[package] edition = "2024" name = "esp32c6-play" rust-version = "1.88" version = "0.1.0" [[bin]] name = "esp32c6-play" path = "./src/main.rs" [dependencies] esp-hal = { version = "~1.0", features = ["esp32c6", "log-04", "unstable"] } esp-bootloader-esp-idf = { version = "0.4.0", features = ["esp32c6", "log-04"] } log = "0.4.27" critical-section = "1.2.0" esp-backtrace = { version = "0.18.1", features = [ "esp32c6", "panic-handler", "println", ] } esp-println = { version = "0.16.1", features = ["esp32c6", "log-04"] } esp-hal-smartled = { version = "0.17.0", features = ["esp32c6"] } smart-leds = { version = "0.4.0", default-features = false } micromath = { version = "2.1.0", default-features = false } [profile.dev] # Rust debug is too slow. # For debug builds always builds with some optimization opt-level = "s" [profile.release] codegen-units = 1 # LLVM can perform better optimizations using a single thread debug = 2 debug-assertions = false incremental = false lto = 'fat' opt-level = 's' overflow-checks = false