draw multiple sets of points, debug features

This commit is contained in:
mtgmonkey
2025-12-21 12:20:08 +01:00
parent a13a8610dc
commit 8cabc29195
5 changed files with 103 additions and 48 deletions

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@@ -20,6 +20,21 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- use `Double` rather than `FLoat` for internal calculations
- `cursorPos`, `dt` natively `Double` already
## [0.4.0] - 2025-12-21
### Added
- cube as array of points
- debug feature where `t` and `g` raise and lower speed respectively
### Changed
- `initResources` now takes `[[V3 GL.GLfloat]]` rather than `[V3 GL.GLfloat]`
- to migrate: rather than passing `a` pass `[a]`; behaviour is the same
- reduce view distance to 1'000 from 10'000
- color pixels based on normalized coordinates
- use `haskellPackages.callCabal2nix` in `flake.nix` for brevity, same behaviour
## [0.3.0] - 2025-12-08
### Added