w [OUTPUT] the physical width of the monitor * @param h [OUTPUT] the physical height of the monitor * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_getPhysicalSize(RGFW_monitor* monitor, float* w, float* h); /**! * @brief Set the user pointer of a monitor (the same as monitor.userPtr = userPtr) * @param monitor the source monitor object * @param userPtr the new user pointer for the monitor */ RGFWDEF void RGFW_monitor_setUserPtr(RGFW_monitor* monitor, void* userPtr); /**! * @brief Get the user pointer of a monitor (the same as monitor.userPtr) * @param monitor the source monitor object * @return the user pointer of the monitor */ RGFWDEF void* RGFW_monitor_getUserPtr(RGFW_monitor* monitor); /**! * @brief Get the mode of a monitor (the same as monitor.mode) * @param monitor the source monitor object * @param mode [OUTPUT] current mode the monitor * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_monitor_getMode(RGFW_monitor* monitor, RGFW_monitorMode* mode); /**! * @brief Poll and check for monitor updates (this is called internally on monitor update events and RGFW_init) */ RGFWDEF void RGFW_pollMonitors(void); /**! * @brief Retrieves an array of all available monitors. * @param len [OUTPUT] A pointer to store the number of monitors found (maximum of RGFW_MAX_MONITORS [6 by default]). * @return An array of pointers to RGFW_monitor structures. */ RGFWDEF RGFW_monitor** RGFW_getMonitors(size_t* len); /**! * @brief Retrieves the primary monitor. * @return A pointer to the RGFW_monitor structure representing the primary monitor. */ RGFWDEF RGFW_monitor* RGFW_getPrimaryMonitor(void); /**! * @brief Requests the display mode for a monitor (based on what attributes are directly requested). * @param mon The monitor to apply the mode change to. * @param mode The desired RGFW_monitorMode. * @param request The RGFW_modeRequest describing how to handle the mode change. * @return RGFW_TRUE if the mode was successfully applied, otherwise RGFW_FALSE. */ RGFWDEF RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request); /**! * @brief Sets a specific display mode for a monitor directly. * @param mon The monitor to apply the mode change to. * @param mode The desired RGFW_monitorMode. * @param request The RGFW_modeRequest describing how to handle the mode change. * @return RGFW_TRUE if the mode was successfully applied, otherwise RGFW_FALSE. */ RGFWDEF RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode); /**! * @brief Compares two monitor modes to check if they are equivalent. * @param mon The first monitor mode. * @param mon2 The second monitor mode. * @param request The RGFW_modeRequest that defines the comparison parameters. * @return RGFW_TRUE if both modes are equivalent, otherwise RGFW_FALSE. */ RGFWDEF RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode* mon, RGFW_monitorMode* mon2, RGFW_modeRequest request); /**! * @brief Scales a monitor’s mode to match a window’s size. * @param mon The monitor to be scaled. * @param win The window whose size should be used as a reference. * @return RGFW_TRUE if the scaling was successful, otherwise RGFW_FALSE. */ RGFWDEF RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor* mon, struct RGFW_window* win); /**! * @brief set (enable or disable) raw mouse mode globally * @param the boolean state of raw mouse mode * */ RGFWDEF void RGFW_setRawMouseMode(RGFW_bool state); /**! * @brief toggles building the drag-and-drop (DND) linked list * @param allow RGFW_TRUE to allow DND building, RGFW_FALSE to disable * @note this is for state checking, the list is created by default if you are using the event queue */ RGFWDEF void RGFW_setBuildDND(RGFW_bool allow); /**! * @brief sleep until RGFW gets an event or the timer ends (defined by OS) * @param waitMS how long to wait for the next event (in miliseconds) */ RGFWDEF void RGFW_waitForEvent(i32 waitMS); /**! * @brief Set if events should be queued or not (enabled by default if the event queue is checked) * @param queue boolean value if RGFW should queue events or not */ RGFWDEF void RGFW_setQueueEvents(RGFW_bool queue); /**! * @brief Sets the callback function for the event. * @param the event type for the callback * @param func The function to be called when the event is triggered. * @return The previously set callback function, if any. */ RGFWDEF RGFW_genericFunc RGFW_setEventCallback(RGFW_eventType type, RGFW_genericFunc func); /**! * @brief Sets the callback function for two continuous events. * @param func The function to be called when the event is triggered. * @param [OUTPUT] The previously set callback function for the first event, if any. * @param [OUTPUT] The previously set callback function for the second event, if any. */ RGFWDEF void RGFW_setDualEventCallback(RGFW_eventType type, RGFW_genericFunc func, RGFW_genericFunc* first, RGFW_genericFunc* second); /**! * @brief Sets the callback function for all events. * @param func The function to be called when the event is triggered. * @param [OUTPUT] a structure that holds an array of all the event callbacks */ RGFWDEF void RGFW_setAllEventCallbacks(RGFW_genericFunc func, RGFW_callbacks* callbacks); /**! * @brief check all the events until there are none left and updates window structure attributes */ RGFWDEF void RGFW_pollEvents(void); /**! * @brief check all the events until there are none left and updates window structure attributes * queues events if the queue is checked and/or requested */ RGFWDEF void RGFW_stopCheckEvents(void); /**! * @brief polls and pops the next event * @param event [OUTPUT] a pointer to store the retrieved event * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise * * NOTE: Using this function without a loop may cause event lag. * For multi-threaded systems, use RGFW_pollEvents combined with RGFW_checkQueuedEvent. * * Example: * RGFW_event event; * while (RGFW_checkEvent(win, &event)) { * // handle event * } */ RGFWDEF RGFW_bool RGFW_checkEvent(RGFW_event* event); /**! * @brief pops the first queued event * @param event [OUTPUT] a pointer to store the retrieved event * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_checkQueuedEvent(RGFW_event* event); /** * @defgroup Input * @{ */ /**! * @brief returns true if the key is pressed during the current frame * @param key the key code of the key you want to check * @return The boolean value if the key is pressed or not */ RGFWDEF RGFW_bool RGFW_isKeyPressed(RGFW_key key); /**! * @brief returns true if the key was released during the current frame * @param key the key code of the key you want to check * @return The boolean value if the key is released or not */ RGFWDEF RGFW_bool RGFW_isKeyReleased(RGFW_key key); /**! * @brief returns true if the key is down * @param key the key code of the key you want to check * @return The boolean value if the key is down or not */ RGFWDEF RGFW_bool RGFW_isKeyDown(RGFW_key key); /**! * @brief returns true if the mouse button is pressed during the current frame * @param button the mouse button code of the button you want to check * @return The boolean value if the button is pressed or not */ RGFWDEF RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button); /**! * @brief returns true if the mouse button is released during the current frame * @param button the mouse button code of the button you want to check * @return The boolean value if the button is released or not */ RGFWDEF RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button); /**! * @brief returns true if the mouse button is down * @param button the mouse button code of the button you want to check * @return The boolean value if the button is down or not */ RGFWDEF RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button); /**! * @brief outputs the current x, y position of the mouse * @param X [OUTPUT] a pointer for the output X value * @param Y [OUTPUT] a pointer for the output Y value */ RGFWDEF void RGFW_getMouseScroll(float* x, float* y); /**! * @brief outputs the current x, y movement vector of the mouse * @param X [OUTPUT] a pointer for the output X vector value * @param Y [OUTPUT] a pointer for the output Y vector value */ RGFWDEF void RGFW_getMouseVector(float* x, float* y); /** @} */ /**! * @brief creates a new window * @param name the requested title of the window * @param x the requested x position of the window * @param y the requested y position of the window * @param w the requested width of the window * @param h the requested height of the window * @param flags extra arguments ((u32)0 means no flags used) * @return A pointer to the newly created window structure * * NOTE: (windows) if the executable has an icon resource named RGFW_ICON, it will be set as the initial icon for the window */ RGFWDEF RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags); /**! * @brief creates a new window using a pre-allocated window structure * @param name the requested title of the window * @param x the requested x position of the window * @param y the requested y position of the window * @param w the requested width of the window * @param h the requested height of the window * @param flags extra arguments ((u32)0 means no flags used) * @param win a pointer the pre-allocated window structure * @return A pointer to the newly created window structure */ RGFWDEF RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win); /**! * @brief creates a new surface structure * @param win the source window of the surface * @param data a pointer to the raw data of the structure (you allocate this) * @param w the width the data * @param h the height of the data * @return A pointer to the newly created surface structure * * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual * this means it may fail to render on any other window if the visual does not match * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues * Of course, you can also manually set the root window with RGFW_setRootWindow */ RGFWDEF RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format); /**! * @brief creates a new surface structure using a pre-allocated surface structure * @param win the source window of the surface * @param data a pointer to the raw data of the structure (you allocate this) * @param w the width the data * @param h the height of the data * @param a pointer to the pre-allocated surface structure * @return a bool if the creation was successful or not */ RGFWDEF RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); /**! * @brief set the function/callback used for converting surface data between formats * @param surface a pointer to the surface * @param a function pointer for the function to use [if NULL the default function is used] */ RGFWDEF void RGFW_surface_setConvertFunc(RGFW_surface* surface, RGFW_convertImageDataFunc func); /**! * @brief blits a surface stucture to the window * @param win a pointer the window to blit to * @param surface a pointer to the surface */ RGFWDEF void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface); /**! * @brief gets the position of the window | with RGFW_window.x and window.y * @param x [OUTPUT] the x position of the window * @param y [OUTPUT] the y position of the window * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y); /*!< */ /**! * @brief gets the size of the window | with RGFW_window.w and window.h * @param win a pointer to the window * @param w [OUTPUT] the width of the window * @param h [OUTPUT] the height of the window * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h); /**! * @brief gets the size of the window in exact pixels * @param win a pointer to the window * @param w [OUTPUT] the width of the window * @param h [OUTPUT] the height of the window * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_window_getSizeInPixels(RGFW_window* win, i32* w, i32* h); /**! * @brief gets the flags of the window | returns RGFW_window._flags * @param win a pointer to the window * @return the window flags */ RGFWDEF u32 RGFW_window_getFlags(RGFW_window* win); /**! * @brief returns the exit key assigned to the window * @param win a pointer to the target window * @return The key code assigned as the exit key */ RGFWDEF RGFW_key RGFW_window_getExitKey(RGFW_window* win); /**! * @brief sets the exit key for the window * @param win a pointer to the target window * @param key the key code to assign as the exit key */ RGFWDEF void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key); /**! * @brief sets the types of events you want the window to receive * @param win a pointer to the target window * @param events the event flags to enable (use RGFW_allEventFlags for all) */ RGFWDEF void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events); /**! * @brief gets the currently enabled events for the window * @param win a pointer to the target window * @return The enabled event flags for the window */ RGFWDEF RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win); /**! * @brief enables all events and disables selected ones * @param win a pointer to the target window * @param events the event flags to disable */ RGFWDEF void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events); /**! * @brief directly enables or disables a specific event or group of events * @param win a pointer to the target window * @param event the event flag or group of flags to modify * @param state RGFW_TRUE to enable, RGFW_FALSE to disable */ RGFWDEF void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state); /**! * @brief gets the user pointer associated with the window * @param win a pointer to the target window * @return The user-defined pointer stored in the window */ RGFWDEF void* RGFW_window_getUserPtr(RGFW_window* win); /**! * @brief sets a user pointer for the window * @param win a pointer to the target window * @param ptr a pointer to associate with the window */ RGFWDEF void RGFW_window_setUserPtr(RGFW_window* win, void* ptr); /**! * @brief retrieves the platform-specific window source pointer * @param win a pointer to the target window * @return A pointer to the internal RGFW_window_src structure */ RGFWDEF RGFW_window_src* RGFW_window_getSrc(RGFW_window* win); /**! * @brief sets the macOS layer object associated with the window * @param win a pointer to the target window * @param layer a pointer to the macOS layer object * @note Only available on macOS platforms */ RGFWDEF void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer); /**! * @brief retrieves the macOS view object associated with the window * @param win a pointer to the target window * @return A pointer to the macOS view object, or NULL if not on macOS */ RGFWDEF void* RGFW_window_getView_OSX(RGFW_window* win); /**! * @brief retrieves the macOS window object * @param win a pointer to the target window * @return A pointer to the macOS window object, or NULL if not on macOS */ RGFWDEF void* RGFW_window_getWindow_OSX(RGFW_window* win); /**! * @brief retrieves the HWND handle for the window * @param win a pointer to the target window * @return A pointer to the Windows HWND handle, or NULL if not on Windows */ RGFWDEF void* RGFW_window_getHWND(RGFW_window* win); /**! * @brief retrieves the HDC handle for the window * @param win a pointer to the target window * @return A pointer to the Windows HDC handle, or NULL if not on Windows */ RGFWDEF void* RGFW_window_getHDC(RGFW_window* win); /**! * @brief retrieves the X11 Window handle for the window * @param win a pointer to the target window * @return The X11 Window handle, or 0 if not on X11 */ RGFWDEF u64 RGFW_window_getWindow_X11(RGFW_window* win); /**! * @brief retrieves the Wayland surface handle for the window * @param win a pointer to the target window * @return A pointer to the Wayland wl_surface, or NULL if not on Wayland */ RGFWDEF struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win); /** * @defgroup Window_management * @{ */ /*! set the window flags (will undo flags if they don't match the old ones) */ RGFWDEF void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags); /**! * @brief polls and pops the next event with the matching target window in event queue, pushes back events that don't match * @param win a pointer to the target window * @param event [OUTPUT] a pointer to store the retrieved event * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise * * NOTE: Using this function without a loop may cause event lag. * For multi-threaded systems, use RGFW_pollEvents combined with RGFW_window_checkQueuedEvent. * * Example: * RGFW_event event; * while (RGFW_window_checkEvent(win, &event)) { * // handle event * } */ RGFWDEF RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event); /**! * @brief pops the first queued event with the matching target window, pushes back events that don't match * @param win a pointer to the target window * @param event [OUTPUT] a pointer to store the retrieved event * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event); /**! * @brief checks if a key was pressed while the window is in focus * @param win a pointer to the target window * @param key the key code to check * @return RGFW_TRUE if the key was pressed, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key); /**! * @brief checks if a key is currently being held down * @param win a pointer to the target window * @param key the key code to check * @return RGFW_TRUE if the key is held down, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key); /**! * @brief checks if a key was released * @param win a pointer to the target window * @param key the key code to check * @return RGFW_TRUE if the key was released, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key); /**! * @brief checks if a mouse button was pressed * @param win a pointer to the target window * @param button the mouse button code to check * @return RGFW_TRUE if the mouse button was pressed, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button); /**! * @brief checks if a mouse button is currently held down * @param win a pointer to the target window * @param button the mouse button code to check * @return RGFW_TRUE if the mouse button is down, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button); /**! * @brief checks if a mouse button was released * @param win a pointer to the target window * @param button the mouse button code to check * @return RGFW_TRUE if the mouse button was released, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button); /**! * @brief checks if the mouse left the window (true only for the first frame) * @param win a pointer to the target window * @return RGFW_TRUE if the mouse left, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win); /**! * @brief checks if the mouse entered the window (true only for the first frame) * @param win a pointer to the target window * @return RGFW_TRUE if the mouse entered, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win); /**! * @brief checks if the mouse is currently inside the window bounds * @param win a pointer to the target window * @return RGFW_TRUE if the mouse is inside, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isMouseInside(RGFW_window* win); /**! * @brief checks if there is data being dragged into or within the window * @param win a pointer to the target window * @return RGFW_TRUE if data is being dragged, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isDataDragging(RGFW_window* win); /**! * @brief gets the position of a data drag * @param win a pointer to the target window * @param x [OUTPUT] pointer to store the x position * @param y [OUTPUT] pointer to store the y position * @return RGFW_TRUE if there is an active drag, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y); /**! * @brief checks if a data drop occurred in the window (first frame only) * @param win a pointer to the target window * @return RGFW_TRUE if data was dropped, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_didDataDrop(RGFW_window* win); /**! * @brief retrieves datta from a data drop (drag and drop) * @param win a pointer to the target window * @return a valid pointer to the root drag node if a data drop occurred, NULL otherwise */ RGFWDEF RGFW_dataDropNode* RGFW_window_getDataDrop(RGFW_window* win); /**! * @brief closes the window and frees its associated structure * @param win a pointer to the target window */ RGFWDEF void RGFW_window_close(RGFW_window* win); /**! * @brief closes the window without freeing its structure * @param win a pointer to the target window */ RGFWDEF void RGFW_window_closePtr(RGFW_window* win); /**! * @brief fetches the size of the window through the OS (and updates the internal values) * @param win a pointer to the window * @param w [OUTPUT] the width of the window * @param h [OUTPUT] the height of the window * @return a bool if the function was successful */ RGFWDEF RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h); /**! * @brief moves the window to a new position on the screen * @param win a pointer to the target window * @param x the new x position * @param y the new y position */ RGFWDEF void RGFW_window_move(RGFW_window* win, i32 x, i32 y); /**! * @brief moves the window to a specific monitor * @param win a pointer to the target window * @param m the target monitor */ RGFWDEF void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor* m); /**! * @brief resizes the window to the given dimensions * @param win a pointer to the target window * @param w the new width * @param h the new height */ RGFWDEF void RGFW_window_resize(RGFW_window* win, i32 w, i32 h); /**! * @brief sets the aspect ratio of the window * @param win a pointer to the target window * @param w the width ratio * @param h the height ratio */ RGFWDEF void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h); /**! * @brief sets the minimum size of the window * @param win a pointer to the target window * @param w the minimum width * @param h the minimum height */ RGFWDEF void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h); /**! * @brief sets the maximum size of the window * @param win a pointer to the target window * @param w the maximum width * @param h the maximum height */ RGFWDEF void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h); /**! * @brief sets focus to the window * @param win a pointer to the target window */ RGFWDEF void RGFW_window_focus(RGFW_window* win); /**! * @brief checks if the window is currently in focus * @param win a pointer to the target window * @return RGFW_TRUE if the window is in focus, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_isInFocus(RGFW_window* win); /**! * @brief raises the window to the top of the stack * @param win a pointer to the target window */ RGFWDEF void RGFW_window_raise(RGFW_window* win); /**! * @brief maximizes the window * @param win a pointer to the target window */ RGFWDEF void RGFW_window_maximize(RGFW_window* win); /**! * @brief toggles fullscreen mode for the window * @param win a pointer to the target window * @param fullscreen RGFW_TRUE to enable fullscreen, RGFW_FALSE to disable */ RGFWDEF void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen); /**! * @brief centers the window on the screen * @param win a pointer to the target window */ RGFWDEF void RGFW_window_center(RGFW_window* win); /**! * @brief minimizes the window * @param win a pointer to the target window */ RGFWDEF void RGFW_window_minimize(RGFW_window* win); /**! * @brief restores the window from minimized state * @param win a pointer to the target window */ RGFWDEF void RGFW_window_restore(RGFW_window* win); /**! * @brief makes the window a floating window * @param win a pointer to the target window * @param floating RGFW_TRUE to float, RGFW_FALSE to disable */ RGFWDEF void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating); /**! * @brief sets the opacity level of the window * @param win a pointer to the target window * @param opacity the opacity level (0–255) */ RGFWDEF void RGFW_window_setOpacity(RGFW_window* win, u8 opacity); /**! * @brief toggles window borders / frame / decor * @param win a pointer to the target window * @param border RGFW_TRUE for bordered, RGFW_FALSE for borderless */ RGFWDEF void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border); /**! * @brief checks if the window is borderless (has a border, frame or decor) * @param win a pointer to the target window * @return RGFW_TRUE if borderless, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_borderless(RGFW_window* win); /**! * @brief toggles drag-and-drop (DND) support for the window * @param win a pointer to the target window * @param allow RGFW_TRUE to allow DND, RGFW_FALSE to disable * @note RGFW_windowAllowDND must still be passed when creating the window */ RGFWDEF void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow); /**! * @brief checks if drag-and-drop (DND) is allowed * @param win a pointer to the target window * @return RGFW_TRUE if DND is enabled, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_allowsDND(RGFW_window* win); #ifndef RGFW_NO_PASSTHROUGH /**! * @brief toggles mouse passthrough for the window * @param win a pointer to the target window * @param passthrough RGFW_TRUE to enable passthrough, RGFW_FALSE to disable */ RGFWDEF void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough); #endif /**! * @brief renames the window * @param win a pointer to the target window * @param name the new title string for the window */ RGFWDEF void RGFW_window_setName(RGFW_window* win, const char* name); /**! * @brief sets the icon for the window and taskbar * @param win a pointer to the target window * @param data the image data * @param w the width of the icon * @param h the height of the icon * @param format the image format * @return RGFW_TRUE if successful, RGFW_FALSE otherwise * * NOTE: The image may be resized by default. */ RGFWDEF RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format); /**! * @brief sets the icon for the window and/or taskbar * @param win a pointer to the target window * @param data the image data * @param w the width of the icon * @param h the height of the icon * @param format the image format * @param type the target icon type (taskbar, window, or both) * @return RGFW_TRUE if successful, RGFW_FALSE otherwise */ RGFWDEF RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type); /**! * @brief sets the mouse icon for the window using a loaded mouse icon * @param win a pointer to the target window * @param mouse a pointer to the RGFW_mouse struct containing the icon */ RGFWDEF RGFW_bool RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse); /**! * @brief Sets the mouse to a preloaded [by RGFW] standard system cursor. * @param win The target window. * @param mouse The standardmouse icon (see RGFW_mouseIcon enum). * @return True if the standard cursor was successfully applied. */ RGFWDEF RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, RGFW_mouseIcon icon); /**! * @brief Sets the mouse to the default cursor icon. * @param win The target window. * @return True if the default cursor was successfully set. */ RGFWDEF RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win); /**! * @brief set (enable or disable) raw mouse mode only for the select window * @param win The target window. * @param the boolean state of raw mouse mode * */ RGFWDEF void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state); /**! * @brief lock/unlock the cursor. * @param win The target window. * @param the boolean state of the mouse's capture state * */ RGFWDEF void RGFW_window_captureMouse(RGFW_window* win, RGFW_bool state); /**! * @brief lock/unlock the cursor and enable raw mpuise mode. * @param win The target window. * @param the boolean state of raw mouse mode * */ RGFWDEF void RGFW_window_captureRawMouse(RGFW_window* win, RGFW_bool state); /**! * @brief Returns true if the mouse is using raw mouse mode * @param win The target window. * @return True if the mouse is using raw mouse input mode. */ RGFWDEF RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win); /**! * @brief Returns true if the mouse is captured * @param win The target window. * @return True if the mouse is being captured. */ RGFWDEF RGFW_bool RGFW_window_isCaptured(RGFW_window* win); /**! * @brief Hides the window from view. * @param win The target window. */ RGFWDEF void RGFW_window_hide(RGFW_window* win); /**! * @brief Shows the window if it was hidden. * @param win The target window. */ RGFWDEF void RGFW_window_show(RGFW_window* win); /**! * @breif request a window flash to get attention from the user * @param win the target window * @param request the flash operation requested */ RGFWDEF void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request); /**! * @brief Sets whether the window should close. * @param win The target window. * @param shouldClose True to signal the window should close, false to keep it open. * * This can override or trigger the `RGFW_window_shouldClose` state by modifying window flags. */ RGFWDEF void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose); /**! * @brief Retrieves the current global mouse position. * @param x [OUTPUT] Pointer to store the X position of the mouse on the screen. * @param y [OUTPUT] Pointer to store the Y position of the mouse on the screen. * @return True if the position was successfully retrieved. */ RGFWDEF RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y); /**! * @brief Retrieves the mouse position relative to the window. * @param win The target window. * @param x [OUTPUT] Pointer to store the X position within the window. * @param y [OUTPUT] Pointer to store the Y position within the window. * @return True if the position was successfully retrieved. */ RGFWDEF RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y); /**! * @brief Shows or hides the mouse cursor for the window. * @param win The target window. * @param show True to show the mouse, false to hide it. */ RGFWDEF void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show); /**! * @brief Checks if the mouse is currently hidden in the window. * @param win The target window. * @return True if the mouse is hidden. */ RGFWDEF RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win); /**! * @brief Moves the mouse to the specified position within the window. * @param win The target window. * @param x The new X position. * @param y The new Y position. */ RGFWDEF void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y); /**! * @brief Checks if the window should close. * @param win The target window. * @return True if the window should close (for example, if ESC was pressed or a close event occurred). */ RGFWDEF RGFW_bool RGFW_window_shouldClose(RGFW_window* win); /**! * @brief Checks if the window is currently fullscreen. * @param win The target window. * @return True if the window is fullscreen. */ RGFWDEF RGFW_bool RGFW_window_isFullscreen(RGFW_window* win); /**! * @brief Checks if the window is currently hidden. * @param win The target window. * @return True if the window is hidden. */ RGFWDEF RGFW_bool RGFW_window_isHidden(RGFW_window* win); /**! * @brief Checks if the window is minimized. * @param win The target window. * @return True if the window is minimized. */ RGFWDEF RGFW_bool RGFW_window_isMinimized(RGFW_window* win); /**! * @brief Checks if the window is maximized. * @param win The target window. * @return True if the window is maximized. */ RGFWDEF RGFW_bool RGFW_window_isMaximized(RGFW_window* win); /**! * @brief Checks if the window is floating. * @param win The target window. * @return True if the window is floating. */ RGFWDEF RGFW_bool RGFW_window_isFloating(RGFW_window* win); /** @} */ /** * @defgroup Monitor * @{ */ /**! * @brief Scales the window to match its monitor’s resolution. * @param win The target window. * * This function is automatically called when the flag `RGFW_scaleToMonitor` * is used during window creation. */ RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win); /**! * @brief Retrieves the monitor structure associated with the window. * @param win The target window. * @return The monitor structure of the window. */ RGFWDEF RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win); /** @} */ /** * @defgroup Clipboard * @{ */ /**! * @brief Reads clipboard data. * @param size [OUTPUT] A pointer that will be filled with the size of the clipboard data. * @return A pointer to the clipboard data as a string. */ RGFWDEF const char* RGFW_readClipboard(size_t* size); /**! * @brief Reads clipboard data into a provided buffer, or returns the required length if str is NULL. * @param str [OUTPUT] A pointer to the buffer that will receive the clipboard data (or NULL to get required size). * @param strCapacity The capacity of the provided buffer. * @return The number of bytes read or required length of clipboard data. */ RGFWDEF RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity); /**! * @brief Writes text to the clipboard. * @param text The text to be written to the clipboard. * @param textLen The length of the text being written. */ RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen); /** @} */ /** * @defgroup error handling * @{ */ /**! * @brief Sets the callback function to handle debug messages from RGFW. * @param func The function pointer to be used as the debug callback. * @return The previously set debug callback function. */ RGFWDEF RGFW_debugFunc RGFW_setDebugCallback(RGFW_debugFunc func); /**! * @brief Sends a debug message manually through the currently set debug callback. * @param type The type of debug message being sent. * @param err The associated error code. * @param msg The debug message text. */ RGFWDEF void RGFW_debugCallback(RGFW_debugType type, RGFW_errorCode code, const char* msg); /** @} */ /** * @defgroup graphics_API * @{ */ /*! native rendering API functions */ #if defined(RGFW_OPENGL) /* these are native opengl specific functions and will NOT work with EGL */ /*!< make the window the current OpenGL drawing context NOTE: if you want to switch the graphics context's thread, you have to run RGFW_window_makeCurrentContext_OpenGL(NULL); on the old thread then RGFW_window_makeCurrentContext_OpenGL(valid_window) on the new thread */ /**! * @brief Sets the global OpenGL hints to the specified pointer. * @param hints A pointer to the RGFW_glHints structure containing the desired OpenGL settings. */ RGFWDEF void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints); /**! * @brief Resets the global OpenGL hints to their default values. */ RGFWDEF void RGFW_resetGlobalHints_OpenGL(void); /**! * @brief Gets the current global OpenGL hints pointer. * @return A pointer to the currently active RGFW_glHints structure. */ RGFWDEF RGFW_glHints* RGFW_getGlobalHints_OpenGL(void); /**! * @brief Creates and allocates an OpenGL context for the specified window. * @param win A pointer to the target RGFW_window. * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. * @return A pointer to the newly created RGFW_glContext. */ RGFWDEF RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints); /**! * @brief Creates an OpenGL context for the specified window using a preallocated context structure. * @param win A pointer to the target RGFW_window. * @param ctx A pointer to an already allocated RGFW_glContext structure. * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. * @return RGFW_TRUE on success, RGFW_FALSE on failure. */ RGFWDEF RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints); /**! * @brief Retrieves the OpenGL context associated with a window. * @param win A pointer to the RGFW_window. * @return A pointer to the associated RGFW_glContext, or NULL if none exists or if the context is EGL-based. */ RGFWDEF RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win); /**! * @brief Deletes and frees the OpenGL context. * @param win A pointer to the RGFW_window. * @param ctx A pointer to the RGFW_glContext to delete. * * @note This is automatically called by RGFW_window_close if the window’s context is not NULL. */ RGFWDEF void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx); /**! * @brief Deletes the OpenGL context without freeing its memory. * @param win A pointer to the RGFW_window. * @param ctx A pointer to the RGFW_glContext to delete. * * @note This is automatically called by RGFW_window_close if the window’s context is not NULL. */ RGFWDEF void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx); /**! * @brief Retrieves the native source context from an RGFW_glContext. * @param ctx A pointer to the RGFW_glContext. * @return A pointer to the native OpenGL context handle. */ RGFWDEF void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx); /**! * @brief Makes the specified window the current OpenGL rendering target. * @param win A pointer to the RGFW_window to make current. * * @note This is typically called internally by RGFW_window_makeCurrent. */ RGFWDEF void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win); /**! * @brief Makes the OpenGL context of the specified window current. * @param win A pointer to the RGFW_window whose context should be made current. * * @note To move a context between threads, call RGFW_window_makeCurrentContext_OpenGL(NULL) * on the old thread before making it current on the new one. */ RGFWDEF void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win); /**! * @brief Swaps the OpenGL buffers for the specified window. * @param win A pointer to the RGFW_window whose buffers should be swapped. */ RGFWDEF void RGFW_window_swapBuffers_OpenGL(RGFW_window* win); /**! * @brief Retrieves the current OpenGL context. * @return A pointer to the currently active OpenGL context (GLX, WGL, Cocoa, or WebGL backend). */ RGFWDEF void* RGFW_getCurrentContext_OpenGL(void); /**! * @brief Retrieves the current OpenGL window. * @return A pointer to the RGFW_window currently bound as the OpenGL context target. */ RGFWDEF RGFW_window* RGFW_getCurrentWindow_OpenGL(void); /**! * @brief Sets the OpenGL swap interval (vsync). * @param win A pointer to the RGFW_window. * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable). */ RGFWDEF void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval); /**! * @brief Retrieves the address of a native OpenGL procedure. * @param procname The name of the OpenGL function to look up. * @return A pointer to the function, or NULL if not found. */ RGFWDEF RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname); /**! * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported. * @param extension The name of the extension to check. * @param len The length of the extension string. * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len); /**! * @brief Checks whether a specific platform-dependent OpenGL extension is supported. * @param extension The name of the extension to check. * @param len The length of the extension string. * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len); /* these are EGL specific functions, they may fallback to OpenGL */ #ifdef RGFW_EGL /**! * @brief Creates and allocates an OpenGL/EGL context for the specified window. * @param win A pointer to the target RGFW_window. * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. * @return A pointer to the newly created RGFW_eglContext. */ RGFWDEF RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints); /**! * @brief Creates an OpenGL/EGL context for the specified window using a preallocated context structure. * @param win A pointer to the target RGFW_window. * @param ctx A pointer to an already allocated RGFW_eglContext structure. * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. * @return RGFW_TRUE on success, RGFW_FALSE on failure. */ RGFWDEF RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints); /**! * @brief Frees and deletes an OpenGL/EGL context. * @param win A pointer to the RGFW_window. * @param ctx A pointer to the RGFW_eglContext to delete. * * @note Automatically called by RGFW_window_close if RGFW owns the context. */ RGFWDEF void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx); /**! * @brief Deletes an OpenGL/EGL context without freeing its memory. * @param win A pointer to the RGFW_window. * @param ctx A pointer to the RGFW_eglContext to delete. * * @note Automatically called by RGFW_window_close if RGFW owns the context. */ RGFWDEF void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx); /**! * @brief Retrieves the OpenGL/EGL context associated with a window. * @param win A pointer to the RGFW_window. * @return A pointer to the associated RGFW_eglContext, or NULL if none exists or if the context is a native OpenGL context. */ RGFWDEF RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win); /**! * @brief Retrieves the EGL display handle. * @return A pointer to the native EGLDisplay. */ RGFWDEF void* RGFW_getDisplay_EGL(void); /**! * @brief Retrieves the native source context from an RGFW_eglContext. * @param ctx A pointer to the RGFW_eglContext. * @return A pointer to the native EGLContext handle. */ RGFWDEF void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx); /**! * @brief Retrieves the EGL surface handle from an RGFW_eglContext. * @param ctx A pointer to the RGFW_eglContext. * @return A pointer to the EGLSurface associated with the context. */ RGFWDEF void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx); /**! * @brief Retrieves the Wayland EGL window handle from an RGFW_eglContext. * @param ctx A pointer to the RGFW_eglContext. * @return A pointer to the wl_egl_window associated with the EGL context. */ RGFWDEF struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx); /**! * @brief Swaps the EGL buffers for the specified window. * @param win A pointer to the RGFW_window whose buffers should be swapped. * * @note Typically called by RGFW_window_swapInterval. */ RGFWDEF void RGFW_window_swapBuffers_EGL(RGFW_window* win); /**! * @brief Makes the specified window the current EGL rendering target. * @param win A pointer to the RGFW_window to make current. * * @note This is typically called internally by RGFW_window_makeCurrent. */ RGFWDEF void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win); /**! * @brief Makes the EGL context of the specified window current. * @param win A pointer to the RGFW_window whose context should be made current. * * @note To move a context between threads, call RGFW_window_makeCurrentContext_EGL(NULL) * on the old thread before making it current on the new one. */ RGFWDEF void RGFW_window_makeCurrentContext_EGL(RGFW_window* win); /**! * @brief Retrieves the current EGL context. * @return A pointer to the currently active EGLContext. */ RGFWDEF void* RGFW_getCurrentContext_EGL(void); /**! * @brief Retrieves the current EGL window. * @return A pointer to the RGFW_window currently bound as the EGL context target. */ RGFWDEF RGFW_window* RGFW_getCurrentWindow_EGL(void); /**! * @brief Sets the EGL swap interval (vsync). * @param win A pointer to the RGFW_window. * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable). */ RGFWDEF void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval); /**! * @brief Retrieves the address of a native OpenGL or OpenGL ES procedure in an EGL context. * @param procname The name of the OpenGL function to look up. * @return A pointer to the function, or NULL if not found. */ RGFWDEF RGFW_proc RGFW_getProcAddress_EGL(const char* procname); /**! * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported in the current EGL context. * @param extension The name of the extension to check. * @param len The length of the extension string. * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len); /**! * @brief Checks whether a specific platform-dependent EGL extension is supported in the current context. * @param extension The name of the extension to check. * @param len The length of the extension string. * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len); #endif #endif #ifdef RGFW_VULKAN #include /* if you don't want to use the above macros */ /**! * @brief Retrieves the Vulkan instance extensions required by RGFW. * @param count [OUTPUT] A pointer that will receive the number of required extensions (typically 2). * @return A pointer to a static array of required Vulkan instance extension names. */ RGFWDEF const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count); /**! * @brief Creates a Vulkan surface for the specified window. * @param win A pointer to the RGFW_window for which to create the Vulkan surface. * @param instance The Vulkan instance used to create the surface. * @param surface [OUTPUT] A pointer to a VkSurfaceKHR handle that will receive the created surface. * @return A VkResult indicating success or failure. */ RGFWDEF VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface); /**! * @brief Checks whether the specified Vulkan physical device and queue family support presentation for RGFW. * @param instance The Vulkan instance. * @param physicalDevice The Vulkan physical device to check. * @param queueFamilyIndex The index of the queue family to query for presentation support. * @return RGFW_TRUE if presentation is supported, RGFW_FALSE otherwise. */ RGFWDEF RGFW_bool RGFW_getPresentationSupport_Vulkan(VkPhysicalDevice physicalDevice, u32 queueFamilyIndex); #endif #ifdef RGFW_DIRECTX #ifndef RGFW_WINDOWS #undef RGFW_DIRECTX #else #define OEMRESOURCE #include #ifndef __cplusplus #define __uuidof(T) IID_##T #endif /**! * @brief Creates a DirectX swap chain for the specified RGFW window. * @param win A pointer to the RGFW_window for which to create the swap chain. * @param pFactory A pointer to the IDXGIFactory used to create the swap chain. * @param pDevice A pointer to the DirectX device (e.g., ID3D11Device or ID3D12Device). * @param swapchain [OUTPUT] A pointer to an IDXGISwapChain pointer that will receive the created swap chain. * @return An integer result code (0 on success, or a DirectX error code on failure). */ RGFWDEF int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain); #endif #endif #ifdef RGFW_WEBGPU #include /**! * @brief Creates a WebGPU surface for the specified RGFW window. * @param window A pointer to the RGFW_window for which to create the surface. * @param instance The WebGPU instance used to create the surface. * @return The created WGPUSurface handle. */ RGFWDEF WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance); #endif /** @} */ /** * @defgroup Supporting * @{ */ /**! * @brief Sets the root (main) RGFW window. * @param win A pointer to the RGFW_window to set as the root window. */ RGFWDEF void RGFW_setRootWindow(RGFW_window* win); /**! * @brief Retrieves the current root RGFW window. * @return A pointer to the current root RGFW_window. */ RGFWDEF RGFW_window* RGFW_getRootWindow(void); /**! * @brief Pushes an event into the standard RGFW event queue. * @param event A pointer to the RGFW_event to be added to the queue. */ RGFWDEF void RGFW_eventQueuePush(const RGFW_event* event); /**! * @brief Pushes an event into the standard RGFW event queue and call the callback. * @param event A pointer to the RGFW_event to be added to the queue. */ RGFWDEF void RGFW_eventQueuePushAndCall(const RGFW_event* event); /**! * @brief Clears all events from the RGFW event queue without processing them. */ RGFWDEF void RGFW_eventQueueFlush(void); /**! * @brief Pops the next event from the RGFW event queue. * @return A pointer to the popped RGFW_event, or NULL if the queue is empty. */ RGFWDEF RGFW_event* RGFW_eventQueuePop(void); /**! * @brief Pops the next event from the RGFW event queue that matches the target window, pushes back events that don't matchj. * @param win A pointer to the target RGFW_window. * @return A pointer to the popped RGFW_event, or NULL if the queue is empty. */ RGFWDEF RGFW_event* RGFW_window_eventQueuePop(RGFW_window* win); /**! * @brief Converts an API keycode to the RGFW unmapped (physical) key. * @param keycode The platform-specific keycode. * @return The corresponding RGFW keycode. */ RGFWDEF RGFW_key RGFW_apiKeyToRGFW(u32 keycode); /**! * @brief Converts an RGFW keycode to the unmapped (physical) API key. * @param keycode The RGFW keycode. * @return The corresponding platform-specific keycode. */ RGFWDEF u32 RGFW_rgfwToApiKey(RGFW_key keycode); /**! * @brief Converts an physical RGFW keycode to a mapped RGFW keycode. * @param keycode the physical RGFW keycode. * @return The corresponding mapped RGFW keycode. */ RGFWDEF RGFW_key RGFW_physicalToMappedKey(RGFW_key keycode); /**! * @brief Retrieves the size of the RGFW_info structure. * @return The size (in bytes) of RGFW_info. */ RGFWDEF size_t RGFW_sizeofInfo(void); /**! * @brief Initializes the RGFW library. * @return 0 on success, or a negative error code on failure. * @note This is automatically called when the first window is created. */ RGFWDEF i32 RGFW_init(void); /**! * @brief Deinitializes the RGFW library. * @note This is automatically called when the last open window is closed. */ RGFWDEF void RGFW_deinit(void); /**! * @brief Initializes RGFW using a user-provided RGFW_info structure. * @param info A pointer to an RGFW_info structure to be used for initialization. * @return 0 on success, or a negative error code on failure. */ RGFWDEF i32 RGFW_init_ptr(RGFW_info* info); /**! * @brief Deinitializes a specific RGFW instance stored in the provided RGFW_info pointer. * @param info A pointer to the RGFW_info structure representing the instance to deinitialize. */ RGFWDEF void RGFW_deinit_ptr(RGFW_info* info); /**! * @brief Sets the global RGFW_info structure pointer. * @param info A pointer to the RGFW_info structure to set. */ RGFWDEF void RGFW_setInfo(RGFW_info* info); /**! * @brief Retrieves the global RGFW_info structure pointer. * @return A pointer to the current RGFW_info structure. */ RGFWDEF RGFW_info* RGFW_getInfo(void); /** @} */ #endif /* RGFW_HEADER */ #if !defined(RGFW_NATIVE_HEADER) && (defined(RGFW_NATIVE) || defined(RGFW_IMPLEMENTATION)) #define RGFW_NATIVE_HEADER #if (defined(RGFW_OPENGL) || defined(RGFW_WEGL)) && defined(_MSC_VER) #pragma comment(lib, "opengl32") #endif #ifdef RGFW_OPENGL struct RGFW_eglContext { void* ctx; void* surface; struct wl_egl_window* eglWindow; }; typedef union RGFW_gfxContext { RGFW_glContext* native; RGFW_eglContext* egl; } RGFW_gfxContext; typedef RGFW_ENUM(u32, RGFW_gfxContextType) { RGFW_gfxNativeOpenGL = RGFW_BIT(0), RGFW_gfxEGL = RGFW_BIT(1), RGFW_gfxOwnedByRGFW = RGFW_BIT(2) }; #endif /*! source data for the window (used by the APIs) */ #ifdef RGFW_WINDOWS #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef OEMRESOURCE #define OEMRESOURCE #endif #include struct RGFW_nativeImage { HBITMAP bitmap; u8* bitmapBits; RGFW_format format; HDC hdcMem; }; #ifdef RGFW_OPENGL struct RGFW_glContext { HGLRC ctx; }; #endif struct RGFW_window_src { HWND window; /*!< source window */ HDC hdc; /*!< source HDC */ HICON hIconSmall, hIconBig; /*!< source window icons */ i32 maxSizeW, maxSizeH, minSizeW, minSizeH, aspectRatioW, aspectRatioH; /*!< for setting max/min resize (RGFW_WINDOWS) */ RGFW_bool actionFrame; /* frame after a caption button was toggled (e.g. minimize, maximize or close) */ WCHAR highSurrogate; #ifdef RGFW_OPENGL RGFW_gfxContext ctx; RGFW_gfxContextType gfxType; #endif }; #elif defined(RGFW_UNIX) #ifdef RGFW_X11 #include #include #ifndef RGFW_NO_XRANDR #include #include #endif #ifndef RGFW_XDND_VERSION #define RGFW_XDND_VERSION 5 #endif #endif #ifdef RGFW_WAYLAND #ifdef RGFW_LIBDECOR #include #endif #include #include #endif struct RGFW_nativeImage { #ifdef RGFW_X11 XImage* bitmap; #endif #ifdef RGFW_WAYLAND struct wl_buffer* wl_buffer; i32 fd; struct wl_shm_pool* pool; #endif u8* buffer; RGFW_format format; }; #ifdef RGFW_OPENGL struct RGFW_glContext { #ifdef RGFW_X11 struct __GLXcontextRec* ctx; /*!< source graphics context */ Window window; #endif #ifdef RGFW_WAYLAND RGFW_eglContext egl; #endif }; #endif struct RGFW_window_src { i32 x, y, w, h; #ifdef RGFW_OPENGL RGFW_gfxContext ctx; RGFW_gfxContextType gfxType; #endif #ifdef RGFW_X11 Window window; /*!< source window */ Window parent; /*!< parent window */ GC gc; XIC ic; u64 flashEnd; #ifdef RGFW_ADVANCED_SMOOTH_RESIZE i64 counter_value; XID counter; #endif #endif /* RGFW_X11 */ #if defined(RGFW_WAYLAND) struct wl_surface* surface; struct xdg_surface* xdg_surface; struct xdg_toplevel* xdg_toplevel; struct zxdg_toplevel_decoration_v1* decoration; struct zwp_locked_pointer_v1 *locked_pointer; struct xdg_toplevel_icon_v1 *icon; u32 decoration_mode; /* State flags to configure the window */ RGFW_bool pending_activated; RGFW_bool activated; RGFW_bool resizing; RGFW_bool pending_maximized; RGFW_bool maximized; RGFW_bool minimized; RGFW_bool configured; RGFW_bool using_custom_cursor; struct wl_surface* custom_cursor_surface; RGFW_monitorNode* active_monitor; struct wl_data_source *data_source; // offer data to other clients #ifdef RGFW_LIBDECOR struct libdecor* decorContext; #endif #endif /* RGFW_WAYLAND */ }; #elif defined(RGFW_MACOS) #include struct RGFW_nativeImage { RGFW_format format; u8* buffer; void* rep; }; #ifdef RGFW_OPENGL struct RGFW_glContext { void* ctx; void* format; }; #endif struct RGFW_window_src { void* window; void* view; /* apple viewpoint thingy */ void* mouse; void* delegate; #ifdef RGFW_OPENGL RGFW_gfxContext ctx; RGFW_gfxContextType gfxType; #endif }; #elif defined(RGFW_WASM) #include #include struct RGFW_nativeImage { RGFW_format format; }; #ifdef RGFW_OPENGL struct RGFW_glContext { EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx; }; #endif struct RGFW_window_src { #ifdef RGFW_OPENGL RGFW_gfxContext ctx; RGFW_gfxContextType gfxType; #endif }; #endif struct RGFW_surface { u8* data; i32 w, h; RGFW_format format; RGFW_convertImageDataFunc convertFunc; RGFW_nativeImage native; }; /*! internal window data that is not specific to the OS */ typedef struct RGFW_windowInternal { /*! which key RGFW_window_shouldClose checks. Settting this to RGFW_keyNULL disables the feature. */ RGFW_key exitKey; i32 lastMouseX, lastMouseY; /*!< last cusor point (for raw mouse data) */ RGFW_bool shouldClose; RGFW_bool rawMouse; RGFW_bool captureMouse; RGFW_bool inFocus; RGFW_bool mouseInside; RGFW_keymod mod; RGFW_eventFlag enabledEvents; u32 flags; /*!< windows flags (for RGFW to check and modify) */ i32 oldX, oldY, oldW, oldH; RGFW_monitorMode oldMode; RGFW_mouse* mouse; } RGFW_windowInternal; struct RGFW_window { RGFW_window_src src; /*!< src window data */ RGFW_windowInternal internal; /*!< internal window data that is not specific to the OS */ void* userPtr; /* ptr for user data */ i32 x, y, w, h; /*!< position and size of the window */ }; /*!< window structure for the window */ typedef struct RGFW_windowState { RGFW_bool mouseEnter; RGFW_bool dataDragging; RGFW_bool dataDrop; size_t dataSize; i32 dropX, dropY; RGFW_window* win; /*!< it's not possible for one of these events to happen in the frame that the other event happened */ RGFW_bool mouseLeave; RGFW_window* winLeave; /*!< if a mouse leaves one window and enters the next */ } RGFW_windowState; typedef struct { RGFW_bool current; RGFW_bool prev; } RGFW_keyState; struct RGFW_monitorNode { RGFW_monitor mon; RGFW_bool disconnected; RGFW_monitorNode* next; #ifdef RGFW_WAYLAND u32 id; /* Add id so wl_outputs can be removed */ struct wl_output *output; struct zxdg_output_v1 *xdg_output; RGFW_monitorMode* modes; size_t modeCount; #endif #if defined(RGFW_X11) && !defined(RGFW_NO_XRANDR) i32 screen; RROutput rrOutput; RRCrtc crtc; #endif #ifdef RGFW_WINDOWS HMONITOR hMonitor; WCHAR adapterName[32]; WCHAR deviceName[32]; #endif #ifdef RGFW_MACOS void* screen; CGDirectDisplayID display; u32 uintNum; #endif }; typedef struct RGFW_monitorList { RGFW_monitorNode* head; RGFW_monitorNode* cur; } RGFW_monitorList; typedef struct RGFW_monitors { RGFW_monitorList list; RGFW_monitorList freeList; size_t count; RGFW_monitorNode* primary; RGFW_monitorNode data[RGFW_MAX_MONITORS]; } RGFW_monitors; RGFWDEF RGFW_monitorNode* RGFW_monitors_add(const RGFW_monitor* mon); RGFWDEF void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev); struct RGFW_info { RGFW_window* root; i32 windowCount; RGFW_mouse* hiddenMouse; RGFW_mouse* standardMice[RGFW_mouseIconCount]; RGFW_debugFunc debugCallbackSrc; RGFW_genericFunc callbacks[RGFW_eventCount]; RGFW_event events[RGFW_MAX_EVENTS]; /* A circular buffer (FIFO), using eventBottom/Len */ i32 eventBottom; i32 eventLen; RGFW_bool queueEvents; RGFW_bool polledEvents; u32 apiKeycodes[RGFW_keyLast]; #if defined(RGFW_X11) || defined(RGFW_WAYLAND) RGFW_key keycodes[256]; #elif defined(RGFW_WINDOWS) RGFW_key keycodes[512]; #elif defined(RGFW_MACOS) RGFW_key keycodes[128]; #elif defined(RGFW_WASM) RGFW_key keycodes[256]; #endif const char* className; RGFW_bool useWaylandBool; RGFW_bool stopCheckEvents_bool ; u64 timerOffset; char* clipboard_data; char* clipboard; /* for writing to the clipboard selection */ size_t clipboard_len; RGFW_bool dndBuild; RGFW_dataDropNode* dndRoot; RGFW_dataDropNode* dndCur; #ifdef RGFW_X11 Display* display; XContext context; Window helperWindow; const char* instName; XErrorEvent* x11Error; i32 xrandrEventBase; XIM im; Window x11Source; long x11Version; i32 x11Format; RGFW_dataTransferType x11TransferType; #endif #ifdef RGFW_WAYLAND struct wl_display* wl_display; struct xkb_context *xkb_context; struct xkb_keymap *keymap; struct xkb_state *xkb_state; struct zxdg_decoration_manager_v1 *decoration_manager; struct zwp_relative_pointer_manager_v1 *relative_pointer_manager; struct zwp_relative_pointer_v1 *relative_pointer; struct zwp_pointer_constraints_v1 *constraint_manager; struct xdg_toplevel_icon_manager_v1 *icon_manager; struct zxdg_output_manager_v1 *xdg_output_manager; struct wl_data_device_manager *data_device_manager; struct wl_data_device *data_device; // supports clipboard and DND struct wp_pointer_warp_v1* wp_pointer_warp; struct wl_keyboard* wl_keyboard; struct wl_pointer* wl_pointer; struct wl_compositor* compositor; struct xdg_wm_base* xdg_wm_base; struct wl_shm* shm; struct wl_seat *seat; struct wl_registry *registry; u32 mouse_enter_serial; struct wl_cursor_theme* wl_cursor_theme; struct wl_surface* cursor_surface; struct xkb_compose_state* composeState; RGFW_window* kbOwner; RGFW_window* mouseOwner; /* what window has access to the mouse */ u32 last_key; /* wayland key repeat data */ i32 wl_repeat_info_rate, wl_repeat_info_delay; u32 last_key_time; #endif RGFW_monitors monitors; #ifdef RGFW_UNIX int eventWait_forceStop[3]; i32 clock; #endif #ifdef RGFW_MACOS void* NSApp; i64 flash; void* customViewClasses[2]; /* NSView and NSOpenGLView */ void* customNSAppDelegateClass; void* customWindowDelegateClass; void* customNSAppDelegate; void* tisBundle; #endif #ifdef RGFW_OPENGL RGFW_window* current; #endif #ifdef RGFW_EGL void* EGL_display; #endif RGFW_bool rawMouse; /* global raw mouse toggle */ RGFW_windowState windowState; /*! for checking window state events */ RGFW_keyState mouseButtons[RGFW_mouseFinal]; RGFW_keyState keyboard[RGFW_keyLast]; float scrollX, scrollY; float vectorX, vectorY; }; #endif /* RGFW_NATIVE_HEADER */ #ifdef RGFW_IMPLEMENTATION #ifndef RGFW_NO_MATH #include #endif /* global private API */ /* for C++ / C89 */ RGFWDEF RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win); RGFWDEF void RGFW_window_closePlatform(RGFW_window* win); RGFWDEF RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse); RGFWDEF void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags); RGFWDEF void RGFW_initKeycodes(void); RGFWDEF void RGFW_initKeycodesPlatform(void); RGFWDEF void RGFW_resetPrevState(void); RGFWDEF void RGFW_resetKey(void); RGFWDEF void RGFW_unloadEGL(void); RGFWDEF void RGFW_keyUpdateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll); RGFWDEF void RGFW_keyUpdateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll); RGFWDEF void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show); RGFWDEF void RGFW_keyUpdateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value); RGFWDEF void RGFW_monitors_refresh(void); RGFWDEF void RGFW_windowMaximizedCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); RGFWDEF void RGFW_windowMinimizedCallback(RGFW_window* win); RGFWDEF void RGFW_windowRestoredCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); RGFWDEF void RGFW_windowMovedCallback(RGFW_window* win, i32 x, i32 y); RGFWDEF void RGFW_windowResizedCallback(RGFW_window* win, i32 w, i32 h); RGFWDEF void RGFW_windowCloseCallback(RGFW_window* win); RGFWDEF void RGFW_mousePosCallback(RGFW_window* win, i32 x, i32 y); RGFWDEF void RGFW_rawMotionCallback(RGFW_window* win, float x, float y); RGFWDEF void RGFW_windowRefreshCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); RGFWDEF void RGFW_windowFocusCallback(RGFW_window* win, RGFW_bool inFocus); RGFWDEF void RGFW_mouseNotifyCallback(RGFW_window* win, i32 x, i32 y, RGFW_bool status); RGFWDEF void RGFW_dataDropCallback(RGFW_window* win, const char* data, size_t count, RGFW_dataTransferType dataType); RGFWDEF void RGFW_dataDragCallback(RGFW_window* win, RGFW_dataTransferType dataType, RGFW_dndActionType action, i32 x, i32 y); RGFWDEF void RGFW_keyCharCallback(RGFW_window* win, u32 codepoint); RGFWDEF void RGFW_keyCallback(RGFW_window* win, RGFW_key key, RGFW_keymod mod, RGFW_bool repeat, RGFW_bool press); RGFWDEF void RGFW_mouseButtonCallback(RGFW_window* win, RGFW_mouseButton button, RGFW_bool press); RGFWDEF void RGFW_mouseScrollCallback(RGFW_window* win, float x, float y); RGFWDEF void RGFW_scaleUpdatedCallback(RGFW_window* win, float scaleX, float scaleY); RGFWDEF void RGFW_monitorCallback(RGFW_window* win, const RGFW_monitor* monitor, RGFW_bool connected); RGFWDEF void RGFW_setBit(u32* var, u32 mask, RGFW_bool set); RGFWDEF void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode); RGFWDEF void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state); RGFWDEF void RGFW_window_setRawMouseModePlatform(RGFW_window *win, RGFW_bool state); RGFWDEF void RGFW_copyImageData64(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_bool is64bit, RGFW_convertImageDataFunc func); RGFWDEF RGFW_bool RGFW_loadEGL(void); #ifdef RGFW_OPENGL typedef struct RGFW_attribStack { i32* attribs; size_t count; size_t max; } RGFW_attribStack; RGFWDEF void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max); RGFWDEF void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib); RGFWDEF void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2); RGFWDEF RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len); #endif #ifdef RGFW_X11 RGFWDEF void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win); #endif #ifdef RGFW_MACOS RGFWDEF void RGFW_osx_initView(RGFW_window* win); #endif /* end of global private API defs */ RGFW_info* _RGFW = NULL; void RGFW_setInfo(RGFW_info* info) { _RGFW = info; } RGFW_info* RGFW_getInfo(void) { return _RGFW; } void* RGFW_alloc(size_t size) { return RGFW_ALLOC(size); } void RGFW_free(void* ptr) { RGFW_FREE(ptr); } void RGFW_useWayland(RGFW_bool wayland) { RGFW_init(); _RGFW->useWaylandBool = RGFW_BOOL(wayland); } RGFW_bool RGFW_usingWayland(void) { return _RGFW->useWaylandBool; } void RGFW_setRawMouseMode(RGFW_bool state) { _RGFW->rawMouse = state; RGFW_window_setRawMouseModePlatform(_RGFW->root, state); } void RGFW_clipboard_switch(char* newstr); void RGFW_clipboard_switch(char* newstr) { if (_RGFW->clipboard_data != NULL) RGFW_FREE(_RGFW->clipboard_data); _RGFW->clipboard_data = newstr; } #define RGFW_CHECK_CLIPBOARD() \ if (size <= 0 && _RGFW->clipboard_data != NULL) \ return (const char*)_RGFW->clipboard_data; \ else if (size <= 0) \ return "\0"; const char* RGFW_readClipboard(size_t* len) { RGFW_ssize_t size = RGFW_readClipboardPtr(NULL, 0); RGFW_CHECK_CLIPBOARD(); char* str = (char*)RGFW_ALLOC((size_t)size); RGFW_ASSERT(str != NULL); str[0] = '\0'; size = RGFW_readClipboardPtr(str, (size_t)size); RGFW_CHECK_CLIPBOARD(); if (len != NULL) *len = (size_t)size; RGFW_clipboard_switch(str); return (const char*)str; } /* generic RGFW defines */ void RGFW_initKeycodes(void) { RGFW_MEMZERO(_RGFW->keycodes, sizeof(_RGFW->keycodes)); RGFW_initKeycodesPlatform(); size_t i, y; for (i = 0; i < RGFW_keyLast; i++) { for (y = 0; y < (sizeof(_RGFW->keycodes) / sizeof(RGFW_key)); y++) { if (_RGFW->keycodes[y] == i) { _RGFW->apiKeycodes[i] = (RGFW_key)y; break; } } } RGFW_resetKey(); } RGFW_key RGFW_apiKeyToRGFW(u32 keycode) { /* make sure the key isn't out of bounds */ if (keycode > (sizeof(_RGFW->keycodes) / sizeof(RGFW_key))) return 0; return _RGFW->keycodes[keycode]; } u32 RGFW_rgfwToApiKey(RGFW_key keycode) { /* make sure the key isn't out of bounds */ return _RGFW->apiKeycodes[keycode]; } void RGFW_resetKey(void) { RGFW_MEMZERO(_RGFW->keyboard, sizeof(_RGFW->keyboard)); } /* this is the end of keycode data */ RGFW_genericFunc RGFW_setEventCallback(RGFW_eventType type, RGFW_genericFunc func) { RGFW_ASSERT(type > RGFW_eventNone && type < RGFW_eventCount); RGFW_init(); RGFW_genericFunc old = _RGFW->callbacks[type]; _RGFW->callbacks[type] = func; return old; } void RGFW_setDualEventCallback(RGFW_eventType type, RGFW_genericFunc func, RGFW_genericFunc* first, RGFW_genericFunc* second) { RGFW_genericFunc func1 = RGFW_setEventCallback(type, func); RGFW_genericFunc func2 = RGFW_setEventCallback(type + 1, func); if (first) *first = func1; if (second) *second = func2; } void RGFW_setAllEventCallbacks(RGFW_genericFunc func, RGFW_callbacks* callbacks) { for (RGFW_eventType i = RGFW_eventNone + 1; i < RGFW_eventCount; i++) { if (callbacks) callbacks->arr[i] = _RGFW->callbacks[i]; RGFW_setEventCallback(i, func); } } RGFW_debugFunc RGFW_setDebugCallback(RGFW_debugFunc func) { RGFW_init(); RGFW_debugFunc prev = _RGFW->debugCallbackSrc; _RGFW->debugCallbackSrc = func; return prev; } void RGFW_eventQueuePushAndCall(const RGFW_event* event) { RGFW_ASSERT(event->type > RGFW_eventNone && event->type < RGFW_eventCount); if (_RGFW->callbacks[event->type]) (_RGFW->callbacks[event->type])(event); RGFW_eventQueuePush(event); } void RGFW_windowMaximizedCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { win->internal.flags |= RGFW_windowMaximize; win->x = x; win->y = y; win->w = w; win->h = h; if (!(win->internal.enabledEvents & RGFW_windowMaximizedFlag)) return; RGFW_event event; event.type = RGFW_windowMaximized; event.update.x = x; event.update.y = y; event.update.w = w; event.update.h = h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowMinimizedCallback(RGFW_window* win) { win->internal.flags |= RGFW_windowMinimize; if (!(win->internal.enabledEvents & RGFW_windowMinimizedFlag)) return; RGFW_event event; event.type = RGFW_windowMinimized; event.update.x = win->x; event.update.y = win->y; event.update.w = win->w; event.update.h = win->h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowRestoredCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { win->internal.flags &= ~(u32)RGFW_windowMinimize; win->x = x; win->y = y; win->w = w; win->h = h; if (RGFW_window_isMaximized(win) == RGFW_FALSE) win->internal.flags &= ~(u32)RGFW_windowMaximize; if (!(win->internal.enabledEvents & RGFW_windowRestoredFlag)) return; RGFW_event event; event.type = RGFW_windowRestored; event.update.x = x; event.update.y = y; event.update.w = w; event.update.h = h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowMovedCallback(RGFW_window* win, i32 x, i32 y) { win->x = x; win->y = y; if (!(win->internal.enabledEvents & RGFW_windowMovedFlag)) return; RGFW_event event; event.type = RGFW_windowMoved; event.update.x = x; event.update.x = y; event.update.w = win->w; event.update.h = win->h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowResizedCallback(RGFW_window* win, i32 w, i32 h) { win->w = w; win->h = h; if (!(win->internal.enabledEvents & RGFW_windowResizedFlag)) return; RGFW_event event; event.type = RGFW_windowResized; event.update.x = win->x; event.update.y = win->y; event.update.w = w; event.update.h = h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowCloseCallback(RGFW_window* win) { win->internal.shouldClose = RGFW_TRUE; RGFW_event event; event.type = RGFW_windowClose; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_mousePosCallback(RGFW_window* win, i32 x, i32 y) { win->internal.lastMouseX = x; win->internal.lastMouseY = y; if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag)) return; RGFW_event event; event.type = RGFW_mousePosChanged; event.mouse.x = x; event.mouse.y = y; event.mouse.inWindow = win->internal.mouseInside; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_rawMotionCallback(RGFW_window* win, float x, float y) { _RGFW->vectorX = x; _RGFW->vectorY = y; if (!(win->internal.enabledEvents & RGFW_mouseRawMotionFlag)) return; RGFW_event event; event.type = RGFW_mouseRawMotion; event.delta.x = x; event.delta.y = y; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowRefreshCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { if (!(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return; RGFW_event event; event.type = RGFW_windowRefresh; event.update.x = x; event.update.y = y; event.update.w = w; event.update.h = h; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_windowFocusCallback(RGFW_window* win, RGFW_bool inFocus) { win->internal.inFocus = inFocus; if (win->internal.captureMouse) { RGFW_window_captureMousePlatform(win, inFocus); } RGFW_event event; event.common.win = win; event.focus.state = inFocus; if (inFocus == RGFW_TRUE) { if ((win->internal.flags & RGFW_windowFullscreen)) RGFW_window_raise(win); event.type = RGFW_windowFocusIn; } else if (inFocus == RGFW_FALSE) { if ((win->internal.flags & RGFW_windowFullscreen)) RGFW_window_minimize(win); size_t key; for (key = 0; key < RGFW_keyLast; key++) { if (RGFW_isKeyDown((u8)key) == RGFW_FALSE) continue; _RGFW->keyboard[key].current = RGFW_FALSE; if ((win->internal.enabledEvents & RGFW_BIT(RGFW_keyReleased))) { RGFW_keyCallback(win, (u8)key, win->internal.mod, RGFW_FALSE, RGFW_FALSE); } } RGFW_resetKey(); event.type = RGFW_windowFocusOut; } event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_mouseNotifyCallback(RGFW_window* win, i32 x, i32 y, RGFW_bool status) { win->internal.mouseInside = status; _RGFW->windowState.win = win; win->internal.lastMouseX = x; win->internal.lastMouseY = y; RGFW_event event; event.common.win = win; event.mouse.x = x; event.mouse.y = y; event.mouse.inWindow = win->internal.mouseInside; if (status) { if (!(win->internal.enabledEvents & RGFW_mouseEnterFlag)) return; _RGFW->windowState.mouseEnter = RGFW_TRUE; _RGFW->windowState.win = win; event.type = RGFW_mouseEnter; } else { if (!(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return; _RGFW->windowState.winLeave = win; _RGFW->windowState.mouseLeave = RGFW_TRUE; event.type = RGFW_mouseLeave; } RGFW_eventQueuePushAndCall(&event); } void RGFW_dataDropCallback(RGFW_window* win, const char* data, size_t size, RGFW_dataTransferType dataType) { if (!(win->internal.enabledEvents & RGFW_dataDropFlag) || !(win->internal.flags & RGFW_windowAllowDND)) return; _RGFW->windowState.win = win; _RGFW->windowState.dataDrop = RGFW_TRUE; _RGFW->windowState.dataSize = size; RGFW_dataDropNode node; RGFW_MEMZERO(&node, sizeof(node)); node.data = data; node.size = size; node.type = dataType; node.next = NULL; RGFW_event event; event.type = RGFW_dataDrop; event.drop.value = &node; event.drop.win = win; if (_RGFW->callbacks[event.type]) (_RGFW->callbacks[event.type])(&event); if (_RGFW->queueEvents == RGFW_TRUE || _RGFW->dndBuild) { if (_RGFW->dndRoot == NULL) { _RGFW->dndRoot = (RGFW_dataDropNode*)RGFW_ALLOC(sizeof(RGFW_dataDropNode)); _RGFW->dndCur = _RGFW->dndRoot; } else if (_RGFW->dndCur) { _RGFW->dndCur->next = (RGFW_dataDropNode*)RGFW_ALLOC(sizeof(RGFW_dataDropNode)); _RGFW->dndCur = _RGFW->dndCur->next; } else { RGFW_ASSERT(0); } char* dataCopy = (char*)RGFW_ALLOC(size); RGFW_MEMCPY(dataCopy, data, size); node.data = dataCopy; RGFW_MEMCPY(_RGFW->dndCur, &node, sizeof(node)); event.drop.value = _RGFW->dndCur; RGFW_eventQueuePush(&event); } } void RGFW_dataDragCallback(RGFW_window* win, RGFW_dataTransferType dataType, RGFW_dndActionType action, i32 x, i32 y) { if (!(win->internal.enabledEvents & RGFW_dataDragFlag) || !(win->internal.flags & RGFW_windowAllowDND)) return; _RGFW->windowState.win = win; _RGFW->windowState.dataDragging = RGFW_TRUE; _RGFW->windowState.dropX = x; _RGFW->windowState.dropY = y; RGFW_event event; event.type = RGFW_dataDrag; event.drag.x = x; event.drag.y = y; event.drag.action = action; event.drag.dataType = dataType; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_keyCharCallback(RGFW_window* win, u32 codepoint) { if (!(win->internal.enabledEvents & RGFW_keyCharFlag)) return; RGFW_event event; event.type = RGFW_keyChar; event.keyChar.value = codepoint; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_keyCallback(RGFW_window* win, RGFW_key key, RGFW_keymod mod, RGFW_bool repeat, RGFW_bool press) { RGFW_event event; if (press) { if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; event.type = RGFW_keyPressed; } else { if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; event.type = RGFW_keyReleased; } _RGFW->keyboard[key].prev = _RGFW->keyboard[key].current; _RGFW->keyboard[key].current = press; event.key.value = key; event.key.repeat = repeat; event.key.mod = mod; event.key.state = press; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_mouseButtonCallback(RGFW_window* win, RGFW_mouseButton button, RGFW_bool press) { RGFW_event event; if (press) { if (!(win->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return; event.type = RGFW_mouseButtonPressed; } else { if (!(win->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return; event.type = RGFW_mouseButtonReleased; } _RGFW->mouseButtons[button].prev = _RGFW->mouseButtons[button].current; _RGFW->mouseButtons[button].current = press; event.button.value = button; event.button.state = press; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_mouseScrollCallback(RGFW_window* win, float x, float y) { if (!(win->internal.enabledEvents & RGFW_mouseScrollFlag)) return; _RGFW->scrollX = x; _RGFW->scrollY = y; RGFW_event event; event.type = RGFW_mouseScroll; event.delta.x = x; event.delta.y = y; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_scaleUpdatedCallback(RGFW_window* win, float scaleX, float scaleY) { if (!(win->internal.enabledEvents & RGFW_scaleUpdatedFlag)) return; RGFW_event event; event.type = RGFW_scaleUpdated; event.scale.x = scaleX; event.scale.y = scaleY; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } void RGFW_monitorCallback(RGFW_window* win, const RGFW_monitor* monitor, RGFW_bool connected) { if (win) { if (connected && !(win->internal.enabledEvents & RGFW_monitorConnectedFlag)) return; if (!connected && !(win->internal.enabledEvents & RGFW_monitorDisconnectedFlag)) return; } RGFW_event event; event.type = (connected) ? (RGFW_eventType)(RGFW_monitorConnected) : (RGFW_eventType)(RGFW_monitorDisconnected); event.monitor.monitor = monitor; event.monitor.state = connected; event.common.win = win; RGFW_eventQueuePushAndCall(&event); } #ifdef RGFW_DEBUG #include #endif void RGFW_debugCallback(RGFW_debugType type, RGFW_errorCode code, const char* msg) { RGFW_debugInfo info; info.type = type; info.code = code; info.msg = msg; if (_RGFW && _RGFW->debugCallbackSrc) _RGFW->debugCallbackSrc(&info); #ifdef RGFW_DEBUG switch (type) { case RGFW_typeInfo: RGFW_PRINTF("RGFW INFO (%i %i): %s", type, code, msg); break; case RGFW_typeError: RGFW_PRINTF("RGFW DEBUG (%i %i): %s", type, code, msg); break; case RGFW_typeWarning: RGFW_PRINTF("RGFW WARNING (%i %i): %s", type, code, msg); break; default: break; } RGFW_PRINTF("\n"); #endif } void RGFW_window_checkMode(RGFW_window* win); void RGFW_window_checkMode(RGFW_window* win) { if (RGFW_window_isMinimized(win) && (win->internal.enabledEvents & RGFW_windowMinimizedFlag)) { RGFW_windowMinimizedCallback(win); } else if (RGFW_window_isMaximized(win) && (win->internal.enabledEvents & RGFW_windowMaximizedFlag)) { RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h); } else if ((((win->internal.flags & RGFW_windowMinimize) && !RGFW_window_isMaximized(win)) || (win->internal.flags & RGFW_windowMaximize && !RGFW_window_isMaximized(win))) && (win->internal.enabledEvents & RGFW_windowRestoredFlag)) { RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); } } /* no more event call back defines */ size_t RGFW_sizeofInfo(void) { return sizeof(RGFW_info); } size_t RGFW_sizeofNativeImage(void) { return sizeof(RGFW_nativeImage); } size_t RGFW_sizeofSurface(void) { return sizeof(RGFW_surface); } size_t RGFW_sizeofWindow(void) { return sizeof(RGFW_window); } size_t RGFW_sizeofWindowSrc(void) { return sizeof(RGFW_window_src); } RGFW_window_src* RGFW_window_getSrc(RGFW_window* win) { return &win->src; } RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y) { if (x) *x = win->x; if (y) *y = win->y; return RGFW_TRUE; } RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h) { if (w) *w = win->w; if (h) *h = win->h; return RGFW_TRUE; } u32 RGFW_window_getFlags(RGFW_window* win) { return win->internal.flags; } RGFW_key RGFW_window_getExitKey(RGFW_window* win) { return win->internal.exitKey; } void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key) { win->internal.exitKey = key; } void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events) { win->internal.enabledEvents = events; } RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win) { return win->internal.enabledEvents; } void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events) { RGFW_window_setEnabledEvents(win, (RGFW_allEventFlags) & ~(u32)events); } void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state) { RGFW_setBit(&win->internal.enabledEvents, event, state); } void* RGFW_window_getUserPtr(RGFW_window* win) { return win->userPtr; } void RGFW_window_setUserPtr(RGFW_window* win, void* ptr) { win->userPtr = ptr; } RGFW_bool RGFW_window_getSizeInPixels(RGFW_window* win, i32* w, i32* h) { RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon == NULL) return RGFW_FALSE; if (w) *w = (i32)((float)win->w * mon->pixelRatio); if (h) *h = (i32)((float)win->h * mon->pixelRatio); return RGFW_TRUE; } #if defined(RGFW_USE_XDL) && defined(RGFW_X11) #define XDL_IMPLEMENTATION #include "XDL.h" #endif #ifndef RGFW_FORCE_INIT RGFW_info _rgfwGlobal; #endif i32 RGFW_init(void) { return RGFW_init_ptr(&_rgfwGlobal); } void RGFW_deinit(void) { RGFW_deinit_ptr(&_rgfwGlobal); } i32 RGFW_initPlatform(void); void RGFW_deinitPlatform(void); i32 RGFW_init_ptr(RGFW_info* info) { if (info == _RGFW || info == NULL) return 1; RGFW_setInfo(info); RGFW_MEMZERO(_RGFW, sizeof(RGFW_info)); _RGFW->queueEvents = RGFW_FALSE; _RGFW->polledEvents = RGFW_FALSE; #ifdef RGFW_WAYLAND _RGFW->useWaylandBool = RGFW_TRUE; #endif _RGFW->monitors.freeList.head = &_RGFW->monitors.data[0]; _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.head; for (size_t i = 1; i < RGFW_MAX_MONITORS; i++) { RGFW_monitorNode* newNode = &_RGFW->monitors.data[i]; _RGFW->monitors.freeList.cur->next = newNode; _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.cur->next; } _RGFW->monitors.list.head = NULL; _RGFW->monitors.list.head = NULL; RGFW_initKeycodes(); i32 out = RGFW_initPlatform(); for (size_t i = 0; i < RGFW_mouseIconCount; i++) { _RGFW->standardMice[i] = RGFW_createMouseStandard((RGFW_mouseIcon)i); } RGFW_pollMonitors(); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoGlobal, "global context initialized"); return out; } #ifndef RGFW_EGL void RGFW_unloadEGL(void) { } #endif void RGFW_deinit_ptr(RGFW_info* info) { if (info == NULL) return; RGFW_setInfo(info); RGFW_unloadEGL(); for (RGFW_mouseIcon i = 0; i < RGFW_mouseIconCount; i++) { if (_RGFW->standardMice[i]) RGFW_freeMouse(_RGFW->standardMice[i]); } RGFW_debugCallback(RGFW_typeInfo, RGFW_infoGlobal, "global context deinitialized"); RGFW_deinitPlatform(); _RGFW->root = NULL; _RGFW->windowCount = 0; RGFW_setInfo(NULL); } RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags) { RGFW_window* win = (RGFW_window*)RGFW_ALLOC(sizeof(RGFW_window)); RGFW_ASSERT(win != NULL); return RGFW_createWindowPtr(name, x, y, w, h, flags, win); } void RGFW_window_close(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_window_closePtr(win); RGFW_FREE(win); } RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win) { RGFW_ASSERT(win != NULL); if (name == NULL) name = "\0"; RGFW_MEMZERO(win, sizeof(RGFW_window)); if (_RGFW == NULL) RGFW_init(); _RGFW->windowCount++; /* rect based the requested flags */ if (_RGFW->root == NULL) { RGFW_setRootWindow(win); } /* set and init the new window's data */ win->x = x; win->y = y; win->w = w; win->h = h; win->internal.mouse = _RGFW->standardMice[RGFW_mouseNormal]; win->internal.flags = flags; win->internal.enabledEvents = RGFW_allEventFlags; RGFW_windowFlags reservedFlags = flags & (RGFW_windowScaleToMonitor); flags &= ~reservedFlags; RGFW_window* ret = RGFW_createWindowPlatform(name, flags, win); flags |= reservedFlags; #ifndef RGFW_X11 RGFW_window_setFlagsInternal(win, flags, 0); #endif #ifdef RGFW_OPENGL win->src.gfxType = 0; if (flags & RGFW_windowOpenGL) RGFW_window_createContext_OpenGL(win, RGFW_getGlobalHints_OpenGL()); #endif #ifdef RGFW_EGL if (flags & RGFW_windowEGL) RGFW_window_createContext_EGL(win, RGFW_getGlobalHints_OpenGL()); #endif /* X11 creates the window after the OpenGL context is created (because of visual garbage), * so we have to wait to set the flags * This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used * if a window is created, CreateContext will delete the window and create a new one * */ #ifdef RGFW_X11 RGFW_window_setFlagsInternal(win, flags, 0); #endif #ifdef RGFW_MACOS /*NOTE: another OpenGL/setFlags related hack, this because OSX the 'view' class must be setup after the NSOpenGL view is made AND after setFlags happens */ RGFW_osx_initView(win); #endif #ifdef RGFW_WAYLAND /* recieve all events needed to configure the surface */ /* also gets the wl_outputs */ if (RGFW_usingWayland()) { wl_display_roundtrip(_RGFW->wl_display); /* NOTE: this is a hack so that way wayland spawns a window, even if nothing is drawn */ if (!(flags & RGFW_windowOpenGL) && !(flags & RGFW_windowEGL)) { u8* data = (u8*)RGFW_ALLOC((u32)(win->w * win->h * 3)); RGFW_MEMZERO(data, (u32)(win->w * win->h * 3) * sizeof(u8)); RGFW_surface* surface = RGFW_createSurface(data, win->w, win->h, RGFW_formatBGR8); RGFW_window_blitSurface(win, surface); RGFW_FREE(data); RGFW_surface_free(surface); } } #endif if (!(flags & RGFW_windowHideMouse)) { RGFW_window_setMouseDefault(win); } RGFW_window_setName(win, name); if (!(flags & RGFW_windowHide)) { flags |= RGFW_windowHide; RGFW_window_show(win); } RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a new window was created"); return ret; } void RGFW_window_closePtr(RGFW_window* win) { RGFW_ASSERT(win != NULL); if (win->internal.captureMouse) { RGFW_window_captureMouse(win, RGFW_FALSE); } #ifdef RGFW_EGL if ((win->src.gfxType & RGFW_gfxEGL) && win->src.ctx.egl) { RGFW_window_deleteContext_EGL(win, win->src.ctx.egl); win->src.ctx.egl = NULL; } #endif #ifdef RGFW_OPENGL if ((win->src.gfxType & RGFW_gfxNativeOpenGL) && win->src.ctx.native) { RGFW_window_deleteContext_OpenGL(win, win->src.ctx.native); win->src.ctx.native = NULL; } #endif RGFW_window_closePlatform(win); RGFW_clipboard_switch(NULL); _RGFW->windowCount--; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a window was freed"); if (_RGFW->windowCount == 0 && !(win->internal.flags & RGFW_noDeinitOnClose)) RGFW_deinit(); } void RGFW_setQueueEvents(RGFW_bool queue) { _RGFW->queueEvents = RGFW_BOOL(queue); } void RGFW_eventQueueFlush(void) { _RGFW->eventLen = 0; } void RGFW_eventQueuePush(const RGFW_event* event) { if (_RGFW->queueEvents == RGFW_FALSE) return; RGFW_ASSERT(_RGFW->eventLen >= 0); if (_RGFW->eventLen >= RGFW_MAX_EVENTS) { RGFW_debugCallback(RGFW_typeError, RGFW_errEventQueue, "Event queue limit 'RGFW_MAX_EVENTS' has been reached automatically flushing queue."); RGFW_eventQueueFlush(); return; } i32 eventTop = (_RGFW->eventBottom + _RGFW->eventLen) % RGFW_MAX_EVENTS; _RGFW->eventLen += 1; _RGFW->events[eventTop] = *event; } RGFW_event* RGFW_eventQueuePop(void) { RGFW_ASSERT(_RGFW->eventLen >= 0 && _RGFW->eventLen <= RGFW_MAX_EVENTS); RGFW_event* ev; if (_RGFW->eventLen == 0) { return NULL; } ev = &_RGFW->events[_RGFW->eventBottom]; _RGFW->eventLen -= 1; _RGFW->eventBottom = (_RGFW->eventBottom + 1) % RGFW_MAX_EVENTS; return ev; } RGFW_bool RGFW_checkEvent(RGFW_event* event) { if (_RGFW->eventLen == 0 && _RGFW->polledEvents == RGFW_FALSE) { _RGFW->queueEvents = RGFW_TRUE; RGFW_pollEvents(); _RGFW->polledEvents = RGFW_TRUE; } if (RGFW_checkQueuedEvent(event) == RGFW_FALSE) { _RGFW->polledEvents = RGFW_FALSE; return RGFW_FALSE; } return RGFW_TRUE; } RGFW_bool RGFW_checkQueuedEvent(RGFW_event* event) { RGFW_event* ev; _RGFW->queueEvents = RGFW_TRUE; /* check queued events */ ev = RGFW_eventQueuePop(); if (ev != NULL) { *event = *ev; return RGFW_TRUE; } return RGFW_FALSE; } void RGFW_resetPrevState(void) { size_t i; /*!< reset each previous state */ for (i = 0; i < RGFW_keyLast; i++) _RGFW->keyboard[i].prev = _RGFW->keyboard[i].current; for (i = 0; i < RGFW_mouseFinal; i++) _RGFW->mouseButtons[i].prev = _RGFW->mouseButtons[i].current; _RGFW->scrollX = 0.0f; _RGFW->scrollY = 0.0f; _RGFW->vectorX = (float)0.0f; _RGFW->vectorY = (float)0.0f; RGFW_MEMZERO(&_RGFW->windowState, sizeof(_RGFW->windowState)); for (RGFW_dataDropNode* node = _RGFW->dndRoot; node; ) { RGFW_dataDropNode* next = node->next; RGFW_FREE(node); node = next; } _RGFW->dndRoot = NULL; _RGFW->dndCur = NULL; } RGFW_bool RGFW_isKeyPressed(RGFW_key key) { RGFW_ASSERT(_RGFW != NULL); return _RGFW->keyboard[key].current && !_RGFW->keyboard[key].prev; } RGFW_bool RGFW_isKeyDown(RGFW_key key) { RGFW_ASSERT(_RGFW != NULL); return _RGFW->keyboard[key].current; } RGFW_bool RGFW_isKeyReleased(RGFW_key key) { RGFW_ASSERT(_RGFW != NULL); return !_RGFW->keyboard[key].current && _RGFW->keyboard[key].prev; } RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button) { RGFW_ASSERT(_RGFW != NULL); return _RGFW->mouseButtons[button].current && !_RGFW->mouseButtons[button].prev; } RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button) { RGFW_ASSERT(_RGFW != NULL); return _RGFW->mouseButtons[button].current; } RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button) { RGFW_ASSERT(_RGFW != NULL); return !_RGFW->mouseButtons[button].current && _RGFW->mouseButtons[button].prev; } void RGFW_getMouseScroll(float* x, float* y) { RGFW_ASSERT(_RGFW != NULL); if (x) *x = _RGFW->scrollX; if (y) *y = _RGFW->scrollY; } void RGFW_getMouseVector(float* x, float* y) { RGFW_ASSERT(_RGFW != NULL); if (x) *x = _RGFW->vectorX; if (y) *y = _RGFW->vectorY; } RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win) { return _RGFW->windowState.winLeave == win && _RGFW->windowState.mouseLeave; } RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win) { return _RGFW->windowState.win == win && _RGFW->windowState.mouseEnter; } RGFW_bool RGFW_window_isMouseInside(RGFW_window* win) { return win->internal.mouseInside; } RGFW_bool RGFW_window_isDataDragging(RGFW_window* win) { return RGFW_window_getDataDrag(win, (i32*)NULL, (i32*)NULL); } RGFW_bool RGFW_window_didDataDrop(RGFW_window* win) { return RGFW_window_getDataDrop(win) != NULL;} RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y) { if (_RGFW->windowState.win != win || _RGFW->windowState.dataDragging == RGFW_FALSE) return RGFW_FALSE; if (x) *x = _RGFW->windowState.dropX; if (y) *y = _RGFW->windowState.dropY; return RGFW_TRUE; } RGFW_dataDropNode* RGFW_window_getDataDrop(RGFW_window* win) { if (_RGFW->windowState.win != win || _RGFW->windowState.dataDrop == RGFW_FALSE) return NULL; return _RGFW->dndRoot; } RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event) { if (_RGFW->eventLen == 0 && _RGFW->polledEvents == RGFW_FALSE) { _RGFW->queueEvents = RGFW_TRUE; RGFW_pollEvents(); _RGFW->polledEvents = RGFW_TRUE; } if (RGFW_window_checkQueuedEvent(win, event) == RGFW_FALSE) { _RGFW->polledEvents = RGFW_FALSE; return RGFW_FALSE; } return RGFW_TRUE; } RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event) { RGFW_event* ev; RGFW_ASSERT(win != NULL); _RGFW->queueEvents = RGFW_TRUE; /* check queued events */ ev = RGFW_window_eventQueuePop(win); if (ev == NULL) return RGFW_FALSE; *event = *ev; return RGFW_TRUE; } RGFW_event* RGFW_window_eventQueuePop(RGFW_window* win) { RGFW_event* ev = RGFW_eventQueuePop(); if (ev == NULL) return ev; for (i32 i = 1; i < _RGFW->eventLen && ev->common.win != win && ev->common.win != NULL; i++) { RGFW_eventQueuePush(ev); ev = RGFW_eventQueuePop(); } if (ev->common.win != win && ev->common.win != NULL) { return NULL; } return ev; } void RGFW_setRootWindow(RGFW_window* win) { _RGFW->root = win; } RGFW_window* RGFW_getRootWindow(void) { return _RGFW->root; } #ifndef RGFW_EGL RGFW_bool RGFW_loadEGL(void) { return RGFW_FALSE; } #endif void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags) { if (flags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 0); else if (cmpFlags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 1); if (flags & RGFW_windowMaximize) RGFW_window_maximize(win); else if (cmpFlags & RGFW_windowMaximize) RGFW_window_restore(win); if (flags & RGFW_windowMinimize) RGFW_window_minimize(win); else if (cmpFlags & RGFW_windowMinimize) RGFW_window_restore(win); if (flags & RGFW_windowCenter) RGFW_window_center(win); if (flags & RGFW_windowCenterCursor) RGFW_window_moveMouse(win, win->x + (win->w / 2), win->y + (win->h / 2)); if (flags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, RGFW_TRUE); else if (cmpFlags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, 0); if (flags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 0); else if (cmpFlags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 1); if (flags & RGFW_windowHide) RGFW_window_hide(win); else if (cmpFlags & RGFW_windowHide) RGFW_window_show(win); if (flags & RGFW_windowFloating) RGFW_window_setFloating(win, 1); else if (cmpFlags & RGFW_windowFloating) RGFW_window_setFloating(win, 0); if (flags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_TRUE); else if (cmpFlags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_FALSE); if (flags & RGFW_windowCaptureMouse) RGFW_window_captureRawMouse(win, RGFW_TRUE); else if (cmpFlags & RGFW_windowCaptureMouse) RGFW_window_captureMouse(win, RGFW_FALSE); if (flags & RGFW_windowFocus) RGFW_window_focus(win); if (flags & RGFW_windowScaleToMonitor) RGFW_window_scaleToMonitor(win); if (flags & RGFW_windowNoResize) { RGFW_window_setMaxSize(win, win->w, win->h); RGFW_window_setMinSize(win, win->w, win->h); } else if (cmpFlags & RGFW_windowNoResize) { RGFW_window_setMaxSize(win, 0, 0); RGFW_window_setMinSize(win, 0, 0); } win->internal.flags = flags; } void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags flags) { RGFW_window_setFlagsInternal(win, flags, win->internal.flags); } RGFW_bool RGFW_window_isInFocus(RGFW_window* win) { #ifdef RGFW_WASM return RGFW_TRUE; #else return RGFW_BOOL(win->internal.inFocus); #endif } void RGFW_setClassName(const char* name) { RGFW_init(); _RGFW->className = name; } void RGFW_setBuildDND(RGFW_bool state) { _RGFW->dndBuild = state; } #ifndef RGFW_X11 void RGFW_setXInstName(const char* name) { RGFW_UNUSED(name); } #endif RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y) { RGFW_ASSERT(win != NULL); if (x) *x = win->internal.lastMouseX; if (y) *y = win->internal.lastMouseY; return RGFW_TRUE; } RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key) { return RGFW_isKeyPressed(key) && RGFW_window_isInFocus(win); } RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key) { return RGFW_isKeyDown(key) && RGFW_window_isInFocus(win); } RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key) { return RGFW_isKeyReleased(key) && RGFW_window_isInFocus(win); } RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMousePressed(button) && RGFW_window_isInFocus(win); } RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseDown(button) && RGFW_window_isInFocus(win); } RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseReleased(button) && RGFW_window_isInFocus(win); } #ifndef RGFW_X11 void* RGFW_getDisplay_X11(void) { return NULL; } u64 RGFW_window_getWindow_X11(RGFW_window* win) { RGFW_UNUSED(win); return 0; } #endif #ifndef RGFW_WAYLAND struct wl_display* RGFW_getDisplay_Wayland(void) { return NULL; } struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } #endif #ifndef RGFW_WINDOWS void* RGFW_window_getHWND(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } void* RGFW_window_getHDC(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } #endif #ifndef RGFW_MACOS void* RGFW_window_getView_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) { RGFW_UNUSED(win); RGFW_UNUSED(layer); } void* RGFW_getLayer_OSX(void) { return NULL; } void* RGFW_window_getWindow_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } #endif void RGFW_setBit(u32* var, u32 mask, RGFW_bool set) { if (set) *var |= mask; else *var &= ~mask; } void RGFW_window_center(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon == NULL) return; RGFW_window_move(win, mon->x + ((i32)(mon->mode.w - win->w) / 2), mon->y + ((mon->mode.h - win->h) / 2)); } RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor* mon, RGFW_window* win) { RGFW_monitorMode mode; RGFW_ASSERT(win != NULL); mode.w = win->w; mode.h = win->h; RGFW_bool ret = RGFW_monitor_requestMode(mon, &mode, RGFW_monitorScale); /* move window to monitor origin so it doesn't move to the next monitor */ RGFW_window_move(win, mon->x, mon->y); return ret; } void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode) { if (bpp == 32) bpp = 24; mode->red = mode->green = mode->blue = (u8)(bpp / 3); u32 delta = bpp - (mode->red * 3); /* handle leftovers */ if (delta >= 1) mode->green = mode->green + 1; if (delta == 2) mode->red = mode->red + 1; } RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode* mon, RGFW_monitorMode* mon2, RGFW_modeRequest request) { RGFW_ASSERT(mon); RGFW_ASSERT(mon2); return (((mon->w == mon2->w && mon->h == mon2->h) || !(request & RGFW_monitorScale)) && ((mon->refreshRate == mon2->refreshRate) || !(request & RGFW_monitorRefresh)) && ((mon->red == mon2->red && mon->green == mon2->green && mon->blue == mon2->blue) || !(request & RGFW_monitorRGB))); } RGFW_bool RGFW_window_shouldClose(RGFW_window* win) { return (win == NULL || win->internal.shouldClose || (win->internal.exitKey && RGFW_isKeyDown(win->internal.exitKey))); } void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose) { if (shouldClose) { RGFW_windowCloseCallback(win); } else { win->internal.shouldClose = RGFW_FALSE; } } void RGFW_window_scaleToMonitor(RGFW_window* win) { RGFW_monitor* monitor = RGFW_window_getMonitor(win); if (monitor->scaleX == 0 && monitor->scaleY == 0) return; RGFW_window_resize(win, (i32)(monitor->scaleX * (float)win->w), (i32)(monitor->scaleY * (float)win->h)); } void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor* m) { RGFW_window_move(win, m->x + win->x, m->y + win->y); } RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format) { RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface)); RGFW_MEMZERO(surface, sizeof(RGFW_surface)); RGFW_createSurfacePtr(data, w, h, format, surface); return surface; } void RGFW_surface_setConvertFunc(RGFW_surface* surface, RGFW_convertImageDataFunc func) { surface->convertFunc = func; } void RGFW_surface_free(RGFW_surface* surface) { RGFW_surface_freePtr(surface); RGFW_FREE(surface); } RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface) { return &surface->native; } RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) { RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface)); RGFW_MEMZERO(surface, sizeof(RGFW_surface)); RGFW_window_createSurfacePtr(win, data, w, h, format, surface); return surface; } #ifndef RGFW_X11 RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { RGFW_UNUSED(win); return RGFW_createSurfacePtr(data, w, h, format, surface); } #endif const RGFW_colorLayout RGFW_layouts[RGFW_formatCount] = { { 0, 1, 2, 3, 3 }, /* RGFW_formatRGB8 */ { 2, 1, 0, 3, 3 }, /* RGFW_formatBGR8 */ { 0, 1, 2, 3, 4 }, /* RGFW_formatRGBA8 */ { 1, 2, 3, 0, 4 }, /* RGFW_formatARGB8 */ { 2, 1, 0, 3, 4 }, /* RGFW_formatBGRA8 */ { 3, 2, 1, 0, 4 }, /* RGFW_formatABGR8 */ }; void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_convertImageDataFunc func) { RGFW_copyImageData64(dest_data, w, h, dest_format, src_data, src_format, RGFW_FALSE, func); } RGFWDEF void RGFW_convertImageData64(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count, RGFW_bool is64bit); void RGFW_convertImageData64(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count, RGFW_bool is64bit) { u32 i, i2 = 0; u8 rgba[4] = {0}; for (i = 0; i < count; i++) { const u8* src_px = &src_data[i * srcLayout->channels]; u8* dst_px = &dest_data[i2 * destLayout->channels]; rgba[0] = src_px[srcLayout->r]; rgba[1] = src_px[srcLayout->g]; rgba[2] = src_px[srcLayout->b]; rgba[3] = (srcLayout->channels == 4) ? src_px[srcLayout->a] : 255; dst_px[destLayout->r] = rgba[0]; dst_px[destLayout->g] = rgba[1]; dst_px[destLayout->b] = rgba[2]; if (destLayout->channels == 4) dst_px[destLayout->a] = rgba[3]; i2 += 1 + is64bit; } } void RGFW_copyImageData64(u8* dest_data, i32 dest_w, i32 dest_h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_bool is64bit, RGFW_convertImageDataFunc func) { RGFW_ASSERT(dest_data && src_data); u32 count = (u32)(dest_w * dest_h); if (src_format == dest_format) { u32 channels = (dest_format >= RGFW_formatRGBA8) ? 4 : 3; RGFW_MEMCPY(dest_data, src_data, count * channels); return; } const RGFW_colorLayout* srcLayout = &RGFW_layouts[src_format]; const RGFW_colorLayout* destLayout = &RGFW_layouts[dest_format]; if (is64bit || func == NULL) { RGFW_convertImageData64(dest_data, src_data, srcLayout, destLayout, count, is64bit); } else { func(dest_data, src_data, srcLayout, destLayout, count); } } RGFW_monitorNode* RGFW_monitors_add(const RGFW_monitor* mon) { RGFW_monitorNode* node = NULL; if (_RGFW->monitors.freeList.head == NULL) return node; node = _RGFW->monitors.freeList.head; _RGFW->monitors.freeList.head = node->next; if (_RGFW->monitors.freeList.head == NULL) { _RGFW->monitors.freeList.cur = NULL; } node->next = NULL; if (_RGFW->monitors.list.head == NULL) { _RGFW->monitors.list.head = node; } else { _RGFW->monitors.list.cur->next = node; } _RGFW->monitors.list.cur = node; if (mon) node->mon = *mon; node->mon.node = node; node->disconnected = RGFW_FALSE; _RGFW->monitors.count += 1; return node; } void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev) { _RGFW->monitors.count -= 1; /* remove node from the list */ if (prev != node) { prev->next = node->next; } else { /* node is the head */ _RGFW->monitors.list.head = NULL; } node->next = NULL; /* move node to the free list */ if (_RGFW->monitors.freeList.head == NULL) { _RGFW->monitors.freeList.head = node; } else { _RGFW->monitors.freeList.cur->next = node; } _RGFW->monitors.freeList.cur = node; } void RGFW_monitors_refresh(void) { RGFW_monitorNode* prev = _RGFW->monitors.list.head; for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { if (node->disconnected == RGFW_FALSE) continue; RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_FALSE); RGFW_monitors_remove(node, prev); prev = node; } } RGFW_monitorMode* RGFW_monitor_getModes(RGFW_monitor* monitor, size_t* count) { size_t num = RGFW_monitor_getModesPtr(monitor, NULL); RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(num * sizeof(RGFW_monitorNode)); num = RGFW_monitor_getModesPtr(monitor, &modes); if (count) *count = num; return modes; } void RGFW_freeModes(RGFW_monitorMode* modes) { RGFW_FREE(modes); } RGFW_bool RGFW_monitor_findClosestMode(RGFW_monitor* monitor, RGFW_monitorMode* mode, RGFW_monitorMode* closest) { size_t count = RGFW_monitor_getModesPtr(monitor, NULL); RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(count * sizeof(RGFW_monitorNode)); count = RGFW_monitor_getModesPtr(monitor, &modes); RGFW_monitorMode* chosen = NULL; u32 topScore = 1; for (size_t i = 0; i < count; i++) { RGFW_monitorMode* mode2 = &modes[i]; u32 score = 0; if (mode->w == mode2->w && mode->h == mode2->h) score += 1000; if (mode->red == mode2->red && mode->green == mode2->green && mode->blue == mode2->blue) score += 100; if (mode->refreshRate == mode->refreshRate) score += 10; if (score > topScore) { topScore = score; chosen = mode2; } } if (chosen && closest) *closest = *chosen; RGFW_FREE(modes); return (chosen == NULL) ? RGFW_FALSE : RGFW_TRUE; } RGFW_bool RGFW_monitor_getPosition(RGFW_monitor* monitor, i32* x, i32* y) { if (x) *x = monitor->x; if (y) *y = monitor->y; return RGFW_TRUE; } const char* RGFW_monitor_getName(RGFW_monitor* monitor) { return monitor->name; } RGFW_bool RGFW_monitor_getScale(RGFW_monitor* monitor, float* x, float* y) { if (x) *x = monitor->scaleX; if (y) *y = monitor->scaleY; return RGFW_TRUE; } RGFW_bool RGFW_monitor_getPhysicalSize(RGFW_monitor* monitor, float* w, float* h) { if (w) *w = monitor->physW; if (h) *h = monitor->physH; return RGFW_TRUE; } void RGFW_monitor_setUserPtr(RGFW_monitor* monitor, void* userPtr) { monitor->userPtr = userPtr; } void* RGFW_monitor_getUserPtr(RGFW_monitor* monitor) { return monitor->userPtr; } RGFW_bool RGFW_monitor_getMode(RGFW_monitor* monitor, RGFW_monitorMode* mode) { if (mode) *mode = monitor->mode; return RGFW_TRUE; } RGFW_gammaRamp* RGFW_monitor_getGammaRamp(RGFW_monitor* monitor) { RGFW_gammaRamp* ramp = (RGFW_gammaRamp*)RGFW_ALLOC(sizeof(RGFW_gammaRamp)); ramp->count = RGFW_monitor_getGammaRampPtr(monitor, NULL); ramp->red = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); ramp->green = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); ramp->blue = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); ramp->count = RGFW_monitor_getGammaRampPtr(monitor, ramp); return ramp; } void RGFW_freeGammaRamp(RGFW_gammaRamp* ramp) { RGFW_FREE(ramp->red); RGFW_FREE(ramp->green); RGFW_FREE(ramp->blue); RGFW_FREE(ramp); } RGFW_bool RGFW_monitor_setGammaPtr(RGFW_monitor* monitor, float gamma, u16* ptr, size_t count) { RGFW_ASSERT(monitor); RGFW_ASSERT(gamma > 0.0f); size_t i; for (i = 0; i < count; i++) { float value = (float)i / (float) (count - 1); #ifndef RGFW_NO_MATH value = powf(value, 1.f / gamma) * 65535.f + 0.5f; #endif value = RGFW_MIN(value, 65535.f); ptr[i] = (u16)value; } RGFW_gammaRamp ramp; ramp.red = ptr; ramp.green = ptr; ramp.blue = ptr; ramp.count = count; return RGFW_monitor_setGammaRamp(monitor, &ramp); } RGFW_bool RGFW_monitor_setGamma(RGFW_monitor* monitor, float gamma) { size_t count = RGFW_monitor_getGammaRampPtr(monitor, NULL); u16* ptr = (u16*)RGFW_ALLOC(count * sizeof(u16)); RGFW_bool ret = RGFW_monitor_setGammaPtr(monitor, gamma, ptr, count); RGFW_FREE(ptr); return ret; } RGFW_monitor** RGFW_getMonitors(size_t* len) { static RGFW_monitor* monitors[RGFW_MAX_MONITORS]; RGFW_init(); if (len != NULL) { *len = _RGFW->monitors.count; } u8 i = 0; RGFW_monitorNode* cur_node = _RGFW->monitors.list.head; while (cur_node != NULL) { monitors[i] = &cur_node->mon; i++; cur_node = cur_node->next; } return monitors; } RGFW_monitor* RGFW_getPrimaryMonitor(void) { if (_RGFW->monitors.primary == NULL) { _RGFW->monitors.primary = _RGFW->monitors.list.head; } return &_RGFW->monitors.primary->mon; } RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) { return RGFW_window_setIconEx(win, data, w, h, format, RGFW_iconBoth); } void RGFW_window_captureMouse(RGFW_window* win, RGFW_bool state) { win->internal.captureMouse = state; RGFW_window_captureMousePlatform(win, state); } void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state) { win->internal.rawMouse = state; RGFW_window_setRawMouseModePlatform(win, state); } void RGFW_window_captureRawMouse(RGFW_window* win, RGFW_bool state) { RGFW_window_captureMouse(win, state); RGFW_window_setRawMouseMode(win, state); } RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win) { return RGFW_BOOL(win->internal.rawMouse); } RGFW_bool RGFW_window_isCaptured(RGFW_window* win) { return RGFW_BOOL(win->internal.captureMouse); } void RGFW_keyUpdateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value) { if (value) win->internal.mod |= mod; else win->internal.mod &= ~mod; } void RGFW_keyUpdateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) { RGFW_keyUpdateKeyMod(win, RGFW_modCapsLock, capital); RGFW_keyUpdateKeyMod(win, RGFW_modNumLock, numlock); RGFW_keyUpdateKeyMod(win, RGFW_modControl, control); RGFW_keyUpdateKeyMod(win, RGFW_modAlt, alt); RGFW_keyUpdateKeyMod(win, RGFW_modShift, shift); RGFW_keyUpdateKeyMod(win, RGFW_modSuper, super); RGFW_keyUpdateKeyMod(win, RGFW_modScrollLock, scroll); } void RGFW_keyUpdateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll) { RGFW_keyUpdateKeyModsEx(win, capital, numlock, RGFW_isKeyDown(RGFW_keyControlL) || RGFW_isKeyDown(RGFW_keyControlR), RGFW_isKeyDown(RGFW_keyAltL) || RGFW_isKeyDown(RGFW_keyAltR), RGFW_isKeyDown(RGFW_keyShiftL) || RGFW_isKeyDown(RGFW_keyShiftR), RGFW_isKeyDown(RGFW_keySuperL) || RGFW_isKeyDown(RGFW_keySuperR), scroll); } void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show) { if (show && (win->internal.flags & RGFW_windowHideMouse)) win->internal.flags ^= RGFW_windowHideMouse; else if (!show && !(win->internal.flags & RGFW_windowHideMouse)) win->internal.flags |= RGFW_windowHideMouse; } RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win) { return (RGFW_bool)RGFW_BOOL(((RGFW_window*)win)->internal.flags & RGFW_windowHideMouse); } RGFW_bool RGFW_window_borderless(RGFW_window* win) { return (RGFW_bool)RGFW_BOOL(win->internal.flags & RGFW_windowNoBorder); } RGFW_bool RGFW_window_isFullscreen(RGFW_window* win){ return RGFW_BOOL(win->internal.flags & RGFW_windowFullscreen); } RGFW_bool RGFW_window_allowsDND(RGFW_window* win) { return RGFW_BOOL(win->internal.flags & RGFW_windowAllowDND); } RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) { return RGFW_window_setMouseStandard(win, RGFW_mouseNormal); } RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, RGFW_mouseIcon icon) { RGFW_ASSERT(win); RGFW_ASSERT(icon < RGFW_mouseIconCount); return RGFW_window_setMouse(win, _RGFW->standardMice[icon]); } RGFW_bool RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win && mouse); if (mouse != _RGFW->hiddenMouse) { win->internal.mouse = mouse; } return RGFW_window_setMousePlatform(win, mouse); } #ifndef RGFW_WINDOWS void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) { RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow); } #endif #if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WASM) || defined(RGFW_WAYLAND) #ifndef __USE_POSIX199309 #define __USE_POSIX199309 #endif #include struct timespec; #endif #if defined(RGFW_WAYLAND) || defined(RGFW_X11) || defined(RGFW_WINDOWS) void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { RGFW_window_showMouseFlags(win, show); if (show == RGFW_FALSE) { RGFW_window_setMouse(win, _RGFW->hiddenMouse); } else { RGFW_window_setMouse(win, win->internal.mouse); } } #endif #ifndef RGFW_MACOS void RGFW_moveToMacOSResourceDir(void) { } #endif RGFWDEF RGFW_bool RGFW_isLatin(const char *string, size_t length); RGFW_bool RGFW_isLatin(const char *string, size_t length) { for (size_t i = 0; i < length; i++) { if ((u8)string[i] >= 0x80) { return RGFW_TRUE; } } return RGFW_FALSE; } RGFWDEF u32 RGFW_decodeUTF8(const char* string, size_t* starting_index); u32 RGFW_decodeUTF8(const char* string, size_t* starting_index) { static const u32 offsets[] = { 0x00000000u, 0x00003080u, 0x000e2080u, 0x03c82080u, 0xfa082080u, 0x82082080u }; u32 codepoint = (u8)string[(*starting_index)]; size_t count; for (count = 1; (string[count + (*starting_index)] & 0xc0) == 0x80; count++) { codepoint = (codepoint << 6) + (u8)string[count + (*starting_index)]; } *starting_index += count; RGFW_ASSERT(count <= 6); return codepoint - offsets[count - 1]; } /* graphics API specific code (end of generic code) starts here */ /* OpenGL defines start here (Normal, EGL, OSMesa) */ #if defined(RGFW_OPENGL) /* EGL, OpenGL */ #define RGFW_DEFAULT_GL_HINTS { \ /* Stencil */ 0, \ /* Samples */ 0, \ /* Stereo */ RGFW_FALSE, \ /* AuxBuffers */ 0, \ /* DoubleBuffer */ RGFW_TRUE, \ /* Red */ 8, \ /* Green */ 8, \ /* Blue */ 8, \ /* Alpha */ 8, \ /* Depth */ 24, \ /* AccumRed */ 0, \ /* AccumGreen */ 0, \ /* AccumBlue */ 0, \ /* AccumAlpha */ 0, \ /* SRGB */ RGFW_FALSE, \ /* Robustness */ RGFW_FALSE, \ /* Debug */ RGFW_FALSE, \ /* NoError */ RGFW_FALSE, \ /* ReleaseBehavior */ RGFW_glReleaseNone, \ /* Profile */ RGFW_glCore, \ /* Major */ 1, \ /* Minor */ 0, \ /* Share */ NULL, \ /* Share_EGL */ NULL, \ /* renderer */ RGFW_glAccelerated \ } RGFW_glHints RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS; RGFW_glHints* RGFW_globalHints_OpenGL = &RGFW_globalHints_OpenGL_SRC; void RGFW_resetGlobalHints_OpenGL(void) { #if !defined(__cplusplus) || defined(RGFW_MACOS) RGFW_globalHints_OpenGL_SRC = (RGFW_glHints)RGFW_DEFAULT_GL_HINTS; #else RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS; #endif } void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints) { RGFW_globalHints_OpenGL = hints; } RGFW_glHints* RGFW_getGlobalHints_OpenGL(void) { RGFW_init(); return RGFW_globalHints_OpenGL; } void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx) { RGFW_UNUSED(ctx); #ifdef RGFW_WAYLAND if (RGFW_usingWayland()) return (void*)ctx->egl.ctx; #endif #if defined(RGFW_X11) return (void*)ctx->ctx; #else return NULL; #endif } RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints) { #ifdef RGFW_WAYLAND if (RGFW_usingWayland()) { return (RGFW_glContext*)RGFW_window_createContext_EGL(win, hints); } #endif RGFW_glContext* ctx = (RGFW_glContext*)RGFW_ALLOC(sizeof(RGFW_glContext)); if (RGFW_window_createContextPtr_OpenGL(win, ctx, hints) == RGFW_FALSE) { RGFW_FREE(ctx); win->src.ctx.native = NULL; return NULL; } win->src.gfxType |= RGFW_gfxOwnedByRGFW; return ctx; } RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win) { if (win->src.gfxType & RGFW_windowEGL) return NULL; return win->src.ctx.native; } void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { RGFW_window_deleteContextPtr_OpenGL(win, ctx); if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx); } RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len) { const char *start = extensions; const char *where; const char* terminator; if (extensions == NULL || ext == NULL) { return RGFW_FALSE; } while (ext[len - 1] == '\0' && len > 3) { len--; } where = RGFW_STRSTR(extensions, ext); while (where) { terminator = where + len; if ((where == start || *(where - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) { return RGFW_TRUE; } where = RGFW_STRSTR(terminator, ext); } return RGFW_FALSE; } RGFWDEF RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len); RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len) { #ifdef GL_NUM_EXTENSIONS if (RGFW_globalHints_OpenGL->major >= 3) { i32 i; GLint count = 0; RGFW_proc RGFW_glGetStringi = RGFW_getProcAddress_OpenGL("glGetStringi"); RGFW_proc RGFW_glGetIntegerv = RGFW_getProcAddress_OpenGL("glGetIntegerv"); if (RGFW_glGetIntegerv) ((void(*)(GLenum, GLint*))RGFW_glGetIntegerv)(GL_NUM_EXTENSIONS, &count); for (i = 0; RGFW_glGetStringi && i < count; i++) { const char* en = ((const char* (*)(u32, u32))RGFW_glGetStringi)(GL_EXTENSIONS, (u32)i); if (en && RGFW_STRNCMP(en, extension, len) == 0) { return RGFW_TRUE; } } } else #endif { RGFW_proc RGFW_glGetString = RGFW_getProcAddress_OpenGL("glGetString"); #define RGFW_GL_EXTENSIONS 0x1F03 if (RGFW_glGetString) { const char* extensions = ((const char*(*)(u32))RGFW_glGetString)(RGFW_GL_EXTENSIONS); if ((extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len)) { return RGFW_TRUE; } } } return RGFW_FALSE; } RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len) { if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE; return RGFW_extensionSupportedPlatform_OpenGL(extension, len); } void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win) { if (win) { _RGFW->current = win; } RGFW_window_makeCurrentContext_OpenGL(win); } RGFW_window* RGFW_getCurrentWindow_OpenGL(void) { return _RGFW->current; } void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max) { stack->attribs = attribs; stack->count = 0; stack->max = max; } void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib) { RGFW_ASSERT(stack->count < stack->max); stack->attribs[stack->count] = attrib; stack->count += 1; } void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2) { RGFW_attribStack_pushAttrib(stack, attrib1); RGFW_attribStack_pushAttrib(stack, attrib2); } /* EGL */ #ifdef RGFW_EGL #include PFNEGLINITIALIZEPROC RGFW_eglInitialize; PFNEGLGETCONFIGSPROC RGFW_eglGetConfigs; PFNEGLCHOOSECONFIGPROC RGFW_eglChooseConfig; PFNEGLCREATEWINDOWSURFACEPROC RGFW_eglCreateWindowSurface; PFNEGLCREATECONTEXTPROC RGFW_eglCreateContext; PFNEGLMAKECURRENTPROC RGFW_eglMakeCurrent; PFNEGLGETDISPLAYPROC RGFW_eglGetDisplay; PFNEGLSWAPBUFFERSPROC RGFW_eglSwapBuffers; PFNEGLSWAPINTERVALPROC RGFW_eglSwapInterval; PFNEGLBINDAPIPROC RGFW_eglBindAPI; PFNEGLDESTROYCONTEXTPROC RGFW_eglDestroyContext; PFNEGLTERMINATEPROC RGFW_eglTerminate; PFNEGLDESTROYSURFACEPROC RGFW_eglDestroySurface; PFNEGLGETCURRENTCONTEXTPROC RGFW_eglGetCurrentContext; PFNEGLGETPROCADDRESSPROC RGFW_eglGetProcAddress = NULL; PFNEGLQUERYSTRINGPROC RGFW_eglQueryString; PFNEGLGETCONFIGATTRIBPROC RGFW_eglGetConfigAttrib; #define EGL_SURFACE_MAJOR_VERSION_KHR 0x3098 #define EGL_SURFACE_MINOR_VERSION_KHR 0x30fb #ifdef RGFW_WINDOWS #include #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) #include #endif #ifdef RGFW_WAYLAND #include #endif void* RGFW_eglLibHandle = NULL; void* RGFW_getDisplay_EGL(void) { return _RGFW->EGL_display; } void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx) { return ctx->ctx; } void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx) { return ctx->surface; } struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx) { return ctx->eglWindow; } RGFW_bool RGFW_loadEGL(void) { RGFW_init(); if (RGFW_eglGetProcAddress != NULL) { return RGFW_TRUE; } #ifndef RGFW_WASM #ifdef RGFW_WINDOWS const char* libNames[] = { "libEGL.dll", "EGL.dll" }; #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) /* Linux and macOS */ const char* libNames[] = { "libEGL.so.1", /* most common */ "libEGL.so", /* fallback */ "/System/Library/Frameworks/OpenGL.framework/OpenGL" /* fallback for older macOS EGL-like systems */ }; #endif for (size_t i = 0; i < sizeof(libNames) / sizeof(libNames[0]); i++) { #ifdef RGFW_WINDOWS RGFW_eglLibHandle = (void*)LoadLibraryA(libNames[i]); if (RGFW_eglLibHandle) { RGFW_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC)(RGFW_proc)GetProcAddress((HMODULE)RGFW_eglLibHandle, "eglGetProcAddress"); break; } #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) RGFW_eglLibHandle = dlopen(libNames[i], RTLD_LAZY | RTLD_GLOBAL); if (RGFW_eglLibHandle) { void* lib = dlsym(RGFW_eglLibHandle, "eglGetProcAddress"); if (lib != NULL) RGFW_MEMCPY(&RGFW_eglGetProcAddress, &lib, sizeof(PFNEGLGETPROCADDRESSPROC)); break; } #endif } if (!RGFW_eglLibHandle || !RGFW_eglGetProcAddress) { return RGFW_FALSE; } RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) RGFW_eglGetProcAddress("eglInitialize"); RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) RGFW_eglGetProcAddress("eglGetConfigs"); RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) RGFW_eglGetProcAddress("eglChooseConfig"); RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) RGFW_eglGetProcAddress("eglCreateWindowSurface"); RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) RGFW_eglGetProcAddress("eglCreateContext"); RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) RGFW_eglGetProcAddress("eglMakeCurrent"); RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) RGFW_eglGetProcAddress("eglGetDisplay"); RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) RGFW_eglGetProcAddress("eglSwapBuffers"); RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) RGFW_eglGetProcAddress("eglSwapInterval"); RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) RGFW_eglGetProcAddress("eglBindAPI"); RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) RGFW_eglGetProcAddress("eglDestroyContext"); RGFW_eglTerminate = (PFNEGLTERMINATEPROC) RGFW_eglGetProcAddress("eglTerminate"); RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) RGFW_eglGetProcAddress("eglDestroySurface"); RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) RGFW_eglGetProcAddress("eglQueryString"); RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) RGFW_eglGetProcAddress("eglGetCurrentContext"); RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) RGFW_eglGetProcAddress("eglGetConfigAttrib"); #else RGFW_eglGetProcAddress = eglGetProcAddress; RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) eglInitialize; RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) eglGetConfigs; RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) eglChooseConfig; RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglCreateWindowSurface; RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) eglCreateContext; RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) eglMakeCurrent; RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) eglGetDisplay; RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) eglSwapBuffers; RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) eglSwapInterval; RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) eglBindAPI; RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) eglDestroyContext; RGFW_eglTerminate = (PFNEGLTERMINATEPROC) eglTerminate; RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) eglDestroySurface; RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) eglQueryString; RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) eglGetCurrentContext; RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC)eglGetConfigAttrib; #endif RGFW_bool out = RGFW_BOOL(RGFW_eglInitialize!= NULL && RGFW_eglGetConfigs!= NULL && RGFW_eglChooseConfig!= NULL && RGFW_eglCreateWindowSurface!= NULL && RGFW_eglCreateContext!= NULL && RGFW_eglMakeCurrent!= NULL && RGFW_eglGetDisplay!= NULL && RGFW_eglSwapBuffers!= NULL && RGFW_eglSwapInterval != NULL && RGFW_eglBindAPI!= NULL && RGFW_eglDestroyContext!= NULL && RGFW_eglTerminate!= NULL && RGFW_eglDestroySurface!= NULL && RGFW_eglQueryString != NULL && RGFW_eglGetCurrentContext != NULL && RGFW_eglGetConfigAttrib != NULL); if (out) { #ifdef RGFW_WINDOWS HDC dc = GetDC(NULL); _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) dc); ReleaseDC(NULL, dc); #elif defined(RGFW_WAYLAND) if (_RGFW->useWaylandBool) _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->wl_display); else #endif #ifdef RGFW_X11 _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->display); #else {} #endif #if !defined(RGFW_WAYLAND) && !defined(RGFW_WINDOWS) && !defined(RGFW_X11) _RGFW->EGL_display = RGFW_eglGetDisplay(EGL_DEFAULT_DISPLAY); #endif } RGFW_eglInitialize(_RGFW->EGL_display, NULL, NULL); return out; } void RGFW_unloadEGL(void) { if (!RGFW_eglLibHandle) return; RGFW_eglTerminate(_RGFW->EGL_display); #ifdef RGFW_WINDOWS FreeLibrary((HMODULE)RGFW_eglLibHandle); #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) dlclose(RGFW_eglLibHandle); #endif RGFW_eglLibHandle = NULL; RGFW_eglGetProcAddress = NULL; } RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints) { if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE; win->src.ctx.egl = ctx; win->src.gfxType = RGFW_gfxEGL; #ifdef RGFW_WAYLAND if (_RGFW->useWaylandBool) win->src.ctx.egl->eglWindow = wl_egl_window_create(win->src.surface, win->w, win->h); #endif #ifndef EGL_OPENGL_ES1_BIT #define EGL_OPENGL_ES1_BIT 0x1 #endif EGLint egl_config[24]; { RGFW_attribStack stack; RGFW_attribStack_init(&stack, egl_config, 24); RGFW_attribStack_pushAttribs(&stack, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); RGFW_attribStack_pushAttrib(&stack, EGL_RENDERABLE_TYPE); if (hints->profile == RGFW_glES) { switch (hints->major) { case 1: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES1_BIT); break; case 2: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES2_BIT); break; case 3: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES3_BIT); break; default: break; } } else { RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_BIT); } RGFW_attribStack_pushAttribs(&stack, EGL_RED_SIZE, hints->red); RGFW_attribStack_pushAttribs(&stack, EGL_GREEN_SIZE, hints->green); RGFW_attribStack_pushAttribs(&stack, EGL_BLUE_SIZE, hints->blue); RGFW_attribStack_pushAttribs(&stack, EGL_ALPHA_SIZE, hints->alpha); RGFW_attribStack_pushAttribs(&stack, EGL_DEPTH_SIZE, hints->depth); RGFW_attribStack_pushAttribs(&stack, EGL_STENCIL_SIZE, hints->stencil); if (hints->samples) { RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLE_BUFFERS, 1); RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLES, hints->samples); } RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); } EGLint numConfigs, best_config = -1, best_samples = 0; RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, NULL, 0, &numConfigs); EGLConfig* configs = (EGLConfig*)RGFW_ALLOC(sizeof(EGLConfig) * (u32)numConfigs); RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, configs, numConfigs, &numConfigs); #ifdef RGFW_X11 RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent); EGLint best_depth = 0; #endif for (EGLint i = 0; i < numConfigs; i++) { EGLint visual_id = 0; EGLint samples = 0; RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_NATIVE_VISUAL_ID, &visual_id); RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_SAMPLES, &samples); if (best_config == -1) best_config = i; #ifdef RGFW_X11 if (_RGFW->useWaylandBool == RGFW_FALSE) { XVisualInfo vinfo_template; vinfo_template.visualid = (VisualID)visual_id; int num_visuals = 0; XVisualInfo* vi = XGetVisualInfo(_RGFW->display, VisualIDMask, &vinfo_template, &num_visuals); if (!vi) continue; if ((!transparent || vi->depth == 32) && best_depth == 0) { best_config = i; best_depth = vi->depth; } if ((!(transparent) || vi->depth == 32) && (samples <= hints->samples && samples > best_samples)) { best_depth = vi->depth; best_config = i; best_samples = samples; XFree(vi); continue; } } #endif if (samples <= hints->samples && samples > best_samples) { best_config = i; best_samples = samples; } } EGLConfig config = configs[best_config]; RGFW_FREE(configs); #ifdef RGFW_X11 if (_RGFW->useWaylandBool == RGFW_FALSE) { /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */ XVisualInfo* result; XVisualInfo desired; EGLint visualID = 0, count = 0; RGFW_eglGetConfigAttrib(_RGFW->EGL_display, config, EGL_NATIVE_VISUAL_ID, &visualID); if (visualID) { desired.visualid = (VisualID)visualID; result = XGetVisualInfo(_RGFW->display, VisualIDMask, &desired, &count); } else RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to fetch a valid EGL VisualID"); if (result == NULL || count == 0) { if (win->src.window == 0) { /* try to create a EGL context anyway (this will work if you're not using a NVidia driver) */ win->internal.flags &= ~(u32)RGFW_windowEGL; RGFW_createWindowPlatform("", win->internal.flags, win); } RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to find a valid visual for the EGL config"); } else { RGFW_bool showWindow = RGFW_FALSE; if (win->src.window) { showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE); RGFW_window_closePlatform(win); } RGFW_XCreateWindow(*result, "", win->internal.flags, win); if (showWindow) { RGFW_window_show(win); } XFree(result); } } #endif EGLint surf_attribs[9]; { RGFW_attribStack stack; RGFW_attribStack_init(&stack, surf_attribs, 9); const char present_opaque_str[] = "EGL_EXT_present_opaque"; RGFW_bool opaque_extension_Found = RGFW_extensionSupportedPlatform_EGL(present_opaque_str, sizeof(present_opaque_str)); #ifndef EGL_PRESENT_OPAQUE_EXT #define EGL_PRESENT_OPAQUE_EXT 0x31df #endif #ifndef EGL_GL_COLORSPACE_KHR #define EGL_GL_COLORSPACE_KHR 0x309D #ifndef EGL_GL_COLORSPACE_SRGB_KHR #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 #endif #endif const char gl_colorspace_str[] = "EGL_KHR_gl_colorspace"; RGFW_bool gl_colorspace_Found = RGFW_extensionSupportedPlatform_EGL(gl_colorspace_str, sizeof(gl_colorspace_str)); if (hints->sRGB && gl_colorspace_Found) { RGFW_attribStack_pushAttribs(&stack, EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); } if (!(win->internal.flags & RGFW_windowTransparent) && opaque_extension_Found) RGFW_attribStack_pushAttribs(&stack, EGL_PRESENT_OPAQUE_EXT, EGL_TRUE); if (hints->doubleBuffer == 0) { RGFW_attribStack_pushAttribs(&stack, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); } RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); } #if defined(RGFW_MACOS) void* layer = RGFW_getLayer_OSX(); RGFW_window_setLayer_OSX(win, layer); win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) layer, surf_attribs); #elif defined(RGFW_WINDOWS) win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs); #elif defined(RGFW_WAYLAND) if (_RGFW->useWaylandBool) win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.ctx.egl->eglWindow, surf_attribs); else #endif #ifdef RGFW_X11 win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs); #else {} #endif #ifdef RGFW_WASM win->src.ctx.egl->surface = eglCreateWindowSurface(_RGFW->EGL_display, config, 0, 0); #endif if (win->src.ctx.egl->surface == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL surface."); return RGFW_FALSE; } EGLint attribs[20]; { RGFW_attribStack stack; RGFW_attribStack_init(&stack, attribs, 20); if (hints->major || hints->minor) { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MAJOR_VERSION, hints->major); RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MINOR_VERSION, hints->minor); } if (hints->profile == RGFW_glCore) { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT); } else if (hints->profile == RGFW_glCompatibility) { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT); } else if (hints->profile == RGFW_glForwardCompatibility) { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE, EGL_TRUE); } RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_ROBUST_ACCESS, hints->robustness); RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_DEBUG, hints->debug); #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_KHR #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 #endif #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 #endif if (hints->releaseBehavior == RGFW_glReleaseFlush) { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); } else { RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, 0x0000); } RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); } if (hints->profile == RGFW_glES) RGFW_eglBindAPI(EGL_OPENGL_ES_API); else RGFW_eglBindAPI(EGL_OPENGL_API); win->src.ctx.egl->ctx = RGFW_eglCreateContext(_RGFW->EGL_display, config, hints->shareEGL, attribs); if (win->src.ctx.egl->ctx == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL context."); return RGFW_FALSE; } RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx); RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context initalized."); return RGFW_TRUE; } RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win) { if (win->src.gfxType == RGFW_windowOpenGL) return NULL; return win->src.ctx.egl; } void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx) { if (_RGFW->EGL_display == NULL) return; RGFW_eglDestroySurface(_RGFW->EGL_display, ctx->surface); RGFW_eglDestroyContext(_RGFW->EGL_display, ctx->ctx); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context freed"); #ifdef RGFW_WAYLAND if (_RGFW->useWaylandBool == RGFW_FALSE) return; wl_egl_window_destroy(win->src.ctx.egl->eglWindow); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL window context freed"); #endif win->src.ctx.egl = NULL; } void RGFW_window_makeCurrentContext_EGL(RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.egl); if (win == NULL) RGFW_eglMakeCurrent(_RGFW->EGL_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); else { RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx); } } void RGFW_window_swapBuffers_EGL(RGFW_window* win) { if (RGFW_eglSwapBuffers) RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface); else RGFW_window_swapBuffers_OpenGL(win); } void* RGFW_getCurrentContext_EGL(void) { return RGFW_eglGetCurrentContext(); } RGFW_proc RGFW_getProcAddress_EGL(const char* procname) { #if defined(RGFW_WINDOWS) RGFW_proc proc = (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname); if (proc) return proc; #endif return (RGFW_proc) RGFW_eglGetProcAddress(procname); } RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len) { if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE; const char* extensions = RGFW_eglQueryString(_RGFW->EGL_display, EGL_EXTENSIONS); return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len); } void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval) { RGFW_ASSERT(win != NULL); RGFW_eglSwapInterval(_RGFW->EGL_display, swapInterval); } RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len) { if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE; return RGFW_extensionSupportedPlatform_EGL(extension, len); } void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win) { _RGFW->current = win; RGFW_window_makeCurrentContext_EGL(win); } RGFW_window* RGFW_getCurrentWindow_EGL(void) { return _RGFW->current; } RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints) { RGFW_eglContext* ctx = (RGFW_eglContext*)RGFW_ALLOC(sizeof(RGFW_eglContext)); if (RGFW_window_createContextPtr_EGL(win, ctx, hints) == RGFW_FALSE) { RGFW_FREE(ctx); win->src.ctx.egl = NULL; return NULL; } win->src.gfxType |= RGFW_gfxOwnedByRGFW; return ctx; } void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx) { RGFW_window_deleteContextPtr_EGL(win, ctx); if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx); } #endif /* RGFW_EGL */ /* end of RGFW_EGL defines */ #endif /* end of RGFW_GL (OpenGL, EGL, OSMesa )*/ /* RGFW_VULKAN defines */ #ifdef RGFW_VULKAN #ifdef RGFW_MACOS #include #endif const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count) { static const char* arr[2] = {VK_KHR_SURFACE_EXTENSION_NAME}; arr[1] = RGFW_VK_SURFACE; if (count != NULL) *count = 2; return (const char**)arr; } #ifndef RGFW_MACOS VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface) { RGFW_ASSERT(win != NULL); RGFW_ASSERT(instance); RGFW_ASSERT(surface != NULL); *surface = VK_NULL_HANDLE; #ifdef RGFW_X11 VkXlibSurfaceCreateInfoKHR x11 = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, 0, 0, (Display*) _RGFW->display, (Window) win->src.window }; return vkCreateXlibSurfaceKHR(instance, &x11, NULL, surface); #endif #if defined(RGFW_WAYLAND) VkWaylandSurfaceCreateInfoKHR wayland = { VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, 0, 0, (struct wl_display*) _RGFW->wl_display, (struct wl_surface*) win->src.surface }; return vkCreateWaylandSurfaceKHR(instance, &wayland, NULL, surface); #elif defined(RGFW_WINDOWS) VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, 0, 0, GetModuleHandle(NULL), (HWND)win->src.window }; return vkCreateWin32SurfaceKHR(instance, &win32, NULL, surface); #endif } #endif RGFW_bool RGFW_getPresentationSupport_Vulkan(VkPhysicalDevice physicalDevice, u32 queueFamilyIndex) { if (_RGFW == NULL) RGFW_init(); #ifdef RGFW_X11 Visual* visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)); RGFW_bool out = vkGetPhysicalDeviceXlibPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->display, XVisualIDFromVisual(visual)); return out; #endif #if defined(RGFW_WAYLAND) RGFW_bool wlout = vkGetPhysicalDeviceWaylandPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->wl_display); return wlout; #elif defined(RGFW_WINDOWS) RGFW_bool out = vkGetPhysicalDeviceWin32PresentationSupportKHR(physicalDevice, queueFamilyIndex); return out; #elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11) RGFW_UNUSED(physicalDevice); RGFW_UNUSED(queueFamilyIndex); return RGFW_FALSE; /* TODO */ #endif } #endif /* end of RGFW_vulkan */ /* This is where OS specific stuff starts */ /* start of unix (wayland or X11 (unix) ) defines */ #ifdef RGFW_UNIX #include #include #include void RGFW_stopCheckEvents(void) { _RGFW->eventWait_forceStop[2] = 1; while (1) { const char byte = 0; const ssize_t result = write(_RGFW->eventWait_forceStop[1], &byte, 1); if (result == 1 || result == -1) break; } } RGFWDEF u64 RGFW_linux_getTimeNS(void); u64 RGFW_linux_getTimeNS(void) { struct timespec ts; const u64 scale_factor = 1000000000; clock_gettime(_RGFW->clock, &ts); return (u64)ts.tv_sec * scale_factor + (u64)ts.tv_nsec; } void RGFW_waitForEvent(i32 waitMS) { if (waitMS == 0) return; if (_RGFW->eventWait_forceStop[0] == 0 || _RGFW->eventWait_forceStop[1] == 0) { if (pipe(_RGFW->eventWait_forceStop) != -1) { fcntl(_RGFW->eventWait_forceStop[0], F_GETFL, 0); fcntl(_RGFW->eventWait_forceStop[0], F_GETFD, 0); fcntl(_RGFW->eventWait_forceStop[1], F_GETFL, 0); fcntl(_RGFW->eventWait_forceStop[1], F_GETFD, 0); } } struct pollfd fds[2]; fds[0].fd = 0; fds[0].events = POLLIN; fds[0].revents = 0; fds[1].fd = _RGFW->eventWait_forceStop[0]; fds[1].events = POLLIN; fds[1].revents = 0; if (RGFW_usingWayland()) { #ifdef RGFW_WAYLAND fds[0].fd = wl_display_get_fd(_RGFW->wl_display); /* empty the queue */ while (wl_display_prepare_read(_RGFW->wl_display) != 0) { /* error occured when dispatching the queue */ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { return; } } /* send any pending requests to the compositor */ while (wl_display_flush(_RGFW->wl_display) == -1) { /* queue is full dispatch them */ if (errno == EAGAIN) { if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { return; } } else { return; } } #endif } else { #ifdef RGFW_X11 fds[0].fd = ConnectionNumber(_RGFW->display); #endif } u64 start = RGFW_linux_getTimeNS(); if (RGFW_usingWayland()) { #ifdef RGFW_WAYLAND while (wl_display_dispatch_pending(_RGFW->wl_display) == 0) { if (poll(fds, 1, waitMS) <= 0) { wl_display_cancel_read(_RGFW->wl_display); break; } else { if (wl_display_read_events(_RGFW->wl_display) == -1) return; } if (waitMS != RGFW_eventWaitNext) { waitMS -= (i32)(RGFW_linux_getTimeNS() - start) / (i32)1e+6; } } /* queue contains events from read, dispatch them */ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { return; } #endif } else { #ifdef RGFW_X11 while (XPending(_RGFW->display) == 0) { if (poll(fds, 1, waitMS) <= 0) break; if (waitMS != RGFW_eventWaitNext) { waitMS -= (i32)(RGFW_linux_getTimeNS() - start) / (i32)1e+6; } } #endif } /* drain any data in the stop request */ if (_RGFW->eventWait_forceStop[2]) { char data[64]; RGFW_MEMZERO(data, sizeof(data)); (void)!read(_RGFW->eventWait_forceStop[0], data, sizeof(data)); _RGFW->eventWait_forceStop[2] = 0; } } char* RGFW_strtok(char* str, const char* delimStr); char* RGFW_strtok(char* str, const char* delimStr) { static char* static_str = NULL; if (str != NULL) static_str = str; if (static_str == NULL) { return NULL; } while (*static_str != '\0') { RGFW_bool delim = 0; const char* d; for (d = delimStr; *d != '\0'; d++) { if (*static_str == *d) { delim = 1; break; } } if (!delim) break; static_str++; } if (*static_str == '\0') return NULL; char* token_start = static_str; while (*static_str != '\0') { int delim = 0; const char* d; for (d = delimStr; *d != '\0'; d++) { if (*static_str == *d) { delim = 1; break; } } if (delim) { *static_str = '\0'; static_str++; break; } static_str++; } return token_start; } #ifdef RGFW_X11 RGFWDEF i32 RGFW_initPlatform_X11(void); RGFWDEF void RGFW_deinitPlatform_X11(void); #endif #ifdef RGFW_WAYLAND RGFWDEF i32 RGFW_initPlatform_Wayland(void); RGFWDEF void RGFW_deinitPlatform_Wayland(void); #endif RGFWDEF void RGFW_load_X11(void); RGFWDEF void RGFW_load_Wayland(void); #if !defined(RGFW_X11) || !defined(RGFW_WAYLAND) void RGFW_load_X11(void) { } void RGFW_load_Wayland(void) { } #endif /* * Sadly we have to use magic linux keycodes * We can't use X11 functions, because that breaks Wayland, but they use the same keycodes so there's no use redeffing them * We can't use linux enums, because the headers don't exist on BSD */ void RGFW_initKeycodesPlatform(void) { _RGFW->keycodes[49] = RGFW_keyBacktick; _RGFW->keycodes[19] = RGFW_key0; _RGFW->keycodes[10] = RGFW_key1; _RGFW->keycodes[11] = RGFW_key2; _RGFW->keycodes[12] = RGFW_key3; _RGFW->keycodes[13] = RGFW_key4; _RGFW->keycodes[14] = RGFW_key5; _RGFW->keycodes[15] = RGFW_key6; _RGFW->keycodes[16] = RGFW_key7; _RGFW->keycodes[17] = RGFW_key8; _RGFW->keycodes[18] = RGFW_key9; _RGFW->keycodes[65] = RGFW_keySpace; _RGFW->keycodes[38] = RGFW_keyA; _RGFW->keycodes[56] = RGFW_keyB; _RGFW->keycodes[54] = RGFW_keyC; _RGFW->keycodes[40] = RGFW_keyD; _RGFW->keycodes[26] = RGFW_keyE; _RGFW->keycodes[41] = RGFW_keyF; _RGFW->keycodes[42] = RGFW_keyG; _RGFW->keycodes[43] = RGFW_keyH; _RGFW->keycodes[31] = RGFW_keyI; _RGFW->keycodes[44] = RGFW_keyJ; _RGFW->keycodes[45] = RGFW_keyK; _RGFW->keycodes[46] = RGFW_keyL; _RGFW->keycodes[58] = RGFW_keyM; _RGFW->keycodes[57] = RGFW_keyN; _RGFW->keycodes[32] = RGFW_keyO; _RGFW->keycodes[33] = RGFW_keyP; _RGFW->keycodes[24] = RGFW_keyQ; _RGFW->keycodes[27] = RGFW_keyR; _RGFW->keycodes[39] = RGFW_keyS; _RGFW->keycodes[28] = RGFW_keyT; _RGFW->keycodes[30] = RGFW_keyU; _RGFW->keycodes[55] = RGFW_keyV; _RGFW->keycodes[25] = RGFW_keyW; _RGFW->keycodes[53] = RGFW_keyX; _RGFW->keycodes[29] = RGFW_keyY; _RGFW->keycodes[52] = RGFW_keyZ; _RGFW->keycodes[60] = RGFW_keyPeriod; _RGFW->keycodes[59] = RGFW_keyComma; _RGFW->keycodes[61] = RGFW_keySlash; _RGFW->keycodes[34] = RGFW_keyBracket; _RGFW->keycodes[35] = RGFW_keyCloseBracket; _RGFW->keycodes[47] = RGFW_keySemicolon; _RGFW->keycodes[48] = RGFW_keyApostrophe; _RGFW->keycodes[51] = RGFW_keyBackSlash; _RGFW->keycodes[36] = RGFW_keyReturn; _RGFW->keycodes[119] = RGFW_keyDelete; _RGFW->keycodes[77] = RGFW_keyNumLock; _RGFW->keycodes[106] = RGFW_keyPadSlash; _RGFW->keycodes[63] = RGFW_keyPadMultiply; _RGFW->keycodes[86] = RGFW_keyPadPlus; _RGFW->keycodes[82] = RGFW_keyPadMinus; _RGFW->keycodes[87] = RGFW_keyPad1; _RGFW->keycodes[88] = RGFW_keyPad2; _RGFW->keycodes[89] = RGFW_keyPad3; _RGFW->keycodes[83] = RGFW_keyPad4; _RGFW->keycodes[84] = RGFW_keyPad5; _RGFW->keycodes[85] = RGFW_keyPad6; _RGFW->keycodes[81] = RGFW_keyPad9; _RGFW->keycodes[90] = RGFW_keyPad0; _RGFW->keycodes[91] = RGFW_keyPadPeriod; _RGFW->keycodes[104] = RGFW_keyPadReturn; _RGFW->keycodes[20] = RGFW_keyMinus; _RGFW->keycodes[21] = RGFW_keyEquals; _RGFW->keycodes[22] = RGFW_keyBackSpace; _RGFW->keycodes[23] = RGFW_keyTab; _RGFW->keycodes[66] = RGFW_keyCapsLock; _RGFW->keycodes[50] = RGFW_keyShiftL; _RGFW->keycodes[37] = RGFW_keyControlL; _RGFW->keycodes[64] = RGFW_keyAltL; _RGFW->keycodes[133] = RGFW_keySuperL; _RGFW->keycodes[105] = RGFW_keyControlR; _RGFW->keycodes[134] = RGFW_keySuperR; _RGFW->keycodes[62] = RGFW_keyShiftR; _RGFW->keycodes[108] = RGFW_keyAltR; _RGFW->keycodes[67] = RGFW_keyF1; _RGFW->keycodes[68] = RGFW_keyF2; _RGFW->keycodes[69] = RGFW_keyF3; _RGFW->keycodes[70] = RGFW_keyF4; _RGFW->keycodes[71] = RGFW_keyF5; _RGFW->keycodes[72] = RGFW_keyF6; _RGFW->keycodes[73] = RGFW_keyF7; _RGFW->keycodes[74] = RGFW_keyF8; _RGFW->keycodes[75] = RGFW_keyF9; _RGFW->keycodes[76] = RGFW_keyF10; _RGFW->keycodes[95] = RGFW_keyF11; _RGFW->keycodes[96] = RGFW_keyF12; _RGFW->keycodes[111] = RGFW_keyUp; _RGFW->keycodes[116] = RGFW_keyDown; _RGFW->keycodes[113] = RGFW_keyLeft; _RGFW->keycodes[114] = RGFW_keyRight; _RGFW->keycodes[118] = RGFW_keyInsert; _RGFW->keycodes[115] = RGFW_keyEnd; _RGFW->keycodes[112] = RGFW_keyPageUp; _RGFW->keycodes[117] = RGFW_keyPageDown; _RGFW->keycodes[9] = RGFW_keyEscape; _RGFW->keycodes[110] = RGFW_keyHome; _RGFW->keycodes[78] = RGFW_keyScrollLock; _RGFW->keycodes[107] = RGFW_keyPrintScreen; _RGFW->keycodes[128] = RGFW_keyPause; _RGFW->keycodes[191] = RGFW_keyF13; _RGFW->keycodes[192] = RGFW_keyF14; _RGFW->keycodes[193] = RGFW_keyF15; _RGFW->keycodes[194] = RGFW_keyF16; _RGFW->keycodes[195] = RGFW_keyF17; _RGFW->keycodes[196] = RGFW_keyF18; _RGFW->keycodes[197] = RGFW_keyF19; _RGFW->keycodes[198] = RGFW_keyF20; _RGFW->keycodes[199] = RGFW_keyF21; _RGFW->keycodes[200] = RGFW_keyF22; _RGFW->keycodes[201] = RGFW_keyF23; _RGFW->keycodes[202] = RGFW_keyF24; _RGFW->keycodes[203] = RGFW_keyF25; _RGFW->keycodes[142] = RGFW_keyPadEqual; _RGFW->keycodes[161] = RGFW_keyWorld1; /* non-US key #1 */ _RGFW->keycodes[162] = RGFW_keyWorld2; /* non-US key #2 */ } i32 RGFW_initPlatform(void) { #if defined(_POSIX_MONOTONIC_CLOCK) struct timespec ts; RGFW_MEMZERO(&ts, sizeof(struct timespec)); if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) _RGFW->clock = CLOCK_MONOTONIC; #else _RGFW->clock = CLOCK_REALTIME; #endif #ifdef RGFW_WAYLAND RGFW_load_Wayland(); i32 ret = RGFW_initPlatform_Wayland(); if (ret == 0) { return 0; } else { #ifdef RGFW_X11 RGFW_debugCallback(RGFW_typeWarning, RGFW_warningWayland, "Falling back to X11"); RGFW_useWayland(0); #else return ret; #endif } #endif #ifdef RGFW_X11 RGFW_load_X11(); return RGFW_initPlatform_X11(); #else return 0; #endif } void RGFW_deinitPlatform(void) { if (_RGFW->eventWait_forceStop[0] || _RGFW->eventWait_forceStop[1]){ close(_RGFW->eventWait_forceStop[0]); close(_RGFW->eventWait_forceStop[1]); } #ifdef RGFW_WAYLAND if (_RGFW->useWaylandBool) { RGFW_deinitPlatform_Wayland(); return; } #endif #ifdef RGFW_X11 RGFW_deinitPlatform_X11(); #endif } RGFWDEF size_t RGFW_unix_stringlen(const char* name); size_t RGFW_unix_stringlen(const char* name) { size_t i = 0; while (name[i]) { i++; } return i; } RGFWDEF void RGFW_unix_parseURI(RGFW_window* win, char* data); void RGFW_unix_parseURI(RGFW_window* win, char* data) { const char* prefix = (const char*)"file://"; char* line; while ((line = (char*)RGFW_strtok(data, "\r\n"))) { data = NULL; if (line[0] == '#') continue; char* l; for (l = line; 1; l++) { if ((l - line) > 7) break; else if (*l != prefix[(l - line)]) break; else if (*l == '\0' && prefix[(l - line)] == '\0') { line += 7; while (*line != '/') line++; break; } else if (*l == '\0') break; } size_t len = RGFW_unix_stringlen(line); char* path = (char*)RGFW_ALLOC(len + 1); size_t index = 0; while (*line) { if (line[0] == '%' && line[1] && line[2]) { char digits[3] = {0}; digits[0] = line[1]; digits[1] = line[2]; digits[2] = '\0'; path[index] = (char) RGFW_STRTOL(digits, NULL, 16); line += 2; } else { if (index >= len) { break; } path[index] = *line; } index++; line++; } path[len] = '\0'; RGFW_dataDropCallback(win, (const char*)path, len + 1, RGFW_dataFile); RGFW_FREE(path); } } #endif /* end of wayland or X11 defines */ /* Start of Linux / Unix defines */ #ifdef RGFW_X11 #ifdef RGFW_WAYLAND #define RGFW_FUNC(func) func##_X11 #else #define RGFW_FUNC(func) func #endif #include #include #include /* for data limits (mainly used in drag and drop functions) */ #include void RGFW_setXInstName(const char* name) { _RGFW->instName = name; } #if !defined(RGFW_NO_X11_CURSOR) && defined(RGFW_X11) #include #endif #include #include #include #include /* for converting keycode to string */ #include /* for hiding */ #include #include #include #ifdef RGFW_OPENGL #ifndef __gl_h_ #define __gl_h_ #define RGFW_gl_ndef #define GLubyte unsigned char #define GLenum unsigned int #define GLint int #define GLuint unsigned int #define GLsizei int #define GLfloat float #define GLvoid void #define GLbitfield unsigned int #define GLintptr ptrdiff_t #define GLsizeiptr ptrdiff_t #define GLboolean unsigned char #endif #include /* GLX defs, xlib.h, gl.h */ #ifndef GLX_MESA_swap_control #define GLX_MESA_swap_control #endif #ifdef RGFW_gl_ndef #undef __gl_h_ #undef GLubyte #undef GLenum #undef GLint #undef GLuint #undef GLsizei #undef GLfloat #undef GLvoid #undef GLbitfield #undef GLintptr #undef GLsizeiptr #undef GLboolean #endif typedef GLXContext(*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); #endif /* atoms needed for drag and drop */ #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int); typedef void (*PFN_XcursorImageDestroy)(XcursorImage*); typedef Cursor(*PFN_XcursorImageLoadCursor)(Display*, const XcursorImage*); #endif #if !defined(RGFW_NO_X11_XI_PRELOAD) typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); PFN_XISelectEvents XISelectEventsSRC = NULL; #define XISelectEvents XISelectEventsSRC void* X11Xihandle = NULL; #endif #if !defined(RGFW_NO_X11_EXT_PRELOAD) typedef void (* PFN_XSyncIntToValue)(XSyncValue*, int); PFN_XSyncIntToValue XSyncIntToValueSRC = NULL; #define XSyncIntToValue XSyncIntToValueSRC typedef Status (* PFN_XSyncSetCounter)(Display*, XSyncCounter, XSyncValue); PFN_XSyncSetCounter XSyncSetCounterSRC = NULL; #define XSyncSetCounter XSyncSetCounterSRC typedef XSyncCounter (* PFN_XSyncCreateCounter)(Display*, XSyncValue); PFN_XSyncCreateCounter XSyncCreateCounterSRC = NULL; #define XSyncCreateCounter XSyncCreateCounterSRC typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int); PFN_XShapeCombineMask XShapeCombineMaskSRC; #define XShapeCombineMask XShapeCombineMaskSRC typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int); PFN_XShapeCombineRegion XShapeCombineRegionSRC; #define XShapeCombineRegion XShapeCombineRegionSRC void* X11XEXThandle = NULL; #endif #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) PFN_XcursorImageLoadCursor XcursorImageLoadCursorSRC = NULL; PFN_XcursorImageCreate XcursorImageCreateSRC = NULL; PFN_XcursorImageDestroy XcursorImageDestroySRC = NULL; #define XcursorImageLoadCursor XcursorImageLoadCursorSRC #define XcursorImageCreate XcursorImageCreateSRC #define XcursorImageDestroy XcursorImageDestroySRC void* X11Cursorhandle = NULL; #endif RGFWDEF RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win); RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win) { XEvent dummy; while (!XCheckTypedWindowEvent(_RGFW->display, win->src.window, VisibilityNotify, &dummy)) { RGFW_waitForEvent(100); } return RGFW_TRUE; } RGFWDEF void RGFW_x11_icCallback(XIC ic, char* clientData, char* callData); void RGFW_x11_icCallback(XIC ic, char* clientData, char* callData) { RGFW_UNUSED(ic); RGFW_UNUSED(callData); RGFW_window* win = (RGFW_window*)(void*)clientData; win->src.ic = NULL; } RGFWDEF void RGFW_x11_imCallback(XIM im, char* clientData, char* callData); void RGFW_x11_imCallback(XIM im, char* clientData, char* callData) { RGFW_UNUSED(im); RGFW_UNUSED(clientData); RGFW_UNUSED(callData); _RGFW->im = NULL; } RGFWDEF void RGFW_x11_imInitCallback(Display* display, XPointer clientData, XPointer callData); void RGFW_x11_imInitCallback(Display* display, XPointer clientData, XPointer callData) { RGFW_UNUSED(display); RGFW_UNUSED(clientData); RGFW_UNUSED(callData); if (_RGFW->im) { return; } _RGFW->im = XOpenIM(_RGFW->display, 0, NULL, NULL); if (_RGFW->im == NULL) { return; } RGFW_bool found = RGFW_FALSE; XIMStyles* styles = NULL; if (XGetIMValues(_RGFW->im, XNQueryInputStyle, &styles, NULL) != NULL) { found = RGFW_FALSE; } else { for (unsigned int i = 0; i < styles->count_styles; i++) { if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) { found = RGFW_TRUE; break; } } XFree(styles); } if (found == RGFW_FALSE) { XCloseIM(_RGFW->im); _RGFW->im = NULL; } XIMCallback callback; callback.callback = (XIMProc) RGFW_x11_imCallback; callback.client_data = NULL; XSetIMValues(_RGFW->im, XNDestroyCallback, &callback, NULL); } void* RGFW_getDisplay_X11(void) { return _RGFW->display; } u64 RGFW_window_getWindow_X11(RGFW_window* win) { return (u64)win->src.window; } RGFWDEF RGFW_format RGFW_XImage_getFormat(XImage* image); RGFW_format RGFW_XImage_getFormat(XImage* image) { switch (image->bits_per_pixel) { case 24: if (image->red_mask == 0xFF0000 && image->green_mask == 0x00FF00 && image->blue_mask == 0x0000FF) return RGFW_formatRGB8; if (image->red_mask == 0x0000FF && image->green_mask == 0x00FF00 && image->blue_mask == 0xFF0000) return RGFW_formatBGR8; break; case 32: if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF) return RGFW_formatBGRA8; if (image->red_mask == 0x000000FF && image->green_mask == 0x0000FF00 && image->blue_mask == 0x00FF0000) return RGFW_formatRGBA8; if (image->red_mask == 0x0000FF00 && image->green_mask == 0x00FF0000 && image->blue_mask == 0xFF000000) return RGFW_formatABGR8; if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF) return RGFW_formatARGB8; /* ambiguous without alpha */ break; } return RGFW_formatARGB8; } RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); surface->data = data; surface->w = w; surface->h = h; surface->format = format; XWindowAttributes attrs; if (XGetWindowAttributes(_RGFW->display, win->src.window, &attrs) == 0) { RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to get window attributes."); return RGFW_FALSE; } surface->native.bitmap = XCreateImage(_RGFW->display, attrs.visual, (u32)attrs.depth, ZPixmap, 0, NULL, (u32)surface->w, (u32)surface->h, 32, 0); surface->native.buffer = (u8*)RGFW_ALLOC((size_t)(w * h * 4)); surface->native.format = RGFW_XImage_getFormat(surface->native.bitmap); if (surface->native.bitmap == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create XImage."); return RGFW_FALSE; } surface->native.format = RGFW_formatBGRA8; return RGFW_TRUE; } RGFW_format RGFW_FUNC(RGFW_nativeFormat)(void) { return RGFW_formatBGRA8; } RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { return RGFW_window_createSurfacePtr(_RGFW->root, data, w, h, format, surface); } void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); surface->native.bitmap->data = (char*)surface->native.buffer; RGFW_copyImageData((u8*)surface->native.buffer, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); XPutImage(_RGFW->display, win->src.window, win->src.gc, surface->native.bitmap, 0, 0, 0, 0, (u32)RGFW_MIN(win->w, surface->w), (u32)RGFW_MIN(win->h, surface->h)); surface->native.bitmap->data = NULL; return; } void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); RGFW_FREE(surface->native.buffer); XDestroyImage(surface->native.bitmap); return; } #define RGFW_LOAD_ATOM(name) \ static Atom name = 0; \ if (name == 0) name = XInternAtom(_RGFW->display, #name, False); void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) { RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); RGFW_LOAD_ATOM(_MOTIF_WM_HINTS); struct __x11WindowHints { unsigned long flags, functions, decorations, status; long input_mode; } hints; hints.flags = 2; hints.decorations = border; XChangeProperty(_RGFW->display, win->src.window, _MOTIF_WM_HINTS, _MOTIF_WM_HINTS, 32, PropModeReplace, (u8*)&hints, 5); if (RGFW_window_isHidden(win) == 0) { RGFW_window_hide(win); RGFW_window_show(win); } } void RGFW_FUNC(RGFW_window_setRawMouseModePlatform) (RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); RGFW_UNUSED(state); } void RGFW_FUNC(RGFW_window_captureMousePlatform) (RGFW_window* win, RGFW_bool state) { if (state) { unsigned int event_mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask; XGrabPointer(_RGFW->display, win->src.window, True, event_mask, GrabModeAsync, GrabModeAsync, win->src.window, None, CurrentTime); } else { XUngrabPointer(_RGFW->display, CurrentTime); } } #define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = dlopen(lib, RTLD_LAZY | RTLD_LOCAL) #define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \ void* ptr = dlsym(proc, #name); \ if (ptr != NULL) RGFW_MEMCPY(&name##SRC, &ptr, sizeof(PFN_##name)); \ } RGFWDEF void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent); void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent) { visual->visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)); visual->depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)); if (transparent) { XMatchVisualInfo(_RGFW->display, DefaultScreen(_RGFW->display), 32, TrueColor, visual); /*!< for RGBA backgrounds */ if (visual->depth != 32) RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a 32-bit depth."); } } RGFWDEF int RGFW_XErrorHandler(Display* display, XErrorEvent* ev); int RGFW_XErrorHandler(Display* display, XErrorEvent* ev) { char errorText[512]; XGetErrorText(display, ev->error_code, errorText, sizeof(errorText)); char buf[1024]; RGFW_SNPRINTF(buf, sizeof(buf), "[X Error] %s\n Error code: %d\n Request code: %d\n Minor code: %d\n Serial: %lu\n", errorText, ev->error_code, ev->request_code, ev->minor_code, ev->serial); RGFW_debugCallback(RGFW_typeError, RGFW_errX11, buf); _RGFW->x11Error = ev; return 0; } void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win) { i64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask | LeaveWindowMask | EnterWindowMask | ExposureMask | VisibilityChangeMask | PropertyChangeMask; /* make X window attrubutes */ XSetWindowAttributes swa; RGFW_MEMZERO(&swa, sizeof(swa)); win->src.parent = DefaultRootWindow(_RGFW->display); Colormap cmap; swa.colormap = cmap = XCreateColormap(_RGFW->display, win->src.parent, visual.visual, AllocNone); swa.event_mask = event_mask; swa.background_pixmap = None; /* create the window */ win->src.window = XCreateWindow(_RGFW->display, win->src.parent, win->x, win->y, (u32)win->w, (u32)win->h, 0, visual.depth, InputOutput, visual.visual, CWBorderPixel | CWColormap | CWEventMask, &swa); win->src.flashEnd = 0; XFreeColors(_RGFW->display, cmap, NULL, 0, 0); XSaveContext(_RGFW->display, win->src.window, _RGFW->context, (XPointer)win); win->src.gc = XCreateGC(_RGFW->display, win->src.window, 0, NULL); if (_RGFW->im) { XIMCallback callback; callback.callback = (XIMProc) RGFW_x11_icCallback; callback.client_data = (XPointer) win; win->src.ic = XCreateIC(_RGFW->im, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, win->src.window, XNFocusWindow, win->src.window, XNDestroyCallback, &callback, NULL); } /* In your .desktop app, if you set the property StartupWMClass=RGFW that will assoicate the launcher icon with your application - robrohan */ if (_RGFW->className == NULL) _RGFW->className = (char*)name; XClassHint hint; hint.res_class = (char*)_RGFW->className; if (_RGFW->instName == NULL) hint.res_name = (char*)name; else hint.res_name = (char*)_RGFW->instName; XSetClassHint(_RGFW->display, win->src.window, &hint); XWMHints hints; hints.flags = StateHint; hints.initial_state = NormalState; XSetWMHints(_RGFW->display, win->src.window, &hints); XSelectInput(_RGFW->display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want */ /* make it so the user can't close the window until the program does */ RGFW_LOAD_ATOM(WM_DELETE_WINDOW); XSetWMProtocols(_RGFW->display, (Drawable) win->src.window, &WM_DELETE_WINDOW, 1); /* set the background */ RGFW_window_setName(win, name); XMoveWindow(_RGFW->display, (Drawable) win->src.window, win->x, win->y); /*!< move the window to it's proper cords */ if (flags & RGFW_windowAllowDND) { /* init drag and drop atoms and turn on drag and drop for this window */ win->internal.flags |= RGFW_windowAllowDND; /* actions */ Atom XdndAware = XInternAtom(_RGFW->display, "XdndAware", False); const u8 version = 5; XChangeProperty(_RGFW->display, win->src.window, XdndAware, 4, 32, PropModeReplace, &version, 1); /*!< turns on drag and drop */ } #ifdef RGFW_ADVANCED_SMOOTH_RESIZE RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST_COUNTER) RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST) Atom protcols[2] = {_NET_WM_SYNC_REQUEST, WM_DELETE_WINDOW}; XSetWMProtocols(_RGFW->display, win->src.window, protcols, 2); XSyncValue initial_value; XSyncIntToValue(&initial_value, 0); win->src.counter = XSyncCreateCounter(_RGFW->display, initial_value); XChangeProperty(_RGFW->display, win->src.window, _NET_WM_SYNC_REQUEST_COUNTER, XA_CARDINAL, 32, PropModeReplace, (u8*)&win->src.counter, 1); #endif win->src.x = win->x; win->src.y = win->y; win->src.w = win->w; win->src.h = win->h; XSetWindowBackground(_RGFW->display, win->src.window, None); XClearWindow(_RGFW->display, win->src.window); /* stupid hack to make resizing the window less bad */ XSetWindowBackgroundPixmap(_RGFW->display, win->src.window, None); } RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) { if ((flags & RGFW_windowOpenGL) || (flags & RGFW_windowEGL)) { win->src.window = 0; return win; } XVisualInfo visual; RGFW_window_getVisual(&visual, RGFW_BOOL(win->internal.flags & RGFW_windowTransparent)); RGFW_XCreateWindow(visual, name, flags, win); return win; /*return newly created window */ } RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* fX, i32* fY) { RGFW_init(); i32 x, y; u32 z; Window window1, window2; XQueryPointer(_RGFW->display, XDefaultRootWindow(_RGFW->display), &window1, &window2, fX, fY, &x, &y, &z); return RGFW_TRUE; } RGFWDEF void RGFW_XHandleClipboardSelection(XEvent* event); void RGFW_XHandleClipboardSelection(XEvent* event) { RGFW_UNUSED(event); RGFW_LOAD_ATOM(ATOM_PAIR); RGFW_LOAD_ATOM(MULTIPLE); RGFW_LOAD_ATOM(TARGETS); RGFW_LOAD_ATOM(SAVE_TARGETS); RGFW_LOAD_ATOM(UTF8_STRING); const XSelectionRequestEvent* request = &event->xselectionrequest; Atom formats[2] = {0}; formats[0] = UTF8_STRING; formats[1] = XA_STRING; const int formatCount = sizeof(formats) / sizeof(formats[0]); if (request->target == TARGETS) { Atom targets[4] = {0}; targets[0] = TARGETS; targets[1] = MULTIPLE; targets[2] = UTF8_STRING; targets[3] = XA_STRING; XChangeProperty(_RGFW->display, request->requestor, request->property, XA_ATOM, 32, PropModeReplace, (u8*) targets, sizeof(targets) / sizeof(Atom)); } else if (request->target == MULTIPLE) { Atom* targets = NULL; Atom actualType = 0; int actualFormat = 0; unsigned long count = 0, bytesAfter = 0; XGetWindowProperty(_RGFW->display, request->requestor, request->property, 0, LONG_MAX, False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets); unsigned long i; for (i = 0; i < (u32)count; i += 2) { if (targets[i] == UTF8_STRING || targets[i] == XA_STRING) XChangeProperty(_RGFW->display, request->requestor, targets[i + 1], targets[i], 8, PropModeReplace, (const unsigned char *)_RGFW->clipboard, (i32)_RGFW->clipboard_len); else targets[i + 1] = None; } XChangeProperty(_RGFW->display, request->requestor, request->property, ATOM_PAIR, 32, PropModeReplace, (u8*) targets, (i32)count); XFlush(_RGFW->display); XFree(targets); } else if (request->target == SAVE_TARGETS) XChangeProperty(_RGFW->display, request->requestor, request->property, 0, 32, PropModeReplace, NULL, 0); else { int i; for (i = 0; i < formatCount; i++) { if (request->target != formats[i]) continue; XChangeProperty(_RGFW->display, request->requestor, request->property, request->target, 8, PropModeReplace, (u8*) _RGFW->clipboard, (i32)_RGFW->clipboard_len); } } XEvent reply = { SelectionNotify }; reply.xselection.property = request->property; reply.xselection.display = request->display; reply.xselection.requestor = request->requestor; reply.xselection.selection = request->selection; reply.xselection.target = request->target; reply.xselection.time = request->time; XSendEvent(_RGFW->display, request->requestor, False, 0, &reply); XFlush(_RGFW->display); } i32 RGFW_XHandleClipboardSelectionHelper(void); RGFW_key RGFW_FUNC(RGFW_physicalToMappedKey) (RGFW_key key) { KeyCode keycode = (KeyCode)RGFW_rgfwToApiKey(key); KeySym sym = XkbKeycodeToKeysym(_RGFW->display, keycode, 0, 0); if (sym < 256) { return (RGFW_key)sym; } switch (sym) { case XK_F1: return RGFW_keyF1; case XK_F2: return RGFW_keyF2; case XK_F3: return RGFW_keyF3; case XK_F4: return RGFW_keyF4; case XK_F5: return RGFW_keyF5; case XK_F6: return RGFW_keyF6; case XK_F7: return RGFW_keyF7; case XK_F8: return RGFW_keyF8; case XK_F9: return RGFW_keyF9; case XK_F10: return RGFW_keyF10; case XK_F11: return RGFW_keyF11; case XK_F12: return RGFW_keyF12; case XK_F13: return RGFW_keyF13; case XK_F14: return RGFW_keyF14; case XK_F15: return RGFW_keyF15; case XK_F16: return RGFW_keyF16; case XK_F17: return RGFW_keyF17; case XK_F18: return RGFW_keyF18; case XK_F19: return RGFW_keyF19; case XK_F20: return RGFW_keyF20; case XK_F21: return RGFW_keyF21; case XK_F22: return RGFW_keyF22; case XK_F23: return RGFW_keyF23; case XK_F24: return RGFW_keyF24; case XK_F25: return RGFW_keyF25; case XK_Shift_L: return RGFW_keyShiftL; case XK_Shift_R: return RGFW_keyShiftR; case XK_Control_L: return RGFW_keyControlL; case XK_Control_R: return RGFW_keyControlR; case XK_Alt_L: return RGFW_keyAltL; case XK_Alt_R: return RGFW_keyAltR; case XK_Super_L: return RGFW_keySuperL; case XK_Super_R: return RGFW_keySuperR; case XK_Caps_Lock: return RGFW_keyCapsLock; case XK_Num_Lock: return RGFW_keyNumLock; case XK_Scroll_Lock:return RGFW_keyScrollLock; case XK_Up: return RGFW_keyUp; case XK_Down: return RGFW_keyDown; case XK_Left: return RGFW_keyLeft; case XK_Right: return RGFW_keyRight; case XK_Home: return RGFW_keyHome; case XK_End: return RGFW_keyEnd; case XK_Page_Up: return RGFW_keyPageUp; case XK_Page_Down: return RGFW_keyPageDown; case XK_Insert: return RGFW_keyInsert; case XK_Menu: return RGFW_keyMenu; case XK_KP_Add: return RGFW_keyPadPlus; case XK_KP_Subtract: return RGFW_keyPadMinus; case XK_KP_Multiply: return RGFW_keyPadMultiply; case XK_KP_Divide: return RGFW_keyPadSlash; case XK_KP_Equal: return RGFW_keyPadEqual; case XK_KP_Enter: return RGFW_keyPadReturn; case XK_KP_Decimal: return RGFW_keyPadPeriod; case XK_KP_0: return RGFW_keyPad0; case XK_KP_1: return RGFW_keyPad1; case XK_KP_2: return RGFW_keyPad2; case XK_KP_3: return RGFW_keyPad3; case XK_KP_4: return RGFW_keyPad4; case XK_KP_5: return RGFW_keyPad5; case XK_KP_6: return RGFW_keyPad6; case XK_KP_7: return RGFW_keyPad7; case XK_KP_8: return RGFW_keyPad8; case XK_KP_9: return RGFW_keyPad9; case XK_Print: return RGFW_keyPrintScreen; case XK_Pause: return RGFW_keyPause; default: break; } return RGFW_keyNULL; } RGFWDEF void RGFW_XHandleEvent(void); void RGFW_XHandleEvent(void) { RGFW_LOAD_ATOM(XdndTypeList); RGFW_LOAD_ATOM(XdndSelection); RGFW_LOAD_ATOM(XdndEnter); RGFW_LOAD_ATOM(XdndPosition); RGFW_LOAD_ATOM(XdndStatus); RGFW_LOAD_ATOM(XdndLeave); RGFW_LOAD_ATOM(XdndDrop); RGFW_LOAD_ATOM(XdndFinished); RGFW_LOAD_ATOM(XdndActionCopy); RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST); RGFW_LOAD_ATOM(WM_PROTOCOLS); RGFW_LOAD_ATOM(WM_STATE); RGFW_LOAD_ATOM(_NET_WM_STATE); static float deltaX = 0.0f; static float deltaY = 0.0f; XEvent E; XNextEvent(_RGFW->display, &E); if (E.type != GenericEvent) { deltaX = 0.0f; deltaY = 0.0f; } #ifndef RGFW_NO_XRANDR if (E.type == _RGFW->xrandrEventBase + RRNotify) { RGFW_pollMonitors(); return; } #endif switch (E.type) { case SelectionRequest: RGFW_XHandleClipboardSelection(&E); return; case GenericEvent: { XGetEventData(_RGFW->display, &E.xcookie); switch (E.xcookie.evtype) { case XI_RawMotion: { XIRawEvent* raw = (XIRawEvent *)E.xcookie.data; if (raw->valuators.mask_len == 0) { XFreeEventData(_RGFW->display, &E.xcookie); return; } i32 index = 0; if (XIMaskIsSet(raw->valuators.mask, 0) != 0) { deltaX += (float)raw->raw_values[index]; index += 1; } if (XIMaskIsSet(raw->valuators.mask, 1) != 0) deltaY += (float)raw->raw_values[index]; _RGFW->vectorX = (float)deltaX; _RGFW->vectorY = (float)deltaY; RGFW_rawMotionCallback(_RGFW->root, _RGFW->vectorX, _RGFW->vectorY); } default: break; } XFreeEventData(_RGFW->display, &E.xcookie); return; } } RGFW_window* win = NULL; if (XFindContext(_RGFW->display, E.xany.window, _RGFW->context, (XPointer*) &win) != 0) { return; } if (win->src.flashEnd) { if ((win->src.flashEnd <= RGFW_linux_getTimeNS()) || RGFW_window_isInFocus(win)) { RGFW_window_flash(win, RGFW_flashCancel); } } /* Repeated key presses are sent as a release followed by another press at the same time. We want to convert that into a single key press event with the repeat flag set */ RGFW_bool keyRepeat = RGFW_FALSE; if (E.type == KeyRelease && XEventsQueued(_RGFW->display, QueuedAfterReading)) { XEvent NE; XPeekEvent(_RGFW->display, &NE); if (NE.type == KeyPress && E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) { /* Use the next KeyPress event */ XNextEvent(_RGFW->display, &E); keyRepeat = RGFW_TRUE; } } switch (E.type) { case KeyPress: { if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; RGFW_key value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode); XkbStateRec state; XkbGetState(_RGFW->display, XkbUseCoreKbd, &state); RGFW_keyUpdateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask)); if (win->src.ic && XFilterEvent(&E, None) == False) { char buffer[100]; char* chars = buffer; Status status; size_t count = (size_t)Xutf8LookupString(win->src.ic, &E.xkey, buffer, sizeof(buffer) - 1, NULL, &status); if (status == XBufferOverflow) { chars = (char*)RGFW_ALLOC(count + 1); count = (size_t)Xutf8LookupString(win->src.ic, &E.xkey, chars, (int)count, NULL, &status); } if (status == XLookupChars || status == XLookupBoth) { chars[count] = '\0'; for (size_t index = 0; index < count; RGFW_keyCharCallback(win, RGFW_decodeUTF8(&chars[index], &index)) ); } if (chars != buffer) RGFW_FREE(chars); } else { Window root = DefaultRootWindow(_RGFW->display); Window ret_root, ret_child; int root_x, root_y, win_x, win_y; unsigned int mask; XQueryPointer(_RGFW->display, root, &ret_root, &ret_child, &root_x, &root_y, &win_x, &win_y, &mask); KeySym sym = (KeySym)XkbKeycodeToKeysym(_RGFW->display, (KeyCode)E.xkey.keycode, 0, (KeyCode)mask & ShiftMask ? 1 : 0); if ((mask & LockMask) && sym >= XK_a && sym <= XK_z) sym = (mask & ShiftMask) ? sym + 32 : sym - 32; if ((u8)sym != (u32)sym) sym = 0; RGFW_keyCharCallback(win, (u8)sym); } RGFW_keyCallback(win, value, win->internal.mod, keyRepeat, RGFW_TRUE); break; } case KeyRelease: { if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; RGFW_key value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode); XkbStateRec state; XkbGetState(_RGFW->display, XkbUseCoreKbd, &state); RGFW_keyUpdateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask)); RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, RGFW_FALSE); break; } case ButtonPress: { RGFW_bool scroll = RGFW_FALSE; if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) { scroll = RGFW_TRUE; } float scrollX = 0.0f; float scrollY = 0.0f; RGFW_mouseButton value = 0; switch (E.xbutton.button) { case Button1: value = RGFW_mouseLeft; break; case Button2: value = RGFW_mouseMiddle; break; case Button3: value = RGFW_mouseRight; break; case Button4: scrollY = 1.0; break; case Button5: scrollY = -1.0; break; case 6: scrollX = 1.0f; break; case 7: scrollX = -1.0f; break; default: value = (u8)E.xbutton.button - Button1 - 4; break; } if (scroll) { RGFW_mouseScrollCallback(win, scrollX, scrollY); break; } RGFW_mouseButtonCallback(win, value, RGFW_TRUE); break; } case ButtonRelease: { if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) break; RGFW_mouseButton value = 0; switch(E.xbutton.button) { case Button1: value = RGFW_mouseLeft; break; case Button2: value = RGFW_mouseMiddle; break; case Button3: value = RGFW_mouseRight; break; default: value = (u8)E.xbutton.button - Button1 - 4; break; } RGFW_mouseButtonCallback(win, value, RGFW_FALSE); break; } case MotionNotify: RGFW_mousePosCallback(win, E.xmotion.x, E.xmotion.y); break; case Expose: { RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); #ifdef RGFW_ADVANCED_SMOOTH_RESIZE XSyncValue value; XSyncIntToValue(&value, (i32)win->src.counter_value); XSyncSetCounter(_RGFW->display, win->src.counter, value); #endif break; } case PropertyNotify: if (E.xproperty.state != PropertyNewValue) break; if (E.xproperty.atom == WM_STATE) { if (RGFW_window_isMinimized(win) && !(win->internal.flags & RGFW_windowMinimized)) { RGFW_windowMinimizedCallback(win); break; } } else if (E.xproperty.atom == _NET_WM_STATE) { if (RGFW_window_isMaximized(win) && !(win->internal.flags & RGFW_windowMaximize)) { RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h); break; } } RGFW_window_checkMode(win); break; case MapNotify: case UnmapNotify: RGFW_window_checkMode(win); break; case ClientMessage: { RGFW_LOAD_ATOM(WM_DELETE_WINDOW); /* if the client closed the window */ if (E.xclient.data.l[0] == (long)WM_DELETE_WINDOW) { RGFW_windowCloseCallback(win); break; } #ifdef RGFW_ADVANCED_SMOOTH_RESIZE if (E.xclient.message_type == WM_PROTOCOLS && (Atom)E.xclient.data.l[0] == _NET_WM_SYNC_REQUEST) { RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); win->src.counter_value = 0; win->src.counter_value |= E.xclient.data.l[2]; win->src.counter_value |= (E.xclient.data.l[3] << 32); XSyncValue value; XSyncIntToValue(&value, (i32)win->src.counter_value); XSyncSetCounter(_RGFW->display, win->src.counter, value); break; } #endif if ((win->internal.flags & RGFW_windowAllowDND) == 0 || _RGFW->x11Version > RGFW_XDND_VERSION) { return; } i32 dragX = 0; i32 dragY = 0; if (E.xclient.message_type == XdndEnter) { unsigned long count; Atom* formats; Atom real_formats[3]; Bool list = E.xclient.data.l[1] & 1; _RGFW->x11Source = (Window)E.xclient.data.l[0]; _RGFW->x11Version = E.xclient.data.l[1] >> 24; _RGFW->x11Format = None; if (list) { Atom actualType; i32 actualFormat; unsigned long bytesAfter; XGetWindowProperty( _RGFW->display, _RGFW->x11Source, XdndTypeList, 0, LONG_MAX, False, 4, &actualType, &actualFormat, &count, &bytesAfter, (u8**)&formats ); } else { count = 0; size_t i; for (i = 2; i < (2 + 3); i++) { if (E.xclient.data.l[i] != None) { real_formats[count] = (unsigned long int)E.xclient.data.l[i]; count += 1; } } formats = real_formats; } Atom XtextPlain = XInternAtom(_RGFW->display, "text/plain", False); Atom XtextUriList = XInternAtom(_RGFW->display, "text/uri-list", False); size_t i; for (i = 0; i < count; i++) { if (formats[i] == XtextUriList) _RGFW->x11TransferType = RGFW_dataFile; else if (formats[i] == XtextPlain) _RGFW->x11TransferType = RGFW_dataText; else continue; _RGFW->x11Format = (int)formats[i]; break; } if (list && formats) { XFree(formats); } RGFW_dataDragCallback(win, _RGFW->x11TransferType , RGFW_dndActionEnter, dragX, dragY); } else if (E.xclient.message_type == XdndPosition) { const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff; const i32 yabs = (E.xclient.data.l[2]) & 0xffff; Window dummy; i32 xpos, ypos; XTranslateCoordinates( _RGFW->display, XDefaultRootWindow(_RGFW->display), win->src.window, xabs, yabs, &xpos, &ypos, &dummy ); dragX = xpos; dragY = ypos; RGFW_mousePosCallback(win, xpos, ypos); XEvent reply = { ClientMessage }; reply.xclient.window = _RGFW->x11Source; reply.xclient.message_type = XdndStatus; reply.xclient.format = 32; reply.xclient.data.l[0] = (long)win->src.window; reply.xclient.data.l[2] = 0; reply.xclient.data.l[3] = 0; if (_RGFW->x11Format) { reply.xclient.data.l[1] = 1; if (_RGFW->x11Version >= 2) reply.xclient.data.l[4] = (long)XdndActionCopy; } XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); XFlush(_RGFW->display); RGFW_dataDragCallback(win, _RGFW->x11TransferType, RGFW_dndActionMove, dragX, dragY); } else if (E.xclient.message_type == XdndLeave) { RGFW_dataDragCallback(win, _RGFW->x11TransferType, RGFW_dndActionExit, dragX, dragY); } else if (E.xclient.message_type == XdndDrop) { if (_RGFW->x11Format) { Time time = (_RGFW->x11Version >= 1) ? (Time)E.xclient.data.l[2] : CurrentTime; XConvertSelection( _RGFW->display, XdndSelection, (Atom)_RGFW->x11Format, XdndSelection, win->src.window, time ); } else if (_RGFW->x11Version >= 2) { XEvent reply = { ClientMessage }; reply.xclient.window = _RGFW->x11Source; reply.xclient.message_type = XdndFinished; reply.xclient.format = 32; reply.xclient.data.l[0] = (long)win->src.window; reply.xclient.data.l[1] = 0; reply.xclient.data.l[2] = None; XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); XFlush(_RGFW->display); } } } break; case SelectionNotify: { /* this is only for checking for xdnd drops */ if (!(win->internal.enabledEvents & RGFW_dataDropFlag) || E.xselection.property != XdndSelection || !(win->internal.flags & RGFW_windowAllowDND)) return; char* data; unsigned long result; Atom actualType; i32 actualFormat; unsigned long bytesAfter; XGetWindowProperty(_RGFW->display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data); if (result != 0) { RGFW_unix_parseURI(win, data); if (data) XFree(data); } if (_RGFW->x11Version >= 2) { XEvent reply = { ClientMessage }; reply.xclient.window = _RGFW->x11Source; reply.xclient.message_type = XdndFinished; reply.xclient.format = 32; reply.xclient.data.l[0] = (long)win->src.window; reply.xclient.data.l[1] = (long int)result; reply.xclient.data.l[2] = (long int)XdndActionCopy; XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); XFlush(_RGFW->display); } break; } case FocusIn: if (win->src.ic) XSetICFocus(win->src.ic); RGFW_windowFocusCallback(win, 1); break; case FocusOut: if (win->src.ic) XUnsetICFocus(win->src.ic); RGFW_windowFocusCallback(win, 0); break; case EnterNotify: { RGFW_mouseNotifyCallback(win, E.xcrossing.x, E.xcrossing.y, RGFW_TRUE); break; } case LeaveNotify: { RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); break; } case ReparentNotify: win->src.parent = E.xreparent.parent; break; case ConfigureNotify: { /* detect resize */ if (E.xconfigure.width != win->src.w || E.xconfigure.height != win->src.h) { RGFW_window_checkMode(win); win->src.w = E.xconfigure.width; win->src.h = E.xconfigure.height; RGFW_windowResizedCallback(win, E.xconfigure.width, E.xconfigure.height); } i32 x = E.xconfigure.x; i32 y = E.xconfigure.y; /* if the event came from the server and we're not a direct child of the root window then we're using local coords which need to be translated into screen coords */ Window root = DefaultRootWindow(_RGFW->display); if (E.xany.send_event == 0 && win->src.parent != root) { Window dummy = 0; XTranslateCoordinates(_RGFW->display, win->src.parent, root, x, y, &x, &y, &dummy); } /* detect move */ if (E.xconfigure.x != win->src.x || E.xconfigure.y != win->src.y) { win->src.x = E.xconfigure.x; win->src.y = E.xconfigure.y; RGFW_windowMovedCallback(win, E.xconfigure.x, E.xconfigure.y); } return; } default: break; } XFlush(_RGFW->display); } RGFW_bool RGFW_FUNC(RGFW_window_fetchSize) (RGFW_window* win, i32* w, i32* h) { XWindowAttributes attribs; XGetWindowAttributes(_RGFW->display, win->src.window, &attribs); win->w = attribs.width; win->h = attribs.height; return RGFW_window_getSize(win, w, h); } void RGFW_FUNC(RGFW_pollEvents) (void) { RGFW_resetPrevState(); XPending(_RGFW->display); /* if there is no unread queued events, get a new one */ while (QLength(_RGFW->display)) { RGFW_XHandleEvent(); } } void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); win->x = x; win->y = y; XMoveWindow(_RGFW->display, win->src.window, x, y); return; } void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->w = (i32)w; win->h = (i32)h; XResizeWindow(_RGFW->display, win->src.window, (u32)w, (u32)h); if ((win->internal.flags & RGFW_windowNoResize)) { XSizeHints sh; sh.flags = (1L << 4) | (1L << 5); sh.min_width = sh.max_width = (i32)w; sh.min_height = sh.max_height = (i32)h; XSetWMSizeHints(_RGFW->display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); } return; } void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); if (w == 0 && h == 0) return; XSizeHints hints; long flags; XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); hints.flags |= PAspect; hints.min_aspect.x = hints.max_aspect.x = (i32)w; hints.min_aspect.y = hints.max_aspect.y = (i32)h; XSetWMNormalHints(_RGFW->display, win->src.window, &hints); return; } void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); long flags; XSizeHints hints; RGFW_MEMZERO(&hints, sizeof(XSizeHints)); XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); hints.flags |= PMinSize; hints.min_width = (i32)w; hints.min_height = (i32)h; XSetWMNormalHints(_RGFW->display, win->src.window, &hints); return; } void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); long flags; XSizeHints hints; RGFW_MEMZERO(&hints, sizeof(XSizeHints)); XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); hints.flags |= PMaxSize; hints.max_width = (i32)w; hints.max_height = (i32)h; XSetWMNormalHints(_RGFW->display, win->src.window, &hints); return; } void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized); void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized) { RGFW_ASSERT(win != NULL); RGFW_LOAD_ATOM(_NET_WM_STATE); RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT); RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ); XEvent xev = {0}; xev.type = ClientMessage; xev.xclient.window = win->src.window; xev.xclient.message_type = _NET_WM_STATE; xev.xclient.format = 32; xev.xclient.data.l[0] = maximized; xev.xclient.data.l[1] = (long int)_NET_WM_STATE_MAXIMIZED_HORZ; xev.xclient.data.l[2] = (long int)_NET_WM_STATE_MAXIMIZED_VERT; xev.xclient.data.l[3] = 0; xev.xclient.data.l[4] = 0; XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); } void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) { win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; RGFW_toggleXMaximized(win, 1); RGFW_window_fetchSize(win, NULL, NULL); return; } void RGFW_FUNC(RGFW_window_focus) (RGFW_window* win) { RGFW_ASSERT(win); XWindowAttributes attr; XGetWindowAttributes(_RGFW->display, win->src.window, &attr); if (attr.map_state != IsViewable) return; XSetInputFocus(_RGFW->display, win->src.window, RevertToPointerRoot, CurrentTime); XFlush(_RGFW->display); } void RGFW_FUNC(RGFW_window_raise) (RGFW_window* win) { RGFW_ASSERT(win); XMapRaised(_RGFW->display, win->src.window); RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win)); } void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen); void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); RGFW_LOAD_ATOM(_NET_WM_STATE); XEvent xev = {0}; xev.xclient.type = ClientMessage; xev.xclient.serial = 0; xev.xclient.send_event = True; xev.xclient.message_type = _NET_WM_STATE; xev.xclient.window = win->src.window; xev.xclient.format = 32; xev.xclient.data.l[0] = fullscreen; xev.xclient.data.l[1] = (long int)netAtom; xev.xclient.data.l[2] = 0; XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev); } void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); if (fullscreen) { win->internal.flags |= RGFW_windowFullscreen; win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; } else win->internal.flags &= ~(u32)RGFW_windowFullscreen; XRaiseWindow(_RGFW->display, win->src.window); RGFW_LOAD_ATOM(_NET_WM_STATE_FULLSCREEN); RGFW_window_setXAtom(win, _NET_WM_STATE_FULLSCREEN, fullscreen); if (!(win->internal.flags & RGFW_windowTransparent)) { const unsigned char value = fullscreen; RGFW_LOAD_ATOM(_NET_WM_BYPASS_COMPOSITOR); XChangeProperty( _RGFW->display, win->src.window, _NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, PropModeReplace, &value, 1); } } void RGFW_FUNC(RGFW_window_setFloating)(RGFW_window* win, RGFW_bool floating) { RGFW_ASSERT(win != NULL); RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE); RGFW_window_setXAtom(win, _NET_WM_STATE_ABOVE, floating); } void RGFW_FUNC(RGFW_window_setOpacity)(RGFW_window* win, u8 opacity) { RGFW_ASSERT(win != NULL); const u32 value = (u32) (0xffffffffu * (double) opacity); RGFW_LOAD_ATOM(NET_WM_WINDOW_OPACITY); XChangeProperty(_RGFW->display, win->src.window, NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, PropModeReplace, (unsigned char*) &value, 1); } void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) { RGFW_ASSERT(win != NULL); if (RGFW_window_isMaximized(win)) return; win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; XIconifyWindow(_RGFW->display, win->src.window, DefaultScreen(_RGFW->display)); XFlush(_RGFW->display); } void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_toggleXMaximized(win, RGFW_FALSE); RGFW_window_move(win, win->internal.oldX, win->internal.oldY); RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); RGFW_window_show(win); XFlush(_RGFW->display); } RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) { RGFW_LOAD_ATOM(_NET_WM_STATE); RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE); Atom actual_type; int actual_format; unsigned long nitems, bytes_after; Atom* prop_return = NULL; int status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, (~0L), False, XA_ATOM, &actual_type, &actual_format, &nitems, &bytes_after, (unsigned char **)&prop_return); if (status != Success || actual_type != XA_ATOM) return RGFW_FALSE; unsigned long i; for (i = 0; i < nitems; i++) if (prop_return[i] == _NET_WM_STATE_ABOVE) return RGFW_TRUE; if (prop_return) XFree(prop_return); return RGFW_FALSE; } void RGFW_FUNC(RGFW_window_setName)(RGFW_window* win, const char* name) { RGFW_ASSERT(win != NULL); if (name == NULL) name = "\0"; Xutf8SetWMProperties(_RGFW->display, win->src.window, name, name, NULL, 0, NULL, NULL, NULL); XStoreName(_RGFW->display, win->src.window, name); RGFW_LOAD_ATOM(_NET_WM_NAME); RGFW_LOAD_ATOM(UTF8_STRING); XChangeProperty( _RGFW->display, win->src.window, _NET_WM_NAME, UTF8_STRING, 8, PropModeReplace, (u8*)name, (int)RGFW_unix_stringlen(name) ); } #ifndef RGFW_NO_PASSTHROUGH void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) { RGFW_ASSERT(win != NULL); if (passthrough) { Region region = XCreateRegion(); XShapeCombineRegion(_RGFW->display, win->src.window, ShapeInput, 0, 0, region, ShapeSet); XDestroyRegion(region); return; } XShapeCombineMask(_RGFW->display, win->src.window, ShapeInput, 0, 0, None, ShapeSet); } #endif /* RGFW_NO_PASSTHROUGH */ RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data_src, i32 w, i32 h, RGFW_format format, RGFW_icon type) { Atom _NET_WM_ICON = XInternAtom(_RGFW->display, "_NET_WM_ICON", False); RGFW_ASSERT(win != NULL); if (data_src == NULL) { RGFW_bool res = (RGFW_bool)XChangeProperty( _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32, PropModeReplace, (u8*)NULL, 0 ); return res; } i32 count = (i32)(2 + (w * h)); unsigned long* data = (unsigned long*) RGFW_ALLOC((u32)count * sizeof(unsigned long)); RGFW_ASSERT(data != NULL); RGFW_MEMZERO(data, (u32)count * sizeof(unsigned long)); data[0] = (unsigned long)w; data[1] = (unsigned long)h; RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_TRUE, NULL); RGFW_bool res = RGFW_TRUE; if (type & RGFW_iconTaskbar) { res = (RGFW_bool)XChangeProperty( _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32, PropModeReplace, (u8*)data, count ); } RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_FALSE, NULL); if (type & RGFW_iconWindow) { XWMHints wm_hints; wm_hints.flags = IconPixmapHint; i32 depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)); XImage *image = XCreateImage(_RGFW->display, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)), (u32)depth, ZPixmap, 0, (char *)&data[2], (u32)w, (u32)h, 32, 0); wm_hints.icon_pixmap = XCreatePixmap(_RGFW->display, win->src.window, (u32)w, (u32)h, (u32)depth); XPutImage(_RGFW->display, wm_hints.icon_pixmap, DefaultGC(_RGFW->display, DefaultScreen(_RGFW->display)), image, 0, 0, 0, 0, (u32)w, (u32)h); image->data = NULL; XDestroyImage(image); XSetWMHints(_RGFW->display, win->src.window, &wm_hints); } RGFW_FREE(data); XFlush(_RGFW->display); return RGFW_BOOL(res); } RGFW_mouse* RGFW_FUNC(RGFW_createMouseStandard) (RGFW_mouseIcon mouse) { u32 mouseIcon = 0; switch (mouse) { case RGFW_mouseNormal: mouseIcon = XC_left_ptr; break; case RGFW_mouseArrow: mouseIcon = XC_left_ptr; break; case RGFW_mouseIbeam: mouseIcon = XC_xterm; break; case RGFW_mouseWait: mouseIcon = XC_watch; break; case RGFW_mouseCrosshair: mouseIcon = XC_tcross; break; case RGFW_mouseProgress: mouseIcon = XC_watch; break; case RGFW_mouseResizeNWSE: mouseIcon = XC_top_left_corner; break; case RGFW_mouseResizeNESW: mouseIcon = XC_top_right_corner; break; case RGFW_mouseResizeEW: mouseIcon = XC_sb_h_double_arrow; break; case RGFW_mouseResizeNS: mouseIcon = XC_sb_v_double_arrow; break; case RGFW_mouseResizeNW: mouseIcon = XC_top_left_corner; break; case RGFW_mouseResizeN: mouseIcon = XC_top_side; break; case RGFW_mouseResizeNE: mouseIcon = XC_top_right_corner; break; case RGFW_mouseResizeE: mouseIcon = XC_right_side; break; case RGFW_mouseResizeSE: mouseIcon = XC_bottom_right_corner; break; case RGFW_mouseResizeS: mouseIcon = XC_bottom_side; break; case RGFW_mouseResizeSW: mouseIcon = XC_bottom_left_corner; break; case RGFW_mouseResizeW: mouseIcon = XC_left_side; break; case RGFW_mouseResizeAll: mouseIcon = XC_fleur; break; case RGFW_mouseNotAllowed: mouseIcon = XC_pirate; break; case RGFW_mousePointingHand: mouseIcon = XC_hand2; break; default: return NULL; } Cursor cursor = XCreateFontCursor(_RGFW->display, mouseIcon); return (RGFW_mouse*)cursor; } RGFW_mouse* RGFW_FUNC(RGFW_createMouse) (u8* data, i32 w, i32 h, RGFW_format format) { RGFW_ASSERT(data); #ifndef RGFW_NO_X11_CURSOR RGFW_init(); XcursorImage* native = XcursorImageCreate((i32)w, (i32)h); native->xhot = 0; native->yhot = 0; RGFW_MEMZERO(native->pixels, (u32)(w * h * 4)); RGFW_copyImageData((u8*)native->pixels, w, h, RGFW_formatBGRA8, data, format, NULL); Cursor cursor = XcursorImageLoadCursor(_RGFW->display, native); XcursorImageDestroy(native); return (void*)cursor; #else RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); return NULL; #endif } RGFW_bool RGFW_FUNC(RGFW_window_setMousePlatform)(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win && mouse); XDefineCursor(_RGFW->display, win->src.window, (Cursor)mouse); return RGFW_TRUE; } void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) { RGFW_ASSERT(mouse); XFreeCursor(_RGFW->display, (Cursor)mouse); } void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); XEvent event; XQueryPointer(_RGFW->display, DefaultRootWindow(_RGFW->display), &event.xbutton.root, &event.xbutton.window, &event.xbutton.x_root, &event.xbutton.y_root, &event.xbutton.x, &event.xbutton.y, &event.xbutton.state); win->internal.lastMouseX = x - win->x; win->internal.lastMouseY = y - win->y; if (event.xbutton.x == x && event.xbutton.y == y) return; XWarpPointer(_RGFW->display, None, win->src.window, 0, 0, 0, 0, (int) x - win->x, (int) y - win->y); } void RGFW_FUNC(RGFW_window_hide)(RGFW_window* win) { win->internal.flags |= (u32)RGFW_windowHide; XUnmapWindow(_RGFW->display, win->src.window); XFlush(_RGFW->display); } void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) { win->internal.flags &= ~(u32)RGFW_windowHide; if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); if (RGFW_window_isHidden(win) == RGFW_FALSE) { return; } XMapWindow(_RGFW->display, win->src.window); RGFW_window_move(win, win->x, win->y); RGFW_waitForShowEvent_X11(win); RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win)); return; } void RGFW_FUNC(RGFW_window_flash) (RGFW_window* win, RGFW_flashRequest request) { if (RGFW_window_isInFocus(win) && request) { return; } XWMHints* wmhints = XGetWMHints(_RGFW->display, win->src.window); if (wmhints == NULL) return; if (request) { wmhints->flags |= XUrgencyHint; if (request == RGFW_flashBriefly) win->src.flashEnd = RGFW_linux_getTimeNS() + (u64)1e+9; if (request == RGFW_flashUntilFocused) win->src.flashEnd = (u64)-1; } else { win->src.flashEnd = 0; wmhints->flags &= ~XUrgencyHint; } XSetWMHints(_RGFW->display, win->src.window, wmhints); XFree(wmhints); } RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr)(char* str, size_t strCapacity) { RGFW_init(); RGFW_LOAD_ATOM(XSEL_DATA); RGFW_LOAD_ATOM(UTF8_STRING); RGFW_LOAD_ATOM(CLIPBOARD); if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) { if (str != NULL) RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1); _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0'; return (RGFW_ssize_t)_RGFW->clipboard_len - 1; } XEvent event; int format; unsigned long N, sizeN; char* data; Atom target; XConvertSelection(_RGFW->display, CLIPBOARD, UTF8_STRING, XSEL_DATA, _RGFW->helperWindow, CurrentTime); XSync(_RGFW->display, 0); while (1) { XNextEvent(_RGFW->display, &event); if (event.type != SelectionNotify) continue; if (event.xselection.selection != CLIPBOARD || event.xselection.property == 0) return -1; break; } XGetWindowProperty(event.xselection.display, event.xselection.requestor, event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target, &format, &sizeN, &N, (u8**) &data); RGFW_ssize_t size; if (sizeN > strCapacity && str != NULL) size = -1; if ((target == UTF8_STRING || target == XA_STRING) && str != NULL) { RGFW_MEMCPY(str, data, sizeN); str[sizeN] = '\0'; XFree(data); } else if (str != NULL) size = -1; XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property); size = (RGFW_ssize_t)sizeN; return size; } i32 RGFW_XHandleClipboardSelectionHelper(void) { RGFW_LOAD_ATOM(SAVE_TARGETS); XEvent event; XPending(_RGFW->display); if (QLength(_RGFW->display) || XEventsQueued(_RGFW->display, QueuedAlready) + XEventsQueued(_RGFW->display, QueuedAfterReading)) XNextEvent(_RGFW->display, &event); else return 0; switch (event.type) { case SelectionRequest: RGFW_XHandleClipboardSelection(&event); return 0; case SelectionNotify: if (event.xselection.target == SAVE_TARGETS) return 0; break; default: break; } return 0; } void RGFW_FUNC(RGFW_writeClipboard)(const char* text, u32 textLen) { RGFW_LOAD_ATOM(SAVE_TARGETS); RGFW_LOAD_ATOM(CLIPBOARD); RGFW_init(); /* request ownership of the clipboard section and request to convert it, this means its our job to convert it */ XSetSelectionOwner(_RGFW->display, CLIPBOARD, _RGFW->helperWindow, CurrentTime); if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) != _RGFW->helperWindow) { RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "X11 failed to become owner of clipboard selection"); return; } if (_RGFW->clipboard) RGFW_FREE(_RGFW->clipboard); _RGFW->clipboard = (char*)RGFW_ALLOC(textLen); RGFW_ASSERT(_RGFW->clipboard != NULL); RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1); _RGFW->clipboard[textLen - 1] = '\0'; _RGFW->clipboard_len = textLen; return; } RGFW_bool RGFW_FUNC(RGFW_window_isHidden)(RGFW_window* win) { RGFW_ASSERT(win != NULL); XWindowAttributes windowAttributes; XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes); return (windowAttributes.map_state != IsViewable); } RGFW_bool RGFW_FUNC(RGFW_window_isMinimized)(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_LOAD_ATOM(WM_STATE); Atom actual_type; i32 actual_format; unsigned long nitems, bytes_after; unsigned char* prop_data; i32 status = XGetWindowProperty(_RGFW->display, win->src.window, WM_STATE, 0, 2, False, AnyPropertyType, &actual_type, &actual_format, &nitems, &bytes_after, &prop_data); if (status == Success && nitems >= 1 && prop_data == (unsigned char*)IconicState) { XFree(prop_data); return RGFW_TRUE; } if (prop_data != NULL) XFree(prop_data); XWindowAttributes windowAttributes; XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes); return windowAttributes.map_state != IsViewable; } RGFW_bool RGFW_FUNC(RGFW_window_isMaximized)(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_LOAD_ATOM(_NET_WM_STATE); RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT); RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ); Atom actual_type; i32 actual_format; unsigned long nitems, bytes_after; unsigned char* prop_data; i32 status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, 1024, False, XA_ATOM, &actual_type, &actual_format, &nitems, &bytes_after, &prop_data); if (status != Success) { if (prop_data != NULL) XFree(prop_data); return RGFW_FALSE; } u64 i; for (i = 0; i < nitems; i++) { if (prop_data[i] == _NET_WM_STATE_MAXIMIZED_VERT || prop_data[i] == _NET_WM_STATE_MAXIMIZED_HORZ) { XFree(prop_data); return RGFW_TRUE; } } if (prop_data != NULL) XFree(prop_data); return RGFW_FALSE; } RGFWDEF void RGFW_XGetSystemContentDPI(float* dpi); void RGFW_XGetSystemContentDPI(float* dpi) { if (dpi == NULL) return; float dpiOutput = 96.0f; #ifndef RGFW_NO_XRANDR char* rms = XResourceManagerString(_RGFW->display); if (rms == NULL) return; XrmDatabase db = XrmGetStringDatabase(rms); if (db == NULL) return; XrmValue value; char* type = NULL; if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && RGFW_STRNCMP(type, "String", 7) == 0) dpiOutput = (float)RGFW_ATOF(value.addr); XrmDestroyDatabase(db); #endif if (dpi) *dpi = dpiOutput; } RGFWDEF XRRModeInfo* RGFW_XGetMode(XRRCrtcInfo* ci, XRRScreenResources* res, RRMode mode, RGFW_monitorMode* foundMode); XRRModeInfo* RGFW_XGetMode(XRRCrtcInfo* ci, XRRScreenResources* res, RRMode mode, RGFW_monitorMode* foundMode) { XRRModeInfo* mi = None; for (i32 j = 0; j < res->nmode; j++) { if (res->modes[j].id == mode) mi = &res->modes[j]; } if (mi == None) return NULL; if ((mi->modeFlags & RR_Interlace) != 0) return NULL; foundMode->w = (i32)mi->width; foundMode->h = (i32)mi->height; if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) { foundMode->w = (i32)mi->height; foundMode->h = (i32)mi->width; } else { foundMode->w = (i32)mi->width; foundMode->h = (i32)mi->height; } RGFW_splitBPP((u32)DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)), foundMode); foundMode->src = (void*)mode; foundMode->refreshRate = 0; if (mi->hTotal == 0 || mi->vTotal == 0) return mi; u32 vTotal = mi->vTotal; if (mi->modeFlags & RR_DoubleScan) { vTotal *= 2; } if (mi->modeFlags & RR_Interlace) { vTotal /= 2; } i32 numerator = (i32)mi->dotClock; i32 denominator = (i32)(mi->hTotal * vTotal); float refreshRate = 0; if (denominator <= 0) { denominator = 1; } refreshRate = ((float)numerator / (float)denominator); foundMode->refreshRate = RGFW_ROUNDF((refreshRate * 100)) / 100.0f; return mi; } void RGFW_FUNC(RGFW_pollMonitors) (void) { RGFW_init(); Window root = XDefaultRootWindow(_RGFW->display); XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, root); if (res == 0) { return; } RROutput primary = XRRGetOutputPrimary(_RGFW->display, root); for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { node->disconnected = RGFW_TRUE; } for (i32 i = 0; i < res->noutput; i++) { RGFW_monitorNode* node = NULL; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->rrOutput == res->outputs[i]) { break; } } if (node) { node->disconnected = RGFW_FALSE; if (node->rrOutput == primary) { _RGFW->monitors.primary = node; } continue; } RGFW_monitor monitor; XRROutputInfo* info = XRRGetOutputInfo(_RGFW->display, res, res->outputs[i]); if (info == NULL) continue; if (info->connection != RR_Connected || info->crtc == None) { XRRFreeOutputInfo(info); continue; } XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, info->crtc); if (ci == NULL) { continue; } float physW = (float)info->mm_width / 25.4f; float physH = (float)info->mm_height / 25.4f; RGFW_STRNCPY(monitor.name, info->name, sizeof(monitor.name) - 1); monitor.name[sizeof(monitor.name) - 1] = '\0'; if (physW > 0.0f && physH > 0.0f) { monitor.physW = physW; monitor.physH = physH; } else { monitor.physW = (float) ((float)ci->width / 96.f); monitor.physH = (float) ((float)ci->height / 96.f); } monitor.x = ci->x; monitor.y = ci->y; float dpi = 96.0f; RGFW_XGetSystemContentDPI(&dpi); monitor.scaleX = dpi / 96.0f; monitor.scaleY = dpi / 96.0f; monitor.pixelRatio = dpi >= 192.0f ? 2.0f : 1.0f; XRRModeInfo* mi = RGFW_XGetMode(ci, res, ci->mode, &monitor.mode); if (mi == NULL) { break; } XRRFreeCrtcInfo(ci); node = RGFW_monitors_add(&monitor); if (node == NULL) break; node->rrOutput = res->outputs[i]; node->crtc = info->crtc; if (node->rrOutput == primary) { _RGFW->monitors.primary = node; } XRRFreeOutputInfo(info); info = NULL; RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); } XRRFreeScreenResources(res); RGFW_monitors_refresh(); } RGFW_bool RGFW_FUNC(RGFW_monitor_getWorkarea) (RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { RGFW_LOAD_ATOM(_NET_WORKAREA); RGFW_LOAD_ATOM(_NET_CURRENT_DESKTOP); Window root = DefaultRootWindow(_RGFW->display); i32 areaX = monitor->x; i32 areaY = monitor->y; i32 areaW = monitor->mode.w; i32 areaH = monitor->mode.h; if (_NET_WORKAREA && _NET_CURRENT_DESKTOP) { Atom* extents = NULL; Atom* desktop = NULL; Atom actualType = 0; int actualFormat = 0; unsigned long extentCount = 0, bytesAfter = 0; XGetWindowProperty(_RGFW->display, root, _NET_WORKAREA, 0, LONG_MAX, False, XA_CARDINAL, &actualType, &actualFormat, &extentCount, &bytesAfter, (u8**) &extents); unsigned long count; XGetWindowProperty(_RGFW->display, root, _NET_CURRENT_DESKTOP, 0, LONG_MAX, False, XA_CARDINAL, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &desktop); if (count) { if (extentCount >= 4 && *desktop < extentCount / 4) { i32 globalX = (i32)extents[*desktop * 4 + 0]; i32 globalY = (i32)extents[*desktop * 4 + 1]; i32 globalW = (i32)extents[*desktop * 4 + 2]; i32 globalH = (i32)extents[*desktop * 4 + 3]; if (areaX < globalX) { areaW -= globalX - areaX; areaX = globalX; } if (areaY < globalY) { areaH -= globalY - areaY; areaY = globalY; } if (areaX + areaW > globalX + globalW) areaW = globalX - areaX + globalW; if (areaY + areaH > globalY + globalH) areaH = globalY - areaY + globalH; } } if (extents) XFree(extents); if (desktop) XFree(desktop); } if (x) *x = areaX; if (y) *y = areaY; if (width) *width = areaW; if (height) *height = areaH; return RGFW_TRUE; } size_t RGFW_FUNC(RGFW_monitor_getModesPtr) (RGFW_monitor* monitor, RGFW_monitorMode** modes) { size_t count = 0; XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); if (res == NULL) return 0; XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, monitor->node->crtc); XRROutputInfo* oi = XRRGetOutputInfo(_RGFW->display, res, monitor->node->rrOutput); count = (size_t)oi->nmode; int i; for (i = 0; modes && i < oi->nmode; i++) { XRRModeInfo* mi = RGFW_XGetMode(ci, res, oi->modes[i], &((*modes)[i])); RGFW_UNUSED(mi); } XRRFreeOutputInfo(oi); XRRFreeCrtcInfo(ci); XRRFreeScreenResources(res); return count; } size_t RGFW_FUNC(RGFW_monitor_getGammaRampPtr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); #ifndef RGFW_NO_XRANDR size_t size = (size_t)XRRGetCrtcGammaSize(_RGFW->display, monitor->node->crtc); XRRCrtcGamma* gamma = XRRGetCrtcGamma(_RGFW->display, monitor->node->crtc); if (ramp) { RGFW_MEMCPY(ramp->red, gamma->red, size * sizeof(unsigned short)); RGFW_MEMCPY(ramp->green, gamma->green, size * sizeof(unsigned short)); RGFW_MEMCPY(ramp->blue, gamma->blue, size * sizeof(unsigned short)); } XRRFreeGamma(gamma); return size; #endif return 0; } RGFW_bool RGFW_FUNC(RGFW_monitor_setGammaRamp) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); #ifndef RGFW_NO_XRANDR size_t size = (size_t)XRRGetCrtcGammaSize(_RGFW->display, monitor->node->crtc); if (size != ramp->count) { RGFW_debugCallback(RGFW_typeError, RGFW_errX11, "X11: Gamma ramp size must match current ramp size"); return RGFW_FALSE; } XRRCrtcGamma* gamma = XRRAllocGamma((int)ramp->count); memcpy(gamma->red, ramp->red, ramp->count * sizeof(unsigned short)); memcpy(gamma->green, ramp->green, ramp->count * sizeof(unsigned short)); memcpy(gamma->blue, ramp->blue, ramp->count * sizeof(unsigned short)); XRRSetCrtcGamma(_RGFW->display, monitor->node->crtc, gamma); XRRFreeGamma(gamma); return RGFW_TRUE; #endif return RGFW_FALSE; } RGFW_bool RGFW_FUNC(RGFW_monitor_setMode)(RGFW_monitor* mon, RGFW_monitorMode* mode) { RGFW_bool out = RGFW_FALSE; XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, mon->node->crtc); if (XRRSetCrtcConfig(_RGFW->display, res, mon->node->crtc, CurrentTime, ci->x, ci->y, (RRMode)mode->src, ci->rotation, ci->outputs, ci->noutput) == True) { out = RGFW_TRUE; } XRRFreeCrtcInfo(ci); XRRFreeScreenResources(res); return out; } RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode)(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { #ifndef RGFW_NO_XRANDR RGFW_init(); RGFW_bool output = RGFW_FALSE; XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); if (res == NULL) return RGFW_FALSE; XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, mon->node->crtc); XRROutputInfo* oi = XRRGetOutputInfo(_RGFW->display, res, mon->node->rrOutput); RRMode native = None; int i; for (i = 0; i < oi->nmode; i++) { RGFW_monitorMode foundMode; XRRModeInfo* mi = RGFW_XGetMode(ci, res, oi->modes[i], &foundMode); if (mi == NULL) { continue; } if (RGFW_monitorModeCompare(mode, &foundMode, request)) { native = mi->id; output = RGFW_TRUE; mon->mode = foundMode; break; } } if (native) { XRRSetCrtcConfig(_RGFW->display, res, mon->node->crtc, CurrentTime, ci->x, ci->y, native, ci->rotation, ci->outputs, ci->noutput); } XRRFreeOutputInfo(oi); XRRFreeCrtcInfo(ci); XRRFreeScreenResources(res); return output; #endif return RGFW_FALSE; } RGFW_monitor* RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) { RGFW_ASSERT(win != NULL); XWindowAttributes attrs; if (!XGetWindowAttributes(_RGFW->display, win->src.window, &attrs)) { return NULL; } for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { if ((attrs.x < node->mon.x + node->mon.mode.w) && (attrs.x + attrs.width > node->mon.x) && (attrs.y < node->mon.y + node->mon.mode.h) && (attrs.y + attrs.height > node->mon.y)) return &node->mon; } return &_RGFW->monitors.list.head->mon; } #ifdef RGFW_OPENGL RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* context, RGFW_glHints* hints) { /* for checking extensions later */ const char sRGBARBstr[] = "GLX_ARB_framebuffer_sRGB"; const char sRGBEXTstr[] = "GLX_EXT_framebuffer_sRGB"; const char noErorrStr[] = "GLX_ARB_create_context_no_error"; const char flushStr[] = "GLX_ARB_context_flush_control"; const char robustStr[] = "GLX_ARB_create_context_robustness"; /* basic RGFW int */ win->src.ctx.native = context; win->src.gfxType = RGFW_gfxNativeOpenGL; /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */ RGFW_bool showWindow = RGFW_FALSE; if (win->src.window) { showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE); RGFW_window_closePlatform(win); } RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent); /* start by creating a GLX config / X11 Viusal */ XVisualInfo visual; GLXFBConfig bestFbc; i32 visual_attribs[40]; RGFW_attribStack stack; RGFW_attribStack_init(&stack, visual_attribs, 40); RGFW_attribStack_pushAttribs(&stack, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR); RGFW_attribStack_pushAttribs(&stack, GLX_X_RENDERABLE, 1); RGFW_attribStack_pushAttribs(&stack, GLX_RENDER_TYPE, GLX_RGBA_BIT); RGFW_attribStack_pushAttribs(&stack, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT); RGFW_attribStack_pushAttribs(&stack, GLX_DOUBLEBUFFER, 1); RGFW_attribStack_pushAttribs(&stack, GLX_ALPHA_SIZE, hints->alpha); RGFW_attribStack_pushAttribs(&stack, GLX_DEPTH_SIZE, hints->depth); RGFW_attribStack_pushAttribs(&stack, GLX_STENCIL_SIZE, hints->stencil); RGFW_attribStack_pushAttribs(&stack, GLX_STEREO, hints->stereo); RGFW_attribStack_pushAttribs(&stack, GLX_AUX_BUFFERS, hints->auxBuffers); RGFW_attribStack_pushAttribs(&stack, GLX_RED_SIZE, hints->red); RGFW_attribStack_pushAttribs(&stack, GLX_GREEN_SIZE, hints->green); RGFW_attribStack_pushAttribs(&stack, GLX_BLUE_SIZE, hints->blue); RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_RED_SIZE, hints->accumRed); RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_GREEN_SIZE, hints->accumGreen); RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_BLUE_SIZE, hints->accumBlue); RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_ALPHA_SIZE, hints->accumAlpha); if (hints->sRGB) { if (RGFW_extensionSupportedPlatform_OpenGL(sRGBARBstr, sizeof(sRGBARBstr))) RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, hints->sRGB); if (RGFW_extensionSupportedPlatform_OpenGL(sRGBEXTstr, sizeof(sRGBEXTstr))) RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, hints->sRGB); } RGFW_attribStack_pushAttribs(&stack, 0, 0); /* find the configs */ i32 fbcount; GLXFBConfig* fbc = glXChooseFBConfig(_RGFW->display, DefaultScreen(_RGFW->display), visual_attribs, &fbcount); i32 best_fbc = -1; i32 best_depth = 0; i32 best_samples = 0; if (fbcount == 0) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to find any valid GLX visual configs."); return 0; } /* search through all found configs to find the best match */ i32 i; for (i = 0; i < fbcount; i++) { XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, fbc[i]); if (vi == NULL) continue; i32 samp_buf, samples; glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf); glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLES, &samples); if (best_fbc == -1) best_fbc = i; if ((!(transparent) || vi->depth == 32) && best_depth == 0) { best_fbc = i; best_depth = vi->depth; } if ((!(transparent) || vi->depth == 32) && samples <= hints->samples && samples > best_samples) { best_fbc = i; best_depth = vi->depth; best_samples = samples; } XFree(vi); } if (best_fbc == -1) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to get a valid GLX visual."); return 0; } /* we found a config */ bestFbc = fbc[best_fbc]; XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, bestFbc); if (vi->depth != 32 && transparent) RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to to find a matching visual with a 32-bit depth."); if (best_samples < hints->samples) RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a matching sample count."); XFree(fbc); visual = *vi; XFree(vi); /* use the visual to create a new window */ RGFW_XCreateWindow(visual, "", win->internal.flags, win); if (showWindow) { RGFW_window_show(win); } /* create the actual OpenGL context */ i32 context_attribs[40]; RGFW_attribStack_init(&stack, context_attribs, 40); i32 mask = 0; switch (hints->profile) { case RGFW_glES: mask |= GLX_CONTEXT_ES_PROFILE_BIT_EXT; break; case RGFW_glForwardCompatibility: mask |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break; case RGFW_glCompatibility: mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break; case RGFW_glCore: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break; default: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break; } RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_PROFILE_MASK_ARB, mask); if (hints->minor || hints->major) { RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MAJOR_VERSION_ARB, hints->major); RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MINOR_VERSION_ARB, hints->minor); } if (RGFW_extensionSupportedPlatform_OpenGL(flushStr, sizeof(flushStr))) { if (hints->releaseBehavior == RGFW_glReleaseFlush) { RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); } else if (hints->releaseBehavior == RGFW_glReleaseNone) { RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); } } i32 flags = 0; if (hints->debug) flags |= GLX_CONTEXT_DEBUG_BIT_ARB; if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustStr, sizeof(robustStr))) flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; if (flags) { RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_FLAGS_ARB, flags); } if (RGFW_extensionSupportedPlatform_OpenGL(noErorrStr, sizeof(noErorrStr))) { RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError); } RGFW_attribStack_pushAttribs(&stack, 0, 0); /* create the context */ glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; char str[] = "glXCreateContextAttribsARB"; glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((u8*) str); GLXContext ctx = NULL; if (hints->share) { ctx = hints->share->ctx; } if (glXCreateContextAttribsARB == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load proc address 'glXCreateContextAttribsARB', loading a generic OpenGL context."); win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True); } else { _RGFW->x11Error = NULL; win->src.ctx.native->ctx = glXCreateContextAttribsARB(_RGFW->display, bestFbc, ctx, True, context_attribs); if (_RGFW->x11Error || win->src.ctx.native->ctx == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an OpenGL context with AttribsARB, loading a generic OpenGL context."); win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True); } } #ifndef RGFW_NO_GLXWINDOW win->src.ctx.native->window = glXCreateWindow(_RGFW->display, bestFbc, win->src.window, NULL); #else win->src.ctx.native->window = win->src.window; #endif glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext)win->src.ctx.native->ctx); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); RGFW_window_swapInterval_OpenGL(win, 0); return RGFW_TRUE; } void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) { #ifndef RGFW_NO_GLXWINDOW if (win->src.ctx.native->window != win->src.window) { glXDestroyWindow(_RGFW->display, win->src.ctx.native->window); } #endif glXDestroyContext(_RGFW->display, ctx->ctx); win->src.ctx.native = NULL; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); } RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL)(const char * extension, size_t len) { RGFW_init(); const char* extensions = glXQueryExtensionsString(_RGFW->display, XDefaultScreen(_RGFW->display)); return (extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len); } RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL)(const char* procname) { return glXGetProcAddress((u8*) procname); } void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.native); if (win == NULL) glXMakeCurrent(NULL, (Drawable)NULL, (GLXContext) NULL); else glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext) win->src.ctx.native->ctx); return; } void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return glXGetCurrentContext(); } void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_ASSERT(win->src.ctx.native); glXSwapBuffers(_RGFW->display, win->src.ctx.native->window); } void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) { RGFW_ASSERT(win != NULL); /* cached pfn to avoid calling glXGetProcAddress more than once */ static PFNGLXSWAPINTERVALEXTPROC pfn = NULL; static int (*pfn2)(int) = NULL; if (pfn == NULL) { u8 str[] = "glXSwapIntervalEXT"; pfn = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress(str); if (pfn == NULL) { pfn = (PFNGLXSWAPINTERVALEXTPROC)1; const char* array[] = {"GLX_MESA_swap_control", "GLX_SGI_swap_control"}; size_t i; for (i = 0; i < sizeof(array) / sizeof(char*) && pfn2 == NULL; i++) { pfn2 = (int(*)(int))glXGetProcAddress((u8*)array[i]); } if (pfn2 != NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function, fallingback to the native swapinterval function"); } else { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function"); } } } if (pfn != (PFNGLXSWAPINTERVALEXTPROC)1) { pfn(_RGFW->display, win->src.ctx.native->window, swapInterval); } else if (pfn2 != NULL) { pfn2(swapInterval); } } #endif /* RGFW_OPENGL */ i32 RGFW_initPlatform_X11(void) { #ifdef RGFW_USE_XDL XDL_init(); #endif #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) #if defined(__CYGWIN__) RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor-1.so"); #elif defined(__OpenBSD__) || defined(__NetBSD__) RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so"); #else RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so.1"); #endif RGFW_PROC_DEF(X11Cursorhandle, XcursorImageCreate); RGFW_PROC_DEF(X11Cursorhandle, XcursorImageDestroy); RGFW_PROC_DEF(X11Cursorhandle, XcursorImageLoadCursor); #endif #if !defined(RGFW_NO_X11_XI_PRELOAD) #if defined(__CYGWIN__) RGFW_LOAD_LIBRARY(X11Xihandle, "libXi-6.so"); #elif defined(__OpenBSD__) || defined(__NetBSD__) RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so"); #else RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so.6"); #endif RGFW_PROC_DEF(X11Xihandle, XISelectEvents); #endif #if !defined(RGFW_NO_X11_EXT_PRELOAD) #if defined(__CYGWIN__) RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext-6.so"); #elif defined(__OpenBSD__) || defined(__NetBSD__) RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so"); #else RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so.6"); #endif RGFW_PROC_DEF(X11XEXThandle, XSyncCreateCounter); RGFW_PROC_DEF(X11XEXThandle, XSyncIntToValue); RGFW_PROC_DEF(X11XEXThandle, XSyncSetCounter); RGFW_PROC_DEF(X11XEXThandle, XShapeCombineRegion); RGFW_PROC_DEF(X11XEXThandle, XShapeCombineMask); #endif XInitThreads(); /*!< init X11 threading */ _RGFW->display = XOpenDisplay(0); _RGFW->context = XUniqueContext(); XSetWindowAttributes wa; RGFW_MEMZERO(&wa, sizeof(wa)); wa.event_mask = PropertyChangeMask; _RGFW->helperWindow = XCreateWindow(_RGFW->display, XDefaultRootWindow(_RGFW->display), 0, 0, 1, 1, 0, 0, InputOnly, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)), CWEventMask, &wa); u8 RGFW_blk[] = { 0, 0, 0, 0 }; _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); _RGFW->clipboard = NULL; XkbComponentNamesRec rec; XkbDescPtr desc = XkbGetMap(_RGFW->display, 0, XkbUseCoreKbd); XkbDescPtr evdesc; XSetErrorHandler(RGFW_XErrorHandler); u8 old[256]; XkbGetNames(_RGFW->display, XkbKeyNamesMask, desc); RGFW_MEMZERO(&rec, sizeof(rec)); char evdev[] = "evdev"; rec.keycodes = evdev; evdesc = XkbGetKeyboardByName(_RGFW->display, XkbUseCoreKbd, &rec, XkbGBN_KeyNamesMask, XkbGBN_KeyNamesMask, False); /* memo: RGFW_keycodes[x11 keycode] = rgfw keycode */ if(evdesc != NULL && desc != NULL) { int i, j; for(i = 0; i < (int)sizeof(old); i++){ old[i] = _RGFW->keycodes[i]; _RGFW->keycodes[i] = 0; } for(i = evdesc->min_key_code; i <= evdesc->max_key_code; i++){ for(j = desc->min_key_code; j <= desc->max_key_code; j++){ if(RGFW_STRNCMP(evdesc->names->keys[i].name, desc->names->keys[j].name, XkbKeyNameLength) == 0){ _RGFW->keycodes[j] = old[i]; break; } } } XkbFreeKeyboard(desc, 0, True); XkbFreeKeyboard(evdesc, 0, True); } XSetLocaleModifiers(""); XRegisterIMInstantiateCallback(_RGFW->display, NULL, NULL, NULL, RGFW_x11_imInitCallback, NULL); unsigned char mask[XIMaskLen(XI_RawMotion)]; RGFW_MEMZERO(mask, sizeof(mask)); XISetMask(mask, XI_RawMotion); XIEventMask em; em.deviceid = XIAllMasterDevices; em.mask_len = sizeof(mask); em.mask = mask; XISelectEvents(_RGFW->display, XDefaultRootWindow(_RGFW->display), &em, 1); #ifndef RGFW_NO_XRANDR i32 errorBase; if (XRRQueryExtension(_RGFW->display, &_RGFW->xrandrEventBase, &errorBase)) { XRRSelectInput(_RGFW->display, RootWindow(_RGFW->display, DefaultScreen(_RGFW->display)), RROutputChangeNotifyMask); } #endif return 0; } void RGFW_deinitPlatform_X11(void) { #define RGFW_FREE_LIBRARY(x) if (x != NULL) dlclose(x); x = NULL; /* to save the clipboard on the x server after the window is closed */ RGFW_LOAD_ATOM(CLIPBOARD_MANAGER); RGFW_LOAD_ATOM(CLIPBOARD); RGFW_LOAD_ATOM(SAVE_TARGETS); if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) { XConvertSelection(_RGFW->display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, _RGFW->helperWindow, CurrentTime); while (RGFW_XHandleClipboardSelectionHelper()); } XUnregisterIMInstantiateCallback(_RGFW->display, NULL, NULL, NULL, RGFW_x11_imInitCallback, NULL); if (_RGFW->im) { XCloseIM(_RGFW->im); _RGFW->im = NULL; } if (_RGFW->clipboard) { RGFW_FREE(_RGFW->clipboard); _RGFW->clipboard = NULL; } if (_RGFW->hiddenMouse) { RGFW_freeMouse(_RGFW->hiddenMouse); _RGFW->hiddenMouse = NULL; } XDestroyWindow(_RGFW->display, (Drawable) _RGFW->helperWindow); /*!< close the window */ XCloseDisplay(_RGFW->display); /*!< kill connection to the x server */ #if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR) RGFW_FREE_LIBRARY(X11Cursorhandle); #endif #if !defined(RGFW_NO_X11_XI_PRELOAD) RGFW_FREE_LIBRARY(X11Xihandle); #endif #ifdef RGFW_USE_XDL XDL_close(); #endif #if !defined(RGFW_NO_X11_EXT_PRELOAD) RGFW_FREE_LIBRARY(X11XEXThandle); #endif } void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) { if (win->src.ic) { XDestroyIC(win->src.ic); win->src.ic = NULL; } XFreeGC(_RGFW->display, win->src.gc); XDeleteContext(_RGFW->display, win->src.window, _RGFW->context); XDestroyWindow(_RGFW->display, (Drawable) win->src.window); /*!< close the window */ return; } #ifdef RGFW_WEBGPU WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) { WGPUSurfaceDescriptor surfaceDesc = {0}; WGPUSurfaceSourceXlibWindow fromXlib = {0}; fromXlib.chain.sType = WGPUSType_SurfaceSourceXlibWindow; fromXlib.display = _RGFW->display; fromXlib.window = window->src.window; surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromXlib.chain; return wgpuInstanceCreateSurface(instance, &surfaceDesc); } #endif #endif /* End of X11 linux / wayland / unix defines */ /* Start of Wayland defayland */ #ifdef RGFW_WAYLAND #ifdef RGFW_X11 #undef RGFW_FUNC /* remove previous define */ #define RGFW_FUNC(func) func##_Wayland #else #define RGFW_FUNC(func) func #endif /* Wayland TODO: (out of date) - fix RGFW_keyPressed lock state RGFW_windowMoved, the window was moved (by the user) RGFW_windowRefresh The window content needs to be refreshed RGFW_dataDrop a file has been dropped into the window RGFW_dataDrag - window args: #define RGFW_windowNoResize the window cannot be resized by the user #define RGFW_windowAllowDND the window supports drag and drop #define RGFW_scaleToMonitor scale the window to the screen - other missing functions functions ("TODO wayland") (~30 functions) - fix buffer rendering weird behavior */ #include #include #include #include #include #include #include #include #include #include struct wl_display* RGFW_getDisplay_Wayland(void) { return _RGFW->wl_display; } struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { return win->src.surface; } /* wayland global garbage (wayland bad, X11 is fine (ish) (not really)) */ #include "xdg-shell.h" #include "xdg-toplevel-icon-v1.h" #include "xdg-decoration-unstable-v1.h" #include "relative-pointer-unstable-v1.h" #include "pointer-constraints-unstable-v1.h" #include "xdg-output-unstable-v1.h" #include "pointer-warp-v1.h" void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized); static void RGFW_wl_setOpaque(RGFW_window* win) { struct wl_region* wl_region = wl_compositor_create_region(_RGFW->compositor); if (!wl_region) return; /* return if no region was created */ wl_region_add(wl_region, 0, 0, win->w, win->h); wl_surface_set_opaque_region(win->src.surface, wl_region); wl_region_destroy(wl_region); } static void RGFW_wl_xdg_wm_base_ping_handler(void* data, struct xdg_wm_base* wm_base, u32 serial) { RGFW_UNUSED(data); xdg_wm_base_pong(wm_base, serial); } static void RGFW_wl_xdg_surface_configure_handler(void* data, struct xdg_surface* xdg_surface, u32 serial) { xdg_surface_ack_configure(xdg_surface, serial); RGFW_window* win = (RGFW_window*)data; if (win == NULL) { win = _RGFW->kbOwner; if (win == NULL) return; } /* useful for libdecor */ if (win->src.activated != win->src.pending_activated) { win->src.activated = win->src.pending_activated; } if (win->src.maximized != win->src.pending_maximized) { RGFW_toggleWaylandMaximized(win, win->src.pending_maximized); RGFW_window_checkMode(win); } if (win->src.resizing) { RGFW_windowResizedCallback(win, win->w, win->h); RGFW_window_resize(win, win->w, win->h); if (!(win->internal.flags & RGFW_windowTransparent)) { RGFW_wl_setOpaque(win); } } win->src.configured = RGFW_TRUE; } static void RGFW_wl_xdg_toplevel_configure_handler(void* data, struct xdg_toplevel* toplevel, i32 width, i32 height, struct wl_array* states) { RGFW_UNUSED(toplevel); RGFW_window* win = (RGFW_window*)data; win->src.pending_activated = RGFW_FALSE; win->src.pending_maximized = RGFW_FALSE; win->src.resizing = RGFW_FALSE; enum xdg_toplevel_state* state; wl_array_for_each(state, states) { switch (*state) { case XDG_TOPLEVEL_STATE_ACTIVATED: win->src.pending_activated = RGFW_TRUE; break; case XDG_TOPLEVEL_STATE_MAXIMIZED: win->src.pending_maximized = RGFW_TRUE; break; default: break; } } /* if width and height are not zero and are not the same as the window */ /* the window is resizing so update the values */ if ((width && height) && (win->w != width || win->h != height)) { win->src.resizing = RGFW_TRUE; win->src.w = win->w = width; win->src.h = win->h = height; } } static void RGFW_wl_xdg_toplevel_close_handler(void* data, struct xdg_toplevel *toplevel) { RGFW_UNUSED(toplevel); RGFW_window* win = (RGFW_window*)data; if (!win->internal.shouldClose) { RGFW_windowCloseCallback(win); } } static void RGFW_wl_xdg_decoration_configure_handler(void* data, struct zxdg_toplevel_decoration_v1* zxdg_toplevel_decoration_v1, u32 mode) { RGFW_window* win = (RGFW_window*)data; RGFW_UNUSED(zxdg_toplevel_decoration_v1); /* this is expected to run once */ /* set the decoration mode set by earlier request */ if (mode != win->src.decoration_mode) { win->src.decoration_mode = mode; } } static void RGFW_wl_shm_format_handler(void* data, struct wl_shm *shm, u32 format) { RGFW_UNUSED(data); RGFW_UNUSED(shm); RGFW_UNUSED(format); } static void RGFW_wl_relative_pointer_motion(void *data, struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, u32 time_hi, u32 time_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) { RGFW_UNUSED(zwp_relative_pointer_v1); RGFW_UNUSED(time_hi); RGFW_UNUSED(time_lo); RGFW_UNUSED(dx_unaccel); RGFW_UNUSED(dy_unaccel); RGFW_info* RGFW = (RGFW_info*)data; RGFW_ASSERT(RGFW->mouseOwner != NULL); RGFW_window* win = RGFW->mouseOwner; RGFW_ASSERT(win); float vecX = (float)wl_fixed_to_double(dx); float vecY = (float)wl_fixed_to_double(dy); RGFW_rawMotionCallback(win, vecX, vecY); } static void RGFW_wl_pointer_locked(void *data, struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) { RGFW_UNUSED(zwp_locked_pointer_v1); RGFW_info* RGFW = (RGFW_info*)data; wl_pointer_set_cursor(RGFW->wl_pointer, RGFW->mouse_enter_serial, NULL, 0, 0); /* draw no cursor */ } static void RGFW_wl_pointer_enter(void* data, struct wl_pointer* pointer, u32 serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { RGFW_info* RGFW = (RGFW_info*)data; RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); /* save when the pointer is locked or using default cursor */ RGFW->mouse_enter_serial = serial; win->internal.mouseInside = RGFW_TRUE; RGFW->windowState.mouseEnter = RGFW_TRUE; RGFW->mouseOwner = win; /* set the cursor */ if (win->src.using_custom_cursor) { wl_pointer_set_cursor(pointer, serial, win->src.custom_cursor_surface, 0, 0); } else { RGFW_window_setMouseDefault(win); } i32 x = (i32)wl_fixed_to_double(surface_x); i32 y = (i32)wl_fixed_to_double(surface_y); RGFW_mouseNotifyCallback(win, x, y, RGFW_TRUE); } static void RGFW_wl_pointer_leave(void* data, struct wl_pointer *pointer, u32 serial, struct wl_surface *surface) { RGFW_UNUSED(pointer); RGFW_UNUSED(serial); RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); RGFW_info* RGFW = (RGFW_info*)data; if (RGFW->mouseOwner == win) RGFW->mouseOwner = NULL; RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); } static void RGFW_wl_pointer_motion(void* data, struct wl_pointer *pointer, u32 time, wl_fixed_t x, wl_fixed_t y) { RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_info* RGFW = (RGFW_info*)data; RGFW_ASSERT(RGFW->mouseOwner != NULL); RGFW_window* win = RGFW->mouseOwner; i32 convertedX = (i32)wl_fixed_to_double(x); i32 convertedY = (i32)wl_fixed_to_double(y); RGFW_mousePosCallback(win, convertedX, convertedY); } static void RGFW_wl_pointer_button(void* data, struct wl_pointer *pointer, u32 serial, u32 time, u32 button, u32 state) { RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(serial); RGFW_info* RGFW = (RGFW_info*)data; RGFW_ASSERT(RGFW->mouseOwner != NULL); RGFW_window* win = RGFW->mouseOwner; u32 b = (button - 0x110); /* flip right and middle button codes */ if (b == 1) b = 2; else if (b == 2) b = 1; RGFW_mouseButtonCallback(win, (u8)b, RGFW_BOOL(state)); } static void RGFW_wl_pointer_axis(void* data, struct wl_pointer *pointer, u32 time, u32 axis, wl_fixed_t value) { RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(axis); RGFW_info* RGFW = (RGFW_info*)data; RGFW_ASSERT(RGFW->mouseOwner != NULL); RGFW_window* win = RGFW->mouseOwner; float scrollX = 0.0; float scrollY = 0.0; if (!(win->internal.enabledEvents & (RGFW_BIT(RGFW_mouseScroll)))) return; if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) scrollX = (float)(-wl_fixed_to_double(value) / 10.0); else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) scrollY = (float)(-wl_fixed_to_double(value) / 10.0); RGFW_mouseScrollCallback(win, scrollX, scrollY); } static void RGFW_doNothing(void) { } static void RGFW_wl_keyboard_keymap(void* data, struct wl_keyboard *keyboard, u32 format, i32 fd, u32 size) { RGFW_UNUSED(keyboard); RGFW_UNUSED(format); RGFW_info* RGFW = (RGFW_info*)data; char *keymap_string = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0); xkb_keymap_unref(RGFW->keymap); RGFW->keymap = xkb_keymap_new_from_string(RGFW->xkb_context, keymap_string, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); munmap(keymap_string, size); close(fd); xkb_state_unref(RGFW->xkb_state); RGFW->xkb_state = xkb_state_new(RGFW->keymap); const char* locale = getenv("LC_ALL"); if (!locale) locale = getenv("LC_CTYPE"); if (!locale) locale = getenv("LANG"); if (!locale) locale = "C"; struct xkb_compose_table* composeTable = xkb_compose_table_new_from_locale(RGFW->xkb_context, locale, XKB_COMPOSE_COMPILE_NO_FLAGS); if (composeTable) { RGFW->composeState = xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); xkb_compose_table_unref(composeTable); } } static void RGFW_wl_keyboard_enter(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface, struct wl_array *keys) { RGFW_UNUSED(keyboard); RGFW_UNUSED(keys); RGFW_info* RGFW = (RGFW_info*)data; RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); RGFW->kbOwner = win; // this is to prevent race conditions if (RGFW->data_device != NULL && win->src.data_source != NULL) { wl_data_device_set_selection(RGFW->data_device, win->src.data_source, serial); } /* is set when RGFW_window_minimize is called; if the minimize button is */ /* pressed this flag is not set since there is no event to listen for */ if (win->src.minimized == RGFW_TRUE) win->src.minimized = RGFW_FALSE; RGFW_windowFocusCallback(win, RGFW_TRUE); } static void RGFW_wl_keyboard_leave(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface) { RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_info* RGFW = (RGFW_info*)data; RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); if (RGFW->kbOwner == win) RGFW->kbOwner = NULL; RGFW_windowFocusCallback(win, RGFW_FALSE); } static xkb_keysym_t RGFW_wl_composeSymbol(RGFW_info* RGFW, xkb_keysym_t sym) { if (sym == XKB_KEY_NoSymbol || !RGFW->composeState) return sym; if (xkb_compose_state_feed(RGFW->composeState, sym) != XKB_COMPOSE_FEED_ACCEPTED) return sym; switch (xkb_compose_state_get_status(RGFW->composeState)) { case XKB_COMPOSE_COMPOSED: return xkb_compose_state_get_one_sym(RGFW->composeState); case XKB_COMPOSE_COMPOSING: case XKB_COMPOSE_CANCELLED: return XKB_KEY_NoSymbol; case XKB_COMPOSE_NOTHING: default: return sym; } } static void RGFW_wl_send_key_event(u32 key) { const xkb_keysym_t* keysyms; if (xkb_state_key_get_syms(_RGFW->xkb_state, key + 8, &keysyms) == 1) { xkb_keysym_t keysym = RGFW_wl_composeSymbol(_RGFW, keysyms[0]); u32 codepoint = xkb_keysym_to_utf32(keysym); if (codepoint != 0) { RGFW_keyCharCallback(_RGFW->kbOwner, codepoint); } } } static void RGFW_wl_keyboard_key(void* data, struct wl_keyboard *keyboard, u32 serial, u32 time, u32 key, u32 state) { RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_info* RGFW = (RGFW_info*)data; if (RGFW->kbOwner == NULL) return; RGFW_window *RGFW_key_win = RGFW->kbOwner; RGFW_key RGFWkey = RGFW_apiKeyToRGFW(key + 8); RGFW_keyUpdateKeyMods(RGFW_key_win, RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Lock")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Mod2")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "ScrollLock"))); RGFW_keyCallback(RGFW_key_win, (u8)RGFWkey, RGFW_key_win->internal.mod, RGFW_isKeyDown((u8)RGFWkey) && RGFW_BOOL(state), RGFW_BOOL(state)); /* [comment by Kala Telo (@kala-telo) and edited by Riley Mabb (@ColleagueRiley)] we send the event at the moment we receive it, and repeated key presses will be handled by RGFW_pollEvents if the compositor doesn't support proxy (seat?) version of at least 4, it won't initialize wl_repeat_info_rate, and by spec, rate of 0 means disabled, thus repeating keys are disabled by being zero-initialized */ RGFW->last_key = state ? key : 0; RGFW->last_key_time = time + (u32)_RGFW->wl_repeat_info_delay; if (state) { RGFW_wl_send_key_event(_RGFW->last_key); } } static void RGFW_wl_keyboard_modifiers(void* data, struct wl_keyboard *keyboard, u32 serial, u32 mods_depressed, u32 mods_latched, u32 mods_locked, u32 group) { RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); RGFW_info* RGFW = (RGFW_info*)data; xkb_state_update_mask(RGFW->xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); } static void RGFW_wl_keyboard_repeat_info(void* data, struct wl_keyboard *keyboard, i32 rate, i32 delay) { RGFW_UNUSED(data); RGFW_UNUSED(keyboard); _RGFW->wl_repeat_info_rate = rate; _RGFW->wl_repeat_info_delay = delay; } static void RGFW_wl_seat_capabilities(void* data, struct wl_seat *seat, u32 capabilities) { RGFW_info* RGFW = (RGFW_info*)data; static struct wl_pointer_listener pointer_listener; RGFW_MEMZERO(&pointer_listener, sizeof(pointer_listener)); pointer_listener.enter = &RGFW_wl_pointer_enter; pointer_listener.leave = &RGFW_wl_pointer_leave; pointer_listener.motion = &RGFW_wl_pointer_motion; pointer_listener.button = &RGFW_wl_pointer_button; pointer_listener.axis = &RGFW_wl_pointer_axis; static struct wl_keyboard_listener keyboard_listener; RGFW_MEMZERO(&keyboard_listener, sizeof(keyboard_listener)); keyboard_listener.keymap = &RGFW_wl_keyboard_keymap; keyboard_listener.enter = &RGFW_wl_keyboard_enter; keyboard_listener.leave = &RGFW_wl_keyboard_leave; keyboard_listener.key = &RGFW_wl_keyboard_key; keyboard_listener.modifiers = &RGFW_wl_keyboard_modifiers; keyboard_listener.repeat_info = &RGFW_wl_keyboard_repeat_info; if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !RGFW->wl_pointer) { RGFW->wl_pointer = wl_seat_get_pointer(seat); wl_pointer_add_listener(RGFW->wl_pointer, &pointer_listener, RGFW); } if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !RGFW->wl_keyboard) { RGFW->wl_keyboard = wl_seat_get_keyboard(seat); wl_keyboard_add_listener(RGFW->wl_keyboard, &keyboard_listener, RGFW); } if (!(capabilities & WL_SEAT_CAPABILITY_POINTER) && RGFW->wl_pointer) { wl_pointer_destroy(RGFW->wl_pointer); } if (!(capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && RGFW->wl_keyboard) { wl_keyboard_destroy(RGFW->wl_keyboard); } } static void RGFW_wl_output_set_geometry(void *data, struct wl_output *wl_output, i32 x, i32 y, i32 physical_width, i32 physical_height, i32 subpixel, const char *make, const char *model, i32 transform) { RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; monitor->x = x; monitor->y = y; monitor->physW = (float)physical_width / 25.4f; monitor->physH = (float)physical_height / 25.4f; RGFW_UNUSED(wl_output); RGFW_UNUSED(subpixel); RGFW_UNUSED(make); RGFW_UNUSED(model); RGFW_UNUSED(transform); } static void RGFW_wl_output_handle_mode(void *data, struct wl_output *wl_output, u32 flags, i32 width, i32 height, i32 refresh) { RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; RGFW_monitorMode mode; mode.w = width; mode.h = height; mode.refreshRate = (float)refresh / 1000.0f; mode.src = wl_output; monitor->node->modeCount += 1; RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(monitor->node->modeCount * sizeof(RGFW_monitorMode)); if (monitor->node->modeCount > 1) { RGFW_monitor_getModesPtr(monitor, &modes); RGFW_FREE(monitor->node->modes); } modes[monitor->node->modeCount - 1] = mode; monitor->node->modes = modes; if (flags & WL_OUTPUT_MODE_CURRENT) { monitor->mode = mode; } else { } } static void RGFW_wl_output_set_scale(void *data, struct wl_output *wl_output, i32 factor) { RGFW_UNUSED(wl_output); RGFW_monitor* mon = &((RGFW_monitorNode*)data)->mon; mon->scaleX = (float)factor; mon->scaleY = (float)factor; } static void RGFW_wl_output_set_name(void *data, struct wl_output *wl_output, const char *name) { RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; RGFW_STRNCPY(monitor->name, name, sizeof(monitor->name) - 1); monitor->name[sizeof(monitor->name) - 1] = '\0'; RGFW_UNUSED(wl_output); } static void RGFW_xdg_output_logical_pos(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 x, i32 y) { RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; monitor->x = x; monitor->y = y; RGFW_UNUSED(zxdg_output_v1); } static void RGFW_xdg_output_logical_size(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 width, i32 height) { RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; float mon_float_width = (float) monitor->mode.w; float mon_float_height = (float) monitor->mode.h; float scaleX = (mon_float_width / (float) width); float scaleY = (mon_float_height / (float) height); RGFW_UNUSED(scaleY); float dpi = scaleX * 96.0f; monitor->pixelRatio = dpi >= 192.0f ? 2.0f : 1.0f; /* under xwayland the monitor changes w & h when compositor scales it */ monitor->mode.w = width; monitor->mode.h = height; RGFW_UNUSED(zxdg_output_v1); } static void RGFW_wl_output_handle_done(void* data, struct wl_output* output) { RGFW_UNUSED(output); RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; if (monitor->physW <= 0 || monitor->physH <= 0) { monitor->physW = (i32) ((float)monitor->mode.w / 96.0f); monitor->physH = (i32) ((float)monitor->mode.h / 96.0f); } if (((RGFW_monitorNode*)data)->disconnected == RGFW_FALSE) { return; } ((RGFW_monitorNode*)data)->disconnected = RGFW_TRUE; RGFW_monitorCallback(_RGFW->root, monitor, RGFW_TRUE); } static void RGFW_wl_create_outputs(struct wl_registry *const registry, u32 id) { struct wl_output *output = wl_registry_bind(registry, id, &wl_output_interface, wl_proxy_get_version((struct wl_proxy*)_RGFW->seat)); RGFW_monitorNode* node; RGFW_monitor mon; if (!output) return; char RGFW_mon_default_name[10]; RGFW_SNPRINTF(RGFW_mon_default_name, sizeof(RGFW_mon_default_name), "monitor-%li", _RGFW->monitors.count); RGFW_STRNCPY(mon.name, RGFW_mon_default_name, sizeof(mon.name) - 1); mon.name[sizeof(mon.name) - 1] = '\0'; /* set in case compositor does not send one */ /* or no xdg_output support */ mon.scaleY = mon.scaleX = mon.pixelRatio = 1.0f; node = RGFW_monitors_add(&mon); if (node == NULL) return; node->modeCount = 0; node->disconnected = RGFW_TRUE; node->id = id; node->output = output; static const struct wl_output_listener wl_output_listener = { .geometry = RGFW_wl_output_set_geometry, .mode = RGFW_wl_output_handle_mode, .done = RGFW_wl_output_handle_done, .scale = RGFW_wl_output_set_scale, .name = RGFW_wl_output_set_name, .description = (void (*)(void *, struct wl_output *, const char *))&RGFW_doNothing }; /* the wl_output will have a reference to the node */ wl_output_set_user_data(output, node); /* pass the monitor so we can access it in the callback functions */ wl_output_add_listener(output, &wl_output_listener, node); if (!_RGFW->xdg_output_manager) return; /* compositor does not support it */ static const struct zxdg_output_v1_listener xdg_output_listener = { .name = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing, .done = (void (*)(void *,struct zxdg_output_v1 *))&RGFW_doNothing, .description = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing, .logical_position = RGFW_xdg_output_logical_pos, .logical_size = RGFW_xdg_output_logical_size }; node->xdg_output = zxdg_output_manager_v1_get_xdg_output(_RGFW->xdg_output_manager, node->output); zxdg_output_v1_add_listener(node->xdg_output, &xdg_output_listener, node); } static void RGFW_wl_surface_enter(void *data, struct wl_surface *wl_surface, struct wl_output *output) { RGFW_UNUSED(wl_surface); RGFW_window* win = (RGFW_window*)data; RGFW_monitorNode* node = wl_output_get_user_data(output); if (node == NULL) return; win->src.active_monitor = node; } static void RGFW_wl_data_source_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, i32 fd) { RGFW_UNUSED(data); RGFW_UNUSED(wl_data_source); // a client can accept our clipboard if (RGFW_STRNCMP(mime_type, "text/plain;charset=utf-8", 25) == 0) { // do not write \0 write(fd, _RGFW->clipboard, _RGFW->clipboard_len - 1); } close(fd); } static void RGFW_wl_data_source_cancelled(void *data, struct wl_data_source *wl_data_source) { RGFW_info* RGFW = (RGFW_info*)data; if (RGFW->kbOwner->src.data_source == wl_data_source) { RGFW->kbOwner->src.data_source = NULL; } wl_data_source_destroy(wl_data_source); } static void RGFW_wl_data_device_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) { RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device); static const struct wl_data_offer_listener wl_data_offer_listener = { .offer = (void (*)(void *data, struct wl_data_offer *wl_data_offer, const char *))RGFW_doNothing, .source_actions = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing, .action = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing }; wl_data_offer_add_listener(wl_data_offer, &wl_data_offer_listener, NULL); } static void RGFW_wl_data_device_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) { RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device); /* Clipboard is empty */ if (wl_data_offer == NULL) { return; } int pfds[2]; pipe(pfds); wl_data_offer_receive(wl_data_offer, "text/plain;charset=utf-8", pfds[1]); close(pfds[1]); wl_display_roundtrip(_RGFW->wl_display); char buf[1024]; ssize_t n = read(pfds[0], buf, sizeof(buf)); _RGFW->clipboard = (char*)RGFW_ALLOC((size_t)n); RGFW_ASSERT(_RGFW->clipboard != NULL); RGFW_STRNCPY(_RGFW->clipboard, buf, (size_t)n); _RGFW->clipboard_len = (size_t)n + 1; close(pfds[0]); wl_data_offer_destroy(wl_data_offer); } static void RGFW_wl_global_registry_handler(void* data, struct wl_registry *registry, u32 id, const char *interface, u32 version) { static struct wl_seat_listener seat_listener = {&RGFW_wl_seat_capabilities, (void (*)(void *, struct wl_seat *, const char *))&RGFW_doNothing}; static const struct wl_shm_listener shm_listener = { .format = RGFW_wl_shm_format_handler }; RGFW_info* RGFW = (RGFW_info*)data; RGFW_UNUSED(version); if (RGFW_STRNCMP(interface, "wl_compositor", 16) == 0) { RGFW->compositor = wl_registry_bind(registry, id, &wl_compositor_interface, 4); } else if (RGFW_STRNCMP(interface, "xdg_wm_base", 12) == 0) { RGFW->xdg_wm_base = wl_registry_bind(registry, id, &xdg_wm_base_interface, 1); } else if (RGFW_STRNCMP(interface, zxdg_decoration_manager_v1_interface.name, 255) == 0) { RGFW->decoration_manager = wl_registry_bind(registry, id, &zxdg_decoration_manager_v1_interface, 1); } else if (RGFW_STRNCMP(interface, zwp_pointer_constraints_v1_interface.name, 255) == 0) { RGFW->constraint_manager = wl_registry_bind(registry, id, &zwp_pointer_constraints_v1_interface, 1); } else if (RGFW_STRNCMP(interface, zwp_relative_pointer_manager_v1_interface.name, 255) == 0) { RGFW->relative_pointer_manager = wl_registry_bind(registry, id, &zwp_relative_pointer_manager_v1_interface, 1); } else if (RGFW_STRNCMP(interface, xdg_toplevel_icon_manager_v1_interface.name, 255) == 0) { RGFW->icon_manager = wl_registry_bind(registry, id, &xdg_toplevel_icon_manager_v1_interface, 1); } else if (RGFW_STRNCMP(interface, "wl_shm", 7) == 0) { RGFW->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1); wl_shm_add_listener(RGFW->shm, &shm_listener, RGFW); } else if (RGFW_STRNCMP(interface,"wl_seat", 8) == 0) { RGFW->seat = wl_registry_bind(registry, id, &wl_seat_interface, version < 4 ? 3 : 4); wl_seat_add_listener(RGFW->seat, &seat_listener, RGFW); } else if (RGFW_STRNCMP(interface, zxdg_output_manager_v1_interface.name, 255) == 0) { RGFW->xdg_output_manager = wl_registry_bind(registry, id, &zxdg_output_manager_v1_interface, 1); } else if (RGFW_STRNCMP(interface,"wl_output", 10) == 0) { RGFW_wl_create_outputs(registry, id); } else if (RGFW_STRNCMP(interface, wp_pointer_warp_v1_interface.name, 255) == 0) { RGFW->wp_pointer_warp = wl_registry_bind(registry, id, &wp_pointer_warp_v1_interface, 1); } else if (RGFW_STRNCMP(interface,"wl_data_device_manager", 23) == 0) { RGFW->data_device_manager = wl_registry_bind(registry, id, &wl_data_device_manager_interface, 1); } } static void RGFW_wl_global_registry_remove(void* data, struct wl_registry *registry, u32 id) { RGFW_UNUSED(data); RGFW_UNUSED(registry); RGFW_info* RGFW = (RGFW_info*)data; RGFW_monitorNode* prev = RGFW->monitors.list.head; RGFW_monitorNode* node = NULL; if (prev == NULL) return; if (prev->id != id) { /* find the first node that has a matching id */ while(prev->next != NULL && prev->next->id != id) { prev = prev->next; } if (prev->next == NULL) return; node = prev->next; } else { node = prev; } if (node->output) { wl_output_destroy(node->output); } if (node->xdg_output) { zxdg_output_v1_destroy(node->xdg_output); } if (node->modeCount) { RGFW_FREE(node->modes); node->modeCount = 0; } RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_FALSE); RGFW_monitors_remove(node, prev); } static void RGFW_wl_randname(char *buf) { struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); long r = ts.tv_nsec; int i; for (i = 0; i < 6; i++) { buf[i] = (char)('A'+(r&15)+(r&16)*2); r >>= 5; } } static int RGFW_wl_anonymous_shm_open(void) { char name[] = "/RGFW-wayland-XXXXXX"; int retries = 100; do { RGFW_wl_randname(name + RGFW_unix_stringlen(name) - 6); --retries; /* shm_open guarantees that O_CLOEXEC is set */ int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600); if (fd >= 0) { shm_unlink(name); return fd; } } while (retries > 0 && errno == EEXIST); return -1; } static int RGFW_wl_create_shm_file(off_t size) { int fd = RGFW_wl_anonymous_shm_open(); if (fd < 0) { return fd; } if (ftruncate(fd, size) < 0) { close(fd); return -1; } return fd; } i32 RGFW_initPlatform_Wayland(void) { _RGFW->wl_display = wl_display_connect(NULL); if (_RGFW->wl_display == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errWayland, "Failed to load Wayland display"); return -1; } _RGFW->compositor = NULL; static const struct wl_registry_listener registry_listener = { .global = RGFW_wl_global_registry_handler, .global_remove = RGFW_wl_global_registry_remove, }; _RGFW->registry = wl_display_get_registry(_RGFW->wl_display); wl_registry_add_listener(_RGFW->registry, ®istry_listener, _RGFW); wl_display_roundtrip(_RGFW->wl_display); /* bind to globals */ if (_RGFW->compositor == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errWayland, "Can't find compositor."); return 1; } if (_RGFW->wl_cursor_theme == NULL) { _RGFW->wl_cursor_theme = wl_cursor_theme_load(NULL, 24, _RGFW->shm); _RGFW->cursor_surface = wl_compositor_create_surface(_RGFW->compositor); } u8 RGFW_blk[] = { 0, 0, 0, 0 }; _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); static const struct xdg_wm_base_listener xdg_wm_base_listener = { .ping = RGFW_wl_xdg_wm_base_ping_handler, }; xdg_wm_base_add_listener(_RGFW->xdg_wm_base, &xdg_wm_base_listener, NULL); _RGFW->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); static const struct wl_data_device_listener wl_data_device_listener = { .data_offer = RGFW_wl_data_device_data_offer, .enter = (void (*)(void *, struct wl_data_device *, u32, struct wl_surface*, wl_fixed_t, wl_fixed_t, struct wl_data_offer *))&RGFW_doNothing, .leave = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing, .motion = (void (*)(void *, struct wl_data_device *, u32, wl_fixed_t, wl_fixed_t))&RGFW_doNothing, .drop = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing, .selection = RGFW_wl_data_device_selection }; if (_RGFW->seat && _RGFW->data_device_manager) { _RGFW->data_device = wl_data_device_manager_get_data_device(_RGFW->data_device_manager, _RGFW->seat); wl_data_device_add_listener(_RGFW->data_device, &wl_data_device_listener, NULL); } return 0; } void RGFW_deinitPlatform_Wayland(void) { if (_RGFW->clipboard) { RGFW_FREE(_RGFW->clipboard); _RGFW->clipboard = NULL; } if (_RGFW->wl_pointer) { wl_pointer_destroy(_RGFW->wl_pointer); } if (_RGFW->wl_keyboard) { wl_keyboard_destroy(_RGFW->wl_keyboard); } wl_registry_destroy(_RGFW->registry); if (_RGFW->decoration_manager != NULL) zxdg_decoration_manager_v1_destroy(_RGFW->decoration_manager); if (_RGFW->relative_pointer_manager != NULL) { zwp_relative_pointer_manager_v1_destroy(_RGFW->relative_pointer_manager); } if (_RGFW->relative_pointer) { zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer); } if (_RGFW->constraint_manager != NULL) { zwp_pointer_constraints_v1_destroy(_RGFW->constraint_manager); } if (_RGFW->xdg_output_manager != NULL) if (_RGFW->icon_manager != NULL) { xdg_toplevel_icon_manager_v1_destroy(_RGFW->icon_manager); } if (_RGFW->xdg_output_manager) { zxdg_output_manager_v1_destroy(_RGFW->xdg_output_manager); } if (_RGFW->data_device_manager) { wl_data_device_manager_destroy(_RGFW->data_device_manager); } if (_RGFW->data_device) { wl_data_device_destroy(_RGFW->data_device); } if (_RGFW->wl_cursor_theme != NULL) { wl_cursor_theme_destroy(_RGFW->wl_cursor_theme); } if (_RGFW->wp_pointer_warp != NULL) { wp_pointer_warp_v1_destroy(_RGFW->wp_pointer_warp); } RGFW_freeMouse(_RGFW->hiddenMouse); RGFW_monitorNode* node = _RGFW->monitors.list.head; while (node != NULL) { if (node->output) { wl_output_destroy(node->output); } if (node->xdg_output) { zxdg_output_v1_destroy(node->xdg_output); } _RGFW->monitors.count -= 1; node = node->next; } wl_surface_destroy(_RGFW->cursor_surface); wl_shm_destroy(_RGFW->shm); wl_seat_release(_RGFW->seat); xdg_wm_base_destroy(_RGFW->xdg_wm_base); wl_compositor_destroy(_RGFW->compositor); wl_display_disconnect(_RGFW->wl_display); } RGFW_format RGFW_FUNC(RGFW_nativeFormat)(void) { return RGFW_formatBGRA8; } RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); surface->data = data; surface->w = w; surface->h = h; surface->format = format; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoBuffer, "Creating a 4 channel buffer"); u32 size = (u32)(surface->w * surface->h * 4); int fd = RGFW_wl_create_shm_file(size); if (fd < 0) { RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create a buffer."); return RGFW_FALSE; } surface->native.pool = wl_shm_create_pool(_RGFW->shm, fd, (i32)size); surface->native.buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (surface->native.buffer == MAP_FAILED) { RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "mmap failed."); return RGFW_FALSE; } surface->native.fd = fd; surface->native.format = RGFW_formatBGRA8; return RGFW_TRUE; } void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); surface->native.wl_buffer = wl_shm_pool_create_buffer(surface->native.pool, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h), (i32)surface->w * 4, WL_SHM_FORMAT_ARGB8888); RGFW_copyImageData(surface->native.buffer, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); wl_surface_attach(win->src.surface, surface->native.wl_buffer, 0, 0); wl_surface_damage(win->src.surface, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h)); wl_surface_commit(win->src.surface); wl_buffer_destroy(surface->native.wl_buffer); surface->native.wl_buffer = NULL; } void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); if (surface->native.pool) wl_shm_pool_destroy(surface->native.pool); if (surface->native.fd) close(surface->native.fd); if (surface->native.buffer) munmap(surface->native.buffer, (size_t)(surface->w * surface->h * 4)); } void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) { RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); /* for now just toggle between SSD & CSD depending on the bool */ if (_RGFW->decoration_manager != NULL) { zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, (border ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE)); } } void RGFW_FUNC(RGFW_window_setRawMouseModePlatform) (RGFW_window* win, RGFW_bool state) { RGFW_ASSERT(win); if (_RGFW->relative_pointer_manager == NULL) return; if (state == RGFW_FALSE) { if (_RGFW->relative_pointer != NULL) zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer); _RGFW->relative_pointer = NULL; return; } if (_RGFW->relative_pointer != NULL) return; _RGFW->relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(_RGFW->relative_pointer_manager, _RGFW->wl_pointer); static const struct zwp_relative_pointer_v1_listener relative_motion_listener = { .relative_motion = RGFW_wl_relative_pointer_motion }; zwp_relative_pointer_v1_add_listener(_RGFW->relative_pointer, &relative_motion_listener, _RGFW); } void RGFW_FUNC(RGFW_window_captureMousePlatform) (RGFW_window* win, RGFW_bool state) { RGFW_ASSERT(win); /* compositor has no support or window already is locked do nothing */ if (_RGFW->constraint_manager == NULL) return; if (state == RGFW_FALSE) { if (win->src.locked_pointer != NULL) zwp_locked_pointer_v1_destroy(win->src.locked_pointer); win->src.locked_pointer = NULL; return; } if (win->src.locked_pointer != NULL) return; win->src.locked_pointer = zwp_pointer_constraints_v1_lock_pointer(_RGFW->constraint_manager, win->src.surface, _RGFW->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); static const struct zwp_locked_pointer_v1_listener locked_listener = { .locked = RGFW_wl_pointer_locked, .unlocked = (void (*)(void *, struct zwp_locked_pointer_v1 *))RGFW_doNothing }; zwp_locked_pointer_v1_add_listener(win->src.locked_pointer, &locked_listener, _RGFW); } RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) { RGFW_debugCallback(RGFW_typeWarning, RGFW_warningWayland, "RGFW Wayland support is experimental"); static const struct xdg_surface_listener xdg_surface_listener = { .configure = RGFW_wl_xdg_surface_configure_handler, }; static const struct wl_surface_listener wl_surface_listener = { .enter = RGFW_wl_surface_enter, .leave = (void (*)(void *, struct wl_surface *, struct wl_output *))&RGFW_doNothing, .preferred_buffer_scale = (void (*)(void *, struct wl_surface *, i32))&RGFW_doNothing, .preferred_buffer_transform = (void (*)(void *, struct wl_surface *, u32))&RGFW_doNothing }; win->src.surface = wl_compositor_create_surface(_RGFW->compositor); wl_surface_add_listener(win->src.surface, &wl_surface_listener, win); /* create a surface for a custom cursor */ win->src.custom_cursor_surface = wl_compositor_create_surface(_RGFW->compositor); win->src.xdg_surface = xdg_wm_base_get_xdg_surface(_RGFW->xdg_wm_base, win->src.surface); xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, win); xdg_wm_base_set_user_data(_RGFW->xdg_wm_base, win); win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface); if (_RGFW->className == NULL) _RGFW->className = (char*)name; xdg_toplevel_set_app_id(win->src.xdg_toplevel, name); xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h); if (!(win->internal.flags & RGFW_windowTransparent)) { /* no transparency */ RGFW_wl_setOpaque(win); } static const struct xdg_toplevel_listener xdg_toplevel_listener = { .configure = RGFW_wl_xdg_toplevel_configure_handler, .close = RGFW_wl_xdg_toplevel_close_handler, }; xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, win); /* compositor supports both SSD & CSD So choose accordingly */ if (_RGFW->decoration_manager) { u32 decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE; win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( _RGFW->decoration_manager, win->src.xdg_toplevel); static const struct zxdg_toplevel_decoration_v1_listener xdg_decoration_listener = { .configure = RGFW_wl_xdg_decoration_configure_handler }; zxdg_toplevel_decoration_v1_add_listener(win->src.decoration, &xdg_decoration_listener, win); /* we want no decorations */ if ((flags & RGFW_windowNoBorder)) { decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; } zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, decoration_mode); /* no xdg_decoration support */ } else if (!(flags & RGFW_windowNoBorder)) { /* TODO, some fallback */ #ifdef RGFW_LIBDECOR static struct libdecor_interface interface = { .error = NULL, }; static struct libdecor_frame_interface frameInterface = {0}; /*= { RGFW_wl_handle_configure, RGFW_wl_handle_close, RGFW_wl_handle_commit, RGFW_wl_handle_dismiss_popup, };*/ win->src.decorContext = libdecor_new(_RGFW->wl_display, &interface); if (win->src.decorContext) { struct libdecor_frame *frame = libdecor_decorate(win->src.decorContext, win->src.surface, &frameInterface, win); if (!frame) { libdecor_unref(win->src.decorContext); win->src.decorContext = NULL; } else { libdecor_frame_set_app_id(frame, "my-libdecor-app"); libdecor_frame_set_title(frame, "My Libdecor Window"); } } #endif } if (_RGFW->icon_manager != NULL) { /* set the default wayland icon */ xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, NULL); } wl_surface_commit(win->src.surface); while (win->src.configured == RGFW_FALSE) { wl_display_dispatch(_RGFW->wl_display); } RGFW_UNUSED(name); return win; } RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* x, i32* y) { RGFW_init(); if (x) *x = 0; if (y) *y = 0; return RGFW_FALSE; } RGFW_key RGFW_FUNC(RGFW_physicalToMappedKey)(RGFW_key key) { u32 keycode = RGFW_rgfwToApiKey(key); xkb_keycode_t kc = keycode + 8; xkb_keysym_t sym = xkb_state_key_get_one_sym(_RGFW->xkb_state, kc); if (sym < 256) { return (RGFW_key)sym; } switch (sym) { case XKB_KEY_F1: return RGFW_keyF1; case XKB_KEY_F2: return RGFW_keyF2; case XKB_KEY_F3: return RGFW_keyF3; case XKB_KEY_F4: return RGFW_keyF4; case XKB_KEY_F5: return RGFW_keyF5; case XKB_KEY_F6: return RGFW_keyF6; case XKB_KEY_F7: return RGFW_keyF7; case XKB_KEY_F8: return RGFW_keyF8; case XKB_KEY_F9: return RGFW_keyF9; case XKB_KEY_F10: return RGFW_keyF10; case XKB_KEY_F11: return RGFW_keyF11; case XKB_KEY_F12: return RGFW_keyF12; case XKB_KEY_F13: return RGFW_keyF13; case XKB_KEY_F14: return RGFW_keyF14; case XKB_KEY_F15: return RGFW_keyF15; case XKB_KEY_F16: return RGFW_keyF16; case XKB_KEY_F17: return RGFW_keyF17; case XKB_KEY_F18: return RGFW_keyF18; case XKB_KEY_F19: return RGFW_keyF19; case XKB_KEY_F20: return RGFW_keyF20; case XKB_KEY_F21: return RGFW_keyF21; case XKB_KEY_F22: return RGFW_keyF22; case XKB_KEY_F23: return RGFW_keyF23; case XKB_KEY_F24: return RGFW_keyF24; case XKB_KEY_F25: return RGFW_keyF25; case XKB_KEY_Shift_L: return RGFW_keyShiftL; case XKB_KEY_Shift_R: return RGFW_keyShiftR; case XKB_KEY_Control_L: return RGFW_keyControlL; case XKB_KEY_Control_R: return RGFW_keyControlR; case XKB_KEY_Alt_L: return RGFW_keyAltL; case XKB_KEY_Alt_R: return RGFW_keyAltR; case XKB_KEY_Super_L: return RGFW_keySuperL; case XKB_KEY_Super_R: return RGFW_keySuperR; case XKB_KEY_Caps_Lock: return RGFW_keyCapsLock; case XKB_KEY_Num_Lock: return RGFW_keyNumLock; case XKB_KEY_Scroll_Lock:return RGFW_keyScrollLock; case XKB_KEY_Up: return RGFW_keyUp; case XKB_KEY_Down: return RGFW_keyDown; case XKB_KEY_Left: return RGFW_keyLeft; case XKB_KEY_Right: return RGFW_keyRight; case XKB_KEY_Home: return RGFW_keyHome; case XKB_KEY_End: return RGFW_keyEnd; case XKB_KEY_Page_Up: return RGFW_keyPageUp; case XKB_KEY_Page_Down: return RGFW_keyPageDown; case XKB_KEY_Insert: return RGFW_keyInsert; case XKB_KEY_Menu: return RGFW_keyMenu; case XKB_KEY_KP_Add: return RGFW_keyPadPlus; case XKB_KEY_KP_Subtract: return RGFW_keyPadMinus; case XKB_KEY_KP_Multiply: return RGFW_keyPadMultiply; case XKB_KEY_KP_Divide: return RGFW_keyPadSlash; case XKB_KEY_KP_Equal: return RGFW_keyPadEqual; case XKB_KEY_KP_Enter: return RGFW_keyPadReturn; case XKB_KEY_KP_Decimal: return RGFW_keyPadPeriod; case XKB_KEY_KP_0: return RGFW_keyPad0; case XKB_KEY_KP_1: return RGFW_keyPad1; case XKB_KEY_KP_2: return RGFW_keyPad2; case XKB_KEY_KP_3: return RGFW_keyPad3; case XKB_KEY_KP_4: return RGFW_keyPad4; case XKB_KEY_KP_5: return RGFW_keyPad5; case XKB_KEY_KP_6: return RGFW_keyPad6; case XKB_KEY_KP_7: return RGFW_keyPad7; case XKB_KEY_KP_8: return RGFW_keyPad8; case XKB_KEY_KP_9: return RGFW_keyPad9; case XKB_KEY_Print: return RGFW_keyPrintScreen; case XKB_KEY_Pause: return RGFW_keyPause; default: break; } return RGFW_keyNULL; } RGFW_bool RGFW_FUNC(RGFW_window_fetchSize) (RGFW_window* win, i32* w, i32* h) { return RGFW_window_getSize(win, w, h); } void RGFW_FUNC(RGFW_pollEvents) (void) { RGFW_resetPrevState(); /* send buffered requests to compositor */ while (wl_display_flush(_RGFW->wl_display) == -1) { /* compositor not responding to new requests */ /* so let's dispatch some events so the compositor responds */ if (errno == EAGAIN) { if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { return; } } else { return; } } if (_RGFW->wl_repeat_info_rate != 0 && _RGFW->last_key) { u32 now = (u32)(RGFW_linux_getTimeNS() / 1000000); if (now > _RGFW->last_key_time) { RGFW_wl_send_key_event(_RGFW->last_key); _RGFW->last_key_time = now + 1000 / (u32)_RGFW->wl_repeat_info_rate; } } /* read the events; if empty this reads from the */ /* wayland file descriptor */ if (wl_display_dispatch(_RGFW->wl_display) == -1) { return; } } void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); win->x = x; win->y = y; } void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->w = w; win->h = h; if (_RGFW->compositor) { xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h); #ifdef RGFW_OPENGL if (win->src.ctx.egl) wl_egl_window_resize(win->src.ctx.egl->eglWindow, (i32)w, (i32)h, 0, 0); #endif } } void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); if (w == 0 && h == 0) return; xdg_toplevel_set_max_size(win->src.xdg_toplevel, (i32)w, (i32)h); } void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); xdg_toplevel_set_min_size(win->src.xdg_toplevel, w, h); } void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); xdg_toplevel_set_max_size(win->src.xdg_toplevel, w, h); } void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized) { win->src.maximized = maximized; if (maximized) { xdg_toplevel_set_maximized(win->src.xdg_toplevel); } else { xdg_toplevel_unset_maximized(win->src.xdg_toplevel); } } void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) { win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; RGFW_toggleWaylandMaximized(win, 1); RGFW_window_fetchSize(win, NULL, NULL); return; } void RGFW_FUNC(RGFW_window_focus)(RGFW_window* win) { RGFW_ASSERT(win); } void RGFW_FUNC(RGFW_window_raise)(RGFW_window* win) { RGFW_ASSERT(win); } void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); if (fullscreen) { win->internal.flags |= RGFW_windowFullscreen; win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; xdg_toplevel_set_fullscreen(win->src.xdg_toplevel, NULL); /* let the compositor decide */ } else { win->internal.flags &= ~(u32)RGFW_windowFullscreen; xdg_toplevel_unset_fullscreen(win->src.xdg_toplevel); } } void RGFW_FUNC(RGFW_window_setFloating) (RGFW_window* win, RGFW_bool floating) { RGFW_ASSERT(win != NULL); RGFW_UNUSED(floating); } void RGFW_FUNC(RGFW_window_setOpacity) (RGFW_window* win, u8 opacity) { RGFW_ASSERT(win != NULL); RGFW_UNUSED(opacity); } void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) { RGFW_ASSERT(win != NULL); if (RGFW_window_isMaximized(win)) return; win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; win->src.minimized = RGFW_TRUE; xdg_toplevel_set_minimized(win->src.xdg_toplevel); } void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_toggleWaylandMaximized(win, RGFW_FALSE); RGFW_window_move(win, win->internal.oldX, win->internal.oldY); RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); RGFW_window_show(win); RGFW_window_move(win, win->internal.oldX, win->internal.oldY); RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); RGFW_window_show(win); } RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) { return (!RGFW_window_isFullscreen(win) && !RGFW_window_isMaximized(win)); } void RGFW_FUNC(RGFW_window_setName) (RGFW_window* win, const char* name) { RGFW_ASSERT(win != NULL); if (name == NULL) name = "\0"; if (_RGFW->compositor) xdg_toplevel_set_title(win->src.xdg_toplevel, name); } #ifndef RGFW_NO_PASSTHROUGH void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) { RGFW_ASSERT(win != NULL); RGFW_UNUSED(passthrough); } #endif /* RGFW_NO_PASSTHROUGH */ RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_ASSERT(win != NULL); RGFW_UNUSED(type); if (_RGFW->icon_manager == NULL || w != h) return RGFW_FALSE; if (win->src.icon) { xdg_toplevel_icon_v1_destroy(win->src.icon); win->src.icon= NULL; } RGFW_surface* surface = RGFW_createSurface(data, w, h, format); if (surface == NULL) return RGFW_FALSE; RGFW_copyImageData(surface->native.buffer, RGFW_MIN(w, surface->w), RGFW_MIN(h, surface->h), surface->native.format, surface->data, surface->format, NULL); win->src.icon = xdg_toplevel_icon_manager_v1_create_icon(_RGFW->icon_manager); xdg_toplevel_icon_v1_add_buffer(win->src.icon, surface->native.wl_buffer, 1); xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, win->src.icon); RGFW_surface_free(surface); return RGFW_TRUE; } RGFW_mouse* RGFW_FUNC(RGFW_createMouseStandard) (RGFW_mouseIcon mouse) { char* cursorName = NULL; switch (mouse) { case RGFW_mouseNormal: cursorName = (char*)"left_ptr"; break; case RGFW_mouseArrow: cursorName = (char*)"left_ptr"; break; case RGFW_mouseIbeam: cursorName = (char*)"xterm"; break; case RGFW_mouseCrosshair: cursorName = (char*)"crosshair"; break; case RGFW_mousePointingHand: cursorName = (char*)"hand2"; break; case RGFW_mouseResizeEW: cursorName = (char*)"sb_h_double_arrow"; break; case RGFW_mouseResizeNS: cursorName = (char*)"sb_v_double_arrow"; break; case RGFW_mouseResizeNWSE: cursorName = (char*)"top_left_corner"; break; /* or fd_double_arrow */ case RGFW_mouseResizeNESW: cursorName = (char*)"top_right_corner"; break; /* or bd_double_arrow */ case RGFW_mouseResizeNW: cursorName = (char*)"top_left_corner"; break; case RGFW_mouseResizeN: cursorName = (char*)"top_side"; break; case RGFW_mouseResizeNE: cursorName = (char*)"top_right_corner"; break; case RGFW_mouseResizeE: cursorName = (char*)"right_side"; break; case RGFW_mouseResizeSE: cursorName = (char*)"bottom_right_corner"; break; case RGFW_mouseResizeS: cursorName = (char*)"bottom_side"; break; case RGFW_mouseResizeSW: cursorName = (char*)"bottom_left_corner"; break; case RGFW_mouseResizeW: cursorName = (char*)"left_side"; break; case RGFW_mouseResizeAll: cursorName = (char*)"fleur"; break; case RGFW_mouseNotAllowed: cursorName = (char*)"not-allowed"; break; case RGFW_mouseWait: cursorName = (char*)"watch"; break; case RGFW_mouseProgress: cursorName = (char*)"watch"; break; default: return NULL; } struct wl_cursor* wlcursor = wl_cursor_theme_get_cursor(_RGFW->wl_cursor_theme, cursorName); if (wlcursor == NULL) return NULL; struct wl_cursor_image* cursor_image = wlcursor->images[0]; struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(cursor_image); RGFW_surface* surface = RGFW_ALLOC(sizeof(RGFW_surface)); RGFW_MEMZERO(surface, sizeof(RGFW_surface)); surface->w = (i32)cursor_image->width; surface->h = (i32)cursor_image->height; surface->native.wl_buffer = cursor_buffer; return (RGFW_mouse*)surface; } RGFW_mouse* RGFW_FUNC(RGFW_createMouse)(u8* data, i32 w, i32 h, RGFW_format format) { RGFW_surface* surface = RGFW_createSurface(data, w, h, format); if (surface == NULL) return NULL; surface->native.wl_buffer = wl_shm_pool_create_buffer(surface->native.pool, 0, surface->w, surface->h, (i32)surface->w * 4, WL_SHM_FORMAT_ARGB8888); RGFW_copyImageData(surface->native.buffer, RGFW_MIN(w, surface->w), RGFW_MIN(h, surface->h), surface->native.format, surface->data, surface->format, NULL); return (RGFW_mouse*)surface; } RGFW_bool RGFW_FUNC(RGFW_window_setMousePlatform)(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win); RGFW_ASSERT(mouse); RGFW_surface* surface = (RGFW_surface*)mouse; win->src.using_custom_cursor = RGFW_TRUE; wl_surface_attach(win->src.custom_cursor_surface, surface->native.wl_buffer, 0, 0); wl_surface_damage(win->src.custom_cursor_surface, 0, 0, surface->w, surface->h); wl_surface_commit(win->src.custom_cursor_surface); return RGFW_TRUE; } void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) { if (mouse != NULL) { RGFW_surface* surface = (RGFW_surface*)mouse; if (surface->native.buffer && surface->native.wl_buffer) { wl_buffer_destroy(surface->native.wl_buffer); } RGFW_surface_free(surface); } } void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) { if (_RGFW->wp_pointer_warp != NULL) { wp_pointer_warp_v1_warp_pointer(_RGFW->wp_pointer_warp, win->src.surface, _RGFW->wl_pointer, wl_fixed_from_int(x), wl_fixed_from_int(y), _RGFW->mouse_enter_serial); } } void RGFW_FUNC(RGFW_window_hide) (RGFW_window* win) { wl_surface_attach(win->src.surface, NULL, 0, 0); wl_surface_commit(win->src.surface); win->internal.flags |= RGFW_windowHide; } void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) { win->internal.flags &= ~(u32)RGFW_windowHide; if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); /* wl_surface_attach(win->src.surface, win->x, win->y, win->w, win->h, 0, 0); */ wl_surface_commit(win->src.surface); } void RGFW_FUNC(RGFW_window_flash) (RGFW_window* win, RGFW_flashRequest request) { if (RGFW_window_isInFocus(win) && request) { return; } } RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr) (char* str, size_t strCapacity) { RGFW_UNUSED(strCapacity); if (str != NULL) RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1); _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0'; return (RGFW_ssize_t)_RGFW->clipboard_len - 1; } void RGFW_FUNC(RGFW_writeClipboard) (const char* text, u32 textLen) { // compositor does not support wl_data_device_manager // clients cannot read rgfw's clipboard if (_RGFW->data_device_manager == NULL) return; // clear the clipboard if (_RGFW->clipboard) RGFW_FREE(_RGFW->clipboard); // set the contents _RGFW->clipboard = (char*)RGFW_ALLOC(textLen); RGFW_ASSERT(_RGFW->clipboard != NULL); RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1); _RGFW->clipboard[textLen - 1] = '\0'; _RGFW->clipboard_len = textLen; // means we already wrote to the clipboard // so destroy it to create a new one RGFW_window* win = _RGFW->kbOwner; if (win->src.data_source != NULL) { wl_data_source_destroy(win->src.data_source); win->src.data_source = NULL; } // advertise to other clients that we offer text win->src.data_source = wl_data_device_manager_create_data_source(_RGFW->data_device_manager); // basic error checking if (win->src.data_source == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "Could not create clipboard data source"); return; } wl_data_source_offer(win->src.data_source , "text/plain;charset=utf-8"); // needed RGFW_doNothing because wayland will call the functions // if not set they are random data that lead to a crash static const struct wl_data_source_listener data_source_listener = { .target = (void (*)(void *, struct wl_data_source *, const char *))&RGFW_doNothing, .action = (void (*)(void *, struct wl_data_source *, u32))&RGFW_doNothing, .dnd_drop_performed = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing, .dnd_finished = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing, .send = RGFW_wl_data_source_send, .cancelled = RGFW_wl_data_source_cancelled }; wl_data_source_add_listener(win->src.data_source, &data_source_listener, _RGFW); } RGFW_bool RGFW_FUNC(RGFW_window_isHidden) (RGFW_window* win) { RGFW_ASSERT(win != NULL); return RGFW_FALSE; } RGFW_bool RGFW_FUNC(RGFW_window_isMinimized) (RGFW_window* win) { RGFW_ASSERT(win != NULL); return win->src.minimized; } RGFW_bool RGFW_FUNC(RGFW_window_isMaximized) (RGFW_window* win) { RGFW_ASSERT(win != NULL); return win->src.maximized; } void RGFW_FUNC(RGFW_pollMonitors) (void) { _RGFW->monitors.primary = _RGFW->monitors.list.head; } RGFW_bool RGFW_FUNC(RGFW_monitor_getWorkarea) (RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { /* NOTE: Wayland has no way to get the actual workarea as far as I'm aware :( */ if (x) *x = monitor->x; if (y) *y = monitor->y; if (width) *width = monitor->mode.w; if (height) *height = monitor->mode.h; return RGFW_TRUE; } size_t RGFW_FUNC(RGFW_monitor_getModesPtr) (RGFW_monitor* monitor, RGFW_monitorMode** modes) { if (modes) { RGFW_MEMCPY((*modes), monitor->node->modes, monitor->node->modeCount * sizeof(RGFW_monitorMode)); } return monitor->node->modeCount; } size_t RGFW_FUNC(RGFW_monitor_getGammaRampPtr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return 0; } RGFW_bool RGFW_FUNC(RGFW_monitor_setGammaRamp) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return RGFW_FALSE; } RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode) (RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { for (size_t i = 0; i < mon->node->modeCount; i++) { if (RGFW_monitorModeCompare(mode, &mon->node->modes[i], request) == RGFW_FALSE) { continue; } RGFW_monitor_setMode(mon, &mon->node->modes[i]); return RGFW_TRUE; } return RGFW_FALSE; } RGFW_bool RGFW_FUNC(RGFW_monitor_setMode) (RGFW_monitor* mon, RGFW_monitorMode* mode) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); return RGFW_FALSE; } RGFW_monitor* RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) { RGFW_ASSERT(win); if (win->src.active_monitor == NULL) { /* TODO: fix race condition [probably a problem with wayland] */ return RGFW_getPrimaryMonitor(); } return &win->src.active_monitor->mon; } #ifdef RGFW_OPENGL RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL) (const char * extension, size_t len) { return RGFW_extensionSupportedPlatform_EGL(extension, len); } RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL) (const char* procname) { return RGFW_getProcAddress_EGL(procname); } RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { RGFW_bool out = RGFW_window_createContextPtr_EGL(win, &ctx->egl, hints); win->src.gfxType = RGFW_gfxNativeOpenGL; RGFW_window_swapInterval_OpenGL(win, 0); return out; } void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) { RGFW_window_deleteContextPtr_EGL(win, &ctx->egl); win->src.ctx.native = NULL; } void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { RGFW_window_makeCurrentContext_EGL(win); } void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return RGFW_getCurrentContext_EGL(); } void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_window_swapBuffers_EGL(win); } void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) { RGFW_window_swapInterval_EGL(win, swapInterval); } #endif /* RGFW_OPENGL */ void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a window was freed"); #ifdef RGFW_LIBDECOR if (win->src.decorContext) libdecor_unref(win->src.decorContext); #endif if (win->src.decoration) { zxdg_toplevel_decoration_v1_destroy(win->src.decoration); } if (win->src.xdg_toplevel) { xdg_toplevel_destroy(win->src.xdg_toplevel); } wl_surface_destroy(win->src.custom_cursor_surface); if (win->src.locked_pointer) { zwp_locked_pointer_v1_destroy(win->src.locked_pointer); } if (win->src.icon) { xdg_toplevel_icon_v1_destroy(win->src.icon); } xdg_surface_destroy(win->src.xdg_surface); wl_surface_destroy(win->src.surface); } #ifdef RGFW_WEBGPU WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) { WGPUSurfaceDescriptor surfaceDesc = {0}; WGPUSurfaceSourceWaylandSurface fromWl = {0}; fromWl.chain.sType = WGPUSType_SurfaceSourceWaylandSurface; fromWl.display = _RGFW->wl_display; fromWl.surface = window->src.surface; surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromWl.chain; return wgpuInstanceCreateSurface(instance, &surfaceDesc); } #endif #endif /* RGFW_WAYLAND */ /* End of Wayland defines */ /* Start of Windows defines */ #ifdef RGFW_WINDOWS #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef OEMRESOURCE #define OEMRESOURCE #endif #include #ifndef OCR_NORMAL #define OCR_NORMAL 32512 #define OCR_IBEAM 32513 #define OCR_WAIT 32514 #define OCR_CROSS 32515 #define OCR_UP 32516 #define OCR_SIZENWSE 32642 #define OCR_SIZENESW 32643 #define OCR_SIZEWE 32644 #define OCR_SIZENS 32645 #define OCR_SIZEALL 32646 #define OCR_NO 32648 #define OCR_HAND 32649 #define OCR_APPSTARTING 32650 #endif #include #include #include #include #include #include #ifndef WM_DPICHANGED #define WM_DPICHANGED 0x02E0 #endif RGFWDEF DWORD RGFW_winapi_window_getStyle(RGFW_window* win, RGFW_windowFlags flags); DWORD RGFW_winapi_window_getStyle(RGFW_window* win, RGFW_windowFlags flags) { RGFW_UNUSED(win); DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; if ((flags & RGFW_windowFullscreen)) { style |= WS_POPUP; } else { style |= WS_SYSMENU | WS_MINIMIZEBOX; if (!(flags & RGFW_windowNoBorder)) { style |= WS_CAPTION; if (!(flags & RGFW_windowNoResize)) style |= WS_MAXIMIZEBOX | WS_THICKFRAME; } else style |= WS_POPUP; } return style; } RGFWDEF DWORD RGFW_winapi_window_getExStyle(RGFW_window* win, RGFW_windowFlags flags); DWORD RGFW_winapi_window_getExStyle(RGFW_window* win, RGFW_windowFlags flags) { DWORD style = WS_EX_APPWINDOW; if (flags & RGFW_windowFullscreen || (flags & RGFW_windowFloating || RGFW_window_isFloating(win))) { style |= WS_EX_TOPMOST; } return style; } RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* out, size_t max); #define GL_FRONT 0x0404 #define GL_BACK 0x0405 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 typedef int (*PFN_wglGetSwapIntervalEXT)(void); PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL; #define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc /* these two wgl functions need to be preloaded */ typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList); PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; HMODULE RGFW_wgl_dll = NULL; #ifndef RGFW_NO_LOAD_WGL typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC); typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC); typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR); typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC); typedef HDC(WINAPI* PFN_wglGetCurrentDC)(void); typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(void); typedef BOOL(WINAPI* PFN_wglShareLists)(HGLRC, HGLRC); PFN_wglCreateContext wglCreateContextSRC; PFN_wglDeleteContext wglDeleteContextSRC; PFN_wglGetProcAddress wglGetProcAddressSRC; PFN_wglMakeCurrent wglMakeCurrentSRC; PFN_wglGetCurrentDC wglGetCurrentDCSRC; PFN_wglGetCurrentContext wglGetCurrentContextSRC; PFN_wglShareLists wglShareListsSRC; #define wglCreateContext wglCreateContextSRC #define wglDeleteContext wglDeleteContextSRC #define wglGetProcAddress wglGetProcAddressSRC #define wglMakeCurrent wglMakeCurrentSRC #define wglGetCurrentDC wglGetCurrentDCSRC #define wglGetCurrentContext wglGetCurrentContextSRC #define wglShareLists wglShareListsSRC #endif void* RGFW_window_getHWND(RGFW_window* win) { return win->src.window; } void* RGFW_window_getHDC(RGFW_window* win) { return win->src.hdc; } #ifdef RGFW_OPENGL RGFWDEF void RGFW_win32_loadOpenGLFuncs(HWND dummyWin); typedef HRESULT (APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats); PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL; typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval); PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; #endif #ifndef RGFW_NO_DWM HMODULE RGFW_dwm_dll = NULL; #ifndef _DWMAPI_H_ typedef struct { DWORD dwFlags; int fEnable; HRGN hRgnBlur; int fTransitionOnMaximized;} DWM_BLURBEHIND; #endif typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND, const DWM_BLURBEHIND*); PFN_DwmEnableBlurBehindWindow DwmEnableBlurBehindWindowSRC = NULL; typedef HRESULT (WINAPI * PFN_DwmSetWindowAttribute)(HWND, DWORD, LPCVOID, DWORD); PFN_DwmSetWindowAttribute DwmSetWindowAttributeSRC = NULL; #endif void RGFW_win32_makeWindowTransparent(RGFW_window* win); void RGFW_win32_makeWindowTransparent(RGFW_window* win) { if (!(win->internal.flags & RGFW_windowTransparent)) return; #ifndef RGFW_NO_DWM if (DwmEnableBlurBehindWindowSRC != NULL) { DWM_BLURBEHIND bb = {0, 0, 0, 0}; bb.dwFlags = 0x1; bb.fEnable = TRUE; bb.hRgnBlur = NULL; DwmEnableBlurBehindWindowSRC(win->src.window, &bb); } else #endif { SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED); SetLayeredWindowAttributes(win->src.window, 0, 128, LWA_ALPHA); } } RGFWDEF RGFW_bool RGFW_win32_getDarkModeState(void); RGFW_bool RGFW_win32_getDarkModeState(void) { u32 lightMode = 1; #if (_WIN32_WINNT >= 0x0600) DWORD len = sizeof(lightMode); RegGetValueW( HKEY_CURRENT_USER, L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize", L"AppsUseLightTheme", RRF_RT_REG_DWORD, NULL, &lightMode, &len ); #endif return (lightMode == 0); } RGFWDEF void RGFW_win32_makeWindowDarkMode(RGFW_window* win, RGFW_bool state); void RGFW_win32_makeWindowDarkMode(RGFW_window* win, RGFW_bool state) { BOOL value = (state == RGFW_TRUE) ? TRUE : FALSE; DwmSetWindowAttributeSRC(win->src.window, 20 /* DWMWA_USE_IMMERSIVE_DARK_MODE */, &value, sizeof(value)); } LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { RGFW_window* win = (RGFW_window*)GetPropW(hWnd, L"RGFW"); if (win == NULL) return DefWindowProcW(hWnd, message, wParam, lParam); static BYTE keyboardState[256]; GetKeyboardState(keyboardState); RECT frame; ZeroMemory(&frame, sizeof(frame)); DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); AdjustWindowRectEx(&frame, style, FALSE, exStyle); switch (message) { case WM_DISPLAYCHANGE: RGFW_pollMonitors(); break; case WM_CLOSE: case WM_QUIT: RGFW_windowCloseCallback(win); return 0; case WM_ACTIVATE: { RGFW_bool inFocus = RGFW_BOOL(LOWORD(wParam) != WA_INACTIVE); RGFW_windowFocusCallback(win, inFocus); return DefWindowProcW(hWnd, message, wParam, lParam); } case WM_MOVE: if (win->internal.captureMouse) { RGFW_window_captureMousePlatform(win, RGFW_TRUE); } RGFW_windowMovedCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); return DefWindowProcW(hWnd, message, wParam, lParam); case WM_SIZE: { if (win->internal.captureMouse) { RGFW_window_captureMousePlatform(win, RGFW_TRUE); } RGFW_windowResizedCallback(win, LOWORD(lParam), HIWORD(lParam)); RGFW_window_checkMode(win); return DefWindowProcW(hWnd, message, wParam, lParam); } case WM_MOUSEACTIVATE: { if (HIWORD(lParam) == WM_LBUTTONDOWN) { if (LOWORD(lParam) != HTCLIENT) win->src.actionFrame = RGFW_TRUE; } break; } case WM_CAPTURECHANGED: { if (lParam == 0 && win->src.actionFrame) { RGFW_window_captureMousePlatform(win, win->internal.captureMouse); win->src.actionFrame = RGFW_FALSE; } break; } #ifndef RGFW_NO_DPI case WM_DPICHANGED: { const float scaleX = HIWORD(wParam) / (float) 96; const float scaleY = LOWORD(wParam) / (float) 96; RGFW_scaleUpdatedCallback(win, scaleX, scaleY); return DefWindowProcW(hWnd, message, wParam, lParam); } #endif case WM_SIZING: { if (win->src.aspectRatioW == 0 && win->src.aspectRatioH == 0) { break; } RECT* area = (RECT*)lParam; i32 edge = (i32)wParam; double ratio = (double)win->src.aspectRatioW / (double) win->src.aspectRatioH; if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) { area->bottom = area->top + (frame.bottom - frame.top) + (i32) (((area->right - area->left) - (frame.right - frame.left)) / ratio); } else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) { area->top = area->bottom - (frame.bottom - frame.top) - (i32) (((area->right - area->left) - (frame.right - frame.left)) / ratio); } else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) { area->right = area->left + (frame.right - frame.left) + (i32) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio); } return TRUE; } case WM_GETMINMAXINFO: { MINMAXINFO* mmi = (MINMAXINFO*) lParam; RGFW_bool resize = ((win->src.minSizeW == win->src.maxSizeW) && (win->src.minSizeH == win->src.maxSizeH)); RGFW_setBit(&win->internal.flags, RGFW_windowNoResize, resize); mmi->ptMinTrackSize.x = (LONG)(win->src.minSizeW + (frame.right - frame.left)); mmi->ptMinTrackSize.y = (LONG)(win->src.minSizeH + (frame.bottom - frame.top)); if (win->src.maxSizeW == 0 && win->src.maxSizeH == 0) return DefWindowProcW(hWnd, message, wParam, lParam); mmi->ptMaxTrackSize.x = (LONG)(win->src.maxSizeW + (frame.right - frame.left)); mmi->ptMaxTrackSize.y = (LONG)(win->src.maxSizeH + (frame.bottom - frame.top)); return DefWindowProcW(hWnd, message, wParam, lParam); } case WM_PAINT: { PAINTSTRUCT ps; BeginPaint(hWnd, &ps); RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); EndPaint(hWnd, &ps); return DefWindowProcW(hWnd, message, wParam, lParam); } #if(_WIN32_WINNT >= 0x0600) case WM_DWMCOMPOSITIONCHANGED: case WM_DWMCOLORIZATIONCOLORCHANGED: RGFW_win32_makeWindowTransparent(win); break; #endif case WM_ENTERSIZEMOVE: { if (win->src.actionFrame) RGFW_window_captureMousePlatform(win, win->internal.captureMouse); #ifdef RGFW_ADVANCED_SMOOTH_RESIZE SetTimer(win->src.window, 1, USER_TIMER_MINIMUM, NULL); break; #endif break; } case WM_EXITSIZEMOVE: { if (win->src.actionFrame) RGFW_window_captureMousePlatform(win, win->internal.captureMouse); #ifdef RGFW_ADVANCED_SMOOTH_RESIZE KillTimer(win->src.window, 1); break; #endif break; } case WM_TIMER: RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); break; case WM_NCLBUTTONDOWN: { /* workaround for half-second pause when starting to move window see: https://gamedev.net/forums/topic/672094-keeping-things-moving-during-win32-moveresize-events/5254386/ */ POINT point = { 0, 0 }; if (SendMessage(win->src.window, WM_NCHITTEST, wParam, lParam) != HTCAPTION || GetCursorPos(&point) == FALSE) break; ScreenToClient(win->src.window, &point); PostMessage(win->src.window, WM_MOUSEMOVE, 0, (u32)(point.x)|((u32)(point.y) << 16)); break; } case WM_MOUSELEAVE: RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); break; case WM_CHAR: case WM_SYSCHAR: { if (wParam >= 0xd800 && wParam <= 0xdbff) win->src.highSurrogate = (WCHAR) wParam; else { u32 codepoint = 0; if (wParam >= 0xdc00 && wParam <= 0xdfff) { if (win->src.highSurrogate) { codepoint += (u32)((win->src.highSurrogate - 0xd800) << 10); codepoint += (u32)((WCHAR) wParam - 0xdc00); codepoint += 0x10000; } } else codepoint = (WCHAR) wParam; win->src.highSurrogate = 0; RGFW_keyCharCallback(win, (u32)codepoint); } return 0; } case WM_UNICHAR: { if (wParam == UNICODE_NOCHAR) { return TRUE; } RGFW_keyCharCallback(win, (u32)wParam); return 0; } case WM_SYSKEYUP: case WM_KEYUP: { if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam); i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); if (scancode == 0) scancode = (i32)MapVirtualKeyW((UINT)wParam, MAPVK_VK_TO_VSC); switch (scancode) { case 0x54: scancode = 0x137; break; /* Alt+PrtS */ case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ default: break; } RGFW_key value = (u8)RGFW_apiKeyToRGFW((u32) scancode); if (wParam == VK_CONTROL) { if (HIWORD(lParam) & KF_EXTENDED) value = RGFW_keyControlR; else value = RGFW_keyControlL; } RGFW_keyUpdateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001)); RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, RGFW_FALSE); break; } case WM_SYSKEYDOWN: case WM_KEYDOWN: { if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam); i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); if (scancode == 0) scancode = (i32)MapVirtualKeyW((u32)wParam, MAPVK_VK_TO_VSC); switch (scancode) { case 0x54: scancode = 0x137; break; /* Alt+PrtS */ case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ default: break; } RGFW_key value = (u8)RGFW_apiKeyToRGFW((u32) scancode); if (wParam == VK_CONTROL) { if (HIWORD(lParam) & KF_EXTENDED) value = RGFW_keyControlR; else value = RGFW_keyControlL; } RGFW_bool repeat = RGFW_isKeyDown(value); RGFW_keyUpdateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001)); RGFW_keyCallback(win, value, win->internal.mod, repeat, 1); break; } case WM_MOUSEMOVE: { if (win->internal.mouseInside == RGFW_FALSE) { RGFW_mouseNotifyCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), RGFW_TRUE); } RGFW_mousePosCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); break; } case WM_INPUT: { if (!(win->internal.rawMouse || _RGFW->rawMouse)) return DefWindowProcW(hWnd, message, wParam, lParam); unsigned size = sizeof(RAWINPUT); static RAWINPUT raw; GetRawInputData((HRAWINPUT)lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER)); if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) ) break; float vecX = 0.0f; float vecY = 0.0f; if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { POINT pos = {0, 0}; int width, height; if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) { pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN); pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN); width = GetSystemMetrics(SM_CXVIRTUALSCREEN); height = GetSystemMetrics(SM_CYVIRTUALSCREEN); } else { width = GetSystemMetrics(SM_CXSCREEN); height = GetSystemMetrics(SM_CYSCREEN); } pos.x += (int) (((float)raw.data.mouse.lLastX / 65535.f) * (float)width); pos.y += (int) (((float)raw.data.mouse.lLastY / 65535.f) * (float)height); ScreenToClient(win->src.window, &pos); vecX = (float)(pos.x - win->internal.lastMouseX); vecY = (float)(pos.y - win->internal.lastMouseY); } else { vecX = (float)(raw.data.mouse.lLastX); vecY = (float)(raw.data.mouse.lLastY); } RGFW_rawMotionCallback(win, vecX, vecY); break; } case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_XBUTTONDOWN: { RGFW_mouseButton value = 0; if (message == WM_XBUTTONDOWN) value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2); else value = (message == WM_LBUTTONDOWN) ? (u8)RGFW_mouseLeft : (message == WM_RBUTTONDOWN) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle; RGFW_mouseButtonCallback(win, value, 1); break; } case WM_LBUTTONUP: case WM_RBUTTONUP: case WM_MBUTTONUP: case WM_XBUTTONUP: { RGFW_mouseButton value = 0; if (message == WM_XBUTTONUP) value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2); else value = (message == WM_LBUTTONUP) ? (u8)RGFW_mouseLeft : (message == WM_RBUTTONUP) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle; RGFW_mouseButtonCallback(win, value, 0); break; } case WM_MOUSEWHEEL: { float scrollY = (float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA); RGFW_mouseScrollCallback(win, 0.0f, scrollY); break; } case 0x020E: {/* WM_MOUSEHWHEEL */ float scrollX = -(float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA); RGFW_mouseScrollCallback(win, scrollX, 0.0f); break; } case WM_DROPFILES: { HDROP drop = (HDROP) wParam; POINT pt; /* Move the mouse to the position of the drop */ DragQueryPoint(drop, &pt); RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionMove, pt.x, pt.y); if (!(win->internal.enabledEvents & RGFW_dataDrop)) return DefWindowProcW(hWnd, message, wParam, lParam); size_t count = DragQueryFileW(drop, 0xffffffff, NULL, 0); u32 i; for (i = 0; i < count; i++) { UINT length = DragQueryFileW(drop, i, NULL, 0); if (length == 0) continue; WCHAR* buffer = (WCHAR*)RGFW_ALLOC(sizeof(WCHAR) * (length + 1)); char* cbuffer = (char*)RGFW_ALLOC(length + 1); DragQueryFileW(drop, i, buffer, length + 1); RGFW_createUTF8FromWideStringWin32(buffer, cbuffer, length); RGFW_dataDropCallback(win, cbuffer, length + 1, RGFW_dataFile); RGFW_FREE(buffer); RGFW_FREE(cbuffer); } DragFinish(drop); break; } default: break; } return DefWindowProcW(hWnd, message, wParam, lParam); } #ifndef RGFW_NO_DPI HMODULE RGFW_Shcore_dll = NULL; typedef HRESULT (WINAPI *PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL; #define GetDpiForMonitor GetDpiForMonitorSRC #endif #if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM) HMODULE RGFW_winmm_dll = NULL; typedef u32 (WINAPI * PFN_timeBeginPeriod)(u32); typedef PFN_timeBeginPeriod PFN_timeEndPeriod; PFN_timeBeginPeriod timeBeginPeriodSRC, timeEndPeriodSRC; #define timeBeginPeriod timeBeginPeriodSRC #define timeEndPeriod timeEndPeriodSRC #elif !defined(RGFW_NO_WINMM) __declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod); __declspec(dllimport) u32 __stdcall timeEndPeriod(u32 uPeriod); #endif #define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \ name##SRC = (PFN_##name)(RGFW_proc)GetProcAddress((proc), (#name)); \ RGFW_ASSERT(name##SRC != NULL); \ } RGFW_format RGFW_nativeFormat(void) { return RGFW_formatBGRA8; } RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); surface->data = data; surface->w = w; surface->h = h; surface->format = format; BITMAPV5HEADER bi; ZeroMemory(&bi, sizeof(bi)); bi.bV5Size = sizeof(bi); bi.bV5Width = (i32)w; bi.bV5Height = -((LONG) h); bi.bV5Planes = 1; bi.bV5BitCount = (format >= RGFW_formatRGBA8) ? 32 : 24; bi.bV5Compression = BI_RGB; surface->native.bitmap = CreateDIBSection(_RGFW->root->src.hdc, (BITMAPINFO*) &bi, DIB_RGB_COLORS, (void**) &surface->native.bitmapBits, NULL, (DWORD) 0); surface->native.format = (format >= RGFW_formatRGBA8) ? (RGFW_format) RGFW_formatBGRA8 : (RGFW_format) RGFW_formatBGR8; if (surface->native.bitmap == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create DIB section."); return RGFW_FALSE; } surface->native.hdcMem = CreateCompatibleDC(_RGFW->root->src.hdc); SelectObject(surface->native.hdcMem, surface->native.bitmap); return RGFW_TRUE; } void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_ASSERT(surface != NULL); DeleteDC(surface->native.hdcMem); DeleteObject(surface->native.bitmap); } void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { RGFW_copyImageData(surface->native.bitmapBits, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); BitBlt(win->src.hdc, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h), surface->native.hdcMem, 0, 0, SRCCOPY); } void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window }; id.dwFlags = (state == RGFW_TRUE) ? 0 : RIDEV_REMOVE; RegisterRawInputDevices(&id, 1, sizeof(id)); } void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { if (state == RGFW_FALSE) { ClipCursor(NULL); return; } RECT clipRect; GetClientRect(win->src.window, &clipRect); ClientToScreen(win->src.window, (POINT*) &clipRect.left); ClientToScreen(win->src.window, (POINT*) &clipRect.right); ClipCursor(&clipRect); } #define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) { x = LoadLibraryA(lib); RGFW_ASSERT(x != NULL); } #ifdef RGFW_DIRECTX int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain) { RGFW_ASSERT(win && pFactory && pDevice && swapchain); static DXGI_SWAP_CHAIN_DESC swapChainDesc; RGFW_MEMZERO(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 2; swapChainDesc.BufferDesc.Width = win->w; swapChainDesc.BufferDesc.Height = win->h; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.OutputWindow = (HWND)win->src.window; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; swapChainDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; HRESULT hr = pFactory->lpVtbl->CreateSwapChain(pFactory, (IUnknown*)pDevice, &swapChainDesc, swapchain); if (FAILED(hr)) { RGFW_debugCallback(RGFW_typeError, RGFW_errDirectXContext, "Failed to create DirectX swap chain!"); return -2; } return 0; } #endif /* we're doing it with magic numbers because some keys are missing */ void RGFW_initKeycodesPlatform(void) { _RGFW->keycodes[0x00B] = RGFW_key0; _RGFW->keycodes[0x002] = RGFW_key1; _RGFW->keycodes[0x003] = RGFW_key2; _RGFW->keycodes[0x004] = RGFW_key3; _RGFW->keycodes[0x005] = RGFW_key4; _RGFW->keycodes[0x006] = RGFW_key5; _RGFW->keycodes[0x007] = RGFW_key6; _RGFW->keycodes[0x008] = RGFW_key7; _RGFW->keycodes[0x009] = RGFW_key8; _RGFW->keycodes[0x00A] = RGFW_key9; _RGFW->keycodes[0x01E] = RGFW_keyA; _RGFW->keycodes[0x030] = RGFW_keyB; _RGFW->keycodes[0x02E] = RGFW_keyC; _RGFW->keycodes[0x020] = RGFW_keyD; _RGFW->keycodes[0x012] = RGFW_keyE; _RGFW->keycodes[0x021] = RGFW_keyF; _RGFW->keycodes[0x022] = RGFW_keyG; _RGFW->keycodes[0x023] = RGFW_keyH; _RGFW->keycodes[0x017] = RGFW_keyI; _RGFW->keycodes[0x024] = RGFW_keyJ; _RGFW->keycodes[0x025] = RGFW_keyK; _RGFW->keycodes[0x026] = RGFW_keyL; _RGFW->keycodes[0x032] = RGFW_keyM; _RGFW->keycodes[0x031] = RGFW_keyN; _RGFW->keycodes[0x018] = RGFW_keyO; _RGFW->keycodes[0x019] = RGFW_keyP; _RGFW->keycodes[0x010] = RGFW_keyQ; _RGFW->keycodes[0x013] = RGFW_keyR; _RGFW->keycodes[0x01F] = RGFW_keyS; _RGFW->keycodes[0x014] = RGFW_keyT; _RGFW->keycodes[0x016] = RGFW_keyU; _RGFW->keycodes[0x02F] = RGFW_keyV; _RGFW->keycodes[0x011] = RGFW_keyW; _RGFW->keycodes[0x02D] = RGFW_keyX; _RGFW->keycodes[0x015] = RGFW_keyY; _RGFW->keycodes[0x02C] = RGFW_keyZ; _RGFW->keycodes[0x028] = RGFW_keyApostrophe; _RGFW->keycodes[0x02B] = RGFW_keyBackSlash; _RGFW->keycodes[0x033] = RGFW_keyComma; _RGFW->keycodes[0x00D] = RGFW_keyEquals; _RGFW->keycodes[0x029] = RGFW_keyBacktick; _RGFW->keycodes[0x01A] = RGFW_keyBracket; _RGFW->keycodes[0x00C] = RGFW_keyMinus; _RGFW->keycodes[0x034] = RGFW_keyPeriod; _RGFW->keycodes[0x01B] = RGFW_keyCloseBracket; _RGFW->keycodes[0x027] = RGFW_keySemicolon; _RGFW->keycodes[0x035] = RGFW_keySlash; _RGFW->keycodes[0x056] = RGFW_keyWorld2; _RGFW->keycodes[0x00E] = RGFW_keyBackSpace; _RGFW->keycodes[0x153] = RGFW_keyDelete; _RGFW->keycodes[0x14F] = RGFW_keyEnd; _RGFW->keycodes[0x01C] = RGFW_keyEnter; _RGFW->keycodes[0x001] = RGFW_keyEscape; _RGFW->keycodes[0x147] = RGFW_keyHome; _RGFW->keycodes[0x152] = RGFW_keyInsert; _RGFW->keycodes[0x15D] = RGFW_keyMenu; _RGFW->keycodes[0x151] = RGFW_keyPageDown; _RGFW->keycodes[0x149] = RGFW_keyPageUp; _RGFW->keycodes[0x045] = RGFW_keyPause; _RGFW->keycodes[0x039] = RGFW_keySpace; _RGFW->keycodes[0x00F] = RGFW_keyTab; _RGFW->keycodes[0x03A] = RGFW_keyCapsLock; _RGFW->keycodes[0x145] = RGFW_keyNumLock; _RGFW->keycodes[0x046] = RGFW_keyScrollLock; _RGFW->keycodes[0x03B] = RGFW_keyF1; _RGFW->keycodes[0x03C] = RGFW_keyF2; _RGFW->keycodes[0x03D] = RGFW_keyF3; _RGFW->keycodes[0x03E] = RGFW_keyF4; _RGFW->keycodes[0x03F] = RGFW_keyF5; _RGFW->keycodes[0x040] = RGFW_keyF6; _RGFW->keycodes[0x041] = RGFW_keyF7; _RGFW->keycodes[0x042] = RGFW_keyF8; _RGFW->keycodes[0x043] = RGFW_keyF9; _RGFW->keycodes[0x044] = RGFW_keyF10; _RGFW->keycodes[0x057] = RGFW_keyF11; _RGFW->keycodes[0x058] = RGFW_keyF12; _RGFW->keycodes[0x064] = RGFW_keyF13; _RGFW->keycodes[0x065] = RGFW_keyF14; _RGFW->keycodes[0x066] = RGFW_keyF15; _RGFW->keycodes[0x067] = RGFW_keyF16; _RGFW->keycodes[0x068] = RGFW_keyF17; _RGFW->keycodes[0x069] = RGFW_keyF18; _RGFW->keycodes[0x06A] = RGFW_keyF19; _RGFW->keycodes[0x06B] = RGFW_keyF20; _RGFW->keycodes[0x06C] = RGFW_keyF21; _RGFW->keycodes[0x06D] = RGFW_keyF22; _RGFW->keycodes[0x06E] = RGFW_keyF23; _RGFW->keycodes[0x076] = RGFW_keyF24; _RGFW->keycodes[0x038] = RGFW_keyAltL; _RGFW->keycodes[0x01D] = RGFW_keyControlL; _RGFW->keycodes[0x02A] = RGFW_keyShiftL; _RGFW->keycodes[0x15B] = RGFW_keySuperL; _RGFW->keycodes[0x137] = RGFW_keyPrintScreen; _RGFW->keycodes[0x138] = RGFW_keyAltR; _RGFW->keycodes[0x11D] = RGFW_keyControlR; _RGFW->keycodes[0x036] = RGFW_keyShiftR; _RGFW->keycodes[0x15C] = RGFW_keySuperR; _RGFW->keycodes[0x150] = RGFW_keyDown; _RGFW->keycodes[0x14B] = RGFW_keyLeft; _RGFW->keycodes[0x14D] = RGFW_keyRight; _RGFW->keycodes[0x148] = RGFW_keyUp; _RGFW->keycodes[0x052] = RGFW_keyPad0; _RGFW->keycodes[0x04F] = RGFW_keyPad1; _RGFW->keycodes[0x050] = RGFW_keyPad2; _RGFW->keycodes[0x051] = RGFW_keyPad3; _RGFW->keycodes[0x04B] = RGFW_keyPad4; _RGFW->keycodes[0x04C] = RGFW_keyPad5; _RGFW->keycodes[0x04D] = RGFW_keyPad6; _RGFW->keycodes[0x047] = RGFW_keyPad7; _RGFW->keycodes[0x048] = RGFW_keyPad8; _RGFW->keycodes[0x049] = RGFW_keyPad9; _RGFW->keycodes[0x04E] = RGFW_keyPadPlus; _RGFW->keycodes[0x053] = RGFW_keyPadPeriod; _RGFW->keycodes[0x135] = RGFW_keyPadSlash; _RGFW->keycodes[0x11C] = RGFW_keyPadReturn; _RGFW->keycodes[0x059] = RGFW_keyPadEqual; _RGFW->keycodes[0x037] = RGFW_keyPadMultiply; _RGFW->keycodes[0x04A] = RGFW_keyPadMinus; } i32 RGFW_initPlatform(void) { #ifndef RGFW_NO_DPI #if (_WIN32_WINNT >= 0x0600) SetProcessDPIAware(); #endif #endif #ifndef RGFW_NO_WINMM #ifndef RGFW_NO_LOAD_WINMM RGFW_LOAD_LIBRARY(RGFW_winmm_dll, "winmm.dll"); RGFW_PROC_DEF(RGFW_winmm_dll, timeBeginPeriod); RGFW_PROC_DEF(RGFW_winmm_dll, timeEndPeriod); #endif timeBeginPeriod(1); #endif #ifndef RGFW_NO_DWM RGFW_LOAD_LIBRARY(RGFW_dwm_dll, "dwmapi.dll"); RGFW_PROC_DEF(RGFW_dwm_dll, DwmEnableBlurBehindWindow); RGFW_PROC_DEF(RGFW_dwm_dll, DwmSetWindowAttribute); #endif RGFW_LOAD_LIBRARY(RGFW_wgl_dll, "opengl32.dll"); #ifndef RGFW_NO_LOAD_WGL RGFW_PROC_DEF(RGFW_wgl_dll, wglCreateContext); RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext); RGFW_PROC_DEF(RGFW_wgl_dll, wglGetProcAddress); RGFW_PROC_DEF(RGFW_wgl_dll, wglMakeCurrent); RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentDC); RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentContext); RGFW_PROC_DEF(RGFW_wgl_dll, wglShareLists); #endif u8 RGFW_blk[] = { 0, 0, 0, 0 }; _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); return 1; } RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { if (name[0] == 0) name = (char*) " "; win->src.hIconSmall = win->src.hIconBig = NULL; win->src.maxSizeW = 0; win->src.maxSizeH = 0; win->src.minSizeW = 0; win->src.minSizeH = 0; win->src.aspectRatioW = 0; win->src.aspectRatioH = 0; HINSTANCE inh = GetModuleHandleA(NULL); #ifndef __cplusplus WNDCLASSW Class = {0}; /*!< Setup the Window class. */ #else WNDCLASSW Class = {}; #endif if (_RGFW->className == NULL) _RGFW->className = (char*)name; wchar_t wide_class[256]; MultiByteToWideChar(CP_UTF8, 0, _RGFW->className, -1, wide_class, 255); Class.lpszClassName = wide_class; Class.hInstance = inh; Class.hCursor = LoadCursor(NULL, IDC_ARROW); Class.lpfnWndProc = WndProcW; Class.cbClsExtra = sizeof(RGFW_window*); Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); if (Class.hIcon == NULL) Class.hIcon = (HICON)LoadImageA(NULL, (LPCSTR)IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); RegisterClassW(&Class); DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; if (!(flags & RGFW_windowNoBorder)) { window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX; if (!(flags & RGFW_windowNoResize)) window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX; } else window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU; wchar_t wide_name[256]; MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 255); HWND dummyWin = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x, win->y, win->w, win->h, 0, 0, inh, 0); #ifdef RGFW_OPENGL RGFW_win32_loadOpenGLFuncs(dummyWin); #endif DestroyWindow(dummyWin); RECT rect = { 0, 0, win->w, win->h}; DWORD style = RGFW_winapi_window_getStyle(win, flags); DWORD exStyle = RGFW_winapi_window_getExStyle(win, flags); AdjustWindowRectEx(&rect, style, FALSE, exStyle); win->src.window = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x + rect.left, win->y + rect.top, rect.right - rect.left, rect.bottom - rect.top, 0, 0, inh, 0); SetPropW(win->src.window, L"RGFW", win); RGFW_window_resize(win, win->w, win->h); /* so WM_GETMINMAXINFO gets called again */ if (flags & RGFW_windowAllowDND) { win->internal.flags |= RGFW_windowAllowDND; RGFW_window_setDND(win, 1); } win->src.hdc = GetDC(win->src.window); RGFW_win32_makeWindowDarkMode(win, RGFW_win32_getDarkModeState()); RGFW_win32_makeWindowTransparent(win); return win; } void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); RECT rect; GetClientRect(win->src.window, &rect); LONG style = GetWindowLong(win->src.window, GWL_STYLE); style |= (LONG)RGFW_winapi_window_getStyle(win, win->internal.flags); if (border == 0) { style &= ~WS_OVERLAPPEDWINDOW; } else { if (win->internal.flags & RGFW_windowNoResize) style &= ~WS_MAXIMIZEBOX; style |= WS_OVERLAPPEDWINDOW; } DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); ClientToScreen(win->src.window, (POINT*) &rect.left); ClientToScreen(win->src.window, (POINT*) &rect.right); AdjustWindowRectEx(&rect, (DWORD)style, FALSE, exStyle); SetWindowLong(win->src.window, GWL_STYLE, style); SetWindowLongW(win->src.window, GWL_STYLE, style); SetWindowPos(win->src.window, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); } void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) { RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow); DragAcceptFiles(win->src.window, allow); } RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { POINT p; GetCursorPos(&p); if (x) *x = p.x; if (y) *y = p.y; return RGFW_TRUE; } void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->src.aspectRatioW = w; win->src.aspectRatioH = h; } void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->src.minSizeW = w; win->src.minSizeH = h; } void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->src.maxSizeW = w; win->src.maxSizeH = h; } void RGFW_window_focus(RGFW_window* win) { RGFW_ASSERT(win); SetForegroundWindow(win->src.window); SetFocus(win->src.window); } void RGFW_window_raise(RGFW_window* win) { RGFW_ASSERT(win); BringWindowToTop(win->src.window); SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, win->w, win->h, SWP_NOSIZE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_FRAMECHANGED); } void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); RGFW_monitor* mon = RGFW_window_getMonitor(win); if (fullscreen == RGFW_FALSE) { RGFW_monitor_setMode(mon, &win->internal.oldMode); RGFW_window_setBorder(win, 1); RECT rect = { 0, 0, win->internal.oldW, win->internal.oldH}; DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); AdjustWindowRectEx(&rect, style, FALSE, exStyle); SetWindowPos(win->src.window, HWND_TOP, win->internal.oldX, win->internal.oldY, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER); win->internal.flags &= ~(u32)RGFW_windowFullscreen; win->x = win->internal.oldX; win->y = win->internal.oldY; win->w = win->internal.oldW; win->h = win->internal.oldH; return; } win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; win->internal.oldMode = mon->mode; win->internal.flags |= RGFW_windowFullscreen; RGFW_window_setBorder(win, 0); SetWindowPos(win->src.window, HWND_TOPMOST, (i32)mon->x, (i32)mon->y, 0, 0, SWP_NOOWNERZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOSIZE); win->x = mon->x; win->y = mon->y; RGFW_monitor_scaleToWindow(mon, win); SetWindowPos(win->src.window, HWND_TOPMOST, 0, 0, (i32)mon->mode.w, (i32)mon->mode.h, SWP_NOOWNERZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE); win->w = mon->mode.w; win->h = mon->mode.h; } void RGFW_window_maximize(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_window_hide(win); ShowWindow(win->src.window, SW_MAXIMIZE); RGFW_window_fetchSize(win, NULL, NULL); } void RGFW_window_minimize(RGFW_window* win) { RGFW_ASSERT(win != NULL); ShowWindow(win->src.window, SW_MINIMIZE); } void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_ASSERT(win != NULL); if (floating) SetWindowPos(win->src.window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW); else SetWindowPos(win->src.window, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW); } void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED); SetLayeredWindowAttributes(win->src.window, 0, opacity, LWA_ALPHA); } void RGFW_window_restore(RGFW_window* win) { RGFW_window_show(win); } RGFW_bool RGFW_window_isFloating(RGFW_window* win) { return (GetWindowLongPtr(win->src.window, GWL_EXSTYLE) & WS_EX_TOPMOST) != 0; } void RGFW_stopCheckEvents(void) { PostMessageW(_RGFW->root->src.window, WM_NULL, 0, 0); } void RGFW_waitForEvent(i32 waitMS) { MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD)waitMS, QS_ALLINPUT); } RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { UINT vsc = RGFW_rgfwToApiKey(key); BYTE keyboardState[256] = {0}; if (!GetKeyboardState(keyboardState)) return key; UINT vk = MapVirtualKeyW(vsc, MAPVK_VSC_TO_VK); HKL layout = GetKeyboardLayout(0); wchar_t charBuffer[4] = {0}; int result = ToUnicodeEx(vk, vsc, keyboardState, charBuffer, 1, 0, layout); if (result == 1 && charBuffer[0] < 256) { return (RGFW_key)charBuffer[0]; } switch (vk) { case VK_F1: return RGFW_keyF1; case VK_F2: return RGFW_keyF2; case VK_F3: return RGFW_keyF3; case VK_F4: return RGFW_keyF4; case VK_F5: return RGFW_keyF5; case VK_F6: return RGFW_keyF6; case VK_F7: return RGFW_keyF7; case VK_F8: return RGFW_keyF8; case VK_F9: return RGFW_keyF9; case VK_F10: return RGFW_keyF10; case VK_F11: return RGFW_keyF11; case VK_F12: return RGFW_keyF12; case VK_F13: return RGFW_keyF13; case VK_F14: return RGFW_keyF14; case VK_F15: return RGFW_keyF15; case VK_F16: return RGFW_keyF16; case VK_F17: return RGFW_keyF17; case VK_F18: return RGFW_keyF18; case VK_F19: return RGFW_keyF19; case VK_F20: return RGFW_keyF20; case VK_F21: return RGFW_keyF21; case VK_F22: return RGFW_keyF22; case VK_F23: return RGFW_keyF23; case VK_F24: return RGFW_keyF24; case VK_LSHIFT: return RGFW_keyShiftL; case VK_RSHIFT: return RGFW_keyShiftR; case VK_LCONTROL: return RGFW_keyControlL; case VK_RCONTROL: return RGFW_keyControlR; case VK_LMENU: return RGFW_keyAltL; case VK_RMENU: return RGFW_keyAltR; case VK_LWIN: return RGFW_keySuperL; case VK_RWIN: return RGFW_keySuperR; case VK_CAPITAL: return RGFW_keyCapsLock; case VK_NUMLOCK: return RGFW_keyNumLock; case VK_SCROLL: return RGFW_keyScrollLock; case VK_UP: return RGFW_keyUp; case VK_DOWN: return RGFW_keyDown; case VK_LEFT: return RGFW_keyLeft; case VK_RIGHT: return RGFW_keyRight; case VK_HOME: return RGFW_keyHome; case VK_END: return RGFW_keyEnd; case VK_PRIOR: return RGFW_keyPageUp; case VK_NEXT: return RGFW_keyPageDown; case VK_INSERT: return RGFW_keyInsert; case VK_APPS: return RGFW_keyMenu; case VK_ADD: return RGFW_keyPadPlus; case VK_SUBTRACT: return RGFW_keyPadMinus; case VK_MULTIPLY: return RGFW_keyPadMultiply; case VK_DIVIDE: return RGFW_keyPadSlash; case VK_RETURN: return RGFW_keyPadReturn; case VK_DECIMAL: return RGFW_keyPadPeriod; case VK_NUMPAD0: return RGFW_keyPad0; case VK_NUMPAD1: return RGFW_keyPad1; case VK_NUMPAD2: return RGFW_keyPad2; case VK_NUMPAD3: return RGFW_keyPad3; case VK_NUMPAD4: return RGFW_keyPad4; case VK_NUMPAD5: return RGFW_keyPad5; case VK_NUMPAD6: return RGFW_keyPad6; case VK_NUMPAD7: return RGFW_keyPad7; case VK_NUMPAD8: return RGFW_keyPad8; case VK_NUMPAD9: return RGFW_keyPad9; case VK_SNAPSHOT: return RGFW_keyPrintScreen; case VK_PAUSE: return RGFW_keyPause; default: return RGFW_keyNULL; } return RGFW_keyNULL; } RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { RECT area; GetClientRect(win->src.window, &area); win->w = area.right; win->h = area.bottom; return RGFW_window_getSize(win, w, h); } void RGFW_pollEvents(void) { RGFW_resetPrevState(); MSG msg; while (PeekMessageA(&msg, NULL, 0u, 0u, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessageA(&msg); } } RGFW_bool RGFW_window_isHidden(RGFW_window* win) { RGFW_ASSERT(win != NULL); return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win); } RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { RGFW_ASSERT(win != NULL); #ifndef __cplusplus WINDOWPLACEMENT placement = {0}; #else WINDOWPLACEMENT placement = {}; #endif GetWindowPlacement(win->src.window, &placement); return placement.showCmd == SW_SHOWMINIMIZED; } RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { RGFW_ASSERT(win != NULL); #ifndef __cplusplus WINDOWPLACEMENT placement = {0}; #else WINDOWPLACEMENT placement = {}; #endif GetWindowPlacement(win->src.window, &placement); return placement.showCmd == SW_SHOWMAXIMIZED || IsZoomed(win->src.window); } RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { MONITORINFOEX mi; mi.cbSize = sizeof(MONITORINFOEX); GetMonitorInfoA(monitor->node->hMonitor, (LPMONITORINFO)&mi); if (x) *x = mi.rcWork.left; if (y) *y = mi.rcWork.top; if (width) *width = mi.rcWork.right - mi.rcWork.left; if (height) *height = mi.rcWork.bottom - mi.rcWork.top; return RGFW_TRUE; } size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { WORD values[3][256]; HDC dc = CreateDCW(L"DISPLAY", monitor->node->adapterName, NULL, NULL); GetDeviceGammaRamp(dc, values); DeleteDC(dc); if (ramp) { memcpy(ramp->red, values[0], sizeof(values[0])); memcpy(ramp->green, values[1], sizeof(values[1])); memcpy(ramp->blue, values[2], sizeof(values[2])); } return sizeof(values[0]) / sizeof(WORD); } RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { WORD values[3][256]; if (ramp->count != 256) { RGFW_debugCallback(RGFW_typeError, RGFW_errX11, "Win32: Gamma ramp size must be 256"); return RGFW_FALSE; } memcpy(values[0], ramp->red, sizeof(values[0])); memcpy(values[1], ramp->green, sizeof(values[1])); memcpy(values[2], ramp->blue, sizeof(values[2])); HDC dc = CreateDCW(L"DISPLAY", monitor->node->adapterName, NULL, NULL); SetDeviceGammaRamp(dc, values); DeleteDC(dc); return RGFW_TRUE; } BOOL CALLBACK RGFW_win32_getMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData); BOOL CALLBACK RGFW_win32_getMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { RGFW_UNUSED(hMonitor); RGFW_UNUSED(hdcMonitor); RGFW_UNUSED(lprcMonitor); RGFW_UNUSED(dwData); MONITORINFOEXW mi; ZeroMemory(&mi, sizeof(mi)); mi.cbSize = sizeof(mi); if (GetMonitorInfoW(hMonitor, (MONITORINFO*) &mi)) { RGFW_monitorNode* node = (RGFW_monitorNode*)dwData; if (wcscmp(mi.szDevice, node->adapterName) == 0) { node->hMonitor = hMonitor; } } return TRUE; } RGFWDEF void RGFW_win32_getMode(DEVMODEW* dm, RGFW_monitorMode* mode); void RGFW_win32_getMode(DEVMODEW* dm, RGFW_monitorMode* mode) { mode->w = (i32)dm->dmPelsWidth; mode->h = (i32)dm->dmPelsHeight; RGFW_splitBPP(dm->dmBitsPerPel, mode); switch (dm->dmDisplayFrequency) { case 119: case 59: case 29: mode->refreshRate = ((float)(dm->dmDisplayFrequency + 1) * 1000.0f) / 1001.f; break; default: mode->refreshRate = (float)dm->dmDisplayFrequency; break; } } size_t RGFW_monitor_getModesPtr(RGFW_monitor* monitor, RGFW_monitorMode** modes){ size_t count = 0; DWORD modeIndex = 0; for (;;) { DEVMODEW dm; ZeroMemory(&dm, sizeof(dm)); dm.dmSize = sizeof(dm); if (!EnumDisplaySettingsW(monitor->node->adapterName, modeIndex, &dm)) break; if (ChangeDisplaySettingsExW(monitor->node->adapterName, &dm, NULL, CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { continue; } modeIndex++; if (dm.dmBitsPerPel < 15) continue; if (modes) { RGFW_monitorMode mode; RGFW_win32_getMode(&dm, &mode); size_t i; for (i = 0; i < count; i++) { if (RGFW_monitorModeCompare(&(*modes)[i], &mode, RGFW_monitorAll) == RGFW_TRUE) { break; } } if (i < count) { continue; } (*modes)[count] = mode; } count += 1; } return count; } RGFWDEF void RGFW_win32_createMonitor(DISPLAY_DEVICEW* adapter, DISPLAY_DEVICEW* dd); void RGFW_win32_createMonitor(DISPLAY_DEVICEW* adapter, DISPLAY_DEVICEW* dd) { DEVMODEW dm; ZeroMemory(&dm, sizeof(dm)); dm.dmSize = sizeof(dm); if (!EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm)) { return; } RGFW_monitorNode* node = RGFW_monitors_add(NULL); wcscpy(node->adapterName, adapter->DeviceName); wcscpy(node->deviceName, dd->DeviceName); RGFW_createUTF8FromWideStringWin32(dd->DeviceString, node->mon.name, sizeof(node->mon.name)); node->mon.name[sizeof(node->mon.name) - 1] = '\0'; RECT rect; rect.left = (LONG)dm.dmPosition.x; rect.top = (LONG)dm.dmPosition.y; rect.right = (LONG)((LONG)dm.dmPosition.x + (LONG)dm.dmPelsWidth); rect.bottom = (LONG)((long)dm.dmPosition.y + (LONG)dm.dmPelsHeight); EnumDisplayMonitors(NULL, &rect, RGFW_win32_getMonitorHandle, (LPARAM)node); RGFW_win32_getMode(&dm, &node->mon.mode); MONITORINFOEXW monitorInfo; monitorInfo.cbSize = sizeof(MONITORINFOEXW); GetMonitorInfoW(node->hMonitor, (LPMONITORINFO)&monitorInfo); node->mon.x = monitorInfo.rcMonitor.left; node->mon.y = monitorInfo.rcMonitor.top; HDC hdc = CreateDCW(monitorInfo.szDevice, NULL, NULL, NULL); /* get pixels per inch */ float dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX); float dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSX); node->mon.scaleX = dpiX / 96.0f; node->mon.scaleY = dpiY / 96.0f; node->mon.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f; node->mon.physW = (float)GetDeviceCaps(hdc, HORZSIZE) / 25.4f; node->mon.physH = (float)GetDeviceCaps(hdc, VERTSIZE) / 25.4f; DeleteDC(hdc); #ifndef RGFW_NO_DPI RGFW_LOAD_LIBRARY(RGFW_Shcore_dll, "shcore.dll"); RGFW_PROC_DEF(RGFW_Shcore_dll, GetDpiForMonitor); if (GetDpiForMonitor != NULL) { u32 x, y; GetDpiForMonitor(node->hMonitor, MDT_EFFECTIVE_DPI, &x, &y); node->mon.scaleX = (float) (x) / (float) 96.0f; node->mon.scaleY = (float) (y) / (float) 96.0f; node->mon.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f; } #endif if (monitorInfo.dwFlags & MONITORINFOF_PRIMARY) { _RGFW->monitors.primary = node; } RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); } void RGFW_pollMonitors(void) { for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { node->disconnected = RGFW_TRUE; } /* loop through display adapters (GPU) */ DISPLAY_DEVICEW adapter; DWORD adapterNum; for (adapterNum = 0; ; adapterNum++) { ZeroMemory(&adapter, sizeof(adapter)); adapter.cb = sizeof(adapter); if (!EnumDisplayDevicesW(NULL, adapterNum, &adapter, 0)) break; if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) continue; DISPLAY_DEVICEW dd; dd.cb = sizeof(dd); /* loop through display devices (monitors) */ DWORD deviceNum; for (deviceNum = 0; ; deviceNum++) { ZeroMemory(&dd, sizeof(dd)); dd.cb = sizeof(dd); if (!EnumDisplayDevicesW(adapter.DeviceName, deviceNum, &dd, 0)) break; if (!(dd.StateFlags & DISPLAY_DEVICE_ACTIVE)) continue; RGFW_monitorNode* node; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->disconnected == RGFW_TRUE && wcscmp(node->deviceName, dd.DeviceName) == 0) { node->disconnected = RGFW_FALSE; EnumDisplayMonitors(NULL, NULL, RGFW_win32_getMonitorHandle, (LPARAM) &node->mon); break; } } if (node) { continue; } RGFW_win32_createMonitor(&adapter, &dd); } /* if there are no display devices, just use the monitor directly (hack borrowed from GLFW (I'm not giving it back)) */ if (deviceNum == 0) { RGFW_monitorNode* node; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->disconnected == RGFW_TRUE && wcscmp(node->adapterName, adapter.DeviceName) == 0) { node->disconnected = RGFW_FALSE; break; } } if (node) { continue; } RGFW_win32_createMonitor(&adapter, NULL); } } RGFW_monitors_refresh(); } RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY); RGFW_monitorNode* node = _RGFW->monitors.list.head; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->hMonitor == src) { return &node->mon; } } return RGFW_getPrimaryMonitor(); } RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { DEVMODEW dm; ZeroMemory(&dm, sizeof(dm)); dm.dmSize = sizeof(dm); dm.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT; dm.dmPelsWidth = (u32)mode->w; dm.dmPelsHeight = (u32)mode->h; dm.dmFields |= DM_DISPLAYFREQUENCY; dm.dmDisplayFrequency = (DWORD)mode->refreshRate; dm.dmFields |= DM_BITSPERPEL; dm.dmBitsPerPel = (DWORD)(mode->red + mode->green + mode->blue); if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL) { if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_UPDATEREGISTRY, NULL) == DISP_CHANGE_SUCCESSFUL) { RGFW_win32_getMode(&dm, &mon->mode); return RGFW_TRUE; } return RGFW_FALSE; } else return RGFW_FALSE; } RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { HMONITOR src = mon->node->hMonitor; MONITORINFOEX monitorInfo; monitorInfo.cbSize = sizeof(MONITORINFOEX); GetMonitorInfoA(src, (LPMONITORINFO)&monitorInfo); DEVMODEW dm; ZeroMemory(&dm, sizeof(dm)); dm.dmSize = sizeof(dm); DWORD index = 0; for (;;) { if (EnumDisplaySettingsW(mon->node->adapterName, index, &dm) == 0) { break; } index += 1; if (request & RGFW_monitorScale) { dm.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT; dm.dmPelsWidth = (u32)mode->w; dm.dmPelsHeight = (u32)mode->h; } if (request & RGFW_monitorRefresh) { dm.dmFields |= DM_DISPLAYFREQUENCY; dm.dmDisplayFrequency = (DWORD)mode->refreshRate; } if (request & RGFW_monitorRGB) { dm.dmFields |= DM_BITSPERPEL; dm.dmBitsPerPel = (DWORD)(mode->red + mode->green + mode->blue); } if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL) { if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_UPDATEREGISTRY, NULL) == DISP_CHANGE_SUCCESSFUL) { RGFW_win32_getMode(&dm, &mon->mode); return RGFW_TRUE; } return RGFW_FALSE; } } return RGFW_FALSE; } HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon); HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon) { BITMAPV5HEADER bi; ZeroMemory(&bi, sizeof(bi)); bi.bV5Size = sizeof(bi); bi.bV5Width = (i32)w; bi.bV5Height = -((LONG) h); bi.bV5Planes = 1; bi.bV5BitCount = (WORD)32; bi.bV5Compression = BI_RGB; HDC dc = GetDC(NULL); u8* target = NULL; HBITMAP color = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS, (void**) &target, NULL, (DWORD) 0); RGFW_copyImageData(target, w, h, RGFW_formatBGRA8, data, format, NULL); ReleaseDC(NULL, dc); HBITMAP mask = CreateBitmap((i32)w, (i32)h, 1, 1, NULL); ICONINFO ii; ZeroMemory(&ii, sizeof(ii)); ii.fIcon = icon; ii.xHotspot = (u32)w / 2; ii.yHotspot = (u32)h / 2; ii.hbmMask = mask; ii.hbmColor = color; HICON handle = CreateIconIndirect(&ii); DeleteObject(color); DeleteObject(mask); return handle; } RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { u32 mouseIcon = 0; switch (mouse) { case RGFW_mouseNormal: mouseIcon = OCR_NORMAL; break; case RGFW_mouseArrow: mouseIcon = OCR_NORMAL; break; case RGFW_mouseIbeam: mouseIcon = OCR_IBEAM; break; case RGFW_mouseWait: mouseIcon = OCR_WAIT; break; case RGFW_mouseCrosshair: mouseIcon = OCR_CROSS; break; case RGFW_mouseProgress: mouseIcon = OCR_APPSTARTING; break; case RGFW_mouseResizeNWSE: mouseIcon = OCR_SIZENWSE; break; case RGFW_mouseResizeNESW: mouseIcon = OCR_SIZENESW; break; case RGFW_mouseResizeEW: mouseIcon = OCR_SIZEWE; break; case RGFW_mouseResizeNS: mouseIcon = OCR_SIZENS; break; case RGFW_mouseResizeAll: mouseIcon = OCR_SIZEALL; break; case RGFW_mouseNotAllowed: mouseIcon = OCR_NO; break; case RGFW_mousePointingHand: mouseIcon = OCR_HAND; break; case RGFW_mouseResizeNW: mouseIcon = OCR_SIZENWSE; break; case RGFW_mouseResizeN: mouseIcon = OCR_SIZENS; break; case RGFW_mouseResizeNE: mouseIcon = OCR_SIZENESW; break; case RGFW_mouseResizeE: mouseIcon = OCR_SIZEWE; break; case RGFW_mouseResizeSE: mouseIcon = OCR_SIZENWSE; break; case RGFW_mouseResizeS: mouseIcon = OCR_SIZENS; break; case RGFW_mouseResizeSW: mouseIcon = OCR_SIZENESW; break; case RGFW_mouseResizeW: mouseIcon = OCR_SIZEWE; break; default: return NULL; } char* icon = MAKEINTRESOURCEA(mouseIcon); return LoadCursorA(NULL, icon); } RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(data, w, h, format, FALSE); return cursor; } RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win && mouse); SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) mouse); SetCursor((HCURSOR)mouse); return RGFW_FALSE; } void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_ASSERT(mouse); DestroyCursor((HCURSOR)mouse); } void RGFW_window_hide(RGFW_window* win) { ShowWindow(win->src.window, SW_HIDE); } void RGFW_window_show(RGFW_window* win) { if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); ShowWindow(win->src.window, SW_RESTORE); } void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { if (RGFW_window_isInFocus(win) && request) { return; } FLASHWINFO desc; RGFW_MEMZERO(&desc, sizeof(desc)); desc.cbSize = sizeof(desc); desc.hwnd = win->src.window; switch (request) { case RGFW_flashCancel: desc.dwFlags = FLASHW_STOP; break; case RGFW_flashBriefly: desc.dwFlags = FLASHW_TRAY; desc.uCount = 1; break; case RGFW_flashUntilFocused: desc.dwFlags = (FLASHW_TRAY | FLASHW_TIMERNOFG); break; default: break; } FlashWindowEx(&desc); } #define RGFW_FREE_LIBRARY(x) if (x != NULL) FreeLibrary(x); x = NULL; void RGFW_deinitPlatform(void) { #ifndef RGFW_NO_DPI RGFW_FREE_LIBRARY(RGFW_Shcore_dll); #endif #ifndef RGFW_NO_WINMM timeEndPeriod(1); #ifndef RGFW_NO_LOAD_WINMM RGFW_FREE_LIBRARY(RGFW_winmm_dll); #endif #endif RGFW_FREE_LIBRARY(RGFW_wgl_dll); RGFW_freeMouse(_RGFW->hiddenMouse); } void RGFW_window_closePlatform(RGFW_window* win) { RemovePropW(win->src.window, L"RGFW"); ReleaseDC(win->src.window, win->src.hdc); /*!< delete device context */ DestroyWindow(win->src.window); /*!< delete window */ if (win->src.hIconSmall) DestroyIcon(win->src.hIconSmall); if (win->src.hIconBig) DestroyIcon(win->src.hIconBig); } void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); win->x = x; win->y = y; SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, 0, 0, SWP_NOSIZE); } void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); win->w = w; win->h = h; RECT rect = { 0, 0, w, h}; DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); AdjustWindowRectEx(&rect, style, FALSE, exStyle); SetWindowPos(win->src.window, HWND_TOP, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); } void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_ASSERT(win != NULL); if (name == NULL) name = "\0"; wchar_t wide_name[256]; MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 256); SetWindowTextW(win->src.window, wide_name); } #ifndef RGFW_NO_PASSTHROUGH void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { RGFW_ASSERT(win != NULL); COLORREF key = 0; BYTE alpha = 0; DWORD flags = 0; i32 exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE); if (exStyle & WS_EX_LAYERED) GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags); if (passthrough) exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); else { exStyle &= ~WS_EX_TRANSPARENT; if (exStyle & WS_EX_LAYERED && !(flags & LWA_ALPHA)) exStyle &= ~WS_EX_LAYERED; } SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle); if (passthrough) SetLayeredWindowAttributes(win->src.window, key, alpha, flags); } #endif RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_ASSERT(win != NULL); #ifndef RGFW_WIN95 if (win->src.hIconSmall && (type & RGFW_iconWindow)) DestroyIcon(win->src.hIconSmall); if (win->src.hIconBig && (type & RGFW_iconTaskbar)) DestroyIcon(win->src.hIconBig); if (data == NULL) { HICON defaultIcon = LoadIcon(NULL, IDI_APPLICATION); if (type & RGFW_iconWindow) SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)defaultIcon); if (type & RGFW_iconTaskbar) SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)defaultIcon); return RGFW_TRUE; } if (type & RGFW_iconWindow) { win->src.hIconSmall = RGFW_loadHandleImage(data, w, h, format, TRUE); SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)win->src.hIconSmall); } if (type & RGFW_iconTaskbar) { win->src.hIconBig = RGFW_loadHandleImage(data, w, h, format, TRUE); SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)win->src.hIconBig); } return RGFW_TRUE; #else RGFW_UNUSED(img); RGFW_UNUSED(type); return RGFW_FALSE; #endif } RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { /* Open the clipboard */ if (OpenClipboard(NULL) == 0) return -1; /* Get the clipboard data as a Unicode string */ HANDLE hData = GetClipboardData(CF_UNICODETEXT); if (hData == NULL) { CloseClipboard(); return -1; } wchar_t* wstr = (wchar_t*) GlobalLock(hData); RGFW_ssize_t textLen = 0; { setlocale(LC_ALL, "en_US.UTF-8"); textLen = (RGFW_ssize_t)wcstombs(NULL, wstr, 0) + 1; if (str != NULL && (RGFW_ssize_t)strCapacity <= textLen - 1) textLen = 0; if (str != NULL && textLen) { if (textLen > 1) wcstombs(str, wstr, (size_t)(textLen)); str[textLen - 1] = '\0'; } } /* Release the clipboard data */ GlobalUnlock(hData); CloseClipboard(); return textLen; } void RGFW_writeClipboard(const char* text, u32 textLen) { HANDLE object; WCHAR* buffer; object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR)); if (!object) return; buffer = (WCHAR*) GlobalLock(object); if (!buffer) { GlobalFree(object); return; } MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, (i32)textLen); GlobalUnlock(object); if (!OpenClipboard(_RGFW->root->src.window)) { GlobalFree(object); return; } EmptyClipboard(); SetClipboardData(CF_UNICODETEXT, object); CloseClipboard(); } void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); win->internal.lastMouseX = x - win->x; win->internal.lastMouseY = y - win->y; SetCursorPos(x, y); } #ifdef RGFW_OPENGL RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) { const char* extensions = NULL; RGFW_proc proc = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringARB"); RGFW_proc proc2 = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringEXT"); if (proc) extensions = ((const char* (*)(HDC))proc)(wglGetCurrentDC()); else if (proc2) extensions = ((const char*(*)(void))proc2)(); return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len); } RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { RGFW_proc proc = (RGFW_proc)wglGetProcAddress(procname); if (proc) return proc; return (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname); } void RGFW_win32_loadOpenGLFuncs(HWND dummyWin) { if (wglSwapIntervalEXT != NULL && wglChoosePixelFormatARB != NULL && wglChoosePixelFormatARB != NULL) return; HDC dummy_dc = GetDC(dummyWin); u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; PIXELFORMATDESCRIPTOR pfd = {sizeof(pfd), 1, pfd_flags, PFD_TYPE_RGBA, 32, 8, PFD_MAIN_PLANE, 32, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 32, 8, 0, PFD_MAIN_PLANE, 0, 0, 0, 0}; int dummy_pixel_format = ChoosePixelFormat(dummy_dc, &pfd); SetPixelFormat(dummy_dc, dummy_pixel_format, &pfd); HGLRC dummy_context = wglCreateContext(dummy_dc); HGLRC cur = wglGetCurrentContext(); wglMakeCurrent(dummy_dc, dummy_context); wglCreateContextAttribsARB = ((PFNWGLCREATECONTEXTATTRIBSARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglCreateContextAttribsARB"); wglChoosePixelFormatARB = ((PFNWGLCHOOSEPIXELFORMATARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglChoosePixelFormatARB"); wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(RGFW_proc)wglGetProcAddress("wglSwapIntervalEXT"); if (wglSwapIntervalEXT == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function"); } wglMakeCurrent(dummy_dc, cur); wglDeleteContext(dummy_context); ReleaseDC(dummyWin, dummy_dc); } #define WGL_ACCELERATION_ARB 0x2003 #define WGL_FULL_ACCELERATION_ARB 0x2027 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 #define WGL_PIXEL_TYPE_ARB 0x2013 #define WGL_TYPE_RGBA_ARB 0x202b #define WGL_SUPPORT_OPENGL_ARB 0x2010 #define WGL_COLOR_BITS_ARB 0x2014 #define WGL_DOUBLE_BUFFER_ARB 0x2011 #define WGL_ALPHA_BITS_ARB 0x201b #define WGL_DEPTH_BITS_ARB 0x2022 #define WGL_STENCIL_BITS_ARB 0x2023 #define WGL_STEREO_ARB 0x2012 #define WGL_AUX_BUFFERS_ARB 0x2024 #define WGL_RED_BITS_ARB 0x2015 #define WGL_GREEN_BITS_ARB 0x2017 #define WGL_BLUE_BITS_ARB 0x2019 #define WGL_ACCUM_RED_BITS_ARB 0x201e #define WGL_ACCUM_GREEN_BITS_ARB 0x201f #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 #define WGL_COLORSPACE_SRGB_EXT 0x3089 #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 #define WGL_CONTEXT_FLAGS_ARB 0x2094 #define WGL_ACCESS_READ_WRITE_NV 0x00000001 #define WGL_COVERAGE_SAMPLES_NV 0x2042 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { const char flushControl[] = "WGL_ARB_context_flush_control"; const char noError[] = "WGL_ARB_create_context_no_error"; const char robustness[] = "WGL_ARB_create_context_robustness"; win->src.ctx.native = ctx; win->src.gfxType = RGFW_gfxNativeOpenGL; PIXELFORMATDESCRIPTOR pfd; pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.iLayerType = PFD_MAIN_PLANE; pfd.cColorBits = 32; pfd.cAlphaBits = 8; pfd.cDepthBits = 24; pfd.cStencilBits = (BYTE)hints->stencil; pfd.cAuxBuffers = (BYTE)hints->auxBuffers; if (hints->stereo) pfd.dwFlags |= PFD_STEREO; /* try to create the pixel format we want for OpenGL and then try to create an OpenGL context for the specified version */ if (hints->renderer == RGFW_glSoftware) pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED; /* get pixel format, default to a basic pixel format */ int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd); if (wglChoosePixelFormatARB != NULL) { i32 pixel_format_attribs[50]; RGFW_attribStack stack; RGFW_attribStack_init(&stack, pixel_format_attribs, 50); RGFW_attribStack_pushAttribs(&stack, WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB); RGFW_attribStack_pushAttribs(&stack, WGL_DRAW_TO_WINDOW_ARB, 1); RGFW_attribStack_pushAttribs(&stack, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB); RGFW_attribStack_pushAttribs(&stack, WGL_SUPPORT_OPENGL_ARB, 1); RGFW_attribStack_pushAttribs(&stack, WGL_COLOR_BITS_ARB, 32); RGFW_attribStack_pushAttribs(&stack, WGL_DOUBLE_BUFFER_ARB, 1); RGFW_attribStack_pushAttribs(&stack, WGL_ALPHA_BITS_ARB, hints->alpha); RGFW_attribStack_pushAttribs(&stack, WGL_DEPTH_BITS_ARB, hints->depth); RGFW_attribStack_pushAttribs(&stack, WGL_STENCIL_BITS_ARB, hints->stencil); RGFW_attribStack_pushAttribs(&stack, WGL_STEREO_ARB, hints->stereo); RGFW_attribStack_pushAttribs(&stack, WGL_AUX_BUFFERS_ARB, hints->auxBuffers); RGFW_attribStack_pushAttribs(&stack, WGL_RED_BITS_ARB, hints->red); RGFW_attribStack_pushAttribs(&stack, WGL_GREEN_BITS_ARB, hints->blue); RGFW_attribStack_pushAttribs(&stack, WGL_BLUE_BITS_ARB, hints->green); RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_RED_BITS_ARB, hints->accumRed); RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_GREEN_BITS_ARB, hints->accumGreen); RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_BLUE_BITS_ARB, hints->accumBlue); RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_ALPHA_BITS_ARB, hints->accumAlpha); if(hints->sRGB) { if (hints->profile != RGFW_glES) RGFW_attribStack_pushAttribs(&stack, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, 1); else RGFW_attribStack_pushAttribs(&stack, WGL_COLORSPACE_SRGB_EXT, hints->sRGB); } RGFW_attribStack_pushAttribs(&stack, WGL_COVERAGE_SAMPLES_NV, hints->samples); RGFW_attribStack_pushAttribs(&stack, 0, 0); int new_pixel_format; UINT num_formats; wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &new_pixel_format, &num_formats); if (!num_formats) RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create a pixel format for WGL"); else pixel_format = new_pixel_format; } PIXELFORMATDESCRIPTOR suggested; if (!DescribePixelFormat(win->src.hdc, pixel_format, sizeof(suggested), &suggested) || !SetPixelFormat(win->src.hdc, pixel_format, &pfd)) RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set the WGL pixel format"); if (wglCreateContextAttribsARB != NULL) { /* create OpenGL/WGL context for the specified version */ i32 attribs[40]; RGFW_attribStack stack; RGFW_attribStack_init(&stack, attribs, 50); i32 mask = 0; switch (hints->profile) { case RGFW_glES: mask |= WGL_CONTEXT_ES_PROFILE_BIT_EXT; break; case RGFW_glCompatibility: mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break; case RGFW_glForwardCompatibility: mask |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break; case RGFW_glCore: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break; default: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break; } RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_PROFILE_MASK_ARB, mask); if (hints->minor || hints->major) { RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MAJOR_VERSION_ARB, hints->major); RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MINOR_VERSION_ARB, hints->minor); } if (RGFW_extensionSupportedPlatform_OpenGL(noError, sizeof(noError))) RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError); if (RGFW_extensionSupportedPlatform_OpenGL(flushControl, sizeof(flushControl))) { if (hints->releaseBehavior == RGFW_glReleaseFlush) { RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); /* WGL_CONTEXT_RELEASE_BEHAVIOR_ARB */ } else if (hints->releaseBehavior == RGFW_glReleaseNone) { RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); } } i32 flags = 0; if (hints->debug) flags |= WGL_CONTEXT_DEBUG_BIT_ARB; if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustness, sizeof(robustness))) flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; if (flags) { RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_FLAGS_ARB, flags); } RGFW_attribStack_pushAttribs(&stack, 0, 0); win->src.ctx.native->ctx = (HGLRC)wglCreateContextAttribsARB(win->src.hdc, NULL, attribs); } if (wglCreateContextAttribsARB == NULL || win->src.ctx.native->ctx == NULL) { /* fall back to a default context (probably OpenGL 2 or something) */ RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an accelerated OpenGL Context."); win->src.ctx.native->ctx = wglCreateContext(win->src.hdc); } ReleaseDC(win->src.window, win->src.hdc); win->src.hdc = GetDC(win->src.window); if (hints->share) { wglShareLists((HGLRC)RGFW_getCurrentContext_OpenGL(), hints->share->ctx); } wglMakeCurrent(win->src.hdc, win->src.ctx.native->ctx); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); return RGFW_TRUE; } void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { wglDeleteContext((HGLRC) ctx->ctx); /*!< delete OpenGL context */ win->src.ctx.native->ctx = NULL; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); } void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { if (win == NULL) wglMakeCurrent(NULL, NULL); else wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx.native->ctx); } void* RGFW_getCurrentContext_OpenGL(void) { return wglGetCurrentContext(); } void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_ASSERT(win->src.ctx.native); SwapBuffers(win->src.hdc); } void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_ASSERT(win != NULL); if (wglSwapIntervalEXT == NULL || wglSwapIntervalEXT(swapInterval) == FALSE) RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set swap interval"); } #endif RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* output, size_t max) { i32 size = 0; if (source == NULL) { return RGFW_FALSE; } size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); if (!size) { return RGFW_FALSE; } if (size > (i32)max) size = (i32)max; if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, output, size, NULL, NULL)) { return RGFW_FALSE; } output[size] = 0; return RGFW_TRUE; } #ifdef RGFW_WEBGPU WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { WGPUSurfaceDescriptor surfaceDesc = {0}; WGPUSurfaceSourceWindowsHWND fromHwnd = {0}; fromHwnd.chain.sType = WGPUSType_SurfaceSourceWindowsHWND; fromHwnd.hwnd = window->src.window; fromHwnd.hinstance = GetModuleHandle(NULL); surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromHwnd.chain; return wgpuInstanceCreateSurface(instance, &surfaceDesc); } #endif #endif /* RGFW_WINDOWS */ /* End of Windows defines */ /* Start of MacOS defines */ #if defined(RGFW_MACOS) /* based on silicon.h start of cocoa wrapper */ #include #include #include #include #include #include typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); PFN_TISCopyCurrentKeyboardLayoutInputSource TISCopyCurrentKeyboardLayoutInputSourceSrc; #define TISCopyCurrentKeyboardLayoutInputSource TISCopyCurrentKeyboardLayoutInputSourceSrc typedef CFDataRef (*PFN_TISGetInputSourceProperty)(TISInputSourceRef, CFStringRef); PFN_TISGetInputSourceProperty TISGetInputSourcePropertySrc; #define TISGetInputSourceProperty TISGetInputSourcePropertySrc typedef u8 (*PFN_LMGetKbdType)(void); PFN_LMGetKbdType LMGetKbdTypeSrc; #define LMGetKbdType LMGetKbdTypeSrc CFStringRef kTISPropertyUnicodeKeyLayoutDataSrc; #ifndef __OBJC__ typedef CGRect NSRect; typedef CGPoint NSPoint; typedef CGSize NSSize; typedef const char* NSPasteboardType; typedef unsigned long NSUInteger; typedef long NSInteger; typedef NSInteger NSModalResponse; typedef enum NSRequestUserAttentionType { NSCriticalRequest = 0, NSInformationalRequest = 10 } NSRequestUserAttentionType; typedef enum NSApplicationActivationPolicy { NSApplicationActivationPolicyRegular, NSApplicationActivationPolicyAccessory, NSApplicationActivationPolicyProhibited } NSApplicationActivationPolicy; typedef RGFW_ENUM(u32, NSBackingStoreType) { NSBackingStoreRetained = 0, NSBackingStoreNonretained = 1, NSBackingStoreBuffered = 2 }; typedef RGFW_ENUM(u32, NSWindowStyleMask) { NSWindowStyleMaskBorderless = 0, NSWindowStyleMaskTitled = 1 << 0, NSWindowStyleMaskClosable = 1 << 1, NSWindowStyleMaskMiniaturizable = 1 << 2, NSWindowStyleMaskResizable = 1 << 3, NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */ NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12, NSWindowStyleMaskFullScreen = 1 << 14, NSWindowStyleMaskFullSizeContentView = 1 << 15, NSWindowStyleMaskUtilityWindow = 1 << 4, NSWindowStyleMaskDocModalWindow = 1 << 6, NSWindowStyleMaskNonactivatingpanel = 1 << 7, NSWindowStyleMaskHUDWindow = 1 << 13 }; #define NSPasteboardTypeString "public.utf8-plain-text" typedef RGFW_ENUM(i32, NSDragOperation) { NSDragOperationNone = 0, NSDragOperationCopy = 1, NSDragOperationLink = 2, NSDragOperationGeneric = 4, NSDragOperationPrivate = 8, NSDragOperationMove = 16, NSDragOperationDelete = 32, NSDragOperationEvery = (int)ULONG_MAX }; typedef RGFW_ENUM(NSInteger, NSOpenGLContextParameter) { NSOpenGLContextParameterSwapInterval = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */ NSOpenGLContextParametectxaceOrder = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */ NSOpenGLContextParametectxaceOpacity = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */ NSOpenGLContextParametectxaceBackingSize = 304, /* 2 params. Width/height of surface backing size */ NSOpenGLContextParameterReclaimResources = 308, /* 0 params. */ NSOpenGLContextParameterCurrentRendererID = 309, /* 1 param. Retrieves the current renderer ID */ NSOpenGLContextParameterGPUVertexProcessing = 310, /* 1 param. Currently processing vertices with GPU (get) */ NSOpenGLContextParameterGPUFragmentProcessing = 311, /* 1 param. Currently processing fragments with GPU (get) */ NSOpenGLContextParameterHasDrawable = 314, /* 1 param. Boolean returned if drawable is attached */ NSOpenGLContextParameterMPSwapsInFlight = 315, /* 1 param. Max number of swaps queued by the MP GL engine */ NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */ NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */ NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */ NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */ NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */ }; typedef RGFW_ENUM(NSInteger, NSWindowButton) { NSWindowCloseButton = 0, NSWindowMiniaturizeButton = 1, NSWindowZoomButton = 2, NSWindowToolbarButton = 3, NSWindowDocumentIconButton = 4, NSWindowDocumentVersionsButton = 6, NSWindowFullScreenButton = 7, }; #define NSPasteboardTypeURL "public.url" #define NSPasteboardTypeFileURL "public.file-url" #define NSTrackingMouseEnteredAndExited 0x01 #define NSTrackingMouseMoved 0x02 #define NSTrackingCursorUpdate 0x04 #define NSTrackingActiveWhenFirstResponder 0x10 #define NSTrackingActiveInKeyWindow 0x20 #define NSTrackingActiveInActiveApp 0x40 #define NSTrackingActiveAlways 0x80 #define NSTrackingAssumeInside 0x100 #define NSTrackingInVisibleRect 0x200 #define NSTrackingEnabledDuringMouseDrag 0x400 enum { NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */ NSOpenGLPFATripleBuffer = 3, /* choose a triple buffered pixel format */ NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */ NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */ NSOpenGLPFAColorSize = 8, /* number of color buffer bits */ NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */ NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */ NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */ NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */ NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */ NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */ NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */ NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */ NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */ NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */ NSOpenGLPFAMultisample = 59, /* choose multisampling */ NSOpenGLPFASupersample = 60, /* choose supersampling */ NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */ NSOpenGLPFARendererID = 70, /* request renderer by ID */ NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */ NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */ NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */ NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */ NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */ NSOpenGLPFAAllowOfflineRenderers = 96, /* allow use of offline renderers */ NSOpenGLPFAAcceleratedCompute = 97, /* choose a hardware accelerated compute device */ NSOpenGLPFAOpenGLProfile = 99, /* specify an OpenGL Profile to use */ NSOpenGLProfileVersionLegacy = 0x1000, /* The requested profile is a legacy (pre-OpenGL 3.0) profile. */ NSOpenGLProfileVersion3_2Core = 0x3200, /* The 3.2 Profile of OpenGL */ NSOpenGLProfileVersion4_1Core = 0x3200, /* The 4.1 profile of OpenGL */ NSOpenGLPFAVirtualScreenCount = 128, /* number of virtual screens in this format */ NSOpenGLPFAStereo = 6, NSOpenGLPFAOffScreen = 53, NSOpenGLPFAFullScreen = 54, NSOpenGLPFASingleRenderer = 71, NSOpenGLPFARobust = 75, NSOpenGLPFAMPSafe = 78, NSOpenGLPFAWindow = 80, NSOpenGLPFAMultiScreen = 81, NSOpenGLPFACompliant = 83, NSOpenGLPFAPixelBuffer = 90, NSOpenGLPFARemotePixelBuffer = 91, }; typedef RGFW_ENUM(u32, NSEventType) { /* various types of events */ NSEventTypeApplicationDefined = 15, }; typedef unsigned long long NSEventMask; typedef enum NSEventModifierFlags { NSEventModifierFlagCapsLock = 1 << 16, NSEventModifierFlagShift = 1 << 17, NSEventModifierFlagControl = 1 << 18, NSEventModifierFlagOption = 1 << 19, NSEventModifierFlagCommand = 1 << 20, NSEventModifierFlagNumericPad = 1 << 21 } NSEventModifierFlags; typedef RGFW_ENUM(NSUInteger, NSBitmapFormat) { NSBitmapFormatAlphaFirst = 1 << 0, /* 0 means is alpha last (RGBA, CMYKA, etc.) */ NSBitmapFormatAlphaNonpremultiplied = 1 << 1, /* 0 means is premultiplied */ NSBitmapFormatFloatingpointSamples = 1 << 2, /* 0 is integer */ NSBitmapFormatSixteenBitLittleEndian = (1 << 8), NSBitmapFormatThirtyTwoBitLittleEndian = (1 << 9), NSBitmapFormatSixteenBitBigEndian = (1 << 10), NSBitmapFormatThirtyTwoBitBigEndian = (1 << 11) }; #else #import #include #endif /* notdef __OBJC__ */ #ifdef __arm64__ /* ARM just uses objc_msgSend */ #define abi_objc_msgSend_stret objc_msgSend #define abi_objc_msgSend_fpret objc_msgSend #else /* __i386__ */ /* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */ #define abi_objc_msgSend_stret objc_msgSend_stret #define abi_objc_msgSend_fpret objc_msgSend_fpret #endif #define NSAlloc(nsclass) objc_msgSend_id((id)nsclass, sel_registerName("alloc")) #define objc_msgSend_bool(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) #define objc_msgSend_void(x, y) ((void (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) #define objc_msgSend_void_id(x, y, z) ((void (*)(id, SEL, id))objc_msgSend) ((id)x, (SEL)y, (id)z) #define objc_msgSend_uint(x, y) ((NSUInteger (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) #define objc_msgSend_void_bool(x, y, z) ((void (*)(id, SEL, BOOL))objc_msgSend) ((id)(x), (SEL)y, (BOOL)z) #define objc_msgSend_bool_void(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) #define objc_msgSend_void_SEL(x, y, z) ((void (*)(id, SEL, SEL))objc_msgSend) ((id)(x), (SEL)y, (SEL)z) #define objc_msgSend_id(x, y) ((id (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) #define objc_msgSend_id_id(x, y, z) ((id (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) #define objc_msgSend_id_bool(x, y, z) ((BOOL (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) #define objc_msgSend_int(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) #define objc_msgSend_arr(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) #define objc_msgSend_ptr(x, y, z) ((id (*)(id, SEL, void*))objc_msgSend) ((id)(x), (SEL)y, (void*)z) #define objc_msgSend_class(x, y) ((id (*)(Class, SEL))objc_msgSend) ((Class)(x), (SEL)y) #define objc_msgSend_class_char(x, y, z) ((id (*)(Class, SEL, char*))objc_msgSend) ((Class)(x), (SEL)y, (char*)z) #define NSRelease(obj) objc_msgSend_void((id)obj, sel_registerName("release")) RGFWDEF id NSString_stringWithUTF8String(const char* str); id NSString_stringWithUTF8String(const char* str) { return ((id(*)(id, SEL, const char*))objc_msgSend) ((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str); } RGFWDEF float RGFW_cocoaYTransform(float y); float RGFW_cocoaYTransform(float y) { return (float)(CGDisplayBounds(CGMainDisplayID()).size.height - (double)y - (double)1.0f); } const char* NSString_to_char(id str); const char* NSString_to_char(id str) { return ((const char* (*)(id, SEL)) objc_msgSend) ((id)(id)str, sel_registerName("UTF8String")); } unsigned char* NSBitmapImageRep_bitmapData(id imageRep); unsigned char* NSBitmapImageRep_bitmapData(id imageRep) { return ((unsigned char* (*)(id, SEL))objc_msgSend) ((id)imageRep, sel_registerName("bitmapData")); } id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits); id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) { SEL func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:"); return (id) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, id, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend) (NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits); } id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha); id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) { Class nsclass = objc_getClass("NSColor"); SEL func = sel_registerName("colorWithSRGBRed:green:blue:alpha:"); return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend) ((id)nsclass, func, red, green, blue, alpha); } id NSPasteboard_generalPasteboard(void); id NSPasteboard_generalPasteboard(void) { return (id) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard")); } id* cstrToNSStringArray(char** strs, size_t len); id* cstrToNSStringArray(char** strs, size_t len) { static id nstrs[6]; size_t i; for (i = 0; i < len; i++) nstrs[i] = NSString_stringWithUTF8String(strs[i]); return nstrs; } const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len); const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len) { SEL func = sel_registerName("stringForType:"); id nsstr = NSString_stringWithUTF8String((const char*)dataType); id nsString = ((id(*)(id, SEL, id))objc_msgSend)(pasteboard, func, nsstr); const char* str = NSString_to_char(nsString); if (len != NULL) *len = (size_t)((NSUInteger(*)(id, SEL, int))objc_msgSend)(nsString, sel_registerName("maximumLengthOfBytesUsingEncoding:"), 4); return str; } id c_array_to_NSArray(void* array, size_t len); id c_array_to_NSArray(void* array, size_t len) { return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend) (NSAlloc(objc_getClass("NSArray")), sel_registerName("initWithObjects:count:"), array, len); } void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len); void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len) { id* ntypes = cstrToNSStringArray((char**)newTypes, len); id array = c_array_to_NSArray(ntypes, len); objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array); NSRelease(array); } NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner); NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) { id* ntypes = cstrToNSStringArray((char**)newTypes, len); SEL func = sel_registerName("declareTypes:owner:"); id array = c_array_to_NSArray(ntypes, len); NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend) (pasteboard, func, array, owner); NSRelease(array); return output; } #define NSRetain(obj) objc_msgSend_void((id)obj, sel_registerName("retain")) /* End of cocoa wrapper */ static id RGFW__osxCustomInitWithRGFWWindow(id self, SEL _cmd, RGFW_window* win) { RGFW_UNUSED(_cmd); struct objc_super s = { self, class_getSuperclass(object_getClass(self)) }; CGRect rect; rect.origin.x = 0; rect.origin.y = 0; rect.size.width = (double)win->w; rect.size.height = (double)win->h; self = ((id (*)(struct objc_super*, SEL, CGRect))objc_msgSendSuper)( &s, sel_registerName("initWithFrame:"), rect ); if (self != nil) { object_setInstanceVariable(self, "RGFW_window", win); object_setInstanceVariable(self, "trackingArea", nil); object_setInstanceVariable( self, "markedText", ((id (*)(id, SEL))objc_msgSend)( ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSMutableAttributedString"), sel_registerName("alloc")), sel_registerName("init") ) ); ((void (*)(id, SEL))objc_msgSend)(self, sel_registerName("updateTrackingAreas")); ((void (*)(id, SEL, id))objc_msgSend)( self, sel_registerName("registerForDraggedTypes:"), ((id (*)(Class, SEL, id))objc_msgSend)( objc_getClass("NSArray"), sel_registerName("arrayWithObject:"), ((id (*)(Class, SEL, const char*))objc_msgSend)( objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "public.url" ) ) ); } return self; } static u32 RGFW_OnClose(id self) { RGFW_window* win = NULL; object_getInstanceVariable(self, (const char*)"RGFW_window", (void**)&win); if (win == NULL) return true; RGFW_windowCloseCallback(win); return false; } /* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */ static bool RGFW__osxAcceptsFirstResponder(void) { return true; } static bool RGFW__osxPerformKeyEquivalent(id event) { RGFW_UNUSED(event); return true; } static NSDragOperation RGFW__osxDraggingEntered(id self, SEL sel, id sender) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return 0; NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionEnter, (i32) p.x, (i32) (win->h - p.y)); return NSDragOperationCopy; } static NSDragOperation RGFW__osxDraggingUpdated(id self, SEL sel, id sender) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return 0; if (!(win->internal.enabledEvents & RGFW_dataDragFlag)) return NSDragOperationCopy; NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionMove, (i32) p.x, (i32) (win->h - p.y)); return NSDragOperationCopy; } static bool RGFW__osxPrepareForDragOperation(id self) { RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag))) return true; if (!(win->internal.flags & RGFW_windowAllowDND)) { return false; } return true; } static void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; if (!(win->internal.enabledEvents & RGFW_dataDragFlag)) return; NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionExit, (i32) p.x, (i32) (win->h - p.y)); return; } static bool RGFW__osxPerformDragOperation(id self, SEL sel, id sender) { RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag))) return false; /* id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); */ id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); /* Get the types of data available on the pasteboard */ id types = objc_msgSend_id(pasteBoard, sel_registerName("types")); /* Get the string type for file URLs */ id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType"); /* Check if the pasteboard contains file URLs */ if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) { RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "No files found on the pasteboard."); return 0; } id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType); int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count")); if (count == 0) return 0; u32 i; for (i = 0; i < (u32)count; i++) { id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i); const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String")); int string_count = ((int (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("count")); RGFW_dataDropCallback(win, filePath, (size_t)string_count + 1, RGFW_dataFile); } return false; } #ifndef RGFW_NO_IOKIT #include float RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID); float RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID) { float refreshRate = 0; io_iterator_t it; io_service_t service; CFNumberRef indexRef, clockRef, countRef; u32 clock, count; #ifdef kIOMainPortDefault if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0) #elif defined(kIOMasterPortDefault) if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0) #endif return RGFW_FALSE; while ((service = IOIteratorNext(it)) != 0) { u32 index; indexRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFramebufferOpenGLIndex"), kCFAllocatorDefault, kNilOptions); if (indexRef == 0) continue; if (CFNumberGetValue(indexRef, kCFNumberIntType, &index) && CGOpenGLDisplayMaskToDisplayID(1 << index) == displayID) { CFRelease(indexRef); break; } CFRelease(indexRef); } if (service) { clockRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelClock"), kCFAllocatorDefault, kNilOptions); if (clockRef) { if (CFNumberGetValue(clockRef, kCFNumberIntType, &clock) && clock) { countRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelCount"), kCFAllocatorDefault, kNilOptions); if (countRef && CFNumberGetValue(countRef, kCFNumberIntType, &count) && count) { refreshRate = (float)((double)clock / (double) count); CFRelease(countRef); } } CFRelease(clockRef); } } IOObjectRelease(it); return refreshRate; } #endif void RGFW_moveToMacOSResourceDir(void) { char resourcesPath[256]; CFBundleRef bundle = CFBundleGetMainBundle(); if (!bundle) return; CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); if ( CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo || CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0 ) { CFRelease(last); CFRelease(resourcesURL); return; } CFRelease(last); CFRelease(resourcesURL); chdir(resourcesPath); } static void RGFW__osxDidChangeScreenParameters(id self, SEL _cmd, id notification) { RGFW_UNUSED(self); RGFW_UNUSED(_cmd); RGFW_UNUSED(notification); RGFW_pollMonitors(); } static void RGFW__osxWindowDeminiaturize(id self, SEL sel) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); } static void RGFW__osxWindowMiniaturize(id self, SEL sel) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowMinimizedCallback(win); } static void RGFW__osxWindowBecameKey(id self, SEL sel) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowFocusCallback(win, RGFW_TRUE); } static void RGFW__osxWindowResignKey(id self, SEL sel) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowFocusCallback(win, RGFW_FALSE); } static void RGFW__osxDidWindowResize(id self, SEL _cmd, id notification) { RGFW_UNUSED(_cmd); RGFW_UNUSED(notification); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; NSRect frame; if (win->src.view) frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); else return; if (frame.size.width == 0 || frame.size.height == 0) return; win->w = (i32)frame.size.width; win->h = (i32)frame.size.height; RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon == NULL) return; if ((i32)mon->mode.w == win->w && (i32)mon->mode.h - 102 <= win->h) { RGFW_windowMaximizedCallback(win, 0, 0, win->w, win->h); } else if (win->internal.flags & RGFW_windowMaximize) { RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); } RGFW_windowResizedCallback(win, win->w, win->h); } static void RGFW__osxWindowMove(id self, SEL sel) { RGFW_UNUSED(sel); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); NSRect content = ((NSRect(*)(id, SEL, NSRect))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("contentRectForFrameRect:"), frame); float y = RGFW_cocoaYTransform((float)(content.origin.y + content.size.height - 1)); RGFW_windowMovedCallback(win, (i32)content.origin.x, (i32)y); } static void RGFW__osxViewDidChangeBackingProperties(id self, SEL _cmd) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon == NULL) return; RGFW_scaleUpdatedCallback(win, mon->scaleX, mon->scaleY); } static BOOL RGFW__osxWantsUpdateLayer(id self, SEL _cmd) { RGFW_UNUSED(self); RGFW_UNUSED(_cmd); return YES; } static void RGFW__osxUpdateLayer(id self, SEL _cmd) { RGFW_UNUSED(self); RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); } static void RGFW__osxDrawRect(id self, SEL _cmd, CGRect rect) { RGFW_UNUSED(rect); RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); } static void RGFW__osxMouseEntered(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow")); RGFW_mouseNotifyCallback(win, (i32)p.x, (i32)(win->h - p.y), 1); } static void RGFW__osxMouseExited(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_UNUSED(event); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); } static void RGFW__osxKeyDown(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL || !(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode")); RGFW_key value = (u8)RGFW_apiKeyToRGFW(key); RGFW_bool repeat = RGFW_isKeyDown(value); RGFW_keyCallback(win, value, win->internal.mod, repeat, 1); id nsstring = ((id(*)(id, SEL))objc_msgSend)(event, sel_registerName("charactersIgnoringModifiers")); const char* string = NSString_to_char(nsstring); size_t count = (size_t)((int (*)(id, SEL))objc_msgSend)(nsstring, sel_registerName("length")); for (size_t index = 0; index < count; RGFW_keyCharCallback(win, RGFW_decodeUTF8(&string[index], &index)) ); } static void RGFW__osxKeyUp(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL || !(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode")); RGFW_key value = (u8)RGFW_apiKeyToRGFW(key); RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, 0); } static void RGFW__osxFlagsChanged(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; RGFW_key value = 0; RGFW_bool pressed = RGFW_FALSE; u32 flags = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("modifierFlags")); RGFW_keyUpdateKeyModsEx(win, ((u32)(flags & NSEventModifierFlagCapsLock) % 255), ((flags & NSEventModifierFlagNumericPad) % 255), ((flags & NSEventModifierFlagControl) % 255), ((flags & NSEventModifierFlagOption) % 255), ((flags & NSEventModifierFlagShift) % 255), ((flags & NSEventModifierFlagCommand) % 255), 0); u8 i; for (i = 0; i < 9; i++) _RGFW->keyboard[i + RGFW_keyCapsLock].prev = _RGFW->keyboard[i + RGFW_keyCapsLock].current; for (i = 0; i < 5; i++) { u32 shift = (1 << (i + 16)); RGFW_key key = i + RGFW_keyCapsLock; if ((flags & shift) && !RGFW_isKeyDown((u8)key)) { pressed = RGFW_TRUE; value = (u8)key; break; } if (!(flags & shift) && RGFW_isKeyDown((u8)key)) { pressed = RGFW_FALSE; value = (u8)key; break; } } RGFW_keyCallback(win, value, win->internal.mod, RGFW_isKeyDown(value) && pressed, pressed); if (value != RGFW_keyCapsLock) { RGFW_keyCallback(win, value + 4, win->internal.mod, RGFW_isKeyDown(value + 4) && pressed, pressed); } } static void RGFW__osxMouseMoved(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow")); CGFloat vecX = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX")); CGFloat vecY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY")); RGFW_mousePosCallback(win, (i32)p.x, (i32)(win->h - p.y)); RGFW_rawMotionCallback(win, (float)vecX, (float)vecY); } static void RGFW__osxMouseDown(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber")); RGFW_mouseButton value = 0; switch (buttonNumber) { case 0: value = RGFW_mouseLeft; break; case 1: value = RGFW_mouseRight; break; case 2: value = RGFW_mouseMiddle; break; default: value = (u8)buttonNumber; } RGFW_mouseButtonCallback(win, value, 1); } static void RGFW__osxMouseUp(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber")); RGFW_mouseButton value = 0; switch (buttonNumber) { case 0: value = RGFW_mouseLeft; break; case 1: value = RGFW_mouseRight; break; case 2: value = RGFW_mouseMiddle; break; default: value = (u8)buttonNumber; } RGFW_mouseButtonCallback(win, value, 0); } static void RGFW__osxScrollWheel(id self, SEL _cmd, id event) { RGFW_UNUSED(_cmd); RGFW_window* win = NULL; object_getInstanceVariable(self, "RGFW_window", (void**)&win); if (win == NULL) return; float deltaX = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX")); float deltaY = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY")); RGFW_mouseScrollCallback(win, deltaX, deltaY); } RGFW_format RGFW_nativeFormat(void) { return RGFW_formatRGBA8; } RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { surface->data = data; surface->w = w; surface->h = h; surface->format = format; surface->native.format = RGFW_formatRGBA8; surface->native.buffer = (u8*)RGFW_ALLOC((size_t)(w * h * 4)); return RGFW_TRUE; } void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_FREE(surface->native.buffer); } void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); int minW = RGFW_MIN(win->w, surface->w); int minH = RGFW_MIN(win->h, surface->h); RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon == NULL) return; minW = (i32)((float)minW * mon->pixelRatio); minH = (i32)((float)minH * mon->pixelRatio); surface->native.rep = (void*)NSBitmapImageRep_initWithBitmapData(&surface->native.buffer, minW, minH, 8, 4, true, false, "NSDeviceRGBColorSpace", 1 << 1, (u32)surface->w * 4, 32); id image = ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSImage"), sel_getUid("alloc")); NSSize size = (NSSize){(double)minW, (double)minH}; image = ((id (*)(id, SEL, NSSize))objc_msgSend)((id)image, sel_getUid("initWithSize:"), size); RGFW_copyImageData(NSBitmapImageRep_bitmapData((id)surface->native.rep), surface->w, minH, RGFW_formatRGBA8, surface->data, surface->native.format, surface->convertFunc); ((void (*)(id, SEL, id))objc_msgSend)((id)image, sel_getUid("addRepresentation:"), (id)surface->native.rep); id layer = ((id (*)(id, SEL))objc_msgSend)((id)win->src.view, sel_getUid("layer")); ((void (*)(id, SEL, id))objc_msgSend)(layer, sel_getUid("setContents:"), (id)image); NSRelease(image); NSRelease(surface->native.rep); objc_msgSend_bool_void(pool, sel_registerName("drain")); } void* RGFW_window_getView_OSX(RGFW_window* win) { return win->src.view; } void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) { objc_msgSend_void_id((id)win->src.view, sel_registerName("setLayer:"), (id)layer); } void* RGFW_getLayer_OSX(void) { return objc_msgSend_class((id)objc_getClass("CAMetalLayer"), (SEL)sel_registerName("layer")); } void* RGFW_window_getWindow_OSX(RGFW_window* win) { return win->src.window; } void RGFW_initKeycodesPlatform(void) { _RGFW->keycodes[0x1D] = RGFW_key0; _RGFW->keycodes[0x12] = RGFW_key1; _RGFW->keycodes[0x13] = RGFW_key2; _RGFW->keycodes[0x14] = RGFW_key3; _RGFW->keycodes[0x15] = RGFW_key4; _RGFW->keycodes[0x17] = RGFW_key5; _RGFW->keycodes[0x16] = RGFW_key6; _RGFW->keycodes[0x1A] = RGFW_key7; _RGFW->keycodes[0x1C] = RGFW_key8; _RGFW->keycodes[0x19] = RGFW_key9; _RGFW->keycodes[0x00] = RGFW_keyA; _RGFW->keycodes[0x0B] = RGFW_keyB; _RGFW->keycodes[0x08] = RGFW_keyC; _RGFW->keycodes[0x02] = RGFW_keyD; _RGFW->keycodes[0x0E] = RGFW_keyE; _RGFW->keycodes[0x03] = RGFW_keyF; _RGFW->keycodes[0x05] = RGFW_keyG; _RGFW->keycodes[0x04] = RGFW_keyH; _RGFW->keycodes[0x22] = RGFW_keyI; _RGFW->keycodes[0x26] = RGFW_keyJ; _RGFW->keycodes[0x28] = RGFW_keyK; _RGFW->keycodes[0x25] = RGFW_keyL; _RGFW->keycodes[0x2E] = RGFW_keyM; _RGFW->keycodes[0x2D] = RGFW_keyN; _RGFW->keycodes[0x1F] = RGFW_keyO; _RGFW->keycodes[0x23] = RGFW_keyP; _RGFW->keycodes[0x0C] = RGFW_keyQ; _RGFW->keycodes[0x0F] = RGFW_keyR; _RGFW->keycodes[0x01] = RGFW_keyS; _RGFW->keycodes[0x11] = RGFW_keyT; _RGFW->keycodes[0x20] = RGFW_keyU; _RGFW->keycodes[0x09] = RGFW_keyV; _RGFW->keycodes[0x0D] = RGFW_keyW; _RGFW->keycodes[0x07] = RGFW_keyX; _RGFW->keycodes[0x10] = RGFW_keyY; _RGFW->keycodes[0x06] = RGFW_keyZ; _RGFW->keycodes[0x27] = RGFW_keyApostrophe; _RGFW->keycodes[0x2A] = RGFW_keyBackSlash; _RGFW->keycodes[0x2B] = RGFW_keyComma; _RGFW->keycodes[0x18] = RGFW_keyEquals; _RGFW->keycodes[0x32] = RGFW_keyBacktick; _RGFW->keycodes[0x21] = RGFW_keyBracket; _RGFW->keycodes[0x1B] = RGFW_keyMinus; _RGFW->keycodes[0x2F] = RGFW_keyPeriod; _RGFW->keycodes[0x1E] = RGFW_keyCloseBracket; _RGFW->keycodes[0x29] = RGFW_keySemicolon; _RGFW->keycodes[0x2C] = RGFW_keySlash; _RGFW->keycodes[0x0A] = RGFW_keyWorld1; _RGFW->keycodes[0x33] = RGFW_keyBackSpace; _RGFW->keycodes[0x39] = RGFW_keyCapsLock; _RGFW->keycodes[0x75] = RGFW_keyDelete; _RGFW->keycodes[0x7D] = RGFW_keyDown; _RGFW->keycodes[0x77] = RGFW_keyEnd; _RGFW->keycodes[0x24] = RGFW_keyEnter; _RGFW->keycodes[0x35] = RGFW_keyEscape; _RGFW->keycodes[0x7A] = RGFW_keyF1; _RGFW->keycodes[0x78] = RGFW_keyF2; _RGFW->keycodes[0x63] = RGFW_keyF3; _RGFW->keycodes[0x76] = RGFW_keyF4; _RGFW->keycodes[0x60] = RGFW_keyF5; _RGFW->keycodes[0x61] = RGFW_keyF6; _RGFW->keycodes[0x62] = RGFW_keyF7; _RGFW->keycodes[0x64] = RGFW_keyF8; _RGFW->keycodes[0x65] = RGFW_keyF9; _RGFW->keycodes[0x6D] = RGFW_keyF10; _RGFW->keycodes[0x67] = RGFW_keyF11; _RGFW->keycodes[0x6F] = RGFW_keyF12; _RGFW->keycodes[0x69] = RGFW_keyPrintScreen; _RGFW->keycodes[0x6B] = RGFW_keyF14; _RGFW->keycodes[0x71] = RGFW_keyF15; _RGFW->keycodes[0x6A] = RGFW_keyF16; _RGFW->keycodes[0x40] = RGFW_keyF17; _RGFW->keycodes[0x4F] = RGFW_keyF18; _RGFW->keycodes[0x50] = RGFW_keyF19; _RGFW->keycodes[0x5A] = RGFW_keyF20; _RGFW->keycodes[0x73] = RGFW_keyHome; _RGFW->keycodes[0x72] = RGFW_keyInsert; _RGFW->keycodes[0x7B] = RGFW_keyLeft; _RGFW->keycodes[0x3A] = RGFW_keyAltL; _RGFW->keycodes[0x3B] = RGFW_keyControlL; _RGFW->keycodes[0x38] = RGFW_keyShiftL; _RGFW->keycodes[0x37] = RGFW_keySuperL; _RGFW->keycodes[0x6E] = RGFW_keyMenu; _RGFW->keycodes[0x47] = RGFW_keyNumLock; _RGFW->keycodes[0x79] = RGFW_keyPageDown; _RGFW->keycodes[0x74] = RGFW_keyPageUp; _RGFW->keycodes[0x7C] = RGFW_keyRight; _RGFW->keycodes[0x3D] = RGFW_keyAltR; _RGFW->keycodes[0x3E] = RGFW_keyControlR; _RGFW->keycodes[0x3C] = RGFW_keyShiftR; _RGFW->keycodes[0x36] = RGFW_keySuperR; _RGFW->keycodes[0x31] = RGFW_keySpace; _RGFW->keycodes[0x30] = RGFW_keyTab; _RGFW->keycodes[0x7E] = RGFW_keyUp; _RGFW->keycodes[0x52] = RGFW_keyPad0; _RGFW->keycodes[0x53] = RGFW_keyPad1; _RGFW->keycodes[0x54] = RGFW_keyPad2; _RGFW->keycodes[0x55] = RGFW_keyPad3; _RGFW->keycodes[0x56] = RGFW_keyPad4; _RGFW->keycodes[0x57] = RGFW_keyPad5; _RGFW->keycodes[0x58] = RGFW_keyPad6; _RGFW->keycodes[0x59] = RGFW_keyPad7; _RGFW->keycodes[0x5B] = RGFW_keyPad8; _RGFW->keycodes[0x5C] = RGFW_keyPad9; _RGFW->keycodes[0x45] = RGFW_keyPadSlash; _RGFW->keycodes[0x41] = RGFW_keyPadPeriod; _RGFW->keycodes[0x4B] = RGFW_keyPadSlash; _RGFW->keycodes[0x4C] = RGFW_keyPadReturn; _RGFW->keycodes[0x51] = RGFW_keyPadEqual; _RGFW->keycodes[0x43] = RGFW_keyPadMultiply; _RGFW->keycodes[0x4E] = RGFW_keyPadMinus; } i32 RGFW_initPlatform(void) { _RGFW->tisBundle = (void*)CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); TISGetInputSourcePropertySrc = (PFN_TISGetInputSourceProperty)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("TISGetInputSourceProperty")); TISCopyCurrentKeyboardLayoutInputSourceSrc = (PFN_TISCopyCurrentKeyboardLayoutInputSource)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); LMGetKbdTypeSrc = (PFN_LMGetKbdType)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("LMGetKbdType")); CFStringRef* cfStr = (CFStringRef*)CFBundleGetDataPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("kTISPropertyUnicodeKeyLayoutData"));; if (cfStr) kTISPropertyUnicodeKeyLayoutDataSrc = *cfStr; class_addMethod(objc_getClass("NSObject"), sel_registerName("windowShouldClose:"), (IMP)(void*)RGFW_OnClose, 0); /* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */ class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("acceptsFirstResponder:"), (IMP)(void*)RGFW__osxAcceptsFirstResponder, 0); class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("performKeyEquivalent:"), (IMP)(void*)RGFW__osxPerformKeyEquivalent, 0); _RGFW->NSApp = objc_msgSend_id(objc_getClass("NSApplication"), sel_registerName("sharedApplication")); NSRetain(_RGFW->NSApp); _RGFW->customNSAppDelegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "RGFWNSAppDelegate", 0); class_addMethod((Class)_RGFW->customNSAppDelegateClass, sel_registerName("applicationDidChangeScreenParameters:"), (IMP)RGFW__osxDidChangeScreenParameters, "v@:@"); objc_registerClassPair((Class)_RGFW->customNSAppDelegateClass); _RGFW->customNSAppDelegate = objc_msgSend_id(NSAlloc(_RGFW->customNSAppDelegateClass), sel_registerName("init")); objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("setDelegate:"), _RGFW->customNSAppDelegate); ((void (*)(id, SEL, NSUInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular); _RGFW->customViewClasses[0] = objc_allocateClassPair(objc_getClass("NSView"), "RGFWCustomView", 0); _RGFW->customViewClasses[1] = objc_allocateClassPair(objc_getClass("NSOpenGLView"), "RGFWOpenGLCustomView", 0); for (size_t i = 0; i < 2; i++) { class_addIvar((Class)_RGFW->customViewClasses[i], "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("drawRect:"), (IMP)RGFW__osxDrawRect, "v@:{CGRect=ffff}"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("viewDidChangeBackingProperties"), (IMP)RGFW__osxViewDidChangeBackingProperties, "v@:"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("scrollWheel:"), (IMP)RGFW__osxScrollWheel, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyDown:"), (IMP)RGFW__osxKeyDown, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyUp:"), (IMP)RGFW__osxKeyUp, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseMoved:"), (IMP)RGFW__osxMouseMoved, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseEntered:"), (IMP)RGFW__osxMouseEntered, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseExited:"), (IMP)RGFW__osxMouseExited, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("flagsChanged:"), (IMP)RGFW__osxFlagsChanged, "v@:@"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_getUid("acceptsFirstResponder"), (IMP)RGFW__osxAcceptsFirstResponder, "B@:"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("initWithRGFWWindow:"), (IMP)RGFW__osxCustomInitWithRGFWWindow, "@@:{CGRect={CGPoint=dd}{CGSize=dd}}"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("wantsUpdateLayer"), (IMP)RGFW__osxWantsUpdateLayer, "B@:"); class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("updateLayer"), (IMP)RGFW__osxUpdateLayer, "v@:"); objc_registerClassPair((Class)_RGFW->customViewClasses[i]); } _RGFW->customWindowDelegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "RGFWWindowDelegate", 0); class_addIvar((Class)_RGFW->customWindowDelegateClass, "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResize:"), (IMP)RGFW__osxDidWindowResize, "v@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, ""); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMiniaturize:"), (IMP) RGFW__osxWindowMiniaturize, ""); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidDeminiaturize:"), (IMP) RGFW__osxWindowDeminiaturize, ""); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidBecomeKey:"), (IMP) RGFW__osxWindowBecameKey, ""); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResignKey:"), (IMP) RGFW__osxWindowResignKey, ""); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEntered:"), (IMP)RGFW__osxDraggingEntered, "l@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingUpdated:"), (IMP)RGFW__osxDraggingUpdated, "l@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("prepareForDragOperation:"), (IMP)RGFW__osxPrepareForDragOperation, "B@:@"); class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("performDragOperation:"), (IMP)RGFW__osxPerformDragOperation, "B@:@"); objc_registerClassPair((Class)_RGFW->customWindowDelegateClass); return 0; } void RGFW_osx_initView(RGFW_window* win) { NSRect contentRect; contentRect.origin.x = 0; contentRect.origin.y = 0; contentRect.size.width = (double)win->w; contentRect.size.height = (double)win->h; ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), contentRect); if (RGFW_COCOA_FRAME_NAME) objc_msgSend_ptr(win->src.view, sel_registerName("setFrameAutosaveName:"), RGFW_COCOA_FRAME_NAME); object_setInstanceVariable((id)win->src.view, "RGFW_window", win); objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view); objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true); objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4); id trackingArea = objc_msgSend_id(objc_getClass("NSTrackingArea"), sel_registerName("alloc")); trackingArea = ((id (*)(id, SEL, NSRect, NSUInteger, id, id))objc_msgSend)( trackingArea, sel_registerName("initWithRect:options:owner:userInfo:"), contentRect, NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect, (id)win->src.view, nil ); ((void (*)(id, SEL, id))objc_msgSend)((id)win->src.view, sel_registerName("addTrackingArea:"), trackingArea); ((void (*)(id, SEL))objc_msgSend)(trackingArea, sel_registerName("release")); } RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { /* RR Create an autorelease pool */ id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); RGFW_window_setMouseDefault(win); NSRect windowRect; windowRect.origin.x = (double)win->x; windowRect.origin.y = (double)RGFW_cocoaYTransform((float)(win->y + win->h - 1)); windowRect.size.width = (double)win->w; windowRect.size.height = (double)win->h; NSBackingStoreType macArgs = (NSBackingStoreType)(NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled); if (!(flags & RGFW_windowNoResize)) macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskResizable); if (!(flags & RGFW_windowNoBorder)) macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskTitled); { void* nsclass = objc_getClass("NSWindow"); SEL func = sel_registerName("initWithContentRect:styleMask:backing:defer:"); win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend) (NSAlloc(nsclass), func, windowRect, (NSWindowStyleMask)macArgs, macArgs, false); } id str = NSString_stringWithUTF8String(name); objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); win->src.delegate = (void*)objc_msgSend_id(NSAlloc((Class)_RGFW->customWindowDelegateClass), sel_registerName("init")); object_setInstanceVariable((id)win->src.delegate, "RGFW_window", win); objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), (id)win->src.delegate); if (flags & RGFW_windowAllowDND) { win->internal.flags |= RGFW_windowAllowDND; NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString}; NSregisterForDraggedTypes((id)win->src.window, types, 3); } objc_msgSend_void_bool((id)win->src.window, sel_registerName("setAcceptsMouseMovedEvents:"), true); if (flags & RGFW_windowTransparent) { objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false); objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), NSColor_colorWithSRGB(0, 0, 0, 0)); } /* Show the window */ objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true); if (_RGFW->root == NULL) { objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow")); } objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow")); NSRetain(win->src.window); win->src.view = ((id(*)(id, SEL, RGFW_window*))objc_msgSend) (NSAlloc((Class)_RGFW->customViewClasses[0]), sel_registerName("initWithRGFWWindow:"), win); return win; } void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); double offset = 0; RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); NSBackingStoreType storeType = (NSBackingStoreType)(NSWindowStyleMaskBorderless | NSWindowStyleMaskFullSizeContentView); if (border) storeType = (NSBackingStoreType)(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable); if (!(win->internal.flags & RGFW_windowNoResize)) { storeType = (NSBackingStoreType)(storeType | (NSBackingStoreType)NSWindowStyleMaskResizable); } ((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)((id)win->src.window, sel_registerName("setStyleMask:"), storeType); if (!border) { id miniaturizeButton = objc_msgSend_int((id)win->src.window, sel_registerName("standardWindowButton:"), NSWindowMiniaturizeButton); id titleBarView = objc_msgSend_id(miniaturizeButton, sel_registerName("superview")); objc_msgSend_void_bool(titleBarView, sel_registerName("setHidden:"), true); offset = (double)(frame.size.height - content.size.height); } RGFW_window_resize(win, win->w, win->h + (i32)offset); win->h -= (i32)offset; } RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { RGFW_ASSERT(_RGFW->root != NULL); CGEventRef e = CGEventCreate(NULL); CGPoint point = CGEventGetLocation(e); CFRelease(e); if (x) *x = (i32)point.x; if (y) *y = (i32)point.y; return RGFW_TRUE; } void RGFW_stopCheckEvents(void) { id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); id e = (id) ((id(*)(Class, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend) (objc_getClass("NSEvent"), sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"), NSEventTypeApplicationDefined, (NSPoint){0, 0}, (NSEventModifierFlags)0, NULL, (NSInteger)0, NULL, 0, 0, 0); ((void (*)(id, SEL, id, bool))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1); objc_msgSend_bool_void(eventPool, sel_registerName("drain")); } void RGFW_waitForEvent(i32 waitMS) { id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend) (objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS); SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) ((id)_RGFW->NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); if (e) { ((void (*)(id, SEL, id, bool))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1); } objc_msgSend_bool_void(eventPool, sel_registerName("drain")); } RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { u16 keycode = (u16)RGFW_rgfwToApiKey(key); TISInputSourceRef source = TISCopyCurrentKeyboardLayoutInputSource(); if (source == NULL) return key; CFDataRef layoutData = TISGetInputSourceProperty(source, kTISPropertyUnicodeKeyLayoutDataSrc); if (layoutData == NULL) { CFRelease(source); return key; } UCKeyboardLayout *layout = (UCKeyboardLayout*)(void*)CFDataGetBytePtr(layoutData); UInt32 deadKeyState = 0; UniChar chars[4]; UniCharCount len = 0; u32 type = LMGetKbdType(); OSStatus status = UCKeyTranslate(layout, keycode, kUCKeyActionDown, 0, type, kUCKeyTranslateNoDeadKeysBit, &deadKeyState, 4, &len, chars ); CFRelease(source); if (status == noErr && len == 1 && chars[0] < 256) { return (RGFW_key)chars[0]; } return key; } RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); win->w = (i32)content.size.width; win->h = (i32)content.size.height; return RGFW_window_getSize(win, w, h); } void RGFW_pollEvents(void) { RGFW_resetPrevState(); id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); while (1) { void* date = NULL; id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) ((id)_RGFW->NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); if (e == NULL) { break; } objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("sendEvent:"), e); } objc_msgSend_bool_void(eventPool, sel_registerName("drain")); } void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_ASSERT(win != NULL); NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); win->x = x; win->y = (i32)RGFW_cocoaYTransform((float)y + (float)content.size.height - 1.0f); ((void(*)(id,SEL,NSPoint))objc_msgSend)((id)win->src.window, sel_registerName("setFrameOrigin:"), (NSPoint){(double)x, (double)y}); } void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_ASSERT(win != NULL); NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); float offset = (float)(frame.size.height - content.size.height); win->w = w; win->h = h; ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}}); ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) ((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{(double)win->x, (double)win->y}, {(double)win->w, (double)win->h + (double)offset}}, true, true); } void RGFW_window_focus(RGFW_window* win) { RGFW_ASSERT(win); objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true); ((void (*)(id, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyWindow")); } void RGFW_window_raise(RGFW_window* win) { RGFW_ASSERT(win != NULL); ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), (SEL)NULL); objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey); } void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); if (fullscreen && (win->internal.flags & RGFW_windowFullscreen)) return; if (!fullscreen && !(win->internal.flags & RGFW_windowFullscreen)) return; if (fullscreen) { win->internal.oldX = win->x; win->internal.oldY = win->y; win->internal.oldW = win->w; win->internal.oldH = win->h; win->internal.flags |= RGFW_windowFullscreen; RGFW_monitor* mon = RGFW_window_getMonitor(win); RGFW_monitor_scaleToWindow(mon, win); RGFW_window_setBorder(win, RGFW_FALSE); if (mon != NULL) { win->x = mon->x; win->y = mon->y; win->w = mon->mode.w; win->h = mon->mode.h; RGFW_window_resize(win, mon->mode.w, mon->mode.h); RGFW_window_move(win, mon->x, mon->y); } ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), (SEL)NULL); objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), 25); } objc_msgSend_void_SEL(win->src.window, sel_registerName("toggleFullScreen:"), NULL); if (!fullscreen) { win->x = win->internal.oldX; win->y = win->internal.oldY; win->w = win->internal.oldW; win->h = win->internal.oldH; win->internal.flags &= ~(u32)RGFW_windowFullscreen; RGFW_window_resize(win, win->w, win->h); RGFW_window_move(win, win->x, win->y); } } void RGFW_window_maximize(RGFW_window* win) { RGFW_ASSERT(win != NULL); if (RGFW_window_isMaximized(win)) return; win->internal.flags |= RGFW_windowMaximize; objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL); RGFW_window_fetchSize(win, NULL, NULL); } void RGFW_window_minimize(RGFW_window* win) { RGFW_ASSERT(win != NULL); objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL); } void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_ASSERT(win != NULL); if (floating) objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGFloatingWindowLevelKey); else objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey); } void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { objc_msgSend_int(win->src.window, sel_registerName("setAlphaValue:"), opacity); objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), (opacity < (u8)255)); if (opacity) objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), NSColor_colorWithSRGB(0, 0, 0, opacity)); } void RGFW_window_restore(RGFW_window* win) { RGFW_ASSERT(win != NULL); if (RGFW_window_isMaximized(win)) objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL); objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL); RGFW_window_show(win); } RGFW_bool RGFW_window_isFloating(RGFW_window* win) { RGFW_ASSERT(win != NULL); int level = ((int (*)(id, SEL))objc_msgSend) ((id)(win->src.window), (SEL)sel_registerName("level")); return level > kCGNormalWindowLevelKey; } void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_ASSERT(win != NULL); if (name == NULL) name = "\0"; id str = NSString_stringWithUTF8String(name); objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); } #ifndef RGFW_NO_PASSTHROUGH void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough); } #endif void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { if (w == 0 && h == 0) { w = 1; h = 1; }; ((void (*)(id, SEL, NSSize))objc_msgSend) ((id)win->src.window, sel_registerName("setContentAspectRatio:"), (NSSize){(CGFloat)w, (CGFloat)h}); } void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { ((void (*)(id, SEL, NSSize))objc_msgSend) ((id)win->src.window, sel_registerName("setMinSize:"), (NSSize){(CGFloat)w, (CGFloat)h}); } void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { if (w == 0 && h == 0) { RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon != NULL) { w = mon->mode.w; h = mon->mode.h; } } ((void (*)(id, SEL, NSSize))objc_msgSend) ((id)win->src.window, sel_registerName("setMaxSize:"), (NSSize){(CGFloat)w, (CGFloat)h}); } RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_ASSERT(win != NULL); RGFW_UNUSED(type); id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); if (data == NULL) { objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), NULL); objc_msgSend_bool_void(pool, sel_registerName("drain")); return RGFW_TRUE; } id representation = NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32); RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format, NULL); id dock_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h})); objc_msgSend_void_id(dock_image, sel_registerName("addRepresentation:"), representation); objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), dock_image); NSRelease(dock_image); NSRelease(representation); objc_msgSend_bool_void(pool, sel_registerName("drain")); return RGFW_TRUE; } id NSCursor_arrowStr(const char* str); id NSCursor_arrowStr(const char* str) { void* nclass = objc_getClass("NSCursor"); SEL func = sel_registerName(str); id mouse = (id) objc_msgSend_id(nclass, func); NSRetain(mouse); return mouse; } RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { switch (mouse) { case RGFW_mouseNormal: return NSCursor_arrowStr("arrowCursor"); case RGFW_mouseArrow: return NSCursor_arrowStr("arrowCursor"); case RGFW_mouseIbeam: return NSCursor_arrowStr("IBeamCursor"); case RGFW_mouseCrosshair: return NSCursor_arrowStr("crosshairCursor"); case RGFW_mousePointingHand: return NSCursor_arrowStr("pointingHandCursor"); case RGFW_mouseResizeEW: return NSCursor_arrowStr("resizeLeftRightCursor"); case RGFW_mouseResizeE: return NSCursor_arrowStr("resizeLeftRightCursor"); case RGFW_mouseResizeW: return NSCursor_arrowStr("resizeLeftRightCursor"); case RGFW_mouseResizeNS: return NSCursor_arrowStr("resizeUpDownCursor"); case RGFW_mouseResizeN: return NSCursor_arrowStr("resizeUpDownCursor"); case RGFW_mouseResizeS: return NSCursor_arrowStr("resizeUpDownCursor"); case RGFW_mouseResizeNWSE: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); case RGFW_mouseResizeNW: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); case RGFW_mouseResizeSE: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); case RGFW_mouseResizeNESW: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); case RGFW_mouseResizeNE: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); case RGFW_mouseResizeSW: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); case RGFW_mouseResizeAll: return NSCursor_arrowStr("openHandCursor"); case RGFW_mouseNotAllowed: return NSCursor_arrowStr("operationNotAllowedCursor"); case RGFW_mouseWait: return NSCursor_arrowStr("arrowCursor"); case RGFW_mouseProgress: return NSCursor_arrowStr("arrowCursor"); default: return NULL; } return NULL; } RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); if (data == NULL) { objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set")); objc_msgSend_bool_void(pool, sel_registerName("drain")); return NULL; } id representation = (id)NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32); RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format, NULL); id cursor_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h})); objc_msgSend_void_id(cursor_image, sel_registerName("addRepresentation:"), representation); id cursor = (id) ((id(*)(id, SEL, id, NSPoint))objc_msgSend) (NSAlloc(objc_getClass("NSCursor")), sel_registerName("initWithImage:hotSpot:"), cursor_image, (NSPoint){0.0, 0.0}); NSRelease(cursor_image); NSRelease(representation); objc_msgSend_bool_void(pool, sel_registerName("drain")); return (void*)cursor; } RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win != NULL); RGFW_ASSERT(mouse); CGDisplayShowCursor(kCGDirectMainDisplay); objc_msgSend_void((id)mouse, sel_registerName("set")); win->src.mouse = mouse; return RGFW_TRUE; } void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_ASSERT(mouse); NSRelease((id)mouse); } void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { RGFW_window_showMouseFlags(win, show); if (show) CGDisplayShowCursor(kCGDirectMainDisplay); else CGDisplayHideCursor(kCGDirectMainDisplay); } void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); RGFW_UNUSED(state); } void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); CGAssociateMouseAndMouseCursorPosition(!(state == RGFW_TRUE)); } void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); win->internal.lastMouseX = x - win->x; win->internal.lastMouseY = y - win->y; CGWarpMouseCursorPosition((CGPoint){(CGFloat)x, (CGFloat)y}); } void RGFW_window_hide(RGFW_window* win) { objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false); } void RGFW_window_show(RGFW_window* win) { if (win->internal.flags & RGFW_windowFocusOnShow) ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL); ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), NULL); objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); } void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { if (RGFW_window_isInFocus(win) && request) { return; } id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); if (_RGFW->flash) { ((void (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("cancelUserAttentionRequest:"), _RGFW->flash); } switch (request) { case RGFW_flashBriefly: _RGFW->flash = ((NSInteger (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("requestUserAttention:"), NSInformationalRequest); break; case RGFW_flashUntilFocused: _RGFW->flash = ((NSInteger (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("requestUserAttention:"), NSCriticalRequest); break; default: break; } objc_msgSend_bool_void(pool, sel_registerName("drain")); } RGFW_bool RGFW_window_isHidden(RGFW_window* win) { RGFW_ASSERT(win != NULL); bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible")); return visible == NO && !RGFW_window_isMinimized(win); } RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { RGFW_ASSERT(win != NULL); return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES; } RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_bool b = (RGFW_bool)objc_msgSend_bool(win->src.window, sel_registerName("isZoomed")); return b; } RGFWDEF id RGFW_getNSScreenForDisplayUInt(u32 uintNum); id RGFW_getNSScreenForDisplayUInt(u32 uintNum) { Class NSScreenClass = objc_getClass("NSScreen"); id screens = objc_msgSend_id(NSScreenClass, sel_registerName("screens")); NSUInteger count = (NSUInteger)objc_msgSend_uint(screens, sel_registerName("count")); NSUInteger i; for (i = 0; i < count; i++) { id screen = ((id (*)(id, SEL, int))objc_msgSend) (screens, sel_registerName("objectAtIndex:"), (int)i); id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); if (CGDisplayUnitNumber((CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue"))) == uintNum) { return screen; } } return NULL; } float RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode); float RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode) { if (mode) { float refreshRate = (float)CGDisplayModeGetRefreshRate(mode); if (refreshRate != 0) return refreshRate; } #ifndef RGFW_NO_IOKIT float res = RGFW_osx_getFallbackRefreshRate(display); if (res != 0) return res; #else RGFW_UNUSED(display); #endif return 60; } void RGFW_pollMonitors(void) { static CGDirectDisplayID displays[RGFW_MAX_MONITORS]; u32 count; if (CGGetActiveDisplayList(RGFW_MAX_MONITORS, displays, &count) != kCGErrorSuccess) { return; } if (count > RGFW_MAX_MONITORS) count = RGFW_MAX_MONITORS; for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { node->disconnected = RGFW_TRUE; } CGDirectDisplayID primary = CGMainDisplayID(); u32 i; for (i = 0; i < count; i++) { RGFW_monitor monitor; u32 uintNum = CGDisplayUnitNumber(displays[i]); id screen = RGFW_getNSScreenForDisplayUInt(uintNum); RGFW_monitorNode* node; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->uintNum == uintNum) break; } if (node) { node->screen = (void*)screen; node->display = displays[i]; node->disconnected = RGFW_FALSE; if (displays[i] == primary) { _RGFW->monitors.primary = node; } continue; } const char name[] = "MacOS\0"; RGFW_MEMCPY(monitor.name, name, 6); CGRect bounds = CGDisplayBounds(displays[i]); monitor.x = (i32)bounds.origin.x; monitor.y = (i32)RGFW_cocoaYTransform((float)(bounds.origin.y + bounds.size.height - 1)); CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]); monitor.mode.w = (i32)CGDisplayModeGetWidth(mode); monitor.mode.h = (i32)CGDisplayModeGetHeight(mode); monitor.mode.src = (void*)mode; monitor.mode.red = 8; monitor.mode.green = 8; monitor.mode.blue = 8; monitor.mode.refreshRate = RGFW_osx_getRefreshRate(displays[i], mode); CFRelease(mode); CGSize screenSizeMM = CGDisplayScreenSize(displays[i]); monitor.physW = (float)screenSizeMM.width / 25.4f; monitor.physH = (float)screenSizeMM.height / 25.4f; float ppi_width = ((float)monitor.mode.w / monitor.physW); float ppi_height = ((float)monitor.mode.h / monitor.physH); monitor.pixelRatio = (float)((CGFloat (*)(id, SEL))abi_objc_msgSend_fpret) (screen, sel_registerName("backingScaleFactor")); float dpi = 96.0f * monitor.pixelRatio; monitor.scaleX = ((((float) (ppi_width) / dpi) * 10.0f)) / 10.0f; monitor.scaleY = ((((float) (ppi_height) / dpi) * 10.0f)) / 10.0f; node = RGFW_monitors_add(&monitor); node->screen = (void*)screen; node->uintNum = uintNum; node->display = displays[i]; if (displays[i] == primary) { _RGFW->monitors.primary = node; } RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); } RGFW_monitors_refresh(); } RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { NSRect frameRect = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)monitor->node->screen, sel_registerName("visibleFrame")); if (x) *x = (i32)frameRect.origin.x; if (y) *y = (i32)RGFW_cocoaYTransform((float)(frameRect.origin.y + frameRect.size.height - (double)1.0f)); if (width) *width = (i32)frameRect.size.width; if (height) *height = (i32)frameRect.size.height; return RGFW_TRUE; } size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); u32 size = CGDisplayGammaTableCapacity(monitor->node->display); CGGammaValue* values = (CGGammaValue*)RGFW_ALLOC(size * 3 * sizeof(CGGammaValue)); CGGetDisplayTransferByTable(monitor->node->display, size, values, values + size, values + size * 2, &size); for (u32 i = 0; ramp && i < size; i++) { ramp->red[i] = (u16) (values[i] * 65535); ramp->green[i] = (u16) (values[i + size] * 65535); ramp->blue[i] = (u16) (values[i + size * 2] * 65535); } RGFW_FREE(values); objc_msgSend_bool_void(pool, sel_registerName("drain")); return size; } RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); CGGammaValue* values = (CGGammaValue*)RGFW_ALLOC(ramp->count * 3 * sizeof(CGGammaValue)); for (u32 i = 0; i < ramp->count; i++) { values[i] = ramp->red[i] / 65535.f; values[i + ramp->count] = ramp->green[i] / 65535.f; values[i + ramp->count * 2] = ramp->blue[i] / 65535.f; } CGSetDisplayTransferByTable(monitor->node->display, (u32)ramp->count, values, values + ramp->count, values + ramp->count * 2); RGFW_FREE(values); objc_msgSend_bool_void(pool, sel_registerName("drain")); return RGFW_TRUE; } size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { CGDirectDisplayID display = mon->node->display; CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL); if (allModes == NULL) { return RGFW_FALSE; } size_t count = (size_t)CFArrayGetCount(allModes); CFIndex i; for (i = 0; i < (CFIndex)count && modes; i++) { CGDisplayModeRef cmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i); RGFW_monitorMode foundMode; foundMode.w = (i32)CGDisplayModeGetWidth(cmode); foundMode.h = (i32)CGDisplayModeGetHeight(cmode); foundMode.refreshRate = RGFW_osx_getRefreshRate(display, cmode); foundMode.red = 8; foundMode.green = 8; foundMode.blue = 8; foundMode.src = (void*)cmode; (*modes)[i] = foundMode; } CFRelease(allModes); return count; } RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { if (CGDisplaySetDisplayMode(mon->node->display, (CGDisplayModeRef)mode->src, NULL) == kCGErrorSuccess) { return RGFW_TRUE; } return RGFW_FALSE; } RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { CGDirectDisplayID display = mon->node->display; CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL); if (allModes == NULL) { return RGFW_FALSE; } CGDisplayModeRef native = NULL; CFIndex i; for (i = 0; i < CFArrayGetCount(allModes); i++) { CGDisplayModeRef cmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i); RGFW_monitorMode foundMode; foundMode.w = (i32)CGDisplayModeGetWidth(cmode); foundMode.h = (i32)CGDisplayModeGetHeight(cmode); foundMode.refreshRate = RGFW_osx_getRefreshRate(display, cmode); foundMode.red = 8; foundMode.green = 8; foundMode.blue = 8; foundMode.src = (void*)cmode; if (RGFW_monitorModeCompare(mode, &foundMode, request)) { native = cmode; mon->mode = foundMode; break; } } CFRelease(allModes); if (native) { if (CGDisplaySetDisplayMode(display, native, NULL) == kCGErrorSuccess) { return RGFW_TRUE; } } return RGFW_FALSE; } RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { id screen = objc_msgSend_id(win->src.window, sel_registerName("screen")); id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); CGDirectDisplayID display = (CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")); RGFW_monitorNode* node = _RGFW->monitors.list.head; for (node = _RGFW->monitors.list.head; node; node = node->next) { if (node->display == display && (id)node->screen == screen) { break; } } if (node == NULL) { node = _RGFW->monitors.primary ? _RGFW->monitors.primary : _RGFW->monitors.list.head; } if (node == NULL) return NULL; return &node->mon; } RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { size_t clip_len; char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString, &clip_len); if (clip == NULL) return -1; if (str != NULL) { if (strCapacity < clip_len) return 0; RGFW_MEMCPY(str, clip, clip_len); str[clip_len] = '\0'; } return (RGFW_ssize_t)clip_len; } void RGFW_writeClipboard(const char* text, u32 textLen) { RGFW_UNUSED(textLen); NSPasteboardType array[] = { NSPasteboardTypeString, NULL }; NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL); SEL func = sel_registerName("setString:forType:"); ((bool (*)(id, SEL, id, id))objc_msgSend) (NSPasteboard_generalPasteboard(), func, NSString_stringWithUTF8String(text), NSString_stringWithUTF8String((const char*)NSPasteboardTypeString)); } #ifdef RGFW_OPENGL void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param); void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param) { ((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend) (context, sel_registerName("setValues:forParameter:"), vals, param); } /* MacOS OpenGL API spares us yet again (there are no extensions) */ RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) { RGFW_UNUSED(extension); RGFW_UNUSED(len); return RGFW_FALSE; } RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { static CFBundleRef RGFWnsglFramework = NULL; if (RGFWnsglFramework == NULL) RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII); RGFW_proc symbol = (RGFW_proc)CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName); CFRelease(symbolName); return symbol; } RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { win->src.ctx.native = ctx; win->src.gfxType = RGFW_gfxNativeOpenGL; i32 attribs[40]; size_t render_type_index = 0; { RGFW_attribStack stack; RGFW_attribStack_init(&stack, attribs, 40); i32 colorBits = (i32)(hints->red + hints->green + hints->blue + hints->alpha) / 4; RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAColorSize, colorBits); RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAlphaSize, hints->alpha); RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFADepthSize, hints->depth); RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAStencilSize, hints->stencil); RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAuxBuffers, hints->auxBuffers); RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAClosestPolicy); if (hints->samples) { RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 1); RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASamples, hints->samples); } else RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 0); if (hints->doubleBuffer) RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFADoubleBuffer); #ifdef RGFW_COCOA_GRAPHICS_SWITCHING RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching); #endif #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 if (hints->stereo) RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAStereo); #endif /* macOS has the surface attribs and the OpenGL attribs connected for some reason maybe this is to give macOS more control to limit openGL/the OpenGL version? */ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAOpenGLProfile, (hints->major >= 4) ? NSOpenGLProfileVersion4_1Core : (hints->major >= 3) ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy); if (hints->major <= 2) { i32 accumSize = (i32)(hints->accumRed + hints->accumGreen + hints->accumBlue + hints->accumAlpha) / 4; RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAccumSize, accumSize); } if (hints->renderer == RGFW_glSoftware) { RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFARendererID, kCGLRendererGenericFloatID); } else { RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAAccelerated); } render_type_index = stack.count - 1; RGFW_attribStack_pushAttribs(&stack, 0, 0); } void* format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs); if (format == NULL) { RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load pixel format for OpenGL"); assert(render_type_index + 3 < (sizeof(attribs) / sizeof(attribs[0]))); attribs[render_type_index] = NSOpenGLPFARendererID; attribs[render_type_index + 1] = kCGLRendererGenericFloatID; attribs[render_type_index + 3] = 0; format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs); if (format == NULL) RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "and loading software rendering OpenGL failed"); else RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Switching to software rendering"); } /* the pixel format can be passed directly to OpenGL context creation to create a context this is because the format also includes information about the OpenGL version (which may be a bad thing) */ if (win->src.view) NSRelease(win->src.view); win->src.view = (id) ((id(*)(id, SEL, NSRect, u32*))objc_msgSend) (NSAlloc(_RGFW->customViewClasses[1]), sel_registerName("initWithFrame:pixelFormat:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}}, (u32*)format); id share = NULL; if (hints->share) { share = (id)hints->share->ctx; } win->src.ctx.native->ctx = ((id (*)(id, SEL, id, id))objc_msgSend)(NSAlloc(objc_getClass("NSOpenGLContext")), sel_registerName("initWithFormat:shareContext:"), (id)format, share); win->src.ctx.native->format = format; objc_msgSend_void_id(win->src.view, sel_registerName("setOpenGLContext:"), win->src.ctx.native->ctx); if (win->internal.flags & RGFW_windowTransparent) { i32 opacity = 0; #define NSOpenGLCPSurfaceOpacity 236 NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &opacity, (NSOpenGLContextParameter)NSOpenGLCPSurfaceOpacity); } objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext")); objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view); objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true); objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4); RGFW_window_swapInterval_OpenGL(win, 0); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); return RGFW_TRUE; } void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { objc_msgSend_void(ctx->format, sel_registerName("release")); win->src.ctx.native->format = NULL; objc_msgSend_void(ctx->ctx, sel_registerName("release")); win->src.ctx.native->ctx = NULL; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); } void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.native); if (win != NULL) objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext")); else objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("clearCurrentContext")); } void* RGFW_getCurrentContext_OpenGL(void) { return objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("currentContext")); } void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_ASSERT(win && win->src.ctx.native); objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("flushBuffer")); } void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_ASSERT(win != NULL && win->src.ctx.native != NULL); NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &swapInterval, (NSOpenGLContextParameter)222); } #endif void RGFW_deinitPlatform(void) { objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("setDelegate:"), NULL); objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("stop:"), NULL); NSRelease(_RGFW->NSApp); _RGFW->NSApp = NULL; NSRelease(_RGFW->customNSAppDelegate); _RGFW->customNSAppDelegate = NULL; objc_disposeClassPair((Class)_RGFW->customViewClasses[0]); objc_disposeClassPair((Class)_RGFW->customViewClasses[1]); objc_disposeClassPair((Class)_RGFW->customWindowDelegateClass); objc_disposeClassPair((Class)_RGFW->customNSAppDelegateClass); } void RGFW_window_closePlatform(RGFW_window* win) { objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), NULL); NSRelease((id)win->src.delegate); NSRelease(win->src.view); objc_msgSend_id(win->src.window, sel_registerName("close")); NSRelease(win->src.window); } #ifdef RGFW_VULKAN VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface) { RGFW_ASSERT(win != NULL); RGFW_ASSERT(instance); RGFW_ASSERT(surface != NULL); *surface = VK_NULL_HANDLE; id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); pool = objc_msgSend_id(pool, sel_registerName("init")); id nsView = (id)win->src.view; if (!nsView) { RGFW_debugCallback(RGFW_typeError, RGFW_errMetal, "NSView is NULL for macOS window"); return -1; } id layer = ((id (*)(id, SEL))objc_msgSend)(nsView, sel_registerName("layer")); void* metalLayer = RGFW_getLayer_OSX(); if (metalLayer == NULL) { return -1; } ((void (*)(id, SEL, id))objc_msgSend)((id)nsView, sel_registerName("setLayer:"), metalLayer); ((void (*)(id, SEL, BOOL))objc_msgSend)(nsView, sel_registerName("setWantsLayer:"), YES); VkResult result; /* VkMetalSurfaceCreateInfoEXT macos; macos.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; macos.slayer = metalLayer; RGFW_MEMZERO(&macos, sizeof(macos)); result = vkCreateMacOSSurfaceMVK(instance, &macos, NULL, surface); */ VkMacOSSurfaceCreateInfoMVK macos; RGFW_MEMZERO(&macos, sizeof(macos)); macos.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; macos.pView = nsView; result = vkCreateMacOSSurfaceMVK(instance, &macos, NULL, surface); objc_msgSend_bool_void(pool, sel_registerName("drain")); return result; } #endif #ifdef RGFW_WEBGPU WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { WGPUSurfaceDescriptor surfaceDesc = {0}; id* nsView = (id*)window->src.view; if (!nsView) { RGFW_debugCallback(RGFW_typeError, RGFW_errMetal, "NSView is NULL for macOS window"); return NULL; } ((void (*)(id, SEL, BOOL))objc_msgSend)(nsView, sel_registerName("setWantsLayer:"), YES); id layer = ((id (*)(id, SEL))objc_msgSend)(nsView, sel_registerName("layer")); void* metalLayer = RGFW_getLayer_OSX(); if (metalLayer == NULL) { return NULL; } ((void (*)(id, SEL, id))objc_msgSend)((id)nsView, sel_registerName("setLayer:"), metalLayer); layer = metalLayer; WGPUSurfaceSourceMetalLayer fromMetal = {0}; fromMetal.chain.sType = WGPUSType_SurfaceSourceMetalLayer; #ifdef __OBJC__ fromMetal.layer = (__bridge CAMetalLayer*)layer; /* Use __bridge for ARC compatibility if mixing C/Obj-C */ #else fromMetal.layer = layer; #endif surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromMetal.chain; return wgpuInstanceCreateSurface(instance, &surfaceDesc); } #endif #endif /* RGFW_MACOS */ /* End of MaOS defines */ /* WASM defines */ #ifdef RGFW_WASM EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_windowResizedCallback(_RGFW->root, E->windowInnerWidth, E->windowInnerHeight); return EM_TRUE; } EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreenChangeEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); if (!(_RGFW->root->internal.enabledEvents & RGFW_windowResizedFlag)) return EM_TRUE; static u8 fullscreen = RGFW_FALSE; static i32 originalW, originalH; if (fullscreen == RGFW_FALSE) { originalW = _RGFW->root->w; originalH = _RGFW->root->h; } fullscreen = !fullscreen; _RGFW->root->w = E->screenWidth; _RGFW->root->h = E->screenHeight; EM_ASM("Module.canvas.focus();"); if (fullscreen == RGFW_FALSE) { _RGFW->root->w = originalW; _RGFW->root->h = originalH; } else { #if __EMSCRIPTEN_major__ >= 1 && __EMSCRIPTEN_minor__ >= 29 && __EMSCRIPTEN_tiny__ >= 0 EmscriptenFullscreenStrategy FSStrat = {0}; FSStrat.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; FSStrat.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF; FSStrat.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; emscripten_request_fullscreen_strategy("#canvas", 1, &FSStrat); #else emscripten_request_fullscreen("#canvas", 1); #endif } emscripten_set_canvas_element_size("#canvas", _RGFW->root->w, _RGFW->root->h); RGFW_windowResizedCallback(_RGFW->root, _RGFW->root->w, _RGFW->root->h); return EM_TRUE; } EM_BOOL Emscripten_on_focusin(int eventType, const EmscriptenFocusEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E); RGFW_windowFocusCallback(_RGFW->root, 1); return EM_TRUE; } EM_BOOL Emscripten_on_focusout(int eventType, const EmscriptenFocusEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E); RGFW_windowFocusCallback(_RGFW->root, 0); return EM_TRUE; } EM_BOOL Emscripten_on_mousemove(int eventType, const EmscriptenMouseEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_mousePosCallback(_RGFW->root, E->targetX, E->targetY); RGFW_rawMotionCallback(_RGFW->root, E->movementX, E->movementY); return EM_TRUE; } EM_BOOL Emscripten_on_mousedown(int eventType, const EmscriptenMouseEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); int button = E->button; if (button > 2) button += 2; RGFW_mouseButtonCallback(_RGFW->root, button, 1); return EM_TRUE; } EM_BOOL Emscripten_on_mouseup(int eventType, const EmscriptenMouseEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); int button = E->button; if (button > 2) button += 2; RGFW_mouseButtonCallback(_RGFW->root, button, 0); return EM_TRUE; } EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_mouseScrollCallback(_RGFW->root, E->deltaX, E->deltaY); return EM_TRUE; } EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return EM_TRUE; size_t i; for (i = 0; i < (size_t)E->numTouches; i++) { RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); RGFW_rawMotionCallback(_RGFW->root, 0, 0); RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 1); } return EM_TRUE; } EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); if (!(_RGFW->root->internal.enabledEvents & RGFW_mousePosChangedFlag)) return EM_TRUE; size_t i; for (i = 0; i < (size_t)E->numTouches; i++) { RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); RGFW_rawMotionCallback(_RGFW->root, 0, 0); } return EM_TRUE; } EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return EM_TRUE; size_t i; for (i = 0; i < (size_t)E->numTouches; i++) { RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); RGFW_rawMotionCallback(_RGFW->root, 0, 0); RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 0); } return EM_TRUE; } EM_BOOL Emscripten_on_touchcancel(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); return EM_TRUE; } RGFW_key RGFW_WASMPhysicalToRGFW(u32 hash); void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyEvent(char* code, u32 codepoint, RGFW_bool press) { const char* iCode = code; u32 hash = 0; while(*iCode) hash = ((hash ^ 0x7E057D79U) << 3) ^ (unsigned int)*iCode++; u32 physicalKey = RGFW_WASMPhysicalToRGFW(hash); RGFW_keyCallback(_RGFW->root, physicalKey, _RGFW->root->internal.mod, RGFW_isKeyDown((u8)physicalKey) && press, press); if (press) { ; RGFW_keyCharCallback(_RGFW->root, codepoint); } } void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyMods(RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) { RGFW_keyUpdateKeyModsEx(_RGFW->root, capital, numlock, control, alt, shift, super, scroll); } void EMSCRIPTEN_KEEPALIVE Emscripten_onDrop(char* file, size_t size) { RGFW_dataDropCallback(_RGFW->root, file, size, RGFW_dataFile); } void RGFW_stopCheckEvents(void) { _RGFW->stopCheckEvents_bool = RGFW_TRUE; } RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { surface->data = data; surface->w = w; surface->h = h; surface->format = format; return RGFW_TRUE; } void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { /* TODO: Needs fixing. */ RGFW_copyImageData(surface->data, surface->w, RGFW_MIN(win->h, surface->h), RGFW_formatRGBA8, surface->data, surface->format, surface->convertFunc); EM_ASM_({ var data = Module.HEAPU8.slice($0, $0 + $1 * $2 * 4); let context = document.getElementById("canvas").getContext("2d"); let image = context.getImageData(0, 0, $1, $2); image.data.set(data); context.putImageData(image, 0, $4 - $2); }, surface->data, surface->w, surface->h, RGFW_MIN(win->h, surface->w), RGFW_MIN(win->h, surface->h)); } void RGFW_surface_freePtr(RGFW_surface* surface) { } #include #include #include #include void EMSCRIPTEN_KEEPALIVE RGFW_mkdir(char* name) { mkdir(name, 0755); } void EMSCRIPTEN_KEEPALIVE RGFW_writeFile(const char *path, const char *data, size_t len) { FILE* file = fopen(path, "w+"); if (file == NULL) return; fwrite(data, sizeof(char), len, file); fclose(file); } void RGFW_initKeycodesPlatform(void) { _RGFW->keycodes[DOM_VK_BACK_QUOTE] = RGFW_keyBacktick; _RGFW->keycodes[DOM_VK_0] = RGFW_key0; _RGFW->keycodes[DOM_VK_1] = RGFW_key1; _RGFW->keycodes[DOM_VK_2] = RGFW_key2; _RGFW->keycodes[DOM_VK_3] = RGFW_key3; _RGFW->keycodes[DOM_VK_4] = RGFW_key4; _RGFW->keycodes[DOM_VK_5] = RGFW_key5; _RGFW->keycodes[DOM_VK_6] = RGFW_key6; _RGFW->keycodes[DOM_VK_7] = RGFW_key7; _RGFW->keycodes[DOM_VK_8] = RGFW_key8; _RGFW->keycodes[DOM_VK_9] = RGFW_key9; _RGFW->keycodes[DOM_VK_SPACE] = RGFW_keySpace; _RGFW->keycodes[DOM_VK_A] = RGFW_keyA; _RGFW->keycodes[DOM_VK_B] = RGFW_keyB; _RGFW->keycodes[DOM_VK_C] = RGFW_keyC; _RGFW->keycodes[DOM_VK_D] = RGFW_keyD; _RGFW->keycodes[DOM_VK_E] = RGFW_keyE; _RGFW->keycodes[DOM_VK_F] = RGFW_keyF; _RGFW->keycodes[DOM_VK_G] = RGFW_keyG; _RGFW->keycodes[DOM_VK_H] = RGFW_keyH; _RGFW->keycodes[DOM_VK_I] = RGFW_keyI; _RGFW->keycodes[DOM_VK_J] = RGFW_keyJ; _RGFW->keycodes[DOM_VK_K] = RGFW_keyK; _RGFW->keycodes[DOM_VK_L] = RGFW_keyL; _RGFW->keycodes[DOM_VK_M] = RGFW_keyM; _RGFW->keycodes[DOM_VK_N] = RGFW_keyN; _RGFW->keycodes[DOM_VK_O] = RGFW_keyO; _RGFW->keycodes[DOM_VK_P] = RGFW_keyP; _RGFW->keycodes[DOM_VK_Q] = RGFW_keyQ; _RGFW->keycodes[DOM_VK_R] = RGFW_keyR; _RGFW->keycodes[DOM_VK_S] = RGFW_keyS; _RGFW->keycodes[DOM_VK_T] = RGFW_keyT; _RGFW->keycodes[DOM_VK_U] = RGFW_keyU; _RGFW->keycodes[DOM_VK_V] = RGFW_keyV; _RGFW->keycodes[DOM_VK_W] = RGFW_keyW; _RGFW->keycodes[DOM_VK_X] = RGFW_keyX; _RGFW->keycodes[DOM_VK_Y] = RGFW_keyY; _RGFW->keycodes[DOM_VK_Z] = RGFW_keyZ; _RGFW->keycodes[DOM_VK_PERIOD] = RGFW_keyPeriod; _RGFW->keycodes[DOM_VK_COMMA] = RGFW_keyComma; _RGFW->keycodes[DOM_VK_SLASH] = RGFW_keySlash; _RGFW->keycodes[DOM_VK_OPEN_BRACKET] = RGFW_keyBracket; _RGFW->keycodes[DOM_VK_CLOSE_BRACKET] = RGFW_keyCloseBracket; _RGFW->keycodes[DOM_VK_SEMICOLON] = RGFW_keySemicolon; _RGFW->keycodes[DOM_VK_QUOTE] = RGFW_keyApostrophe; _RGFW->keycodes[DOM_VK_BACK_SLASH] = RGFW_keyBackSlash; _RGFW->keycodes[DOM_VK_RETURN] = RGFW_keyReturn; _RGFW->keycodes[DOM_VK_DELETE] = RGFW_keyDelete; _RGFW->keycodes[DOM_VK_NUM_LOCK] = RGFW_keyNumLock; _RGFW->keycodes[DOM_VK_DIVIDE] = RGFW_keyPadSlash; _RGFW->keycodes[DOM_VK_MULTIPLY] = RGFW_keyPadMultiply; _RGFW->keycodes[DOM_VK_SUBTRACT] = RGFW_keyPadMinus; _RGFW->keycodes[DOM_VK_NUMPAD1] = RGFW_keyPad1; _RGFW->keycodes[DOM_VK_NUMPAD2] = RGFW_keyPad2; _RGFW->keycodes[DOM_VK_NUMPAD3] = RGFW_keyPad3; _RGFW->keycodes[DOM_VK_NUMPAD4] = RGFW_keyPad4; _RGFW->keycodes[DOM_VK_NUMPAD5] = RGFW_keyPad5; _RGFW->keycodes[DOM_VK_NUMPAD6] = RGFW_keyPad6; _RGFW->keycodes[DOM_VK_NUMPAD9] = RGFW_keyPad9; _RGFW->keycodes[DOM_VK_NUMPAD0] = RGFW_keyPad0; _RGFW->keycodes[DOM_VK_DECIMAL] = RGFW_keyPadPeriod; _RGFW->keycodes[DOM_VK_RETURN] = RGFW_keyPadReturn; _RGFW->keycodes[DOM_VK_HYPHEN_MINUS] = RGFW_keyMinus; _RGFW->keycodes[DOM_VK_EQUALS] = RGFW_keyEquals; _RGFW->keycodes[DOM_VK_BACK_SPACE] = RGFW_keyBackSpace; _RGFW->keycodes[DOM_VK_TAB] = RGFW_keyTab; _RGFW->keycodes[DOM_VK_CAPS_LOCK] = RGFW_keyCapsLock; _RGFW->keycodes[DOM_VK_SHIFT] = RGFW_keyShiftL; _RGFW->keycodes[DOM_VK_CONTROL] = RGFW_keyControlL; _RGFW->keycodes[DOM_VK_ALT] = RGFW_keyAltL; _RGFW->keycodes[DOM_VK_META] = RGFW_keySuperL; _RGFW->keycodes[DOM_VK_F1] = RGFW_keyF1; _RGFW->keycodes[DOM_VK_F2] = RGFW_keyF2; _RGFW->keycodes[DOM_VK_F3] = RGFW_keyF3; _RGFW->keycodes[DOM_VK_F4] = RGFW_keyF4; _RGFW->keycodes[DOM_VK_F5] = RGFW_keyF5; _RGFW->keycodes[DOM_VK_F6] = RGFW_keyF6; _RGFW->keycodes[DOM_VK_F7] = RGFW_keyF7; _RGFW->keycodes[DOM_VK_F8] = RGFW_keyF8; _RGFW->keycodes[DOM_VK_F9] = RGFW_keyF9; _RGFW->keycodes[DOM_VK_F10] = RGFW_keyF10; _RGFW->keycodes[DOM_VK_F11] = RGFW_keyF11; _RGFW->keycodes[DOM_VK_F12] = RGFW_keyF12; _RGFW->keycodes[DOM_VK_UP] = RGFW_keyUp; _RGFW->keycodes[DOM_VK_DOWN] = RGFW_keyDown; _RGFW->keycodes[DOM_VK_LEFT] = RGFW_keyLeft; _RGFW->keycodes[DOM_VK_RIGHT] = RGFW_keyRight; _RGFW->keycodes[DOM_VK_INSERT] = RGFW_keyInsert; _RGFW->keycodes[DOM_VK_END] = RGFW_keyEnd; _RGFW->keycodes[DOM_VK_PAGE_UP] = RGFW_keyPageUp; _RGFW->keycodes[DOM_VK_PAGE_DOWN] = RGFW_keyPageDown; _RGFW->keycodes[DOM_VK_ESCAPE] = RGFW_keyEscape; _RGFW->keycodes[DOM_VK_HOME] = RGFW_keyHome; _RGFW->keycodes[DOM_VK_SCROLL_LOCK] = RGFW_keyScrollLock; _RGFW->keycodes[DOM_VK_PRINTSCREEN] = RGFW_keyPrintScreen; _RGFW->keycodes[DOM_VK_PAUSE] = RGFW_keyPause; _RGFW->keycodes[DOM_VK_F13] = RGFW_keyF13; _RGFW->keycodes[DOM_VK_F14] = RGFW_keyF14; _RGFW->keycodes[DOM_VK_F15] = RGFW_keyF15; _RGFW->keycodes[DOM_VK_F16] = RGFW_keyF16; _RGFW->keycodes[DOM_VK_F17] = RGFW_keyF17; _RGFW->keycodes[DOM_VK_F18] = RGFW_keyF18; _RGFW->keycodes[DOM_VK_F19] = RGFW_keyF19; _RGFW->keycodes[DOM_VK_F20] = RGFW_keyF20; _RGFW->keycodes[DOM_VK_F21] = RGFW_keyF21; _RGFW->keycodes[DOM_VK_F22] = RGFW_keyF22; _RGFW->keycodes[DOM_VK_F23] = RGFW_keyF23; _RGFW->keycodes[DOM_VK_F24] = RGFW_keyF24; } i32 RGFW_initPlatform(void) { RGFW_monitorNode* node = NULL; RGFW_monitor monitor; monitor.name[0] = '\0'; monitor.x = 0; monitor.y = 0; monitor.pixelRatio = EM_ASM_DOUBLE({return window.devicePixelRatio || 1;}); monitor.mode.w = EM_ASM_INT({return window.innerWidth || 0;}); monitor.mode.h = EM_ASM_INT({return window.innerHeight || 0;}); monitor.physW = (float)RGFW_ROUND((float)monitor.mode.w * monitor.pixelRatio); monitor.physH = (float)RGFW_ROUND((float)monitor.mode.h * monitor.pixelRatio); float dpi = 96.0f * monitor.pixelRatio; monitor.scaleX = dpi / 96.0f; monitor.scaleY = dpi / 96.0f; RGFW_splitBPP(32, &monitor.mode); monitor.mode.refreshRate = 0; node = RGFW_monitors_add(&monitor); if (node != NULL) { _RGFW->monitors.primary = node; RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); } return 0; } RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { emscripten_set_canvas_element_size("#canvas", win->w, win->h); emscripten_set_window_title(name); /* load callbacks */ emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_resize); emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, EM_FALSE, Emscripten_on_fullscreenchange); emscripten_set_mousemove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousemove); emscripten_set_touchstart_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchstart); emscripten_set_touchend_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchend); emscripten_set_touchmove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchmove); emscripten_set_touchcancel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchcancel); emscripten_set_mousedown_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousedown); emscripten_set_mouseup_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mouseup); emscripten_set_wheel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_wheel); emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusin); emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusout); if (flags & RGFW_windowAllowDND) { win->internal.flags |= RGFW_windowAllowDND; } EM_ASM({ window.addEventListener("keydown", (event) => { var code = stringToNewUTF8(event.code); Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock")); var codepoint = event.key.charCodeAt(0); if(codepoint < 0x7f && event.key.length > 1) { codepoint = 0; } Module._RGFW_handleKeyEvent(code, codepoint, 1); _free(code); }, true); window.addEventListener("keyup", (event) => { var code = stringToNewUTF8(event.code); Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock")); Module._RGFW_handleKeyEvent(code, 0, 0); _free(code); }, true); }); EM_ASM({ var canvas = document.getElementById('canvas'); canvas.addEventListener('drop', function(e) { e.preventDefault(); if (e.dataTransfer.file < 0) return; var count = e.dataTransfer.files.length; /* Read and save the files to emscripten's files */ var drop_dir = '.rgfw_dropped_files'; Module._RGFW_mkdir(drop_dir); for (var i = 0; i < count; i++) { var file = e.dataTransfer.files[i]; var path = '/' + drop_dir + '/' + file.name.replace("//", '_'); var reader = new FileReader(); reader.onloadend = (e) => { if (reader.readyState != 2) { out('failed to read dropped file: '+file.name+': '+reader.error); } else { var data = e.target.result; Module._RGFW_writeFile(path, new Uint8Array(data), file.size); } }; reader.readAsArrayBuffer(file); var filename = stringToNewUTF8(path); Module._Emscripten_onDrop(filename, path.length + 1); free(filename); } }, true); canvas.addEventListener('dragover', function(e) { e.preventDefault(); return false; }, true); }); return win; } RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { return key; } RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { return RGFW_window_getSize(win, w, h); } void RGFW_pollEvents(void) { RGFW_resetPrevState(); emscripten_sleep(0); } void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); emscripten_set_canvas_element_size("#canvas", w, h); } RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { char* cursorName = NULL; switch (mouse) { case RGFW_mouseNormal: cursorName = (char*)"default"; break; case RGFW_mouseArrow: cursorName = (char*)"default"; break; case RGFW_mouseIbeam: cursorName = (char*)"text"; break; case RGFW_mouseCrosshair: cursorName = (char*)"crosshair"; break; case RGFW_mousePointingHand: cursorName = (char*)"pointer"; break; case RGFW_mouseResizeEW: cursorName = (char*)"ew-resize"; break; case RGFW_mouseResizeNS: cursorName = (char*)"ns-resize"; break; case RGFW_mouseResizeNWSE: cursorName = (char*)"nwse-resize"; break; case RGFW_mouseResizeNESW: cursorName = (char*)"nesw-resize"; break; case RGFW_mouseResizeNW: cursorName = (char*)"nw-resize"; break; case RGFW_mouseResizeN: cursorName = (char*)"n-resize"; break; case RGFW_mouseResizeNE: cursorName = (char*)"ne-resize"; break; case RGFW_mouseResizeE: cursorName = (char*)"e-resize"; break; case RGFW_mouseResizeSE: cursorName = (char*)"se-resize"; break; case RGFW_mouseResizeS: cursorName = (char*)"s-resize"; break; case RGFW_mouseResizeSW: cursorName = (char*)"sw-resize"; break; case RGFW_mouseResizeW: cursorName = (char*)"w-resize"; break; case RGFW_mouseResizeAll: cursorName = (char*)"move"; break; case RGFW_mouseNotAllowed: cursorName = (char*)"not-allowed"; break; case RGFW_mouseWait: cursorName = (char*)"wait"; break; case RGFW_mouseProgress: cursorName = (char*)"progress"; break; default: return NULL; } return (RGFW_mouse*)cursorName; } /* NOTE: I don't know if this is possible */ void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); } /* this one might be possible but it looks iffy */ RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); return NULL; } RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { RGFW_ASSERT(win != NULL); RGFW_ASSERT(mouse != NULL); EM_ASM( { document.getElementById("canvas").style.cursor = UTF8ToString($0); }, (char*)mouse); return RGFW_TRUE; } void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_UNUSED(mouse); } void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { RGFW_window_showMouseFlags(win, show); if (show) RGFW_window_setMouseDefault(win); else EM_ASM(document.getElementById('canvas').style.cursor = 'none';); } RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { if(x) *x = EM_ASM_INT({ return window.mouseX || 0; }); if (y) *y = EM_ASM_INT({ return window.mouseY || 0; }); return RGFW_TRUE; } void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { RGFW_UNUSED(win); EM_ASM_({ var canvas = document.getElementById('canvas'); if ($0) { canvas.style.pointerEvents = 'none'; } else { canvas.style.pointerEvents = 'auto'; } }, passthrough); } void RGFW_writeClipboard(const char* text, u32 textLen) { RGFW_UNUSED(textLen); EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text); } RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { RGFW_UNUSED(str); RGFW_UNUSED(strCapacity); /* placeholder code for later I'm not sure if this is possible do the the async stuff */ return 0; } #ifdef RGFW_OPENGL RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { win->src.ctx.native = ctx; win->src.gfxType = RGFW_gfxNativeOpenGL; EmscriptenWebGLContextAttributes attrs; attrs.alpha = hints->alpha; attrs.depth = hints->depth; attrs.stencil = hints->stencil; attrs.antialias = hints->samples; attrs.premultipliedAlpha = EM_TRUE; attrs.preserveDrawingBuffer = EM_FALSE; if (hints->doubleBuffer == 0) attrs.renderViaOffscreenBackBuffer = 0; else attrs.renderViaOffscreenBackBuffer = hints->auxBuffers; attrs.failIfMajorPerformanceCaveat = EM_FALSE; attrs.majorVersion = (hints->major == 0) ? 1 : hints->major; attrs.minorVersion = hints->minor; attrs.enableExtensionsByDefault = EM_TRUE; attrs.explicitSwapControl = EM_TRUE; emscripten_webgl_init_context_attributes(&attrs); win->src.ctx.native->ctx = emscripten_webgl_create_context("#canvas", &attrs); emscripten_webgl_make_context_current(win->src.ctx.native->ctx); #ifdef LEGACY_GL_EMULATION EM_ASM("Module.useWebGL = true; GLImmediate.init();"); RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); #endif RGFW_window_swapInterval_OpenGL(win, 0); return RGFW_TRUE; } void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { emscripten_webgl_destroy_context(ctx->ctx); win->src.ctx.native->ctx = 0; RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); } void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.native); if (win == NULL) emscripten_webgl_make_context_current(0); else emscripten_webgl_make_context_current(win->src.ctx.native->ctx); } void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_ASSERT(win && win->src.ctx.native); emscripten_webgl_commit_frame(); } void* RGFW_getCurrentContext_OpenGL(void) { return (void*)emscripten_webgl_get_current_context(); } RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) { return EM_ASM_INT({ var ext = UTF8ToString($0, $1); var canvas = document.querySelector('canvas'); var gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl'); if (!gl) return 0; var supported = gl.getSupportedExtensions(); return supported && supported.includes(ext) ? 1 : 0; }, extension, len); return RGFW_FALSE; } RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { return (RGFW_proc)emscripten_webgl_get_proc_address(procname); return NULL; } #endif void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); } void RGFW_deinitPlatform(void) { } void RGFW_window_closePlatform(RGFW_window* win) { } int RGFW_innerWidth(void) { return EM_ASM_INT({ return window.innerWidth; }); } int RGFW_innerHeight(void) { return EM_ASM_INT({ return window.innerHeight; }); } void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); RGFW_UNUSED(state); } void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { RGFW_UNUSED(win); if (state) { emscripten_request_pointerlock("#canvas", 1); } else { emscripten_exit_pointerlock(); } } void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_UNUSED(win); if (name == NULL) name = "\0"; emscripten_set_window_title(name); } void RGFW_window_maximize(RGFW_window* win) { RGFW_ASSERT(win != NULL); RGFW_monitor* mon = RGFW_window_getMonitor(win); if (mon != NULL) { RGFW_window_resize(win, mon->mode.w, mon->mode.h); } RGFW_window_move(win, 0, 0); RGFW_window_fetchSize(win, NULL, NULL); } void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_ASSERT(win != NULL); if (fullscreen) { win->internal.flags |= RGFW_windowFullscreen; EM_ASM( Module.requestFullscreen(false, true); ); return; } win->internal.flags &= ~(u32)RGFW_windowFullscreen; EM_ASM( Module.exitFullscreen(false, true); ); } void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { RGFW_UNUSED(win); EM_ASM({ var element = document.getElementById("canvas"); if (element) element.style.opacity = $1; }, "elementId", opacity); } #ifdef RGFW_WEBGPU WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { WGPUSurfaceDescriptor surfaceDesc = {0}; WGPUEmscriptenSurfaceSourceCanvasHTMLSelector canvasDesc = {0}; canvasDesc.chain.sType = WGPUSType_EmscriptenSurfaceSourceCanvasHTMLSelector; canvasDesc.selector = (WGPUStringView){.data = "#canvas", .length = 7}; surfaceDesc.nextInChain = &canvasDesc.chain; return wgpuInstanceCreateSurface(instance, &surfaceDesc); } #endif RGFW_key RGFW_WASMPhysicalToRGFW(u32 hash) { switch(hash) { /* 0x0000 */ case 0x67243A2DU /* Escape */: return RGFW_keyEscape; /* 0x0001 */ case 0x67251058U /* Digit0 */: return RGFW_key0; /* 0x0002 */ case 0x67251059U /* Digit1 */: return RGFW_key1; /* 0x0003 */ case 0x6725105AU /* Digit2 */: return RGFW_key2; /* 0x0004 */ case 0x6725105BU /* Digit3 */: return RGFW_key3; /* 0x0005 */ case 0x6725105CU /* Digit4 */: return RGFW_key4; /* 0x0006 */ case 0x6725105DU /* Digit5 */: return RGFW_key5; /* 0x0007 */ case 0x6725105EU /* Digit6 */: return RGFW_key6; /* 0x0008 */ case 0x6725105FU /* Digit7 */: return RGFW_key7; /* 0x0009 */ case 0x67251050U /* Digit8 */: return RGFW_key8; /* 0x000A */ case 0x67251051U /* Digit9 */: return RGFW_key9; /* 0x000B */ case 0x92E14DD3U /* Minus */: return RGFW_keyMinus; /* 0x000C */ case 0x92E1FBACU /* Equal */: return RGFW_keyEquals; /* 0x000D */ case 0x36BF1CB5U /* Backspace */: return RGFW_keyBackSpace; /* 0x000E */ case 0x7B8E51E2U /* Tab */: return RGFW_keyTab; /* 0x000F */ case 0x2C595B51U /* KeyQ */: return RGFW_keyQ; /* 0x0010 */ case 0x2C595B57U /* KeyW */: return RGFW_keyW; /* 0x0011 */ case 0x2C595B45U /* KeyE */: return RGFW_keyE; /* 0x0012 */ case 0x2C595B52U /* KeyR */: return RGFW_keyR; /* 0x0013 */ case 0x2C595B54U /* KeyT */: return RGFW_keyT; /* 0x0014 */ case 0x2C595B59U /* KeyY */: return RGFW_keyY; /* 0x0015 */ case 0x2C595B55U /* KeyU */: return RGFW_keyU; /* 0x0016 */ case 0x2C595B4FU /* KeyO */: return RGFW_keyO; /* 0x0018 */ case 0x2C595B50U /* KeyP */: return RGFW_keyP; /* 0x0019 */ case 0x45D8158CU /* BracketLeft */: return RGFW_keyCloseBracket; /* 0x001A */ case 0xDEEABF7CU /* BracketRight */: return RGFW_keyBracket; /* 0x001B */ case 0x92E1C5D2U /* Enter */: return RGFW_keyReturn; /* 0x001C */ case 0xE058958CU /* ControlLeft */: return RGFW_keyControlL; /* 0x001D */ case 0x2C595B41U /* KeyA */: return RGFW_keyA; /* 0x001E */ case 0x2C595B53U /* KeyS */: return RGFW_keyS; /* 0x001F */ case 0x2C595B44U /* KeyD */: return RGFW_keyD; /* 0x0020 */ case 0x2C595B46U /* KeyF */: return RGFW_keyF; /* 0x0021 */ case 0x2C595B47U /* KeyG */: return RGFW_keyG; /* 0x0022 */ case 0x2C595B48U /* KeyH */: return RGFW_keyH; /* 0x0023 */ case 0x2C595B4AU /* KeyJ */: return RGFW_keyJ; /* 0x0024 */ case 0x2C595B4BU /* KeyK */: return RGFW_keyK; /* 0x0025 */ case 0x2C595B4CU /* KeyL */: return RGFW_keyL; /* 0x0026 */ case 0x2707219EU /* Semicolon */: return RGFW_keySemicolon; /* 0x0027 */ case 0x92E0B58DU /* Quote */: return RGFW_keyApostrophe; /* 0x0028 */ case 0x36BF358DU /* Backquote */: return RGFW_keyBacktick; /* 0x0029 */ case 0x26B1958CU /* ShiftLeft */: return RGFW_keyShiftL; /* 0x002A */ case 0x36BF2438U /* Backslash */: return RGFW_keyBackSlash; /* 0x002B */ case 0x2C595B5AU /* KeyZ */: return RGFW_keyZ; /* 0x002C */ case 0x2C595B58U /* KeyX */: return RGFW_keyX; /* 0x002D */ case 0x2C595B43U /* KeyC */: return RGFW_keyC; /* 0x002E */ case 0x2C595B56U /* KeyV */: return RGFW_keyV; /* 0x002F */ case 0x2C595B42U /* KeyB */: return RGFW_keyB; /* 0x0030 */ case 0x2C595B4EU /* KeyN */: return RGFW_keyN; /* 0x0031 */ case 0x2C595B4DU /* KeyM */: return RGFW_keyM; /* 0x0032 */ case 0x92E1A1C1U /* Comma */: return RGFW_keyComma; /* 0x0033 */ case 0x672FFAD4U /* Period */: return RGFW_keyPeriod; /* 0x0034 */ case 0x92E0A438U /* Slash */: return RGFW_keySlash; /* 0x0035 */ case 0xC5A6BF7CU /* ShiftRight */: return RGFW_keyShiftR; case 0x5D64DA91U /* NumpadMultiply */: return RGFW_keyPadMultiply; case 0xC914958CU /* AltLeft */: return RGFW_keyAltL; /* 0x0038 */ case 0x92E09CB5U /* Space */: return RGFW_keySpace; /* 0x0039 */ case 0xB8FAE73BU /* CapsLock */: return RGFW_keyCapsLock; /* 0x003A */ case 0x7174B789U /* F1 */: return RGFW_keyF1; /* 0x003B */ case 0x7174B78AU /* F2 */: return RGFW_keyF2; /* 0x003C */ case 0x7174B78BU /* F3 */: return RGFW_keyF3; /* 0x003D */ case 0x7174B78CU /* F4 */: return RGFW_keyF4; /* 0x003E */ case 0x7174B78DU /* F5 */: return RGFW_keyF5; /* 0x003F */ case 0x7174B78EU /* F6 */: return RGFW_keyF6; /* 0x0040 */ case 0x7174B78FU /* F7 */: return RGFW_keyF7; /* 0x0041 */ case 0x7174B780U /* F8 */: return RGFW_keyF8; /* 0x0042 */ case 0x7174B781U /* F9 */: return RGFW_keyF9; /* 0x0043 */ case 0x7B8E57B0U /* F10 */: return RGFW_keyF10; /* 0x0044 */ case 0xC925FCDFU /* Numpad7 */: return RGFW_keyPadMultiply; /* 0x0047 */ case 0xC925FCD0U /* Numpad8 */: return RGFW_keyPad8; /* 0x0048 */ case 0xC925FCD1U /* Numpad9 */: return RGFW_keyPad9; /* 0x0049 */ case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_keyMinus; /* 0x004A */ case 0xC925FCDCU /* Numpad4 */: return RGFW_keyPad4; /* 0x004B */ case 0xC925FCDDU /* Numpad5 */: return RGFW_keyPad5; /* 0x004C */ case 0xC925FCDEU /* Numpad6 */: return RGFW_keyPad6; /* 0x004D */ case 0xC925FCD9U /* Numpad1 */: return RGFW_keyPad1; /* 0x004F */ case 0xC925FCDAU /* Numpad2 */: return RGFW_keyPad2; /* 0x0050 */ case 0xC925FCDBU /* Numpad3 */: return RGFW_keyPad3; /* 0x0051 */ case 0xC925FCD8U /* Numpad0 */: return RGFW_keyPad0; /* 0x0052 */ case 0x95852DACU /* NumpadDecimal */: return RGFW_keyPeriod; /* 0x0053 */ case 0x7B8E57B1U /* F11 */: return RGFW_keyF11; /* 0x0057 */ case 0x7B8E57B2U /* F12 */: return RGFW_keyF12; /* 0x0058 */ case 0x7B8E57B3U /* F13 */: return DOM_PK_F13; /* 0x0064 */ case 0x7B8E57B4U /* F14 */: return DOM_PK_F14; /* 0x0065 */ case 0x7B8E57B5U /* F15 */: return DOM_PK_F15; /* 0x0066 */ case 0x7B8E57B6U /* F16 */: return DOM_PK_F16; /* 0x0067 */ case 0x7B8E57B7U /* F17 */: return DOM_PK_F17; /* 0x0068 */ case 0x7B8E57B8U /* F18 */: return DOM_PK_F18; /* 0x0069 */ case 0x7B8E57B9U /* F19 */: return DOM_PK_F19; /* 0x006A */ case 0x7B8E57A8U /* F20 */: return DOM_PK_F20; /* 0x006B */ case 0x7B8E57A9U /* F21 */: return DOM_PK_F21; /* 0x006C */ case 0x7B8E57AAU /* F22 */: return DOM_PK_F22; /* 0x006D */ case 0x7B8E57ABU /* F23 */: return DOM_PK_F23; /* 0x006E */ case 0x7393FBACU /* NumpadEqual */: return RGFW_keyPadReturn; case 0xB88EBF7CU /* AltRight */: return RGFW_keyAltR; /* 0xE038 */ case 0xC925873BU /* NumLock */: return RGFW_keyNumLock; /* 0xE045 */ case 0x2C595F45U /* Home */: return RGFW_keyHome; /* 0xE047 */ case 0xC91BB690U /* ArrowUp */: return RGFW_keyUp; /* 0xE048 */ case 0x672F9210U /* PageUp */: return RGFW_keyPageUp; /* 0xE049 */ case 0x3799258CU /* ArrowLeft */: return RGFW_keyLeft; /* 0xE04B */ case 0x4CE33F7CU /* ArrowRight */: return RGFW_keyRight; /* 0xE04D */ case 0x7B8E55DCU /* End */: return RGFW_keyEnd; /* 0xE04F */ case 0x3799379EU /* ArrowDown */: return RGFW_keyDown; /* 0xE050 */ case 0xBA90179EU /* PageDown */: return RGFW_keyPageDown; /* 0xE051 */ case 0x6723CB2CU /* Insert */: return RGFW_keyInsert; /* 0xE052 */ case 0x6725C50DU /* Delete */: return RGFW_keyDelete; /* 0xE053 */ case 0x6723658CU /* OSLeft */: return RGFW_keySuperL; /* 0xE05B */ case 0x39643F7CU /* MetaRight */: return RGFW_keySuperR; /* 0xE05C */ case 0x380B9C8CU /* NumpadAdd */: return DOM_PK_NUMPAD_ADD; /* 0x004E */ default: return DOM_PK_UNKNOWN; } return 0; } RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_getPrimaryMonitor(); } /* unsupported functions */ void RGFW_pollMonitors(void) { } void RGFW_window_focus(RGFW_window* win) { RGFW_UNUSED(win); } void RGFW_window_raise(RGFW_window* win) { RGFW_UNUSED(win); } RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); RGFW_UNUSED(request); return RGFW_FALSE; } RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { RGFW_UNUSED(monitor); RGFW_UNUSED(x); RGFW_UNUSED(width); RGFW_UNUSED(height); return RGFW_FALSE; } size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return 0; } RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return RGFW_FALSE; } size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { RGFW_UNUSED(mon); RGFW_UNUSED(modes); return 0; } RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); return RGFW_FALSE; } void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); } void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win); } void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win); } void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_UNUSED(win); RGFW_UNUSED(floating); } void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_UNUSED(win); RGFW_UNUSED(border); } RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_UNUSED(win); RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); RGFW_UNUSED(type); return RGFW_FALSE; } void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win); } void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win); } void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { RGFW_UNUSED(win); RGFW_UNUSED(request); } RGFW_bool RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } RGFW_bool RGFW_window_isFloating(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } void RGFW_waitForEvent(i32 waitMS) { RGFW_UNUSED(waitMS); } #endif /* end of web asm defines */ /* * RGFW function pointer backend, made to allow you to compile for Wayland but fallback to X11 */ #ifdef RGFW_DYNAMIC typedef RGFW_window* (*RGFW_createWindowPlatform_ptr)(const char* name, RGFW_windowFlags flags, RGFW_window* win); typedef RGFW_bool (*RGFW_getMouse_ptr)(i32* x, i32* y); typedef RGFW_key (*RGFW_physicalToMappedKey_ptr)(RGFW_key key); typedef void (*RGFW_pollEvents_ptr)(void); typedef RGFW_bool (*RGFW_window_fetchSize_ptr)(RGFW_window* win, i32* w, i32* h); typedef void (*RGFW_pollMonitors_ptr)(void); typedef void (*RGFW_window_move_ptr)(RGFW_window* win, i32 x, i32 y); typedef void (*RGFW_window_resize_ptr)(RGFW_window* win, i32 w, i32 h); typedef void (*RGFW_window_setAspectRatio_ptr)(RGFW_window* win, i32 w, i32 h); typedef void (*RGFW_window_setMinSize_ptr)(RGFW_window* win, i32 w, i32 h); typedef void (*RGFW_window_setMaxSize_ptr)(RGFW_window* win, i32 w, i32 h); typedef void (*RGFW_window_maximize_ptr)(RGFW_window* win); typedef void (*RGFW_window_focus_ptr)(RGFW_window* win); typedef void (*RGFW_window_raise_ptr)(RGFW_window* win); typedef void (*RGFW_window_setFullscreen_ptr)(RGFW_window* win, RGFW_bool fullscreen); typedef void (*RGFW_window_setFloating_ptr)(RGFW_window* win, RGFW_bool floating); typedef void (*RGFW_window_setOpacity_ptr)(RGFW_window* win, u8 opacity); typedef void (*RGFW_window_minimize_ptr)(RGFW_window* win); typedef void (*RGFW_window_restore_ptr)(RGFW_window* win); typedef RGFW_bool (*RGFW_window_isFloating_ptr)(RGFW_window* win); typedef void (*RGFW_window_setName_ptr)(RGFW_window* win, const char* name); typedef void (*RGFW_window_setMousePassthrough_ptr)(RGFW_window* win, RGFW_bool passthrough); typedef RGFW_bool (*RGFW_window_setIconEx_ptr)(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type); typedef RGFW_mouse* (*RGFW_createMouse_ptr)(u8* data, i32 w, i32 h, RGFW_format format); typedef RGFW_mouse* (*RGFW_createMouseStandard_ptr)(RGFW_mouseIcon icons); typedef RGFW_bool (*RGFW_window_setMousePlatform_ptr)(RGFW_window* win, RGFW_mouse* mouse); typedef void (*RGFW_window_moveMouse_ptr)(RGFW_window* win, i32 x, i32 y); typedef void (*RGFW_window_hide_ptr)(RGFW_window* win); typedef void (*RGFW_window_show_ptr)(RGFW_window* win); typedef void (*RGFW_window_flash_ptr)(RGFW_window* win, RGFW_flashRequest request); typedef RGFW_ssize_t (*RGFW_readClipboardPtr_ptr)(char* str, size_t strCapacity); typedef void (*RGFW_writeClipboard_ptr)(const char* text, u32 textLen); typedef RGFW_bool (*RGFW_window_isHidden_ptr)(RGFW_window* win); typedef RGFW_bool (*RGFW_window_isMinimized_ptr)(RGFW_window* win); typedef RGFW_bool (*RGFW_window_isMaximized_ptr)(RGFW_window* win); typedef RGFW_bool (*RGFW_monitor_requestMode_ptr)(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request); typedef RGFW_bool (*RGFW_monitor_getWorkarea_ptr)(RGFW_monitor* mon, i32* x, i32* y, i32* w, i32* h); typedef size_t (*RGFW_monitor_getModesPtr_ptr)(RGFW_monitor* mon, RGFW_monitorMode** modes); typedef size_t (*RGFW_monitor_getGammaRampPtr_ptr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp); typedef RGFW_bool (*RGFW_monitor_setGammaRamp_ptr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp); typedef RGFW_bool (*RGFW_monitor_setMode_ptr)(RGFW_monitor* mon, RGFW_monitorMode* mode); typedef RGFW_monitor* (*RGFW_window_getMonitor_ptr)(RGFW_window* win); typedef void (*RGFW_window_closePlatform_ptr)(RGFW_window* win); typedef RGFW_format (*RGFW_nativeFormat_ptr)(void); typedef RGFW_bool (*RGFW_createSurfacePtr_ptr)(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); typedef void (*RGFW_window_blitSurface_ptr)(RGFW_window* win, RGFW_surface* surface); typedef void (*RGFW_surface_freePtr_ptr)(RGFW_surface* surface); typedef void (*RGFW_freeMouse_ptr)(RGFW_mouse* mouse); typedef void (*RGFW_window_setBorder_ptr)(RGFW_window* win, RGFW_bool border); typedef void (*RGFW_window_captureMousePlatform_ptr)(RGFW_window* win, RGFW_bool state); typedef void (*RGFW_window_setRawMouseModePlatform_ptr)(RGFW_window* win, RGFW_bool state); #ifdef RGFW_OPENGL typedef void (*RGFW_window_makeCurrentContext_OpenGL_ptr)(RGFW_window* win); typedef void* (*RGFW_getCurrentContext_OpenGL_ptr)(void); typedef void (*RGFW_window_swapBuffers_OpenGL_ptr)(RGFW_window* win); typedef void (*RGFW_window_swapInterval_OpenGL_ptr)(RGFW_window* win, i32 swapInterval); typedef RGFW_bool (*RGFW_extensionSupportedPlatform_OpenGL_ptr)(const char* extension, size_t len); typedef RGFW_proc (*RGFW_getProcAddress_OpenGL_ptr)(const char* procname); typedef RGFW_bool (*RGFW_window_createContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints); typedef void (*RGFW_window_deleteContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx); #endif #ifdef RGFW_WEBGPU typedef WGPUSurface (*RGFW_window_createSurface_WebGPU_ptr)(RGFW_window* window, WGPUInstance instance); #endif /* Structure to hold all function pointers */ typedef struct RGFW_FunctionPointers { RGFW_nativeFormat_ptr nativeFormat; RGFW_createSurfacePtr_ptr createSurfacePtr; RGFW_window_blitSurface_ptr window_blitSurface; RGFW_surface_freePtr_ptr surface_freePtr; RGFW_freeMouse_ptr freeMouse; RGFW_window_setBorder_ptr window_setBorder; RGFW_window_captureMousePlatform_ptr window_captureMousePlatform; RGFW_window_setRawMouseModePlatform_ptr window_setRawMouseModePlatform; RGFW_createWindowPlatform_ptr createWindowPlatform; RGFW_getMouse_ptr getGlobalMouse; RGFW_physicalToMappedKey_ptr physicalToMappedKey; RGFW_window_fetchSize_ptr window_fetchSize; RGFW_pollEvents_ptr pollEvents; RGFW_pollMonitors_ptr pollMonitors; RGFW_window_move_ptr window_move; RGFW_window_resize_ptr window_resize; RGFW_window_setAspectRatio_ptr window_setAspectRatio; RGFW_window_setMinSize_ptr window_setMinSize; RGFW_window_setMaxSize_ptr window_setMaxSize; RGFW_window_maximize_ptr window_maximize; RGFW_window_focus_ptr window_focus; RGFW_window_raise_ptr window_raise; RGFW_window_setFullscreen_ptr window_setFullscreen; RGFW_window_setFloating_ptr window_setFloating; RGFW_window_setOpacity_ptr window_setOpacity; RGFW_window_minimize_ptr window_minimize; RGFW_window_restore_ptr window_restore; RGFW_window_isFloating_ptr window_isFloating; RGFW_window_setName_ptr window_setName; RGFW_window_setMousePassthrough_ptr window_setMousePassthrough; RGFW_window_setIconEx_ptr window_setIconEx; RGFW_createMouse_ptr loadMouse; RGFW_createMouseStandard_ptr loadMouseStandard; RGFW_window_setMousePlatform_ptr window_setMousePlatform; RGFW_window_moveMouse_ptr window_moveMouse; RGFW_window_hide_ptr window_hide; RGFW_window_show_ptr window_show; RGFW_window_flash_ptr window_flash; RGFW_readClipboardPtr_ptr readClipboardPtr; RGFW_writeClipboard_ptr writeClipboard; RGFW_window_isHidden_ptr window_isHidden; RGFW_window_isMinimized_ptr window_isMinimized; RGFW_window_isMaximized_ptr window_isMaximized; RGFW_monitor_requestMode_ptr monitor_requestMode; RGFW_monitor_getWorkarea_ptr monitor_getWorkarea; RGFW_monitor_getModesPtr_ptr monitor_getModesPtr; RGFW_monitor_getGammaRampPtr_ptr monitor_getGammaRampPtr; RGFW_monitor_setGammaRamp_ptr monitor_setGammaRamp; RGFW_monitor_setMode_ptr monitor_setMode; RGFW_window_getMonitor_ptr window_getMonitor; RGFW_window_closePlatform_ptr window_closePlatform; #ifdef RGFW_OPENGL RGFW_extensionSupportedPlatform_OpenGL_ptr extensionSupportedPlatform_OpenGL; RGFW_getProcAddress_OpenGL_ptr getProcAddress_OpenGL; RGFW_window_createContextPtr_OpenGL_ptr window_createContextPtr_OpenGL; RGFW_window_deleteContextPtr_OpenGL_ptr window_deleteContextPtr_OpenGL; RGFW_window_makeCurrentContext_OpenGL_ptr window_makeCurrentContext_OpenGL; RGFW_getCurrentContext_OpenGL_ptr getCurrentContext_OpenGL; RGFW_window_swapBuffers_OpenGL_ptr window_swapBuffers_OpenGL; RGFW_window_swapInterval_OpenGL_ptr window_swapInterval_OpenGL; #endif #ifdef RGFW_WEBGPU RGFW_window_createSurface_WebGPU_ptr window_createSurface_WebGPU; #endif } RGFW_functionPointers; RGFW_functionPointers RGFW_api; RGFW_format RGFW_nativeFormat(void) { return RGFW_api.nativeFormat(); } RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { return RGFW_api.createSurfacePtr(data, w, h, format, surface); } void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_api.surface_freePtr(surface); } void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_api.freeMouse(mouse); } void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { RGFW_api.window_blitSurface(win, surface); } void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_api.window_setBorder(win, border); } void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { RGFW_api.window_captureMousePlatform(win, state); } void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { RGFW_api.window_setRawMouseModePlatform(win, state); } RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { RGFW_init(); return RGFW_api.createWindowPlatform(name, flags, win); } RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { return RGFW_api.getGlobalMouse(x, y); } RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { return RGFW_api.physicalToMappedKey(key); } void RGFW_pollEvents(void) { RGFW_api.pollEvents(); } RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { return RGFW_api.window_fetchSize(win, w, h); } void RGFW_pollMonitors(void) { RGFW_api.pollMonitors(); } void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_move(win, x, y); } void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_resize(win, w, h); } void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setAspectRatio(win, w, h); } void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMinSize(win, w, h); } void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMaxSize(win, w, h); } void RGFW_window_maximize(RGFW_window* win) { RGFW_api.window_maximize(win); } void RGFW_window_focus(RGFW_window* win) { RGFW_api.window_focus(win); } void RGFW_window_raise(RGFW_window* win) { RGFW_api.window_raise(win); } void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_api.window_setFullscreen(win, fullscreen); } void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_api.window_setFloating(win, floating); } void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { RGFW_api.window_setOpacity(win, opacity); } void RGFW_window_minimize(RGFW_window* win) { RGFW_api.window_minimize(win); } void RGFW_window_restore(RGFW_window* win) { RGFW_api.window_restore(win); } RGFW_bool RGFW_window_isFloating(RGFW_window* win) { return RGFW_api.window_isFloating(win); } void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_api.window_setName(win, name); } #ifndef RGFW_NO_PASSTHROUGH void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { RGFW_api.window_setMousePassthrough(win, passthrough); } #endif RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type) { return RGFW_api.window_setIconEx(win, data, w, h, format, type); } RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { return RGFW_api.loadMouse(data, w, h, format); } RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon icon) { return RGFW_api.loadMouseStandard(icon); } RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { return RGFW_api.window_setMousePlatform(win, mouse); } void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_moveMouse(win, x, y); } void RGFW_window_hide(RGFW_window* win) { RGFW_api.window_hide(win); } void RGFW_window_show(RGFW_window* win) { RGFW_api.window_show(win); } void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { RGFW_api.window_flash(win, request); } RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { return RGFW_api.readClipboardPtr(str, strCapacity); } void RGFW_writeClipboard(const char* text, u32 textLen) { RGFW_api.writeClipboard(text, textLen); } RGFW_bool RGFW_window_isHidden(RGFW_window* win) { return RGFW_api.window_isHidden(win); } RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { return RGFW_api.window_isMinimized(win); } RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { return RGFW_api.window_isMaximized(win); } RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { return RGFW_api.monitor_requestMode(mon, mode, request); } RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { return RGFW_api.monitor_getWorkarea(monitor, x, y, width, height); } size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { return RGFW_api.monitor_getGammaRampPtr(monitor, ramp); } RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { return RGFW_api.monitor_setGammaRamp(monitor, ramp); } size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { return RGFW_api.monitor_getModesPtr(mon, modes); } RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { return RGFW_api.monitor_setMode(mon, mode); } RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { return RGFW_api.window_getMonitor(win); } void RGFW_window_closePlatform(RGFW_window* win) { RGFW_api.window_closePlatform(win); } #ifdef RGFW_OPENGL RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) { return RGFW_api.extensionSupportedPlatform_OpenGL(extension, len); } RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { return RGFW_api.getProcAddress_OpenGL(procname); } RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { return RGFW_api.window_createContextPtr_OpenGL(win, ctx, hints); } void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { RGFW_api.window_deleteContextPtr_OpenGL(win, ctx); } void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { RGFW_api.window_makeCurrentContext_OpenGL(win); } void* RGFW_getCurrentContext_OpenGL(void) { return RGFW_api.getCurrentContext_OpenGL(); } void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_api.window_swapBuffers_OpenGL(win); } void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_api.window_swapInterval_OpenGL(win, swapInterval); } #endif #ifdef RGFW_WEBGPU WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { return RGFW_api.window_createSurface_WebGPU(window, instance); } #endif #endif /* RGFW_DYNAMIC */ /* * start of X11 AND wayland defines * this allows a single executable to support x11 AND wayland * falling back to x11 if wayland fails to initalize */ #if defined(RGFW_WAYLAND) && defined(RGFW_X11) void RGFW_load_X11(void) { RGFW_api.nativeFormat = RGFW_nativeFormat_X11; RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_X11; RGFW_api.window_blitSurface = RGFW_window_blitSurface_X11; RGFW_api.surface_freePtr = RGFW_surface_freePtr_X11; RGFW_api.freeMouse = RGFW_freeMouse_X11; RGFW_api.window_setBorder = RGFW_window_setBorder_X11; RGFW_api.window_captureMousePlatform = RGFW_window_captureMousePlatform_X11; RGFW_api.window_setRawMouseModePlatform = RGFW_window_setRawMouseModePlatform_X11; RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_X11; RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_X11; RGFW_api.physicalToMappedKey = RGFW_physicalToMappedKey_X11; RGFW_api.pollEvents = RGFW_pollEvents_X11; RGFW_api.window_fetchSize = RGFW_window_fetchSize_X11; RGFW_api.pollMonitors = RGFW_pollMonitors_X11; RGFW_api.window_move = RGFW_window_move_X11; RGFW_api.window_resize = RGFW_window_resize_X11; RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_X11; RGFW_api.window_setMinSize = RGFW_window_setMinSize_X11; RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_X11; RGFW_api.window_maximize = RGFW_window_maximize_X11; RGFW_api.window_focus = RGFW_window_focus_X11; RGFW_api.window_raise = RGFW_window_raise_X11; RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_X11; RGFW_api.window_setFloating = RGFW_window_setFloating_X11; RGFW_api.window_setOpacity = RGFW_window_setOpacity_X11; RGFW_api.window_minimize = RGFW_window_minimize_X11; RGFW_api.window_restore = RGFW_window_restore_X11; RGFW_api.window_isFloating = RGFW_window_isFloating_X11; RGFW_api.window_setName = RGFW_window_setName_X11; #ifndef RGFW_NO_PASSTHROUGH RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_X11; #endif RGFW_api.window_setIconEx = RGFW_window_setIconEx_X11; RGFW_api.loadMouse = RGFW_createMouse_X11; RGFW_api.window_setMousePlatform = RGFW_window_setMousePlatform_X11; RGFW_api.window_moveMouse = RGFW_window_moveMouse_X11; RGFW_api.window_hide = RGFW_window_hide_X11; RGFW_api.window_show = RGFW_window_show_X11; RGFW_api.window_flash = RGFW_window_flash_X11; RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_X11; RGFW_api.writeClipboard = RGFW_writeClipboard_X11; RGFW_api.window_isHidden = RGFW_window_isHidden_X11; RGFW_api.window_isMinimized = RGFW_window_isMinimized_X11; RGFW_api.window_isMaximized = RGFW_window_isMaximized_X11; RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_X11; RGFW_api.monitor_getModesPtr = RGFW_monitor_getModesPtr_X11; RGFW_api.monitor_setGammaRamp = RGFW_monitor_setGammaRamp_X11; RGFW_api.monitor_getGammaRampPtr = RGFW_monitor_getGammaRampPtr_X11; RGFW_api.monitor_setMode = RGFW_monitor_setMode_X11; RGFW_api.window_getMonitor = RGFW_window_getMonitor_X11; RGFW_api.window_closePlatform = RGFW_window_closePlatform_X11; #ifdef RGFW_OPENGL RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_X11; RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_X11; RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_X11; RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_X11; RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_X11; RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_X11; RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_X11; RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_X11; #endif #ifdef RGFW_WEBGPU RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_X11; #endif } void RGFW_load_Wayland(void) { RGFW_api.nativeFormat = RGFW_nativeFormat_Wayland; RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_Wayland; RGFW_api.window_blitSurface = RGFW_window_blitSurface_Wayland; RGFW_api.surface_freePtr = RGFW_surface_freePtr_Wayland; RGFW_api.freeMouse = RGFW_freeMouse_Wayland; RGFW_api.window_setBorder = RGFW_window_setBorder_Wayland; RGFW_api.window_captureMousePlatform = RGFW_window_captureMousePlatform_Wayland; RGFW_api.window_setRawMouseModePlatform = RGFW_window_setRawMouseModePlatform_Wayland; RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_Wayland; RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_Wayland; RGFW_api.physicalToMappedKey = RGFW_physicalToMappedKey_Wayland; RGFW_api.pollEvents = RGFW_pollEvents_Wayland; RGFW_api.window_fetchSize = RGFW_window_fetchSize_Wayland; RGFW_api.pollMonitors = RGFW_pollMonitors_Wayland; RGFW_api.window_move = RGFW_window_move_Wayland; RGFW_api.window_resize = RGFW_window_resize_Wayland; RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_Wayland; RGFW_api.window_setMinSize = RGFW_window_setMinSize_Wayland; RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_Wayland; RGFW_api.window_maximize = RGFW_window_maximize_Wayland; RGFW_api.window_focus = RGFW_window_focus_Wayland; RGFW_api.window_raise = RGFW_window_raise_Wayland; RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_Wayland; RGFW_api.window_setFloating = RGFW_window_setFloating_Wayland; RGFW_api.window_setOpacity = RGFW_window_setOpacity_Wayland; RGFW_api.window_minimize = RGFW_window_minimize_Wayland; RGFW_api.window_restore = RGFW_window_restore_Wayland; RGFW_api.window_isFloating = RGFW_window_isFloating_Wayland; RGFW_api.window_setName = RGFW_window_setName_Wayland; #ifndef RGFW_NO_PASSTHROUGH RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_Wayland; #endif RGFW_api.window_setIconEx = RGFW_window_setIconEx_Wayland; RGFW_api.loadMouse = RGFW_createMouse_Wayland; RGFW_api.window_setMousePlatform = RGFW_window_setMousePlatform_Wayland; RGFW_api.window_moveMouse = RGFW_window_moveMouse_Wayland; RGFW_api.window_hide = RGFW_window_hide_Wayland; RGFW_api.window_show = RGFW_window_show_Wayland; RGFW_api.window_flash = RGFW_window_flash_X11; RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_Wayland; RGFW_api.writeClipboard = RGFW_writeClipboard_Wayland; RGFW_api.window_isHidden = RGFW_window_isHidden_Wayland; RGFW_api.window_isMinimized = RGFW_window_isMinimized_Wayland; RGFW_api.window_isMaximized = RGFW_window_isMaximized_Wayland; RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_Wayland; RGFW_api.monitor_getModesPtr = RGFW_monitor_getModesPtr_Wayland; RGFW_api.monitor_setGammaRamp = RGFW_monitor_setGammaRamp_Wayland; RGFW_api.monitor_getGammaRampPtr = RGFW_monitor_getGammaRampPtr_Wayland; RGFW_api.monitor_setMode = RGFW_monitor_setMode_Wayland; RGFW_api.window_getMonitor = RGFW_window_getMonitor_Wayland; RGFW_api.window_closePlatform = RGFW_window_closePlatform_Wayland; #ifdef RGFW_OPENGL RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_Wayland; RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_Wayland; RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_Wayland; RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_Wayland; RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_Wayland; RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_Wayland; RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_Wayland; RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_Wayland; #endif #ifdef RGFW_WEBGPU RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_Wayland; #endif } #endif /* wayland AND x11 */ /* end of X11 AND wayland defines */ #endif /* RGFW_IMPLEMENTATION */ #if defined(__cplusplus) && !defined(__EMSCRIPTEN__) } #endif #if _MSC_VER #pragma warning( pop ) #endif